Index
| extensions | Graphics.GL.Internal.Proc |
| ffibitfieldIOV | Graphics.GL.Internal.FFI |
| ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffibitfielduintsizeisizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffibooleanbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
| ffibooleanIOV | Graphics.GL.Internal.FFI |
| ffibytebytebytebyteIOV | Graphics.GL.Internal.FFI |
| ffibytebytebyteIOV | Graphics.GL.Internal.FFI |
| ffibytebyteIOV | Graphics.GL.Internal.FFI |
| ffibyteIOV | Graphics.GL.Internal.FFI |
| fficlampdclampdIOV | Graphics.GL.Internal.FFI |
| fficlampfbooleanIOV | Graphics.GL.Internal.FFI |
| fficlampfclampfIOV | Graphics.GL.Internal.FFI |
| fficlampfIOV | Graphics.GL.Internal.FFI |
| fficlampxbooleanIOV | Graphics.GL.Internal.FFI |
| ffiDEBUGPROCAMDPtrVIOV | Graphics.GL.Internal.FFI |
| ffiDEBUGPROCARBPtrVIOV | Graphics.GL.Internal.FFI |
| ffiDEBUGPROCKHRPtrVIOV | Graphics.GL.Internal.FFI |
| ffiDEBUGPROCPtrVIOV | Graphics.GL.Internal.FFI |
| ffidoubledoubledoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffidoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffidoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffidoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffidoubleIOV | Graphics.GL.Internal.FFI |
| ffienumbitfieldIOsync | Graphics.GL.Internal.FFI |
| ffienumbooleanenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumbooleanenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumbytebytebytebyteIOV | Graphics.GL.Internal.FFI |
| ffienumbytebytebyteIOV | Graphics.GL.Internal.FFI |
| ffienumbytebyteIOV | Graphics.GL.Internal.FFI |
| ffienumbyteIOV | Graphics.GL.Internal.FFI |
| ffienumclampfIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubledoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffienumdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumeglImageOESIOV | Graphics.GL.Internal.FFI |
| ffienumenumbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumenumdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumenumenumIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumIOuint | Graphics.GL.Internal.FFI |
| ffienumenumenumIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumPtrVPtrVPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
| ffienumenumenumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumsizeiPtruintbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumuintintintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumuintintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumuintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumuintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumenumuintIOuint | Graphics.GL.Internal.FFI |
| ffienumenumenumuintIOV | Graphics.GL.Internal.FFI |
| ffienumenumfixedIOV | Graphics.GL.Internal.FFI |
| ffienumenumfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintIOV | Graphics.GL.Internal.FFI |
| ffienumenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumintptrintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumenumintptrintptrsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumintptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumintuintIOV | Graphics.GL.Internal.FFI |
| ffienumenumIOPtrV | Graphics.GL.Internal.FFI |
| ffienumenumIOuint | Graphics.GL.Internal.FFI |
| ffienumenumIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrint64IOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrintPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrVsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrVsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumPtrVsizeisizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeienumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeiPtruintbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeisizeienumenumPtrVPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumsizeisizeisizeisizeibitfieldIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintenumsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintenumIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintintintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintintsizeiintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffienumenumuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfixedfixedintintfixedfixedintintfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfixedfixedintintfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfixedIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffienumfloatIOV | Graphics.GL.Internal.FFI |
| ffienumhalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffienumhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffienumhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffienumhalfNVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumintenumPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffienumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintenumsizeiuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumintfloatintIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintintIOV | Graphics.GL.Internal.FFI |
| ffienumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintIOV | Graphics.GL.Internal.FFI |
| ffienumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintIOV | Graphics.GL.Internal.FFI |
| ffienumintptrARBsizeiptrARBPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintptrbitfieldIOsync | Graphics.GL.Internal.FFI |
| ffienumintPtrcharintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffienumintPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffienumintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumintPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumintptrintptrsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintPtrPtrVintIOV | Graphics.GL.Internal.FFI |
| ffienumintptrsizeiptrbitfieldIOPtrV | Graphics.GL.Internal.FFI |
| ffienumintptrsizeiptrbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumintptrsizeiptrPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumintPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumintsizeisizeiuintIOV | Graphics.GL.Internal.FFI |
| ffienumintuintIOV | Graphics.GL.Internal.FFI |
| ffienumIOboolean | Graphics.GL.Internal.FFI |
| ffienumIOenum | Graphics.GL.Internal.FFI |
| ffienumIOhandleARB | Graphics.GL.Internal.FFI |
| ffienumIOint | Graphics.GL.Internal.FFI |
| ffienumIOPtrubyte | Graphics.GL.Internal.FFI |
| ffienumIOuint | Graphics.GL.Internal.FFI |
| ffienumIOushort | Graphics.GL.Internal.FFI |
| ffienumIOV | Graphics.GL.Internal.FFI |
| ffienumPtrbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumPtrbyteIOV | Graphics.GL.Internal.FFI |
| ffienumPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffienumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffienumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumPtrhalfNVIOV | Graphics.GL.Internal.FFI |
| ffienumPtrint64IOV | Graphics.GL.Internal.FFI |
| ffienumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumPtrintPtrsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumPtrshortIOV | Graphics.GL.Internal.FFI |
| ffienumPtrsizeienumPtrPtrVsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumPtrsizeienumPtrPtrVsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffienumPtruint64PtrsizeiuintIOV | Graphics.GL.Internal.FFI |
| ffienumPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumPtrushortIOV | Graphics.GL.Internal.FFI |
| ffienumPtrVbitfielduintfloatPtruintIOenum | Graphics.GL.Internal.FFI |
| ffienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumPtrVsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumPtrVsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumPtrVsizeisizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumshortIOV | Graphics.GL.Internal.FFI |
| ffienumshortshortIOV | Graphics.GL.Internal.FFI |
| ffienumshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffienumshortshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVsizeiintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVsizeiintuintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVsizeiuintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffienumsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiptrARBPtrVenumIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrenumIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffienumsizeiptrPtrVbitfieldIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiptrPtrVenumIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrushortIOV | Graphics.GL.Internal.FFI |
| ffienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumsizeisizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumsizeisizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffienumsizeisizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffienumsizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumenumIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumIOenum | Graphics.GL.Internal.FFI |
| ffienumuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumsizeisizeibooleanPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumsizeisizeiintintbooleanPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumuintenumuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintintintintintIOV | Graphics.GL.Internal.FFI |
| ffienumuintIOboolean | Graphics.GL.Internal.FFI |
| ffienumuintIOPtrubyte | Graphics.GL.Internal.FFI |
| ffienumuintIOuint | Graphics.GL.Internal.FFI |
| ffienumuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrbooleanIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrint64IOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrintptrPtrsizeiuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffienumuintPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumuintsizeiPtruintPtrintptrPtrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumuintuint64EXTsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintintptrIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintPtrintPtrsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeienumPtrVintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeiIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffifixedfixedfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffifixedfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffifixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffifixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffifixedfixedIOV | Graphics.GL.Internal.FFI |
| ffifixedIOV | Graphics.GL.Internal.FFI |
| ffifloatbooleanIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffifloatIOV | Graphics.GL.Internal.FFI |
| ffihalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffihalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffihalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffihalfNVIOV | Graphics.GL.Internal.FFI |
| ffihandleARBenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffihandleARBenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffihandleARBhandleARBIOV | Graphics.GL.Internal.FFI |
| ffihandleARBintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffihandleARBintPtrintIOV | Graphics.GL.Internal.FFI |
| ffihandleARBIOV | Graphics.GL.Internal.FFI |
| ffihandleARBPtrcharARBIOint | Graphics.GL.Internal.FFI |
| ffihandleARBsizeiPtrPtrcharARBPtrintIOV | Graphics.GL.Internal.FFI |
| ffihandleARBsizeiPtrsizeiPtrcharARBIOV | Graphics.GL.Internal.FFI |
| ffihandleARBsizeiPtrsizeiPtrhandleARBIOV | Graphics.GL.Internal.FFI |
| ffihandleARBuintPtrcharARBIOV | Graphics.GL.Internal.FFI |
| ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV | Graphics.GL.Internal.FFI |
| ffiintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiintdoubledoubleintdoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiintdoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiintdoubleIOV | Graphics.GL.Internal.FFI |
| ffiintenumintPtrPtrVintIOV | Graphics.GL.Internal.FFI |
| ffiintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffiintenumsizeiIOV | Graphics.GL.Internal.FFI |
| ffiintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiintenumsizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiintfixedfixedfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffiintfixedfixedIOV | Graphics.GL.Internal.FFI |
| ffiintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiintfloatfloatintfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiintfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiintfloatIOV | Graphics.GL.Internal.FFI |
| ffiintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintint64int64int64int64IOV | Graphics.GL.Internal.FFI |
| ffiintint64int64int64IOV | Graphics.GL.Internal.FFI |
| ffiintint64int64IOV | Graphics.GL.Internal.FFI |
| ffiintint64IOV | Graphics.GL.Internal.FFI |
| ffiintintintintintintintintbitfieldenumIOV | Graphics.GL.Internal.FFI |
| ffiintintintintintIOV | Graphics.GL.Internal.FFI |
| ffiintintintintIOV | Graphics.GL.Internal.FFI |
| ffiintintintIOV | Graphics.GL.Internal.FFI |
| ffiintintIOV | Graphics.GL.Internal.FFI |
| ffiintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiintintsizeisizeienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiintintsizeisizeienumIOV | Graphics.GL.Internal.FFI |
| ffiintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiintIOV | Graphics.GL.Internal.FFI |
| ffiintPtrbyteIOV | Graphics.GL.Internal.FFI |
| ffiintPtrcharenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiintPtrcharIOboolean | Graphics.GL.Internal.FFI |
| ffiintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiintPtrcharsizeiPtrintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiintPtrenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiintptrIOV | Graphics.GL.Internal.FFI |
| ffiintPtrPtrbooleanintIOV | Graphics.GL.Internal.FFI |
| ffiintPtrshortIOV | Graphics.GL.Internal.FFI |
| ffiintPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffiintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiintPtrushortIOV | Graphics.GL.Internal.FFI |
| ffiintsizeibooleanPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiintsizeibooleanPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtrint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtruint64IOV | Graphics.GL.Internal.FFI |
| ffiintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiintuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiintuint64IOV | Graphics.GL.Internal.FFI |
| ffiintuint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiintuint64uint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiintuint64uint64uint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiintuintIOV | Graphics.GL.Internal.FFI |
| ffiintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiintushortIOV | Graphics.GL.Internal.FFI |
| ffiIOenum | Graphics.GL.Internal.FFI |
| ffiIOhandleARB | Graphics.GL.Internal.FFI |
| ffiIOint | Graphics.GL.Internal.FFI |
| ffiIOuint | Graphics.GL.Internal.FFI |
| ffiIOV | Graphics.GL.Internal.FFI |
| ffiPtrbooleanIOV | Graphics.GL.Internal.FFI |
| ffiPtrbyteIOV | Graphics.GL.Internal.FFI |
| ffiPtrcharPtruintIOV | Graphics.GL.Internal.FFI |
| ffiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiPtrdoublePtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiPtrenumPtrintPtrsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffiPtrenumPtrsizeienumPtrPtrVsizeiintIOV | Graphics.GL.Internal.FFI |
| ffiPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffiPtrfixedPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffiPtrfixedPtrintIObitfield | Graphics.GL.Internal.FFI |
| ffiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrfloatPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiPtrintIOint | Graphics.GL.Internal.FFI |
| ffiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiPtrintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiPtrintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiPtrshortIOV | Graphics.GL.Internal.FFI |
| ffiPtrshortPtrshortIOV | Graphics.GL.Internal.FFI |
| ffiPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffiPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtruint64PtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
| ffiPtruintintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiPtruintIOint | Graphics.GL.Internal.FFI |
| ffiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtruintPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtruintPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtruintPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiPtrushortIOV | Graphics.GL.Internal.FFI |
| ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV | Graphics.GL.Internal.FFI |
| ffiPtrVPtrVbitfieldIOsync | Graphics.GL.Internal.FFI |
| ffiPtrVPtrVIOV | Graphics.GL.Internal.FFI |
| ffiPtrVsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiPtrVsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffishortIOV | Graphics.GL.Internal.FFI |
| ffishortshortIOV | Graphics.GL.Internal.FFI |
| ffishortshortshortIOV | Graphics.GL.Internal.FFI |
| ffishortshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffishortshortshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVuintenumuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVuintintuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeienumPtrVuintintuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeiIOuint | Graphics.GL.Internal.FFI |
| ffisizeiIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrenumIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrintsizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtruintenumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtruintPtrbooleanIOboolean | Graphics.GL.Internal.FFI |
| ffisizeiPtruintPtrclampfIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtruintPtrfixedIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrvdpauSurfaceNVIOV | Graphics.GL.Internal.FFI |
| ffisizeiPtrVenumIOuint | Graphics.GL.Internal.FFI |
| ffisizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffisizeisizeifixedfixedfixedfixedPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffisizeisizeifloatfloatfloatfloatPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffisizeisizeiPtrbooleanIOV | Graphics.GL.Internal.FFI |
| ffisizeisizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffisizeiuintIOV | Graphics.GL.Internal.FFI |
| ffisyncbitfielduint64IOenum | Graphics.GL.Internal.FFI |
| ffisyncbitfielduint64IOV | Graphics.GL.Internal.FFI |
| ffisyncenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffisyncIOboolean | Graphics.GL.Internal.FFI |
| ffisyncIOV | Graphics.GL.Internal.FFI |
| ffiubyteIOV | Graphics.GL.Internal.FFI |
| ffiubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
| ffiubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiubyteubyteubyteubytefloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiubyteubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
| ffiuint64enumIOV | Graphics.GL.Internal.FFI |
| ffiuint64IOboolean | Graphics.GL.Internal.FFI |
| ffiuint64IOV | Graphics.GL.Internal.FFI |
| ffiuintbitfieldIOV | Graphics.GL.Internal.FFI |
| ffiuintbitfielduintIOV | Graphics.GL.Internal.FFI |
| ffiuintbooleanbooleanbooleanbooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintbooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintbooleanuintintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintdoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintenumbooleanPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumenumenumIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumsizeisizeisizeisizeibitfieldIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumuintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumuintintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffiuintenumenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumintintsizeiintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumintintsizeisizeiintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumsizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumsizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintfloatintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintsizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintsizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumintPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumIOboolean | Graphics.GL.Internal.FFI |
| ffiuintenumIOenum | Graphics.GL.Internal.FFI |
| ffiuintenumIOPtrV | Graphics.GL.Internal.FFI |
| ffiuintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrbooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrcharIOint | Graphics.GL.Internal.FFI |
| ffiuintenumPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffiuintenumPtrcharPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtruint64IOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumPtrVsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiPtruintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeisizeiintsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintenumsizeiuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintenumuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintintintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintenumuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatIOboolean | Graphics.GL.Internal.FFI |
| ffiuintfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintfloatIOV | Graphics.GL.Internal.FFI |
| ffiuinthalfNVhalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuinthalfNVhalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuinthalfNVhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuinthalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintbitfieldPtrintPtrenumIOPtrV | Graphics.GL.Internal.FFI |
| ffiuintintbooleanintenumIOuint64 | Graphics.GL.Internal.FFI |
| ffiuintintdoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintdoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintdoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumbooleansizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumbooleansizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumbooleansizeiuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintint64EXTint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintint64EXTint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintint64EXTint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintint64int64int64int64IOV | Graphics.GL.Internal.FFI |
| ffiuintintint64int64int64IOV | Graphics.GL.Internal.FFI |
| ffiuintintint64int64IOV | Graphics.GL.Internal.FFI |
| ffiuintintint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintintsizeisizeisizeisizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintsizeisizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintintsizeisizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintIOV | Graphics.GL.Internal.FFI |
| ffiuintintintsizeienumenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintsizeienumsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintintIOint | Graphics.GL.Internal.FFI |
| ffiuintintIOintptr | Graphics.GL.Internal.FFI |
| ffiuintintIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtrint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintintptrsizeiptrbitfieldIOPtrV | Graphics.GL.Internal.FFI |
| ffiuintintptrsizeiptrbooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffiuintintptrsizeiptrPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintPtruint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeibooleanPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeibooleanPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtruint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintintsizeiPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64uint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintuint64uint64uint64uint64IOV | Graphics.GL.Internal.FFI |
| ffiuintintuintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintIOboolean | Graphics.GL.Internal.FFI |
| ffiuintIOPtrV | Graphics.GL.Internal.FFI |
| ffiuintIOsizei | Graphics.GL.Internal.FFI |
