HGamer3D-Audio: Toolset for the Haskell Game Programmer - Audio Functionality

[ deprecated, game-engine, library ] [ Propose Tags ] [ Report a vulnerability ]
Deprecated in favor of HGamer3D

HGamer3D is a toolset for developing 3D games in the programming language Haskell. This package provides the Audio functionality, based on the package HGamer3D-SFML-Binding. HGamer3D-Audio is available on Windows and Linux.

Modules

  • HGamer3D
    • HGamer3D.Audio
      • HGamer3D.Audio.AudioBase
      • HGamer3D.Audio.AudioListener
      • HGamer3D.Audio.AudioSource
      • HGamer3D.Audio.SystemAudio
    • BaseAPI
      • HGamer3D.BaseAPI.Audio

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Versions [RSS] 0.3.0, 0.4.0, 0.5.0
Dependencies base (>=3 && <5), containers, HGamer3D-Common (>=0.5.0 && <0.6.0), HGamer3D-Data (>=0.5.0 && <0.6.0), HGamer3D-SFML-Binding (>=0.5.0 && <0.6.0) [details]
License LicenseRef-OtherLicense
Author Peter Althainz
Maintainer althainz@gmail.com
Category Game Engine
Home page http://www.hgamer3d.org
Uploaded by PeterAlthainz at 2015-01-03T17:07:49Z
Distributions
Reverse Dependencies 3 direct, 0 indirect [details]
Downloads 2964 total (13 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-10-25 [all 16 reports]