alpaca-netcode: Rollback/replay NetCode for realtime, deterministic, multiplayer games.

[ apache, game-engine, library, network ] [ Propose Tags ]

A rollback/replay client-server system for realtime multiplayer games. The API only requires you to express your game as a pure, deterministic function.

See Alpaca.NetCode to get started.

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Disclaimer

This is an initial release with minimal functionality and still very experimental. Use at your own risk.

Versions [RSS] [faq] 0.1.0.0
Change log CHANGELOG.md
Dependencies base (>=4.9 && <4.16), bytestring, containers, flat, hashable, network (==3.1.*), network-run, random, stm, time [details]
License Apache-2.0
Copyright 2021 David Eichmann
Author David Eichmann
Maintainer davide@well-typed.com
Category Network, Game Engine
Source repo head: git clone https://github.com/DavidEichmann/alpaca-netcode
Uploaded by DavidEichmann at 2021-04-02T22:23:32Z
Distributions NixOS:0.1.0.0
Downloads 89 total (10 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by Bayesian average]
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Status Hackage Matrix CI
Docs uploaded by user
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