half: Half-precision floating-point

[ bsd3, library, numeric ] [ Propose Tags ]

Half-precision floating-point.


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Versions [RSS] 0.1, 0.1.1, 0.2, 0.2.0.1, 0.2.1, 0.2.2, 0.2.2.1, 0.2.2.2, 0.2.2.3, 0.3, 0.3.1
Change log CHANGELOG.markdown
Dependencies base (>=4.5 && <5), binary (>=0.5.1.0 && <0.9), deepseq (>=1.3.0.0 && <1.6), ghc-prim, template-haskell [details]
License BSD-3-Clause
Copyright Copyright (C) 2014 Edward A. Kmett
Author Edward A. Kmett
Maintainer Edward A. Kmett <ekmett@gmail.com>
Revised Revision 2 made by ryanglscott at 2024-04-23T10:33:06Z
Category Numeric
Home page http://github.com/ekmett/half
Bug tracker http://github.com/ekmett/half/issues
Source repo head: git clone git://github.com/ekmett/half.git
Uploaded by phadej at 2021-01-04T15:53:04Z
Distributions Arch:0.3.1, Debian:0.3, Fedora:0.3.1, LTSHaskell:0.3.1, NixOS:0.3.1, Stackage:0.3.1
Reverse Dependencies 16 direct, 2280 indirect [details]
Downloads 42213 total (219 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by Bayesian average]
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Status Docs available [build log]
Last success reported on 2021-01-04 [all 1 reports]

Readme for half-0.3.1

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half

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This package supplies half-precision floating point values w/ 1 bit of sign, 5 bits of exponent, 11 bits of mantissa trailing a leading 1 bit with proper underflow.

These arise commonly in GPU applications.

Contact Information

Contributions and bug reports are welcome!

Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.

-Edward Kmett