safe-exceptions
Safe, consistent, and easy exception handling
NOTE: This library is early in its development, and there may be some
changes in the near future. See possible future
changes.
Runtime exceptions - as exposed in base
by the Control.Exception
module - have long been an intimidating part of the Haskell
ecosystem. This package, and this README for the package, are intended
to overcome this. By providing an API that encourages best practices,
and explaining the corner cases clearly, the hope is to turn what was
previously something scary into an aspect of Haskell everyone feels
safe using.
Goals
This package provides additional safety and simplicity versus
Control.Exception
by having its functions recognize the difference between
synchronous and asynchronous exceptions. As described below, synchronous
exceptions are treated as recoverable, allowing you to catch and handle them
as well as clean up after them, whereas asynchronous exceptions can only be
cleaned up after. In particular, this library prevents you from making the
following mistakes:
- Catching and swallowing an asynchronous exception
- Throwing an asynchronous exception synchronously
- Throwing a synchronous exception asynchronously
- Swallowing asynchronous exceptions via failing cleanup handlers
Quickstart
This section is intended to give you the bare minimum information to
use this library (and Haskell runtime exceptions in general)
correctly.
-
Import the Control.Exception.Safe
module. Do not import
Control.Exception
itself, which lacks the safety guarantees that
this library adds. Same applies to Control.Monad.Catch
.
-
If something can go wrong in your function, you can report this with
the throw
. (For compatible naming, there are synonyms for this of
throwIO
and throwM
.)
-
If you want to catch a specific type of exception, use catch
,
handle
, or try
.
-
If you want to recover from anything that may go wrong in a
function, use catchAny
, handleAny
, or tryAny
.
-
If you want to launch separate threads and kill them externally, you
should use the
async package.
-
Unless you really know what you're doing, avoid the following functions:
catchAsync
handleAsync
tryAsync
impureThrow
throwTo
-
If you need to perform some allocation or cleanup of resources, use
one of the following functions (and don't use the
catch
/handle
/try
family of functions):
onException
withException
bracket
bracket_
finally
bracketOnError
bracketOnError_
Hopefully this will be able to get you up-and-running quickly. You may
also be interested in
browsing through the cookbook.
Terminology
We're going to define three different versions of exceptions. Note
that these definitions are based on how the exception is thrown, not
based on what the exception itself is:
-
Synchronous exceptions are generated by the current
thread. What's important about these is that we generally want to be
able to recover from them. For example, if you try to read from a
file, and the file doesn't exist, you may wish to use some default
value instead of having your program exit, or perhaps prompt the
user for a different file location.
-
Asynchronous exceptions are thrown by either a different user
thread, or by the runtime system itself. For example, in the
async
package, race
will kill the longer-running thread with
an asynchronous exception. Similarly, the timeout
function will
kill an action which has run for too long. And the runtime system
will kill threads which appear to be deadlocked on MVar
s or
STM
actions.
In contrast to synchronous exceptions, we almost never want to
recover from asynchronous exceptions. In fact, this is a common
mistake in Haskell code, and from what I've seen has been the
largest source of confusion and concern amongst users when it
comes to Haskell's runtime exception system.
-
Impure exceptions are hidden inside a pure value, and exposed
by forcing evaluation of that value. Examples are error
,
undefined
, and impureThrow
. Additionally, incomplete pattern
matches can generate impure exceptions. Ultimately, when these
pure values are forced and the exception is exposed, it is thrown
as a synchronous exception.
Since they are ultimately thrown as synchronous exceptions, when
it comes to handling them, we want to treat them in all ways like
synchronous exceptions. Based on the comments above, that means we
want to be able to recover from impure exceptions.
Why catch asynchronous exceptions?
If we never want to be able to recover from asynchronous exceptions,
why do we want to be able to catch them at all? The answer is for
resource cleanup. For both sync and async exceptions, we would like
to be able to acquire resources - like file descriptors - and register
a cleanup function which is guaranteed to be run. This is exemplified
by functions like bracket
and withFile
.