| ffiuintIOuint | Graphics.GL.Internal.FFI |
| ffiuintIOuint64 | Graphics.GL.Internal.FFI |
| ffiuintIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrbyteIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrcharIOint | Graphics.GL.Internal.FFI |
| ffiuintPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffiuintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrintPtrintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrintptrPtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrshortIOV | Graphics.GL.Internal.FFI |
| ffiuintPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffiuintPtruint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintPtruintPtruint64EXTIOenum | Graphics.GL.Internal.FFI |
| ffiuintPtrushortIOV | Graphics.GL.Internal.FFI |
| ffiuintshortIOV | Graphics.GL.Internal.FFI |
| ffiuintshortshortIOV | Graphics.GL.Internal.FFI |
| ffiuintshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffiuintshortshortshortshortIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumsizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumsizeisizeisizeibooleanIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeienumsizeisizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrenumintintsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrenumIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrhalfNVIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrPtrcharenumIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrPtrcharPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrPtrcharPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiptrPtrVbitfieldIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiptrPtrVenumIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrshortIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrsizeiPtrenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubytefloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubyteIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubytePtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubytePtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtrubytesizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtruintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtruintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeiPtruintPtrintptrPtrsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeisizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeisizeienumsizeisizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean | Graphics.GL.Internal.FFI |
| ffiuintsizeisizeiIOfloat | Graphics.GL.Internal.FFI |
| ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintubyteubyteubyteubytefloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintubyteubyteubyteubyteIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintuintdoubledoubleintintPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumenumenumenumIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumintptrARBIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrdoubleIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrint64IOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumPtrVIOV | Graphics.GL.Internal.FFI |
| ffiuintuintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintfloatfloatintintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintfloatfloatIOboolean | Graphics.GL.Internal.FFI |
| ffiuintuintintbooleanintenumenumIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintbooleanintenumintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintenumbooleanuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintenumuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintintintintintintintintbitfieldenumIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintptrintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintptrsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintuintintsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintuintIOuint64 | Graphics.GL.Internal.FFI |
| ffiuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintPtrintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintPtrPtrVPtrsizeiPtruintPtruintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrsizeiPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtruintPtrintptrPtrsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrVenumIOV | Graphics.GL.Internal.FFI |
| ffiuintuintsizeiPtrVPtruintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintintenumbooleansizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintintenumsizeiintptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintintptrsizeiIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintintptrsizeiptrIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintPtrcharIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintPtrfloatIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintuintbitfieldIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiuintuintuintuintuintuintIOV | Graphics.GL.Internal.FFI |
| ffiushortIOV | Graphics.GL.Internal.FFI |
| ffiushortushortushortIOV | Graphics.GL.Internal.FFI |
| ffiushortushortushortushortIOV | Graphics.GL.Internal.FFI |
| ffivdpauSurfaceNVenumIOV | Graphics.GL.Internal.FFI |
| ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV | Graphics.GL.Internal.FFI |
| ffivdpauSurfaceNVIOboolean | Graphics.GL.Internal.FFI |
| ffivdpauSurfaceNVIOV | Graphics.GL.Internal.FFI |
| getProcAddress | Graphics.GL.Internal.Proc |
| glAccum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glAccumFunPtr | Graphics.GL.Internal.Shared |
| glAccumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glActiveProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glActiveShaderProgram | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glActiveShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glActiveShaderProgramFunPtr | Graphics.GL.Internal.Shared |
| glActiveStencilFaceEXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glActiveTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glActiveTextureARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glActiveTextureFunPtr | Graphics.GL.Internal.Shared |
| glActiveVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glAlphaFragmentOp1ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glAlphaFragmentOp2ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glAlphaFragmentOp3ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glAlphaFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glAlphaFuncFunPtr | Graphics.GL.Internal.Shared |
| glAlphaFuncQCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glAlphaFuncx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glAlphaFuncxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glApplyFramebufferAttachmentCMAAINTEL | Graphics.GL.Ext.INTEL.FramebufferCMAA, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glApplyTextureEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glAreProgramsResidentNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glAreTexturesResident | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glAreTexturesResidentEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glAreTexturesResidentFunPtr | Graphics.GL.Internal.Shared |
| glArrayElement | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glArrayElementEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glArrayElementFunPtr | Graphics.GL.Internal.Shared |
| glArrayObjectATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glAsyncMarkerSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glAttachObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glAttachShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glAttachShaderFunPtr | Graphics.GL.Internal.Shared |
| glBegin | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glBeginConditionalRender | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBeginConditionalRenderFunPtr | Graphics.GL.Internal.Shared |
| glBeginConditionalRenderNV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBeginConditionalRenderNVX | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| glBeginFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glBeginFunPtr | Graphics.GL.Internal.Shared |
| glBeginOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBeginPerfMonitorAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glBeginPerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glBeginQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBeginQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBeginQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBeginQueryEXTFunPtr | Graphics.GL.Internal.Shared |
| glBeginQueryFunPtr | Graphics.GL.Internal.Shared |
| glBeginQueryIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBeginQueryIndexedFunPtr | Graphics.GL.Internal.Shared |
| glBeginTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBeginTransformFeedbackEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBeginTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glBeginTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBeginVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBeginVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindAttribLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindAttribLocationARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBindAttribLocationFunPtr | Graphics.GL.Internal.Shared |
| glBindBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBindBufferBase | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindBufferBaseEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindBufferBaseFunPtr | Graphics.GL.Internal.Shared |
| glBindBufferBaseNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindBufferFunPtr | Graphics.GL.Internal.Shared |
| glBindBufferOffsetEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindBufferOffsetNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindBufferRangeEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glBindBufferRangeNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindBuffersBase | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindBuffersBaseFunPtr | Graphics.GL.Internal.Shared |
| glBindBuffersRange | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindBuffersRangeFunPtr | Graphics.GL.Internal.Shared |
| glBindFragDataLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindFragDataLocationEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindFragDataLocationEXTFunPtr | Graphics.GL.Internal.Shared |
| glBindFragDataLocationFunPtr | Graphics.GL.Internal.Shared |
| glBindFragDataLocationIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindFragDataLocationIndexedEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindFragDataLocationIndexedFunPtr | Graphics.GL.Internal.Shared |
| glBindFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glBindFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindFramebufferFunPtr | Graphics.GL.Internal.Shared |
| glBindFramebufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBindImageTexture | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindImageTextureEXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindImageTextureFunPtr | Graphics.GL.Internal.Shared |
| glBindImageTextures | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindImageTexturesFunPtr | Graphics.GL.Internal.Shared |
| glBindLightParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindMaterialParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindMultiTextureEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindProgramARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBindProgramARBFunPtr | Graphics.GL.Internal.Shared |
| glBindProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
| glBindRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindRenderbufferFunPtr | Graphics.GL.Internal.Shared |
| glBindRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBindSampler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindSamplerFunPtr | Graphics.GL.Internal.Shared |
| glBindSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindSamplersFunPtr | Graphics.GL.Internal.Shared |
| glBindTexGenParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindTextureEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindTextureFunPtr | Graphics.GL.Internal.Shared |
| glBindTextures | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindTexturesFunPtr | Graphics.GL.Internal.Shared |
| glBindTextureUnit | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindTextureUnitFunPtr | Graphics.GL.Internal.Shared |
| glBindTextureUnitParameterEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glBindTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindVertexArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindVertexArrayAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glBindVertexArrayFunPtr | Graphics.GL.Internal.Shared |
| glBindVertexArrayOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBindVertexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindVertexBufferFunPtr | Graphics.GL.Internal.Shared |
| glBindVertexBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBindVertexBuffersFunPtr | Graphics.GL.Internal.Shared |
| glBindVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBindVideoCaptureStreamBufferNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBindVideoCaptureStreamTextureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBinormal3bEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3bvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3dEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3dvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3fEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3fvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3iEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3ivEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3sEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormal3svEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBinormalPointerEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GLbitfield | Graphics.GL.Types, Graphics.GL |
| glBitmap | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glBitmapFunPtr | Graphics.GL.Internal.Shared |
| glBitmapxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendBarrier | Graphics.GL.Embedded32, Graphics.GL |
| glBlendBarrierKHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glBlendBarrierNV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBlendColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendColorEXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendColorFunPtr | Graphics.GL.Internal.Shared |
| glBlendColorxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendEquation | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendEquationEXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendEquationFunPtr | Graphics.GL.Internal.Shared |
| glBlendEquationi | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendEquationiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBlendEquationiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendEquationiFunPtr | Graphics.GL.Internal.Shared |
| glBlendEquationIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glBlendEquationiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendEquationOES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendEquationSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendEquationSeparateEXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendEquationSeparateFunPtr | Graphics.GL.Internal.Shared |
| glBlendEquationSeparatei | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendEquationSeparateiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBlendEquationSeparateiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendEquationSeparateiFunPtr | Graphics.GL.Internal.Shared |
| glBlendEquationSeparateIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glBlendEquationSeparateiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendEquationSeparateOES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendFuncFunPtr | Graphics.GL.Internal.Shared |
| glBlendFunci | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendFunciARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBlendFunciEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendFunciFunPtr | Graphics.GL.Internal.Shared |
| glBlendFuncIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glBlendFunciOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendFuncSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendFuncSeparateEXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendFuncSeparateFunPtr | Graphics.GL.Internal.Shared |
| glBlendFuncSeparatei | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlendFuncSeparateiARB | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBlendFuncSeparateiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlendFuncSeparateiFunPtr | Graphics.GL.Internal.Shared |
| glBlendFuncSeparateIndexedAMD | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glBlendFuncSeparateINGR | Graphics.GL.Ext.INGR.BlendFuncSeparate, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| glBlendFuncSeparateiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendFuncSeparateOES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glBlendParameteriNV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBlitFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlitFramebufferANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glBlitFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBlitFramebufferFunPtr | Graphics.GL.Internal.Shared |
| glBlitFramebufferNV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBlitNamedFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBlitNamedFramebufferFunPtr | Graphics.GL.Internal.Shared |
| GLboolean | Graphics.GL.Types, Graphics.GL |
| glBufferAddressRangeNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBufferDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBufferDataFunPtr | Graphics.GL.Internal.Shared |
| glBufferPageCommitmentARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBufferParameteriAPPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glBufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBufferStorageEXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glBufferStorageFunPtr | Graphics.GL.Internal.Shared |
| glBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glBufferSubDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| GLbyte | Graphics.GL.Types, Graphics.GL |
| glCallCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCallList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glCallListFunPtr | Graphics.GL.Internal.Shared |
| glCallLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glCallListsFunPtr | Graphics.GL.Internal.Shared |
| GLchar | Graphics.GL.Types, Graphics.GL |
| GLcharARB | Graphics.GL.Types, Graphics.GL |
| glCheckFramebufferStatus | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCheckFramebufferStatusEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCheckFramebufferStatusFunPtr | Graphics.GL.Internal.Shared |
| glCheckFramebufferStatusOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCheckNamedFramebufferStatus | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCheckNamedFramebufferStatusEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCheckNamedFramebufferStatusFunPtr | Graphics.GL.Internal.Shared |
| glClampColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClampColorARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glClampColorFunPtr | Graphics.GL.Internal.Shared |
| GLclampd | Graphics.GL.Types, Graphics.GL |
| GLclampf | Graphics.GL.Types, Graphics.GL |
| GLclampx | Graphics.GL.Types, Graphics.GL |
| glClear | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearAccum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glClearAccumFunPtr | Graphics.GL.Internal.Shared |
| glClearAccumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glClearBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferDataFunPtr | Graphics.GL.Internal.Shared |
| glClearBufferfi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferfiFunPtr | Graphics.GL.Internal.Shared |
| glClearBufferfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferfvFunPtr | Graphics.GL.Internal.Shared |
| glClearBufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferivFunPtr | Graphics.GL.Internal.Shared |
| glClearBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glClearBufferuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearBufferuivFunPtr | Graphics.GL.Internal.Shared |
| glClearColor | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearColorFunPtr | Graphics.GL.Internal.Shared |
| glClearColorIiEXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearColorIuiEXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearColorx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glClearColorxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glClearDepth | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearDepthdNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glClearDepthf | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearDepthfFunPtr | Graphics.GL.Internal.Shared |
| glClearDepthfOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glClearDepthFunPtr | Graphics.GL.Internal.Shared |
| glClearDepthx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glClearDepthxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glClearFunPtr | Graphics.GL.Internal.Shared |
| glClearIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glClearIndexFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedBufferDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearNamedBufferDataFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedFramebufferfi | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedFramebufferfiFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedFramebufferfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedFramebufferfvFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedFramebufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedFramebufferivFunPtr | Graphics.GL.Internal.Shared |
| glClearNamedFramebufferuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearNamedFramebufferuivFunPtr | Graphics.GL.Internal.Shared |
| glClearPixelLocalStorageuiEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearStencil | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearStencilFunPtr | Graphics.GL.Internal.Shared |
| glClearTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearTexImageEXT | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearTexImageFunPtr | Graphics.GL.Internal.Shared |
| glClearTexSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClearTexSubImageEXT | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClearTexSubImageFunPtr | Graphics.GL.Internal.Shared |
| glClientActiveTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glClientActiveTextureARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glClientActiveTextureFunPtr | Graphics.GL.Internal.Shared |
| glClientActiveVertexStreamATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glClientAttribDefaultEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glClientWaitSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClientWaitSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glClientWaitSyncFunPtr | Graphics.GL.Internal.Shared |
| glClipControl | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glClipControlFunPtr | Graphics.GL.Internal.Shared |
| glClipPlane | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glClipPlanef | Graphics.GL.EmbeddedCommon11 |
| glClipPlanefIMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glClipPlanefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glClipPlaneFunPtr | Graphics.GL.Internal.Shared |
