HGamer3D-Graphics3D: Toolset for the Haskell Game Programmer - 3D Graphics Functionality
Deprecated
in favor of HGamer3D
HGamer3D is a toolset for developing 3D games in the programming language Haskell. This package provides the 3D Graphics functionality based on the package HGamer3D-Ogre-Binding. HGamer3D-Graphics3D is available on Windows and Linux.
Modules
- HGamer3D
- BaseAPI
- HGamer3D.BaseAPI.Graphics3D
- HGamer3D.Graphics3D
- HGamer3D.Graphics3D.Event
- HGamer3D.Graphics3D.GUIBase
- HGamer3D.Graphics3D.GUISchema
- HGamer3D.Graphics3D.GameLoop
- HGamer3D.Graphics3D.Graphics3DBase
- HGamer3D.Graphics3D.Graphics3DSchema
- HGamer3D.Graphics3D.SystemGraphics3D
- HGamer3D.Graphics3D.WinEvent
- BaseAPI
Downloads
- HGamer3D-Graphics3D-0.5.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
- No Candidates
Versions [RSS] | 0.3.0, 0.3.1, 0.3.2, 0.4.0, 0.5.0 |
---|---|
Dependencies | base (>=3 && <5), containers, directory, filepath, HGamer3D-CEGUI-Binding (>=0.5.0 && <0.6.0), HGamer3D-Common (>=0.5.0 && <0.6.0), HGamer3D-Data (>=0.5.0 && <0.6.0), HGamer3D-Ogre-Binding (>=0.5.0 && <0.6.0), HGamer3D-SDL2-Binding (>=0.5.0 && <0.6.0), mtl, split, transformers [details] |
License | LicenseRef-OtherLicense |
Author | Peter Althainz |
Maintainer | althainz@gmail.com |
Category | Game Engine |
Home page | http://www.hgamer3d.org |
Uploaded | by PeterAlthainz at 2015-01-03T17:09:12Z |
Distributions | |
Reverse Dependencies | 2 direct, 1 indirect [details] |
Downloads | 5659 total (20 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
Your Rating | |
Status | Docs not available [build log] All reported builds failed as of 2016-10-25 [all 16 reports] |