glome-hs: ray tracer
Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an opengl window.
[Skip to Readme]
Downloads
- glome-hs-0.61.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
- No Candidates
Versions [RSS] | 0.4.1, 0.5, 0.51, 0.60, 0.61 |
---|---|
Dependencies | array, base (>=3 && <4), GlomeTrace, GlomeVec, GLUT, haskell98, OpenGL, parallel (>=2.2), random, time [details] |
License | LicenseRef-GPL |
Copyright | Copyright 2008,2010 Jim Snow |
Author | Jim Snow |
Maintainer | Jim Snow <jsnow@cs.pdx.edu> |
Category | graphics |
Home page | http://haskell.org/haskellwiki/Glome |
Uploaded | by DonaldStewart at 2010-06-19T04:10:21Z |
Distributions | |
Reverse Dependencies | 1 direct, 0 indirect [details] |
Executables | Glome |
Downloads | 4102 total (2 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
Your Rating | |
Status | Docs not available [build log] All reported builds failed as of 2016-12-29 [all 7 reports] |