| glClipPlanex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glClipPlanexIMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glClipPlanexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColor3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3bFunPtr | Graphics.GL.Internal.Shared |
| glColor3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3bvFunPtr | Graphics.GL.Internal.Shared |
| glColor3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3dFunPtr | Graphics.GL.Internal.Shared |
| glColor3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3dvFunPtr | Graphics.GL.Internal.Shared |
| glColor3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3fFunPtr | Graphics.GL.Internal.Shared |
| glColor3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor3fvFunPtr | Graphics.GL.Internal.Shared |
| glColor3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glColor3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glColor3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3iFunPtr | Graphics.GL.Internal.Shared |
| glColor3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3ivFunPtr | Graphics.GL.Internal.Shared |
| glColor3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3sFunPtr | Graphics.GL.Internal.Shared |
| glColor3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3svFunPtr | Graphics.GL.Internal.Shared |
| glColor3ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3ubFunPtr | Graphics.GL.Internal.Shared |
| glColor3ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3ubvFunPtr | Graphics.GL.Internal.Shared |
| glColor3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3uiFunPtr | Graphics.GL.Internal.Shared |
| glColor3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3uivFunPtr | Graphics.GL.Internal.Shared |
| glColor3us | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3usFunPtr | Graphics.GL.Internal.Shared |
| glColor3usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor3usvFunPtr | Graphics.GL.Internal.Shared |
| glColor3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColor3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColor4b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4bFunPtr | Graphics.GL.Internal.Shared |
| glColor4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4bvFunPtr | Graphics.GL.Internal.Shared |
| glColor4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4dFunPtr | Graphics.GL.Internal.Shared |
| glColor4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4dvFunPtr | Graphics.GL.Internal.Shared |
| glColor4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glColor4fFunPtr | Graphics.GL.Internal.Shared |
| glColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4fvFunPtr | Graphics.GL.Internal.Shared |
| glColor4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glColor4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glColor4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4iFunPtr | Graphics.GL.Internal.Shared |
| glColor4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4ivFunPtr | Graphics.GL.Internal.Shared |
| glColor4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4sFunPtr | Graphics.GL.Internal.Shared |
| glColor4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4svFunPtr | Graphics.GL.Internal.Shared |
| glColor4ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glColor4ubFunPtr | Graphics.GL.Internal.Shared |
| glColor4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4ubVertex2fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4ubVertex2fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glColor4ubvFunPtr | Graphics.GL.Internal.Shared |
| glColor4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4uiFunPtr | Graphics.GL.Internal.Shared |
| glColor4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4uivFunPtr | Graphics.GL.Internal.Shared |
| glColor4us | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4usFunPtr | Graphics.GL.Internal.Shared |
| glColor4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColor4usvFunPtr | Graphics.GL.Internal.Shared |
| glColor4x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glColor4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColor4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColorFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glColorFragmentOp1ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glColorFragmentOp2ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glColorFragmentOp3ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glColorMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glColorMaskFunPtr | Graphics.GL.Internal.Shared |
| glColorMaski | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glColorMaskiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glColorMaskiFunPtr | Graphics.GL.Internal.Shared |
| glColorMaskIndexedEXT | Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glColorMaskiOES | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glColorMaterial | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glColorMaterialFunPtr | Graphics.GL.Internal.Shared |
| glColorP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glColorP3uiFunPtr | Graphics.GL.Internal.Shared |
| glColorP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glColorP3uivFunPtr | Graphics.GL.Internal.Shared |
| glColorP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glColorP4uiFunPtr | Graphics.GL.Internal.Shared |
| glColorP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glColorP4uivFunPtr | Graphics.GL.Internal.Shared |
| glColorPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glColorPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glColorPointerFunPtr | Graphics.GL.Internal.Shared |
| glColorPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glColorPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glColorSubTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glColorSubTableEXT | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glColorTableEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glColorTableParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glColorTableParameterfvSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glColorTableParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glColorTableParameterivSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glCombinerInputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerOutputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerParameterfNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerParameteriNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCombinerStageParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCommandListSegmentsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCompileCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCompileShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompileShaderARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompileShaderFunPtr | Graphics.GL.Internal.Shared |
| glCompileShaderIncludeARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedMultiTexImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexImage1DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexImage2DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexImage3DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexImage3DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCompressedTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexSubImage1DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexSubImage2DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTexSubImage3DARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCompressedTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCompressedTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCompressedTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCompressedTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCompressedTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glConservativeRasterParameterfNV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glConservativeRasterParameteriNV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glConvolutionFilter1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionFilter1DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionParameterf | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionParameterfEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionParameterfvEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionParameteri | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionParameteriEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glConvolutionParameterivEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glConvolutionParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glConvolutionParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCopyBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glCopyBufferSubDataNV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCopyColorSubTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCopyColorSubTableEXT | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCopyColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glCopyConvolutionFilter1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCopyConvolutionFilter1DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyConvolutionFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCopyConvolutionFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyImageSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyImageSubDataEXT | Graphics.GL.Ext.EXT.CopyImage, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyImageSubDataFunPtr | Graphics.GL.Internal.Shared |
| glCopyImageSubDataNV | Graphics.GL.Ext.NV.CopyImage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCopyImageSubDataOES | Graphics.GL.Ext.OES.CopyImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCopyMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glCopyPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCopyPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glCopyPixelsFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTexImage1DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTexImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTexImage2DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTexImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTexSubImage1DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTexSubImage2DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTexSubImage3DEXT | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glCopyTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTextureLevelsAPPLE | Graphics.GL.Ext.APPLE.CopyTextureLevels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glCopyTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glCopyTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCopyTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCopyTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glCoverageMaskNV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverageModulationNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverageModulationTableNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverageOperationNV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCoverStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCreateBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateBuffersFunPtr | Graphics.GL.Internal.Shared |
| glCreateCommandListsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCreateFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateFramebuffersFunPtr | Graphics.GL.Internal.Shared |
| glCreatePerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glCreateProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateProgramFunPtr | Graphics.GL.Internal.Shared |
| glCreateProgramObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCreateProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
| glCreateQueries | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateQueriesFunPtr | Graphics.GL.Internal.Shared |
| glCreateRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
| glCreateSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateSamplersFunPtr | Graphics.GL.Internal.Shared |
| glCreateShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateShaderFunPtr | Graphics.GL.Internal.Shared |
| glCreateShaderObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCreateShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCreateShaderProgramv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateShaderProgramvEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCreateShaderProgramvFunPtr | Graphics.GL.Internal.Shared |
| glCreateStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glCreateSyncFromCLeventARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCreateTextures | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateTexturesFunPtr | Graphics.GL.Internal.Shared |
| glCreateTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
| glCreateVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCreateVertexArraysFunPtr | Graphics.GL.Internal.Shared |
| glCullFace | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glCullFaceFunPtr | Graphics.GL.Internal.Shared |
| glCullParameterdvEXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCullParameterfvEXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glCurrentPaletteMatrixARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glCurrentPaletteMatrixOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDebugMessageCallback | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDebugMessageCallbackAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glDebugMessageCallbackARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDebugMessageCallbackFunPtr | Graphics.GL.Internal.Shared |
| glDebugMessageCallbackKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glDebugMessageControl | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDebugMessageControlARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDebugMessageControlFunPtr | Graphics.GL.Internal.Shared |
| glDebugMessageControlKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glDebugMessageEnableAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glDebugMessageInsert | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDebugMessageInsertAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glDebugMessageInsertARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDebugMessageInsertFunPtr | Graphics.GL.Internal.Shared |
| glDebugMessageInsertKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GLDEBUGPROC | Graphics.GL.Types, Graphics.GL |
| GLDEBUGPROCAMD | Graphics.GL.Types, Graphics.GL |
| GLDEBUGPROCARB | Graphics.GL.Types, Graphics.GL |
| GLDEBUGPROCKHR | Graphics.GL.Types, Graphics.GL |
| glDeformationMap3dSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glDeformationMap3fSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glDeformSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glDeleteAsyncMarkersSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glDeleteBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteBuffersARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDeleteBuffersFunPtr | Graphics.GL.Internal.Shared |
| glDeleteCommandListsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeleteFencesAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDeleteFencesNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeleteFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glDeleteFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteFramebuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDeleteFramebuffersFunPtr | Graphics.GL.Internal.Shared |
| glDeleteFramebuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDeleteLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glDeleteListsFunPtr | Graphics.GL.Internal.Shared |
| glDeleteNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDeleteNamesAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glDeleteObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDeleteOcclusionQueriesNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeletePathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeletePerfMonitorsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glDeletePerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glDeleteProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteProgramFunPtr | Graphics.GL.Internal.Shared |
| glDeleteProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteProgramPipelinesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDeleteProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
| glDeleteProgramsARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDeleteProgramsARBFunPtr | Graphics.GL.Internal.Shared |
| glDeleteProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeleteQueries | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteQueriesARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDeleteQueriesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDeleteQueriesEXTFunPtr | Graphics.GL.Internal.Shared |
| glDeleteQueriesFunPtr | Graphics.GL.Internal.Shared |
| glDeleteRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteRenderbuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDeleteRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
| glDeleteRenderbuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDeleteSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteSamplersFunPtr | Graphics.GL.Internal.Shared |
| glDeleteShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteShaderFunPtr | Graphics.GL.Internal.Shared |
| glDeleteStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeleteSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDeleteSyncFunPtr | Graphics.GL.Internal.Shared |
| glDeleteTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDeleteTexturesFunPtr | Graphics.GL.Internal.Shared |
| glDeleteTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
| glDeleteTransformFeedbacksNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDeleteVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDeleteVertexArraysAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDeleteVertexArraysFunPtr | Graphics.GL.Internal.Shared |
| glDeleteVertexArraysOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDeleteVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDepthBoundsdNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDepthBoundsEXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDepthFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthFuncFunPtr | Graphics.GL.Internal.Shared |
| glDepthMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthMaskFunPtr | Graphics.GL.Internal.Shared |
| glDepthRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthRangeArrayfvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDepthRangeArrayfvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDepthRangeArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthRangeArrayvFunPtr | Graphics.GL.Internal.Shared |
| glDepthRangedNV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDepthRangef | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthRangefFunPtr | Graphics.GL.Internal.Shared |
| glDepthRangefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDepthRangeFunPtr | Graphics.GL.Internal.Shared |
| glDepthRangeIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDepthRangeIndexedfNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDepthRangeIndexedfOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDepthRangeIndexedFunPtr | Graphics.GL.Internal.Shared |
| glDepthRangex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glDepthRangexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDetachObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDetachShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDetachShaderFunPtr | Graphics.GL.Internal.Shared |
| glDetailTexFuncSGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glDisable | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDisableClientState | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glDisableClientStateFunPtr | Graphics.GL.Internal.Shared |
| glDisableClientStateiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableClientStateIndexedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableDriverControlQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glDisableFunPtr | Graphics.GL.Internal.Shared |
| glDisablei | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDisableiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableiFunPtr | Graphics.GL.Internal.Shared |
| glDisableIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
| glDisableiNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDisableiOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDisableiOESFunPtr | Graphics.GL.Internal.Shared |
| glDisableVariantClientStateEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableVertexArrayAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDisableVertexArrayAttribEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableVertexArrayAttribFunPtr | Graphics.GL.Internal.Shared |
| glDisableVertexArrayEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDisableVertexAttribAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDisableVertexAttribArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDisableVertexAttribArrayARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDisableVertexAttribArrayARBFunPtr | Graphics.GL.Internal.Shared |
| glDisableVertexAttribArrayFunPtr | Graphics.GL.Internal.Shared |
| glDiscardFramebufferEXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDispatchCompute | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDispatchComputeFunPtr | Graphics.GL.Internal.Shared |
| glDispatchComputeGroupSizeARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDispatchComputeIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDispatchComputeIndirectFunPtr | Graphics.GL.Internal.Shared |
| GLdouble | Graphics.GL.Types, Graphics.GL |
| glDrawArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawArraysEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawArraysFunPtr | Graphics.GL.Internal.Shared |
| glDrawArraysIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawArraysIndirectFunPtr | Graphics.GL.Internal.Shared |
| glDrawArraysInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawArraysInstancedANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glDrawArraysInstancedARB | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDrawArraysInstancedBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawArraysInstancedBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawArraysInstancedBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
| glDrawArraysInstancedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawArraysInstancedEXTFunPtr | Graphics.GL.Internal.Shared |
| glDrawArraysInstancedFunPtr | Graphics.GL.Internal.Shared |
| glDrawArraysInstancedNV | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawBufferFunPtr | Graphics.GL.Internal.Shared |
| glDrawBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawBuffersARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDrawBuffersATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glDrawBuffersEXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawBuffersFunPtr | Graphics.GL.Internal.Shared |
| glDrawBuffersIndexedEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawBuffersNV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawCommandsAddressNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawCommandsNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawCommandsStatesAddressNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawCommandsStatesNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDrawElementArrayATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glDrawElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawElementsFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsIndirectFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsInstancedANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glDrawElementsInstancedARB | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glDrawElementsInstancedBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsInstancedBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawElementsInstancedBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstancedBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsInstancedBaseVertexBaseInstance | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawElementsInstancedBaseVertexBaseInstanceEXT | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawElementsInstancedBaseVertexBaseInstanceFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstancedBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawElementsInstancedBaseVertexFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstancedBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawElementsInstancedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawElementsInstancedEXTFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstancedFunPtr | Graphics.GL.Internal.Shared |
| glDrawElementsInstancedNV | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawMeshArraysSUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glDrawPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glDrawPixelsFunPtr | Graphics.GL.Internal.Shared |
| glDrawRangeElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glDrawRangeElementArrayATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glDrawRangeElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawRangeElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawRangeElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawRangeElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
| glDrawRangeElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawRangeElementsEXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawRangeElementsFunPtr | Graphics.GL.Internal.Shared |
| glDrawTexfOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexfvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexiOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexivOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexsOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexsvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTextureNV | Graphics.GL.Ext.NV.DrawTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawTexxOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTexxvOES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glDrawTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawTransformFeedbackEXT | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glDrawTransformFeedbackInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawTransformFeedbackInstancedEXT | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glDrawTransformFeedbackInstancedFunPtr | Graphics.GL.Internal.Shared |
| glDrawTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glDrawTransformFeedbackStream | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawTransformFeedbackStreamFunPtr | Graphics.GL.Internal.Shared |
| glDrawTransformFeedbackStreamInstanced | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glDrawTransformFeedbackStreamInstancedFunPtr | Graphics.GL.Internal.Shared |
| glEdgeFlag | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEdgeFlagFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEdgeFlagFunPtr | Graphics.GL.Internal.Shared |
| glEdgeFlagPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEdgeFlagPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEdgeFlagPointerFunPtr | Graphics.GL.Internal.Shared |
| glEdgeFlagPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glEdgeFlagv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEdgeFlagvFunPtr | Graphics.GL.Internal.Shared |
| GLeglImageOES | Graphics.GL.Types, Graphics.GL |
| glEGLImageTargetRenderbufferStorageOES | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEGLImageTargetTexture2DOES | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glElementPointerAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glElementPointerATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glEnable | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEnableClientState | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glEnableClientStateFunPtr | Graphics.GL.Internal.Shared |
| glEnableClientStateiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableClientStateIndexedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableDriverControlQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glEnableFunPtr | Graphics.GL.Internal.Shared |
| glEnablei | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEnableiEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableiFunPtr | Graphics.GL.Internal.Shared |
| glEnableIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
| glEnableiNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEnableiOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEnableiOESFunPtr | Graphics.GL.Internal.Shared |
| glEnableVariantClientStateEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableVertexArrayAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEnableVertexArrayAttribEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableVertexArrayAttribFunPtr | Graphics.GL.Internal.Shared |
| glEnableVertexArrayEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEnableVertexAttribAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glEnableVertexAttribArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEnableVertexAttribArrayARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glEnableVertexAttribArrayARBFunPtr | Graphics.GL.Internal.Shared |
| glEnableVertexAttribArrayFunPtr | Graphics.GL.Internal.Shared |
| glEnd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEndConditionalRender | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEndConditionalRenderFunPtr | Graphics.GL.Internal.Shared |
| glEndConditionalRenderNV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEndConditionalRenderNVX | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| glEndFragmentShaderATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glEndFunPtr | Graphics.GL.Internal.Shared |
| glEndList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEndListFunPtr | Graphics.GL.Internal.Shared |
| glEndOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEndPerfMonitorAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glEndPerfQueryINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glEndQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEndQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glEndQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEndQueryEXTFunPtr | Graphics.GL.Internal.Shared |
| glEndQueryFunPtr | Graphics.GL.Internal.Shared |
| glEndQueryIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEndQueryIndexedFunPtr | Graphics.GL.Internal.Shared |
| glEndTilingQCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glEndTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glEndTransformFeedbackEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEndTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glEndTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEndVertexShaderEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glEndVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GLenum | Graphics.GL.Types, Graphics.GL |
| glEvalCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord1dFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord1dvFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord1fFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord1fvFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEvalCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEvalCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord2dFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord2dvFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord2fFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalCoord2fvFunPtr | Graphics.GL.Internal.Shared |
| glEvalCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEvalCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glEvalMapsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glEvalMesh1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalMesh1FunPtr | Graphics.GL.Internal.Shared |
| glEvalMesh2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalMesh2FunPtr | Graphics.GL.Internal.Shared |
| glEvalPoint1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalPoint1FunPtr | Graphics.GL.Internal.Shared |
| glEvalPoint2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glEvalPoint2FunPtr | Graphics.GL.Internal.Shared |
| glEvaluateDepthValuesARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glExecuteProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glExtGetBufferPointervQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetBuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetFramebuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetProgramBinarySourceQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetProgramsQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetRenderbuffersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetShadersQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetTexLevelParameterivQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetTexSubImageQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtGetTexturesQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtIsProgramBinaryQCOM | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glExtractComponentEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glExtTexObjectStateOverrideiQCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glFeedbackBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFeedbackBufferFunPtr | Graphics.GL.Internal.Shared |
| glFeedbackBufferxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFenceSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFenceSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glFenceSyncFunPtr | Graphics.GL.Internal.Shared |
| glFinalCombinerInputNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFinish | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFinishAsyncSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFinishFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glFinishFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFinishFunPtr | Graphics.GL.Internal.Shared |
| glFinishObjectAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glFinishTextureSUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
| GLfixed | Graphics.GL.Types, Graphics.GL |
| GLfloat | Graphics.GL.Types, Graphics.GL |
| glFlush | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFlushFunPtr | Graphics.GL.Internal.Shared |
| glFlushMappedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFlushMappedBufferRangeAPPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glFlushMappedBufferRangeEXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFlushMappedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glFlushMappedNamedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFlushMappedNamedBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFlushMappedNamedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glFlushPixelDataRangeNV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFlushRasterSGIX | Graphics.GL.Ext.SGIX.FlushRaster, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFlushStaticDataIBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glFlushVertexArrayRangeAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glFlushVertexArrayRangeNV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFogCoordd | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogCoorddEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFogCoorddFunPtr | Graphics.GL.Internal.Shared |
| glFogCoorddv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogCoorddvEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFogCoorddvFunPtr | Graphics.GL.Internal.Shared |
| glFogCoordf | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogCoordfEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFogCoordfFunPtr | Graphics.GL.Internal.Shared |
| glFogCoordFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFogCoordfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogCoordfvEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFogCoordfvFunPtr | Graphics.GL.Internal.Shared |
| glFogCoordhNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFogCoordhvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFogCoordPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogCoordPointerEXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFogCoordPointerFunPtr | Graphics.GL.Internal.Shared |
| glFogCoordPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glFogf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glFogfFunPtr | Graphics.GL.Internal.Shared |
| glFogFuncSGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glFogfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glFogfvFunPtr | Graphics.GL.Internal.Shared |
| glFogi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogiFunPtr | Graphics.GL.Internal.Shared |
| glFogiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFogivFunPtr | Graphics.GL.Internal.Shared |
| glFogx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glFogxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFogxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glFogxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFragmentColorMaterialSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentCoverageColorNV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFragmentLightfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightiSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightModelfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightModelfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightModeliSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentLightModelivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentMaterialfSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentMaterialfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentMaterialiSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFragmentMaterialivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFramebufferDrawBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferDrawBuffersEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferParameteriFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferPixelLocalStorageSizeEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferReadBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferRenderbufferFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFramebufferSampleLocationsfvARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glFramebufferSampleLocationsfvNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFramebufferSamplePositionsfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glFramebufferTexture | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferTexture1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferTexture1DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTexture1DFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTexture2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferTexture2DDownsampleIMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glFramebufferTexture2DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTexture2DFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTexture2DMultisampleEXT | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTexture2DMultisampleIMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glFramebufferTexture2DOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFramebufferTexture3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferTexture3DEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTexture3DFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTexture3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFramebufferTextureARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glFramebufferTextureEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTextureEXTFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTextureFaceARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glFramebufferTextureFaceEXT | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glFramebufferTextureFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTextureLayer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFramebufferTextureLayerARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glFramebufferTextureLayerDownsampleIMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glFramebufferTextureLayerEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glFramebufferTextureLayerEXTFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTextureLayerFunPtr | Graphics.GL.Internal.Shared |
| glFramebufferTextureMultisampleMultiviewOVR | Graphics.GL.Ext.OVR.MultiviewMultisampledRenderToTexture, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| glFramebufferTextureMultiviewOVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| glFramebufferTextureOES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFrameTerminatorGREMEDY | Graphics.GL.Ext.GREMEDY.FrameTerminator, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
| glFrameZoomSGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glFreeObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glFrontFace | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glFrontFaceFunPtr | Graphics.GL.Internal.Shared |
| glFrustum | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glFrustumf | Graphics.GL.EmbeddedCommon11 |
| glFrustumfOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glFrustumFunPtr | Graphics.GL.Internal.Shared |
| glFrustumx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glFrustumxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGenAsyncMarkersSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGenBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenBuffersARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGenBuffersFunPtr | Graphics.GL.Internal.Shared |
| glGenerateMipmap | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenerateMipmapEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenerateMipmapFunPtr | Graphics.GL.Internal.Shared |
| glGenerateMipmapOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGenerateMultiTexMipmapEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenerateTextureMipmap | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenerateTextureMipmapEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenerateTextureMipmapFunPtr | Graphics.GL.Internal.Shared |
| glGenFencesAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGenFencesNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGenFragmentShadersATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGenFramebuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenFramebuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenFramebuffersFunPtr | Graphics.GL.Internal.Shared |
| glGenFramebuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGenLists | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGenListsFunPtr | Graphics.GL.Internal.Shared |
| glGenNamesAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGenOcclusionQueriesNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGenPathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGenPerfMonitorsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGenProgramPipelines | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenProgramPipelinesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenProgramPipelinesFunPtr | Graphics.GL.Internal.Shared |
| glGenProgramsARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGenProgramsARBFunPtr | Graphics.GL.Internal.Shared |
| glGenProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGenQueries | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenQueriesARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGenQueriesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenQueriesEXTFunPtr | Graphics.GL.Internal.Shared |
| glGenQueriesFunPtr | Graphics.GL.Internal.Shared |
| glGenRenderbuffers | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenRenderbuffersEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenRenderbuffersFunPtr | Graphics.GL.Internal.Shared |
| glGenRenderbuffersOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGenSamplers | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenSamplersFunPtr | Graphics.GL.Internal.Shared |
| glGenSymbolsEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGenTexturesFunPtr | Graphics.GL.Internal.Shared |
| glGenTransformFeedbacks | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenTransformFeedbacksFunPtr | Graphics.GL.Internal.Shared |
| glGenTransformFeedbacksNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGenVertexArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGenVertexArraysAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGenVertexArraysFunPtr | Graphics.GL.Internal.Shared |
| glGenVertexArraysOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGenVertexShadersEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetActiveAtomicCounterBufferiv | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveAtomicCounterBufferivFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveAttribARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetActiveAttribFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveSubroutineName | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveSubroutineNameFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveSubroutineUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveSubroutineUniformivFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveSubroutineUniformName | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveSubroutineUniformNameFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveUniform | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveUniformARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetActiveUniformBlockiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveUniformBlockivFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveUniformBlockName | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveUniformBlockNameFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveUniformFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveUniformName | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveUniformNameFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveUniformsiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetActiveUniformsivFunPtr | Graphics.GL.Internal.Shared |
| glGetActiveVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetArrayObjectivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetAttachedObjectsARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetAttachedShaders | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetAttachedShadersFunPtr | Graphics.GL.Internal.Shared |
| glGetAttribLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetAttribLocationARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetAttribLocationFunPtr | Graphics.GL.Internal.Shared |
| glGetBooleanIndexedvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetBooleanIndexedvEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetBooleani_v | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBooleani_vFunPtr | Graphics.GL.Internal.Shared |
| glGetBooleanv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBooleanvFunPtr | Graphics.GL.Internal.Shared |
| glGetBufferParameteri64v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBufferParameteri64vFunPtr | Graphics.GL.Internal.Shared |
| glGetBufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBufferParameterivARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetBufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetBufferParameterui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetBufferPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBufferPointervARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetBufferPointervFunPtr | Graphics.GL.Internal.Shared |
| glGetBufferPointervOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetBufferSubDataARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glGetClipPlane | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetClipPlanef | Graphics.GL.EmbeddedCommon11 |
| glGetClipPlanefOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetClipPlaneFunPtr | Graphics.GL.Internal.Shared |
| glGetClipPlanex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetClipPlanexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetColorTable | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetColorTableEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetColorTableParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetColorTableParameterfvEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetColorTableParameterfvSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glGetColorTableParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetColorTableParameterivEXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetColorTableParameterivSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glGetColorTableSGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| glGetCombinerInputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCombinerInputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCombinerOutputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCombinerOutputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCombinerStageParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCommandHeaderNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetCompressedMultiTexImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetCompressedTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetCompressedTexImageARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetCompressedTexImageFunPtr | Graphics.GL.Internal.Shared |
| glGetCompressedTextureImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetCompressedTextureImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetCompressedTextureImageFunPtr | Graphics.GL.Internal.Shared |
| glGetCompressedTextureSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetCompressedTextureSubImageFunPtr | Graphics.GL.Internal.Shared |
| glGetConvolutionFilter | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetConvolutionFilterEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetConvolutionParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetConvolutionParameterfvEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetConvolutionParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetConvolutionParameterivEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetConvolutionParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetCoverageModulationTableNV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetDebugMessageLog | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetDebugMessageLogAMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetDebugMessageLogARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetDebugMessageLogFunPtr | Graphics.GL.Internal.Shared |
| glGetDebugMessageLogKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glGetDetailTexFuncSGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetDoubleIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetDoublei_v | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetDoublei_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetDoublei_vFunPtr | Graphics.GL.Internal.Shared |
| glGetDoublev | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetDoublevFunPtr | Graphics.GL.Internal.Shared |
| glGetDriverControlsQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glGetDriverControlStringQCOM | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glGetError | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetErrorFunPtr | Graphics.GL.Internal.Shared |
| glGetFenceivNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetFinalCombinerInputParameterfvNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetFinalCombinerInputParameterivNV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetFirstPerfQueryIdINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetFixedv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetFixedvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetFloatIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFloati_v | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFloati_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFloati_vFunPtr | Graphics.GL.Internal.Shared |
| glGetFloati_vNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetFloati_vOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetFloatv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFloatvFunPtr | Graphics.GL.Internal.Shared |
| glGetFogFuncSGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetFragDataIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFragDataIndexEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFragDataIndexFunPtr | Graphics.GL.Internal.Shared |
| glGetFragDataLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFragDataLocationEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFragDataLocationFunPtr | Graphics.GL.Internal.Shared |
| glGetFragmentLightfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetFragmentLightivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetFragmentMaterialfvSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetFragmentMaterialivSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetFramebufferAttachmentParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFramebufferAttachmentParameterivEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFramebufferAttachmentParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetFramebufferAttachmentParameterivOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetFramebufferParameterfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetFramebufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetFramebufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetFramebufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetFramebufferPixelLocalStorageSizeEXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetGraphicsResetStatus | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetGraphicsResetStatusARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetGraphicsResetStatusEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetGraphicsResetStatusFunPtr | Graphics.GL.Internal.Shared |
| glGetGraphicsResetStatusKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| glGetHandleARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetHistogramParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetHistogramParameterfvEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetHistogramParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetHistogramParameterivEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetHistogramParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetImageHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetImageHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetImageTransformParameterfvHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glGetImageTransformParameterivHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glGetInfoLogARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetInteger64i_v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetInteger64i_vFunPtr | Graphics.GL.Internal.Shared |
| glGetInteger64v | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetInteger64vAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGetInteger64vFunPtr | Graphics.GL.Internal.Shared |
| glGetIntegerIndexedvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetIntegerIndexedvEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetIntegeri_v | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetIntegeri_vEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetIntegeri_vFunPtr | Graphics.GL.Internal.Shared |
| glGetIntegerui64i_vNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetIntegerui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetIntegerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetIntegervFunPtr | Graphics.GL.Internal.Shared |
| glGetInternalformati64v | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetInternalformati64vFunPtr | Graphics.GL.Internal.Shared |
| glGetInternalformativ | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetInternalformativFunPtr | Graphics.GL.Internal.Shared |
| glGetInternalformatSampleivNV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetInvariantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetInvariantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetInvariantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetLightfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glGetLightfvFunPtr | Graphics.GL.Internal.Shared |
| glGetLightiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetLightivFunPtr | Graphics.GL.Internal.Shared |
| glGetLightxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetLightxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetLightxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetListParameterfvSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetListParameterivSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glGetLocalConstantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetLocalConstantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetLocalConstantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMapAttribParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMapAttribParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMapControlPointsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMapdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetMapdvFunPtr | Graphics.GL.Internal.Shared |
| glGetMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetMapfvFunPtr | Graphics.GL.Internal.Shared |
| glGetMapiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetMapivFunPtr | Graphics.GL.Internal.Shared |
| glGetMapParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMapParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMapxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetMaterialfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glGetMaterialfvFunPtr | Graphics.GL.Internal.Shared |
| glGetMaterialiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetMaterialivFunPtr | Graphics.GL.Internal.Shared |
| glGetMaterialxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetMaterialxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetMaterialxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMinmaxParameterfv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetMinmaxParameterfvEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMinmaxParameteriv | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetMinmaxParameterivEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultisamplefv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetMultisamplefvFunPtr | Graphics.GL.Internal.Shared |
| glGetMultisamplefvNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetMultiTexEnvfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexEnvivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexGendvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexGenfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexGenivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexLevelParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexLevelParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetMultiTexParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedBufferParameteri64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedBufferParameteri64vFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedBufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedBufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedBufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedBufferParameterui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetNamedBufferPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedBufferPointervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedBufferPointervFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedFramebufferAttachmentParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedFramebufferAttachmentParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedFramebufferAttachmentParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedFramebufferParameterfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetNamedFramebufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedFramebufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedFramebufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedProgramivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedProgramLocalParameterdvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedProgramLocalParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedProgramLocalParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedProgramLocalParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedProgramStringEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedRenderbufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetNamedRenderbufferParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetNamedRenderbufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetNamedStringivARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnColorTable | Graphics.GL.Compatibility45 |
| glGetnColorTableARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnCompressedTexImage | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnCompressedTexImageARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnConvolutionFilter | Graphics.GL.Compatibility45 |
| glGetnConvolutionFilterARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetNextPerfQueryIdINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetnHistogram | Graphics.GL.Compatibility45 |
| glGetnHistogramARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnMapdv | Graphics.GL.Compatibility45 |
| glGetnMapdvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnMapfv | Graphics.GL.Compatibility45 |
| glGetnMapfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnMapiv | Graphics.GL.Compatibility45 |
| glGetnMapivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnMinmax | Graphics.GL.Compatibility45 |
| glGetnMinmaxARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnPixelMapfv | Graphics.GL.Compatibility45 |
| glGetnPixelMapfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnPixelMapuiv | Graphics.GL.Compatibility45 |
| glGetnPixelMapuivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnPixelMapusv | Graphics.GL.Compatibility45 |
| glGetnPixelMapusvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnPolygonStipple | Graphics.GL.Compatibility45 |
| glGetnPolygonStippleARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnSeparableFilter | Graphics.GL.Compatibility45 |
| glGetnSeparableFilterARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnTexImage | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnTexImageARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformdv | Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnUniformdvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformfv | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnUniformfvARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformfvEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetnUniformfvFunPtr | Graphics.GL.Internal.Shared |
| glGetnUniformfvKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| glGetnUniformi64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnUniformivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformivEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetnUniformivFunPtr | Graphics.GL.Internal.Shared |
| glGetnUniformivKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| glGetnUniformui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetnUniformuivARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetnUniformuivFunPtr | Graphics.GL.Internal.Shared |
| glGetnUniformuivKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| glGetObjectBufferfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetObjectBufferivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetObjectLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetObjectLabelEXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetObjectLabelFunPtr | Graphics.GL.Internal.Shared |
| glGetObjectLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glGetObjectParameterfvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetObjectParameterivAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGetObjectParameterivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetObjectPtrLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetObjectPtrLabelFunPtr | Graphics.GL.Internal.Shared |
| glGetObjectPtrLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glGetOcclusionQueryivNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetOcclusionQueryuivNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathColorGenfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathColorGenivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathDashArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathLengthNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathMetricRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathMetricsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathParameterfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathParameterivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathSpacingNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathTexGenfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPathTexGenivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetPerfCounterInfoINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetPerfMonitorCounterDataAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfMonitorCounterInfoAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfMonitorCountersAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfMonitorCounterStringAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfMonitorGroupsAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfMonitorGroupStringAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetPerfQueryDataINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetPerfQueryIdByNameINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetPerfQueryInfoINTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glGetPixelMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetPixelMapfvFunPtr | Graphics.GL.Internal.Shared |
| glGetPixelMapuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetPixelMapuivFunPtr | Graphics.GL.Internal.Shared |
| glGetPixelMapusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetPixelMapusvFunPtr | Graphics.GL.Internal.Shared |
| glGetPixelMapxv | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetPixelTexGenParameterfvSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetPixelTexGenParameterivSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetPixelTransformParameterfvEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetPixelTransformParameterivEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetPointerIndexedvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetPointeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetPointervEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetPointervFunPtr | Graphics.GL.Internal.Shared |
| glGetPointervKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glGetPolygonStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetPolygonStippleFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramBinary | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramBinaryFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramBinaryOES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetProgramEnvParameterdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramEnvParameterdvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramEnvParameterfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramEnvParameterfvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramEnvParameterIivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramEnvParameterIuivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramInfoLogFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramInterfaceiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramInterfaceivFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramivARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramivFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramLocalParameterdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramLocalParameterdvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramLocalParameterfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramLocalParameterfvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramLocalParameterIivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramLocalParameterIuivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramNamedParameterdvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramNamedParameterfvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramParameterdvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramParameterfvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramPipelineInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramPipelineInfoLogEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetProgramPipelineInfoLogFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramPipelineiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramPipelineivEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetProgramPipelineivFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramResourcefvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramResourceIndex | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramResourceIndexFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramResourceiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramResourceivFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramResourceLocation | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramResourceLocationFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramResourceLocationIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramResourceLocationIndexEXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetProgramResourceLocationIndexFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramResourceName | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramResourceNameFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramStageiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetProgramStageivFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramStringARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetProgramStringARBFunPtr | Graphics.GL.Internal.Shared |
| glGetProgramStringNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetProgramSubroutineParameteruivNV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetQueryBufferObjecti64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryBufferObjecti64vFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryBufferObjectiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryBufferObjectivFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryBufferObjectui64v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryBufferObjectui64vFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryBufferObjectuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryBufferObjectuivFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryIndexediv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryIndexedivFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetQueryivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetQueryivEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryivFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjecti64v | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryObjecti64vEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetQueryObjecti64vEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjecti64vFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjectiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryObjectivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetQueryObjectivEXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetQueryObjectivFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjectui64v | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryObjectui64vEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetQueryObjectui64vEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjectui64vFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjectuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetQueryObjectuivARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetQueryObjectuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetQueryObjectuivEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetQueryObjectuivFunPtr | Graphics.GL.Internal.Shared |
| glGetRenderbufferParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetRenderbufferParameterivEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetRenderbufferParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetRenderbufferParameterivOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetSamplerParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSamplerParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glGetSamplerParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSamplerParameterIivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetSamplerParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glGetSamplerParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetSamplerParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSamplerParameterIuivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetSamplerParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glGetSamplerParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetSamplerParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSamplerParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetSeparableFilter | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetSeparableFilterEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetShaderInfoLog | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetShaderInfoLogFunPtr | Graphics.GL.Internal.Shared |
| glGetShaderiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetShaderivFunPtr | Graphics.GL.Internal.Shared |
| glGetShaderPrecisionFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetShaderPrecisionFormatFunPtr | Graphics.GL.Internal.Shared |
| glGetShaderSource | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetShaderSourceARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetShaderSourceFunPtr | Graphics.GL.Internal.Shared |
| glGetSharpenTexFuncSGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetStageIndexNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetString | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetStringFunPtr | Graphics.GL.Internal.Shared |
| glGetStringi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetStringiFunPtr | Graphics.GL.Internal.Shared |
| glGetSubroutineIndex | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSubroutineIndexFunPtr | Graphics.GL.Internal.Shared |
| glGetSubroutineUniformLocation | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSubroutineUniformLocationFunPtr | Graphics.GL.Internal.Shared |
| glGetSynciv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetSyncivAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGetSyncivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexBumpParameterfvATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetTexBumpParameterivATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetTexEnvfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glGetTexEnvfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTexEnviv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glGetTexEnvivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexEnvxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetTexEnvxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexFilterFuncSGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glGetTexGendv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetTexGendvFunPtr | Graphics.GL.Internal.Shared |
| glGetTexGenfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetTexGenfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTexGenfvOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexGeniv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glGetTexGenivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexGenivOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexGenxvOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexGenxvOESFunPtr | Graphics.GL.Internal.Shared |
| glGetTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexImageFunPtr | Graphics.GL.Internal.Shared |
| glGetTexLevelParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexLevelParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTexLevelParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexLevelParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexLevelParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexParameterIivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTexParameterIivEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexParameterIuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTexParameterIuivEXTFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTexParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTexParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetTexParameterPointervAPPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glGetTexParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glGetTexParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glGetTextureHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetTextureHandleIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glGetTextureHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetTextureImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureImageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureImageFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureLevelParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureLevelParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureLevelParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureLevelParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureLevelParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureLevelParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTextureParameterivFunPtr | Graphics.GL.Internal.Shared |
| glGetTextureSamplerHandleARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetTextureSamplerHandleIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glGetTextureSamplerHandleNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetTextureSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTextureSubImageFunPtr | Graphics.GL.Internal.Shared |
| glGetTrackMatrixivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetTransformFeedbacki64_v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTransformFeedbacki64_vFunPtr | Graphics.GL.Internal.Shared |
| glGetTransformFeedbackiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTransformFeedbackivFunPtr | Graphics.GL.Internal.Shared |
| glGetTransformFeedbacki_v | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTransformFeedbacki_vFunPtr | Graphics.GL.Internal.Shared |
| glGetTransformFeedbackVarying | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetTransformFeedbackVaryingEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetTransformFeedbackVaryingFunPtr | Graphics.GL.Internal.Shared |
| glGetTransformFeedbackVaryingNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetTranslatedShaderSourceANGLE | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glGetUniformBlockIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformBlockIndexFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformBufferSizeEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetUniformdv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformdvFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformfvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetUniformfvFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformi64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetUniformi64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetUniformi64vNVFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformIndices | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformIndicesFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetUniformivFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformLocation | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformLocationARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetUniformLocationFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformOffsetEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetUniformSubroutineuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformSubroutineuivFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetUniformui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glGetUniformui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glGetUniformuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetUniformuivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetUniformuivFunPtr | Graphics.GL.Internal.Shared |
| glGetVariantArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetVariantArrayObjectivATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetVariantBooleanvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVariantFloatvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVariantIntegervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVariantPointervEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVaryingLocationNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexArrayIndexed64iv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexArrayIndexed64ivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexArrayIndexediv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexArrayIndexedivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexArrayIntegeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVertexArrayIntegervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVertexArrayiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexArrayivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexArrayPointeri_vEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVertexArrayPointervEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVertexAttribArrayObjectfvATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetVertexAttribArrayObjectivATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glGetVertexAttribdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribdvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetVertexAttribdvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribdvFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribdvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribfvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetVertexAttribfvARBFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribfvFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribfvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribIivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribIivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribIuivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribIuivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetVertexAttribivARBFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribivFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribivNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribLdv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribLdvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glGetVertexAttribLdvFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribLi64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribLui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetVertexAttribLui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVertexAttribPointerv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glGetVertexAttribPointervARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glGetVertexAttribPointervARBFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribPointervFunPtr | Graphics.GL.Internal.Shared |
| glGetVertexAttribPointervNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoCaptureivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoCaptureStreamdvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoCaptureStreamfvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoCaptureStreamivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoi64vNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoivNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideoui64vNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGetVideouivNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glGlobalAlphaFactorbSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactordSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactorfSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactoriSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactorsSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactorubSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactoruiSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glGlobalAlphaFactorusSUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GLhalf | Graphics.GL.Types, Graphics.GL |
| GLhalfARB | Graphics.GL.Types, Graphics.GL |
| GLhalfNV | Graphics.GL.Types, Graphics.GL |
| GLhandleARB | Graphics.GL.Types, Graphics.GL |
| glHint | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glHintFunPtr | Graphics.GL.Internal.Shared |
| glHintPGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| glHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIglooInterfaceSGIX | Graphics.GL.Ext.SGIX.IglooInterface, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glImageTransformParameterfHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glImageTransformParameterfvHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glImageTransformParameteriHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glImageTransformParameterivHP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| glImportSyncEXT | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIndexd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexdFunPtr | Graphics.GL.Internal.Shared |
| glIndexdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexdvFunPtr | Graphics.GL.Internal.Shared |
| glIndexf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexfFunPtr | Graphics.GL.Internal.Shared |
| glIndexFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIndexFuncEXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIndexfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexfvFunPtr | Graphics.GL.Internal.Shared |
| glIndexi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexiFunPtr | Graphics.GL.Internal.Shared |
| glIndexiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexivFunPtr | Graphics.GL.Internal.Shared |
| glIndexMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexMaskFunPtr | Graphics.GL.Internal.Shared |
| glIndexMaterialEXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIndexPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIndexPointerFunPtr | Graphics.GL.Internal.Shared |
| glIndexPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glIndexs | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexsFunPtr | Graphics.GL.Internal.Shared |
| glIndexsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexsvFunPtr | Graphics.GL.Internal.Shared |
| glIndexub | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexubFunPtr | Graphics.GL.Internal.Shared |
| glIndexubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIndexubvFunPtr | Graphics.GL.Internal.Shared |
| glIndexxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glIndexxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glInitNames | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glInitNamesFunPtr | Graphics.GL.Internal.Shared |
| glInsertComponentEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glInsertEventMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glInstrumentsBufferSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GLint | Graphics.GL.Types, Graphics.GL |
| GLint64 | Graphics.GL.Types, Graphics.GL |
| GLint64EXT | Graphics.GL.Types, Graphics.GL |
| glInterleavedArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glInterleavedArraysFunPtr | Graphics.GL.Internal.Shared |
| glInterpolatePathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GLintptr | Graphics.GL.Types, Graphics.GL |
| GLintptrARB | Graphics.GL.Types, Graphics.GL |
| glInvalidateBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateBufferDataFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateFramebufferFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateNamedFramebufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateNamedFramebufferDataFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateNamedFramebufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateNamedFramebufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateSubFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateSubFramebufferFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateTexImage | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateTexImageFunPtr | Graphics.GL.Internal.Shared |
| glInvalidateTexSubImage | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glInvalidateTexSubImageFunPtr | Graphics.GL.Internal.Shared |
| glIsAsyncMarkerSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glIsBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsBufferFunPtr | Graphics.GL.Internal.Shared |
| glIsBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsCommandListNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsEnabled | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsEnabledFunPtr | Graphics.GL.Internal.Shared |
| glIsEnabledi | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsEnablediEXT | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsEnablediFunPtr | Graphics.GL.Internal.Shared |
| glIsEnabledIndexedEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsEnabledIndexedEXTFunPtr | Graphics.GL.Internal.Shared |
| glIsEnablediNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsEnablediOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glIsEnablediOESFunPtr | Graphics.GL.Internal.Shared |
| glIsFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glIsFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsFramebuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsFramebufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsFramebufferFunPtr | Graphics.GL.Internal.Shared |
| glIsFramebufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glIsImageHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsImageHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glIsListFunPtr | Graphics.GL.Internal.Shared |
| glIsNameAMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glIsNamedBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glIsOcclusionQueryNV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsPointInFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsPointInStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsProgramARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsProgramARBFunPtr | Graphics.GL.Internal.Shared |
| glIsProgramFunPtr | Graphics.GL.Internal.Shared |
| glIsProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
| glIsQuery | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsQueryARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsQueryEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsQueryEXTFunPtr | Graphics.GL.Internal.Shared |
| glIsQueryFunPtr | Graphics.GL.Internal.Shared |
| glIsRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsRenderbufferEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsRenderbufferFunPtr | Graphics.GL.Internal.Shared |
| glIsRenderbufferOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glIsSampler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsSamplerFunPtr | Graphics.GL.Internal.Shared |
| glIsShader | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsShaderFunPtr | Graphics.GL.Internal.Shared |
| glIsStateNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glIsSyncFunPtr | Graphics.GL.Internal.Shared |
| glIsTexture | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsTextureEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsTextureFunPtr | Graphics.GL.Internal.Shared |
| glIsTextureHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glIsTextureHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glIsTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glIsVariantEnabledEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glIsVertexArray | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glIsVertexArrayAPPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glIsVertexArrayFunPtr | Graphics.GL.Internal.Shared |
| glIsVertexArrayOES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glIsVertexAttribEnabledAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glLabelObjectEXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glLightEnviSGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glLightf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLightfFunPtr | Graphics.GL.Internal.Shared |
| glLightfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLightfvFunPtr | Graphics.GL.Internal.Shared |
| glLighti | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLightiFunPtr | Graphics.GL.Internal.Shared |
| glLightiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLightivFunPtr | Graphics.GL.Internal.Shared |
| glLightModelf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLightModelfFunPtr | Graphics.GL.Internal.Shared |
| glLightModelfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLightModelfvFunPtr | Graphics.GL.Internal.Shared |
| glLightModeli | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLightModeliFunPtr | Graphics.GL.Internal.Shared |
| glLightModeliv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLightModelivFunPtr | Graphics.GL.Internal.Shared |
| glLightModelx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLightModelxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLightModelxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLightModelxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLightx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLightxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLightxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLightxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLineStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLineStippleFunPtr | Graphics.GL.Internal.Shared |
| glLineWidth | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glLineWidthFunPtr | Graphics.GL.Internal.Shared |
| glLineWidthx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLineWidthxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLinkProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glLinkProgramARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glLinkProgramFunPtr | Graphics.GL.Internal.Shared |