So to summarize:
- All synchronous exceptions should be recoverable
- All asynchronous exceptions should not be recoverable
- In both cases, cleanup code needs to work reliably
Determining sync vs async
Unfortunately, GHC's runtime system provides no way to determine if an
exception was thrown synchronously or asynchronously, but this
information is vitally important. There are two general approaches to
dealing with this:
-
Run an action in a separate thread, don't give that thread's ID to
anyone else, and assume that any exception that kills it is a
synchronous exception. This approach is covered in the School of
Haskell article
catching all exceptions,
and is provided by the
enclosed-exceptions
package.
-
Make assumptions based on the type of an exception, assuming that
certain exception types are only thrown synchronously and certain
only asynchronously.
Both of these approaches have downsides. For the downsides of the
type-based approach, see the caveats section at the end. The problems
with the first are more interesting to us here:
- It's much more expensive to fork a thread every time we want to deal
with exceptions
- It's not fully reliable: it's possible for the thread ID of the
forked thread to leak somewhere, or the runtime system to send it an
async exception
- While this works for actions living in
IO
, it gets trickier for
pure functions and monad transformer stacks. The latter issue is
solved via monad-control and the exceptions packages. The former
issue, however, means that it's impossible to provide a universal
interface for failure for pure and impure actions. This may seem
esoteric, and if so, don't worry about it too much.
Therefore, this package takes the approach of trusting type
information to determine if an exception is asynchronous or
synchronous. The details are less interesting to a user, but the
basics are: we leverage the extensible extension system in GHC and
state that any extension type which is a child of SomeAsyncException
is an async exception. All other exception types are assumed to be
synchronous.
Handling of sync vs async exceptions
Once we're able to distinguish between sync and async exceptions, and
we know our goals with sync vs async, how we handle things is pretty
straightforward:
- If the user is trying to install a cleanup function (such as with
bracket
or finally
), we don't care if the exception is sync or
async: call the cleanup function and then rethrow the exception.
- If the user is trying to catch an exception and recover from it,
only catch sync exceptions and immediately rethrow async exceptions.
With this explanation, it's useful to consider async exceptions as
"stronger" or more severe than sync exceptions, as the next section
will demonstrate.
Exceptions in cleanup code
One annoying corner case is: what happens if, when running a cleanup function after an exception was thrown, the cleanup function itself throws an exception. For this, we'll consider action `onException` cleanup
. There are four different possibilities:
action
threw sync, cleanup
threw sync
action
threw sync, cleanup
threw async
action
threw async, cleanup
threw sync
action
threw async, cleanup
threw async
Our guiding principle is: we cannot hide a more severe exception with
a less severe exception. For example, if action
threw a sync
exception, and then cleanup
threw an async exception, it would be a
mistake to rethrow the sync exception thrown by action
, since it
would allow the user to recover when that is not desired.
Therefore, this library will always throw an async exception if either
the action or cleanup thows an async exception. Other than that, the
behavior is currently undefined as to which of the two exceptions will
be thrown. The library reserves the right to throw away either of the
two thrown exceptions, or generate a new exception value completely.
Typeclasses
The exceptions package
provides an abstraction for throwing, catching, and cleaning up from
exceptions for many different monads. This library leverages those
type classes to generalize our functions.
Naming
There are a few choices of naming that differ from the base libraries:
throw
in this library is for synchronously throwing within a
monad, as opposed to in base where throwIO
serves this purpose and
throw
is for impure throwing. This library provides impureThrow
for the latter case, and also provides convenience synonyms
throwIO
and throwM
for throw
.
- The
catch
function in this package will not catch async
exceptions. Please use catchAsync
if you really want to catch
those, though it's usually better to use a function like bracket
or withException
which ensure that the thrown exception is
rethrown.
Caveats
Let's talk about the caveats to keep in mind when using this library.
Checked vs unchecked
There is a big debate and difference of opinion regarding checked
versus unchecked exceptions. With checked exceptions, a function
states explicitly exactly what kinds of exceptions it can throw. With
unchecked exceptions, it simply says "I can throw some kind of
exception." Java is probably the most famous example of a checked
exception system, with many other languages (including C#, Python, and
Ruby) having unchecked exceptions.
