spice: An FRP-based game engine written in Haskell.

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An FRP-based game engine written in Haskell. - See the homepage for more information.

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Versions [RSS] 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.1.0, 0.1.2.1, 0.2.0.0, 0.3.0.0, 0.3.2.0, 0.3.2.1, 0.3.2.2, 0.3.2.4, 0.3.3.2, 0.4.0.0, 0.5.0.0
Dependencies base (>=4.7 && <4.8), bytestring (>=0.10 && <0.11), containers (>=0.5 && <0.6), data-default (>=0.5 && <0.6), elerea (>=2.7 && <2.8), GLFW (>=0.5 && <0.6), JuicyPixels (>=3.1 && <3.2), JuicyPixels-repa (>=0.7 && <0.8), OpenGL (>=2.9.0.0) [details]
License MIT
Copyright (c) 2014, Cerek Hillen
Author Cerek Hillen
Maintainer Cerek Hillen <cerekh@gmail.com>
Category FRP
Home page http://github.com/crockeo/spice
Uploaded by Crockeo at 2014-09-05T16:28:31Z
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Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 9207 total (32 in the last 30 days)
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Status Docs uploaded by user
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