| glListBase | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glListBaseFunPtr | Graphics.GL.Internal.Shared |
| glListDrawCommandsStatesClientNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glListParameterfSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glListParameterfvSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glListParameteriSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glListParameterivSGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glLoadIdentity | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLoadIdentityDeformationMapSGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glLoadIdentityFunPtr | Graphics.GL.Internal.Shared |
| glLoadMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLoadMatrixdFunPtr | Graphics.GL.Internal.Shared |
| glLoadMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glLoadMatrixfFunPtr | Graphics.GL.Internal.Shared |
| glLoadMatrixx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glLoadMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLoadName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLoadNameFunPtr | Graphics.GL.Internal.Shared |
| glLoadPaletteFromModelViewMatrixOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLoadProgramNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glLoadTransposeMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLoadTransposeMatrixdARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glLoadTransposeMatrixdFunPtr | Graphics.GL.Internal.Shared |
| glLoadTransposeMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glLoadTransposeMatrixfARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glLoadTransposeMatrixfFunPtr | Graphics.GL.Internal.Shared |
| glLoadTransposeMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glLockArraysEXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glLogicOp | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glLogicOpFunPtr | Graphics.GL.Internal.Shared |
| glMakeBufferNonResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeImageHandleNonResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMakeImageHandleNonResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeImageHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMakeImageHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeNamedBufferNonResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeNamedBufferResidentNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeTextureHandleNonResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMakeTextureHandleNonResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMakeTextureHandleResidentARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMakeTextureHandleResidentNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMap1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMap1dFunPtr | Graphics.GL.Internal.Shared |
| glMap1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMap1fFunPtr | Graphics.GL.Internal.Shared |
| glMap1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMap2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMap2dFunPtr | Graphics.GL.Internal.Shared |
| glMap2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMap2fFunPtr | Graphics.GL.Internal.Shared |
| glMap2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMapBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMapBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMapBufferFunPtr | Graphics.GL.Internal.Shared |
| glMapBufferOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMapBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMapBufferRangeEXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMapBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glMapControlPointsNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMapGrid1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMapGrid1dFunPtr | Graphics.GL.Internal.Shared |
| glMapGrid1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMapGrid1fFunPtr | Graphics.GL.Internal.Shared |
| glMapGrid1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMapGrid2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMapGrid2dFunPtr | Graphics.GL.Internal.Shared |
| glMapGrid2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMapGrid2fFunPtr | Graphics.GL.Internal.Shared |
| glMapGrid2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMapNamedBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMapNamedBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMapNamedBufferFunPtr | Graphics.GL.Internal.Shared |
| glMapNamedBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMapNamedBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMapNamedBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glMapObjectBufferATI | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glMapParameterfvNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMapParameterivNV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMapTexture2DINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glMapVertexAttrib1dAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMapVertexAttrib1fAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMapVertexAttrib2dAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMapVertexAttrib2fAPPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMaterialf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glMaterialfFunPtr | Graphics.GL.Internal.Shared |
| glMaterialfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glMaterialfvFunPtr | Graphics.GL.Internal.Shared |
| glMateriali | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMaterialiFunPtr | Graphics.GL.Internal.Shared |
| glMaterialiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMaterialivFunPtr | Graphics.GL.Internal.Shared |
| glMaterialx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glMaterialxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMaterialxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glMaterialxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMatrixFrustumEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixIndexPointerARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMatrixIndexPointerOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMatrixIndexubvARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMatrixIndexuivARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMatrixIndexusvARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMatrixLoad3x2fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixLoad3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixLoaddEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixLoadfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixLoadIdentityEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixLoadTranspose3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixLoadTransposedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixLoadTransposefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glMatrixModeFunPtr | Graphics.GL.Internal.Shared |
| glMatrixMult3x2fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixMult3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixMultdEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixMultfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixMultTranspose3x3fNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMatrixMultTransposedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixMultTransposefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixOrthoEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixPopEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixPushEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixRotatedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixRotatefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixScaledEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixScalefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixTranslatedEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMatrixTranslatefEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMaxShaderCompilerThreadsARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMemoryBarrier | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMemoryBarrierByRegion | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMemoryBarrierByRegionFunPtr | Graphics.GL.Internal.Shared |
| glMemoryBarrierEXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMemoryBarrierFunPtr | Graphics.GL.Internal.Shared |
| glMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMinSampleShading | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMinSampleShadingARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMinSampleShadingFunPtr | Graphics.GL.Internal.Shared |
| glMinSampleShadingOES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glMultiDrawArrays | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMultiDrawArraysEXT | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiDrawArraysFunPtr | Graphics.GL.Internal.Shared |
| glMultiDrawArraysIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMultiDrawArraysIndirectAMD | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glMultiDrawArraysIndirectBindlessCountNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiDrawArraysIndirectBindlessNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiDrawArraysIndirectCountARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiDrawArraysIndirectEXT | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiDrawArraysIndirectFunPtr | Graphics.GL.Internal.Shared |
| glMultiDrawElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMultiDrawElements | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMultiDrawElementsBaseVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMultiDrawElementsBaseVertexEXT | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiDrawElementsBaseVertexFunPtr | Graphics.GL.Internal.Shared |
| glMultiDrawElementsBaseVertexOES | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiDrawElementsEXT | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiDrawElementsFunPtr | Graphics.GL.Internal.Shared |
| glMultiDrawElementsIndirect | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glMultiDrawElementsIndirectAMD | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glMultiDrawElementsIndirectBindlessCountNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiDrawElementsIndirectBindlessNV | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiDrawElementsIndirectCountARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiDrawElementsIndirectEXT | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiDrawElementsIndirectFunPtr | Graphics.GL.Internal.Shared |
| glMultiDrawRangeElementArrayAPPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glMultiModeDrawArraysIBM | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glMultiModeDrawElementsIBM | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glMultiTexBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexCoord1bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord1bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1dFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1dvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1fFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1fvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1iFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1ivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1sFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord1svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord1svFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2dFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2dvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2fFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2fvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2iFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2ivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2sFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord2svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord2svFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3dFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3dvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3fFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3fvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3iFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3ivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3sFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord3svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord3svFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4dARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4dFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4dvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4dvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glMultiTexCoord4fARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4fFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4fvARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4fvFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glMultiTexCoord4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4iARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4iFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4ivARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4ivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4sARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4sFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultiTexCoord4svARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultiTexCoord4svFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoord4x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glMultiTexCoord4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoord4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultiTexCoordP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP1uiFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP1uivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP2uiFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP2uivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP3uiFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP3uivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP4uiFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glMultiTexCoordP4uivFunPtr | Graphics.GL.Internal.Shared |
| glMultiTexCoordPointerEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexEnvfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexEnvfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexEnviEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexEnvivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGendEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGendvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGenfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGenfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGeniEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexGenivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameterfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultiTexSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glMultMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultMatrixdFunPtr | Graphics.GL.Internal.Shared |
| glMultMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glMultMatrixfFunPtr | Graphics.GL.Internal.Shared |
| glMultMatrixx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glMultMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glMultTransposeMatrixd | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultTransposeMatrixdARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultTransposeMatrixdFunPtr | Graphics.GL.Internal.Shared |
| glMultTransposeMatrixf | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glMultTransposeMatrixfARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glMultTransposeMatrixfFunPtr | Graphics.GL.Internal.Shared |
| glMultTransposeMatrixxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glNamedBufferData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedBufferDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedBufferDataFunPtr | Graphics.GL.Internal.Shared |
| glNamedBufferPageCommitmentARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glNamedBufferPageCommitmentEXT | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glNamedBufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedBufferStorageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedBufferStorageFunPtr | Graphics.GL.Internal.Shared |
| glNamedBufferSubData | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedBufferSubDataFunPtr | Graphics.GL.Internal.Shared |
| glNamedCopyBufferSubDataEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferDrawBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferDrawBufferFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferDrawBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferDrawBuffersFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferParameteriFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferReadBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferReadBufferFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferRenderbuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferRenderbufferFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferSampleLocationsfvARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glNamedFramebufferSampleLocationsfvNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glNamedFramebufferSamplePositionsfvAMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glNamedFramebufferTexture | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferTexture1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTexture2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTexture3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTextureEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTextureFaceEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTextureFunPtr | Graphics.GL.Internal.Shared |
| glNamedFramebufferTextureLayer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedFramebufferTextureLayerEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedFramebufferTextureLayerFunPtr | Graphics.GL.Internal.Shared |
| glNamedProgramLocalParameter4dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameter4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameter4fEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameter4fvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameterI4iEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameterI4ivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameterI4uiEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameterI4uivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParameters4fvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParametersI4ivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramLocalParametersI4uivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedProgramStringEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedRenderbufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedRenderbufferStorageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedRenderbufferStorageFunPtr | Graphics.GL.Internal.Shared |
| glNamedRenderbufferStorageMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glNamedRenderbufferStorageMultisampleCoverageEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedRenderbufferStorageMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNamedRenderbufferStorageMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glNamedStringARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glNewList | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNewListFunPtr | Graphics.GL.Internal.Shared |
| glNewObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormal3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3bFunPtr | Graphics.GL.Internal.Shared |
| glNormal3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3bvFunPtr | Graphics.GL.Internal.Shared |
| glNormal3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3dFunPtr | Graphics.GL.Internal.Shared |
| glNormal3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3dvFunPtr | Graphics.GL.Internal.Shared |
| glNormal3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glNormal3fFunPtr | Graphics.GL.Internal.Shared |
| glNormal3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glNormal3fvFunPtr | Graphics.GL.Internal.Shared |
| glNormal3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glNormal3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glNormal3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3iFunPtr | Graphics.GL.Internal.Shared |
| glNormal3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3ivFunPtr | Graphics.GL.Internal.Shared |
| glNormal3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3sFunPtr | Graphics.GL.Internal.Shared |
| glNormal3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glNormal3svFunPtr | Graphics.GL.Internal.Shared |
| glNormal3x | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glNormal3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glNormal3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glNormalFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glNormalP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glNormalP3uiFunPtr | Graphics.GL.Internal.Shared |
| glNormalP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glNormalP3uivFunPtr | Graphics.GL.Internal.Shared |
| glNormalPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glNormalPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glNormalPointerFunPtr | Graphics.GL.Internal.Shared |
| glNormalPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glNormalPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glNormalStream3bATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3bvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glNormalStream3svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glObjectLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glObjectLabelFunPtr | Graphics.GL.Internal.Shared |
| glObjectLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glObjectPtrLabel | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glObjectPtrLabelFunPtr | Graphics.GL.Internal.Shared |
| glObjectPtrLabelKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glObjectPurgeableAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glObjectUnpurgeableAPPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glOrtho | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glOrthof | Graphics.GL.EmbeddedCommon11 |
| glOrthofOES | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glOrthoFunPtr | Graphics.GL.Internal.Shared |
| glOrthox | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glOrthoxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPassTexCoordATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glPassThrough | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPassThroughFunPtr | Graphics.GL.Internal.Shared |
| glPassThroughxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPatchParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPatchParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glPatchParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPatchParameteriEXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPatchParameteriFunPtr | Graphics.GL.Internal.Shared |
