processing-for-haskell: Computer graphics for kids and artists with Processing implemented in Haskell.

[ bsd3, graphics, library ] [ Propose Tags ]

The library implements the Processing language (see It's an imperative EDSL for graphics and animation. It's very easy and fun to use. There are many books on processing and community is fairly active. We can find the quick start guide and lots of examples in the project repository on github (see the directory examples). There is a tutorial at the project homepage at github:




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Dependencies base (>=4.7 && <7), data-default, GLUT, hsnoise, NumInstances, OpenGL, random, time, transformers, utf8-string, vector-space [details]
License BSD-3-Clause
Author Anton Kholomiov
Category Graphics
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Source repo head: git clone
Uploaded by AntonKholomiov at 2016-07-06T09:09:21Z
Distributions NixOS:
Reverse Dependencies 2 direct, 0 indirect [details]
Downloads 1509 total (11 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2016-07-06 [all 1 reports]