As usual, Haskell makes this interesting. Runtime exceptions are most
assuredly unchecked: all exceptions are converted to SomeException
via the Exception
typeclass, and function signatures do not state
which specific exception types can be thrown (for more on this, see
next caveat). Instead, this information is relegated to documentation,
and unfortunately is often not even covered there.
By contrast, approaches like ExceptT
and EitherT
are very explicit
in the type of exceptions that can be thrown. The cost of this is that
there is extra overhead necessary to work with functions that can
return different types of exceptions, usually by wrapping all possible
exceptions in a sum type.
This library isn't meant to settle the debate on checked vs unchecked,
but rather to bring sanity to Haskell's runtime exception system. As
such, this library is decidedly in the unchecked exception camp,
purely by virtue of the fact that the underlying mechanism is as well.
Explicit vs implicit
Another advantage of the ExceptT
/EitherT
approach is that you are
explicit in your function signature that a function may fail. However,
the reality of Haskell's standard libraries are that many, if not the
vast majority, of IO
actions can throw some kind of exception. In
fact, once async exceptions are considered, every IO
action can
throw an exception.
Once again, this library deals with the status quo of runtime
exceptions being ubiquitous, and gives the rule: you should consider
the IO
type as meaning both that a function modifies the outside
world, and may throw an exception (and, based on the previous
caveat, may throw any type of exception it feels like).
There are attempts at alternative approaches here, such as
unexceptionalio. Again,
this library isn't making a value statement on one approach versus
another, but rather trying to make today's runtime exceptions in
Haskell better.
Type-based differentiation
As explained above, this library makes heavy usage of type information
to differentiate between sync and async exceptions. While the approach
used is fairly well respected in the Haskell ecosystem today, it's
certainly not universal, and definitely not enforced by the
Control.Exception
module. In particular, throwIO
will allow you to
synchronously throw an exception with an asynchronous type, and
throwTo
will allow you to asynchronously throw an exception with a
synchronous type.
The functions in this library prevent that from happening via
exception type wrappers, but if an underlying library does something
surprising, the functions here may not work correctly. Further, even
when using this library, you may be surprised by the fact that throw Foo `catch` (\Foo -> ...)
won't actually trigger the exception
handler if Foo
looks like an asynchronous exception.
The ideal solution is to make a stronger distinction in the core
libraries themselves between sync and async exceptions.
Deadlock detection exceptions
Two exceptions types which are handled surprisingly are
BlockedIndefinitelyOnMVar
and BlockedIndefinitelyOnSTM
. Even
though these exceptions are thrown asynchronously by the runtime
system, for our purposes we treat them as synchronous. The reasons are
twofold:
- There is a specific action taken in the local thread - blocking on a
variable which will never change - which causes the exception to be
raised. This makes their behavior very similar to synchronous
exceptions. In fact, one could argue that a function like
takeMVar
is synchronously throwing BlockedIndefinitelyOnMVar
- By our standards of recoverable vs non-recoverable, these exceptions
certainly fall into the recoverable category. Unlike an intentional
kill signal from another thread or the user (via Ctrl-C), we would
like to be able to detect that we entered a deadlock condition and do
something intelligent in an application.
Possible future changes
Interruptible vs uninterruptible masking
This discussion is now being tracked at:
https://github.com/fpco/safe-exceptions/issues/3
In Control.Exception
, allocation functions and cleanup handlers in
combinators like bracket
are masked using the (interruptible) mask
function, in contrast to uninterruptibleMask
. There have been some debates
about the correctness of this in the past, notably a libraries mailing list
discussion kicked off by Eyal
Lotem.
It seems that general consensus is:
uninterruptibleMask
is a better choice
- But changing the core library like this would potentially break too many
programs
In its current version, this library uses mask
(interruptible) for allocation
functions and uninterruptibleMask
cleanup handlers. This is a debatable
decision (and one worth debating!). An example of alternatives would be:
- Use
uninterruptibleMask
for both allocation and cleanup pieces
- Match
Control.Exception
's behavior
- Provide two versions of each function, or possibly two modules