keid-core: Core parts of Keid engine.

[ bsd3, game-engine, library ] [ Propose Tags ] [ Report a vulnerability ]

Modules

[Last Documentation]

  • Engine
    • Engine.App
    • Engine.Camera
      • Engine.Camera.Controls
      • Event
        • Engine.Camera.Event.Handler
        • Engine.Camera.Event.Type
    • Engine.DataRecycler
    • Engine.Events
      • Engine.Events.CursorPos
      • Engine.Events.MouseButton
      • Engine.Events.Sink
    • Engine.Frame
    • Engine.Render
    • Engine.Run
    • Engine.Setup
      • Engine.Setup.Device
      • Engine.Setup.Window
    • SpirV
      • Engine.SpirV.Compile
      • Engine.SpirV.Reflect
    • Stage
      • Bootstrap
        • Engine.Stage.Bootstrap.Setup
      • Engine.Stage.Component
    • Engine.StageSwitch
    • Engine.Types
      • Engine.Types.Options
      • Engine.Types.RefCounted
    • Vulkan
      • Engine.Vulkan.DescSets
      • Engine.Vulkan.Format
      • Engine.Vulkan.Pipeline
        • Engine.Vulkan.Pipeline.Compute
        • Engine.Vulkan.Pipeline.External
        • Engine.Vulkan.Pipeline.Graphics
        • Engine.Vulkan.Pipeline.Raytrace
        • Engine.Vulkan.Pipeline.Stages
      • Engine.Vulkan.Shader
      • Engine.Vulkan.Swapchain
      • Engine.Vulkan.Types
    • Window
      • Engine.Window.CursorPos
      • Engine.Window.Drop
      • Engine.Window.Key
      • Engine.Window.MouseButton
      • Engine.Window.Scroll
    • Engine.Worker
  • Render
    • Render.Code
      • Render.Code.Noise
    • Render.Draw
    • Render.Pass
      • Render.Pass.Offscreen
    • Render.Samplers
  • Resource
    • Resource.Buffer
    • Resource.Collection
    • Combined
      • Resource.Combined.Textures
    • Resource.CommandBuffer
    • Compressed
      • Resource.Compressed.Zstd
    • Resource.Image
      • Resource.Image.Atlas
    • Mesh
      • Resource.Mesh.Codec
      • Resource.Mesh.Types
      • Resource.Mesh.Utils
    • Resource.Model
      • Resource.Model.Observer
        • Resource.Model.Observer.Example
    • Resource.Region
    • Resource.Source
    • Resource.Static
    • Resource.Texture
      • Resource.Texture.Ktx1
      • Resource.Texture.Ktx2
    • Vulkan
      • Resource.Vulkan.DescriptorLayout
      • Resource.Vulkan.DescriptorPool
      • Resource.Vulkan.Named

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Versions [RSS] 0.1.0.0, 0.1.0.1, 0.1.1.0, 0.1.1.1, 0.1.2.0, 0.1.3.0, 0.1.3.1, 0.1.4.0, 0.1.5.0, 0.1.5.1, 0.1.6.0, 0.1.6.1, 0.1.7.0, 0.1.7.1, 0.1.7.2, 0.1.8.0, 0.1.9.0, 0.1.9.1 (info)
Change log ChangeLog.md
Dependencies base (>=4.7 && <5), binary, bytestring, containers, cryptohash-md5, derive-storable, derive-storable-plugin, file-embed, foldl, geomancy, geomancy-layout, GLFW-b, ktx-codec (>=0.0.2.0), neat-interpolation, optparse-applicative, optparse-simple, resourcet, rio (>=0.1.12.0), rio-app, serialise, spirv-enum (>=0.1 && <0.2), spirv-reflect-ffi (>=0.3 && <0.4), spirv-reflect-types (>=0.3 && <0.4), StateVar, tagged, template-haskell, text, transformers, unagi-chan, unliftio, vector, vulkan (>=3.17), vulkan-utils, VulkanMemoryAllocator, zstd [details]
License BSD-3-Clause
Copyright 2024 IC Rainbow
Author IC Rainbow
Maintainer keid@aenor.ru
Category Game Engine
Home page https://keid.haskell-game.dev
Source repo head: git clone https://gitlab.com/keid/engine
Uploaded by AlexanderBondarenko at 2024-10-02T14:52:16Z
Distributions NixOS:0.1.9.1
Reverse Dependencies 6 direct, 0 indirect [details]
Downloads 1755 total (29 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
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Status Docs not available [build log]
All reported builds failed as of 2024-10-02 [all 2 reports]

Readme for keid-core-0.1.9.1

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