| glPatchParameteriOES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPathColorGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathCoverDepthFuncNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathDashArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathFogGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathGlyphIndexArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathGlyphIndexRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathGlyphRangeNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathGlyphsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathMemoryGlyphIndexArrayNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathParameterfNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathParameterfvNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathParameteriNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathParameterivNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathStencilDepthOffsetNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathStencilFuncNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathStringNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathSubCommandsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathSubCoordsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPathTexGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPauseTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPauseTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glPauseTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPixelDataRangeNV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPixelMapfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelMapfvFunPtr | Graphics.GL.Internal.Shared |
| glPixelMapuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelMapuivFunPtr | Graphics.GL.Internal.Shared |
| glPixelMapusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelMapusvFunPtr | Graphics.GL.Internal.Shared |
| glPixelMapx | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPixelStoref | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPixelStorefFunPtr | Graphics.GL.Internal.Shared |
| glPixelStorei | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPixelStoreiFunPtr | Graphics.GL.Internal.Shared |
| glPixelStorex | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPixelTexGenParameterfSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPixelTexGenParameterfvSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPixelTexGenParameteriSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPixelTexGenParameterivSGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPixelTexGenSGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glPixelTransferf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelTransferfFunPtr | Graphics.GL.Internal.Shared |
| glPixelTransferi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelTransferiFunPtr | Graphics.GL.Internal.Shared |
| glPixelTransferxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPixelTransformParameterfEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPixelTransformParameterfvEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPixelTransformParameteriEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPixelTransformParameterivEXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPixelZoom | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPixelZoomFunPtr | Graphics.GL.Internal.Shared |
| glPixelZoomxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPNTrianglesfATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glPNTrianglesiATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glPointAlongPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPointParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPointParameterfARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glPointParameterfEXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPointParameterfFunPtr | Graphics.GL.Internal.Shared |
| glPointParameterfSGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPointParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPointParameterfvARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glPointParameterfvEXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPointParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glPointParameterfvSGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glPointParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPointParameteriFunPtr | Graphics.GL.Internal.Shared |
| glPointParameteriNV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPointParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPointParameterivFunPtr | Graphics.GL.Internal.Shared |
| glPointParameterivNV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPointParameterx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glPointParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPointParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glPointParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPointSize | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPointSizeFunPtr | Graphics.GL.Internal.Shared |
| glPointSizePointerOES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPointSizex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glPointSizexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPollAsyncSGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glPollInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glPolygonMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPolygonModeFunPtr | Graphics.GL.Internal.Shared |
| glPolygonModeNV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPolygonOffset | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPolygonOffsetClampEXT | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPolygonOffsetEXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPolygonOffsetFunPtr | Graphics.GL.Internal.Shared |
| glPolygonOffsetx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glPolygonOffsetxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPolygonStipple | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPolygonStippleFunPtr | Graphics.GL.Internal.Shared |
| glPopAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPopAttribFunPtr | Graphics.GL.Internal.Shared |
| glPopClientAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPopClientAttribFunPtr | Graphics.GL.Internal.Shared |
| glPopDebugGroup | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPopDebugGroupFunPtr | Graphics.GL.Internal.Shared |
| glPopDebugGroupKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glPopGroupMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPopMatrix | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glPopMatrixFunPtr | Graphics.GL.Internal.Shared |
| glPopName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPopNameFunPtr | Graphics.GL.Internal.Shared |
| glPresentFrameDualFillNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPresentFrameKeyedNV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPrimitiveBoundingBox | Graphics.GL.Embedded32, Graphics.GL |
| glPrimitiveBoundingBoxARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glPrimitiveBoundingBoxEXT | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPrimitiveBoundingBoxOES | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glPrimitiveRestartIndex | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPrimitiveRestartIndexFunPtr | Graphics.GL.Internal.Shared |
| glPrimitiveRestartIndexNV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPrimitiveRestartNV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glPrioritizeTextures | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPrioritizeTexturesEXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPrioritizeTexturesFunPtr | Graphics.GL.Internal.Shared |
| glPrioritizeTexturesxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glProgramBinary | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramBinaryFunPtr | Graphics.GL.Internal.Shared |
| glProgramBinaryOES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glProgramBufferParametersfvNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramBufferParametersIivNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramBufferParametersIuivNV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParameter4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramEnvParameter4dARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramEnvParameter4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramEnvParameter4dvARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramEnvParameter4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramEnvParameter4fARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramEnvParameter4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramEnvParameter4fvARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramEnvParameterI4iNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParameterI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParameterI4uiNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParameterI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParameters4fvEXT | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramEnvParametersI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramEnvParametersI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParameter4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramLocalParameter4dARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramLocalParameter4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramLocalParameter4dvARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramLocalParameter4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramLocalParameter4fARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramLocalParameter4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramLocalParameter4fvARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramLocalParameterI4iNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParameterI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParameterI4uiNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParameterI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParameters4fvEXT | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramLocalParametersI4ivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramLocalParametersI4uivNV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramNamedParameter4dNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramNamedParameter4dvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramNamedParameter4fNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramNamedParameter4fvNV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameter4dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameter4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameter4fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameter4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramParameteriARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramParameteriEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramParameteriEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramParameteriFunPtr | Graphics.GL.Internal.Shared |
| glProgramParameters4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramParameters4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramPathFragmentInputGenNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramStringARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramStringARBFunPtr | Graphics.GL.Internal.Shared |
| glProgramSubroutineParametersuivNV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramUniform1d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1dFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1fEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1fFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform1i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform1i64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform1i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform1i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1iEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1iFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1ivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1ivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform1ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform1ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform1ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform1ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1uiEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1uiFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform1uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform1uivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform1uivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2dFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2fEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2fFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform2i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform2i64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform2i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform2i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2iEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2iFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2ivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2ivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform2ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform2ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform2ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform2ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2uiEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2uiFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform2uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform2uivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform2uivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3dFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3fEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3fFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform3i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform3i64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform3i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform3i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3iEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3iFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3ivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3ivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform3ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform3ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform3ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform3ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3uiEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3uiFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform3uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform3uivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform3uivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4dEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4dFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4f | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4fEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4fEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4fFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4i | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform4i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform4i64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform4i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform4i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4iEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4iEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4iFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4iv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4ivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4ivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4ivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4ui | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform4ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform4ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniform4ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glProgramUniform4ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4uiEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4uiEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4uiFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniform4uivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniform4uivEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniform4uivFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformHandleui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniformHandleui64IMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glProgramUniformHandleui64NV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramUniformHandleui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glProgramUniformHandleui64vIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glProgramUniformHandleui64vNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramUniformMatrix2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2x3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2x3dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2x3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2x3fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x3fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2x4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2x4dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix2x4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix2x4fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix2x4fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3x2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3x2dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3x2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3x2fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x2fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3x4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3x4dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix3x4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix3x4fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix3x4fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4x2dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4x2dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4x2fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4x2fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x2fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4x3dvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4x3dvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProgramUniformMatrix4x3fvEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProgramUniformMatrix4x3fvEXTFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformMatrix4x3fvFunPtr | Graphics.GL.Internal.Shared |
| glProgramUniformui64NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramUniformui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProgramVertexLimitNV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glProvokingVertex | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glProvokingVertexEXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glProvokingVertexFunPtr | Graphics.GL.Internal.Shared |
| glPushAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPushAttribFunPtr | Graphics.GL.Internal.Shared |
| glPushClientAttrib | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPushClientAttribDefaultEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPushClientAttribFunPtr | Graphics.GL.Internal.Shared |
| glPushDebugGroup | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glPushDebugGroupFunPtr | Graphics.GL.Internal.Shared |
| glPushDebugGroupKHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glPushGroupMarkerEXT | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glPushMatrix | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glPushMatrixFunPtr | Graphics.GL.Internal.Shared |
| glPushName | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glPushNameFunPtr | Graphics.GL.Internal.Shared |
| glQueryCounter | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glQueryCounterEXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glQueryCounterFunPtr | Graphics.GL.Internal.Shared |
| glQueryMatrixxOES | Graphics.GL.Ext.OES.QueryMatrix, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glQueryObjectParameteruiAMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glRasterPos2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2dFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2dvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2fFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2fvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2iFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2ivFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2sFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos2svFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterPos2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterPos3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3dFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3dvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3fFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3fvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3iFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3ivFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3sFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos3svFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterPos3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterPos4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4dFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4dvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4fFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4fvFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4iFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4ivFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4sFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRasterPos4svFunPtr | Graphics.GL.Internal.Shared |
| glRasterPos4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterPos4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRasterSamplesEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glRasterSamplesEXTFunPtr | Graphics.GL.Internal.Shared |
| glReadBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glReadBufferFunPtr | Graphics.GL.Internal.Shared |
| glReadBufferIndexedEXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glReadBufferNV | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glReadInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glReadnPixels | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glReadnPixelsARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glReadnPixelsEXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glReadnPixelsFunPtr | Graphics.GL.Internal.Shared |
| glReadnPixelsKHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| glReadPixels | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glReadPixelsFunPtr | Graphics.GL.Internal.Shared |
| glRectd | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectdFunPtr | Graphics.GL.Internal.Shared |
| glRectdv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectdvFunPtr | Graphics.GL.Internal.Shared |
| glRectf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectfFunPtr | Graphics.GL.Internal.Shared |
| glRectfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectfvFunPtr | Graphics.GL.Internal.Shared |
| glRecti | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectiFunPtr | Graphics.GL.Internal.Shared |
| glRectiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectivFunPtr | Graphics.GL.Internal.Shared |
| glRects | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectsFunPtr | Graphics.GL.Internal.Shared |
| glRectsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRectsvFunPtr | Graphics.GL.Internal.Shared |
| glRectxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRectxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glReferencePlaneSGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glReleaseShaderCompiler | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glReleaseShaderCompilerFunPtr | Graphics.GL.Internal.Shared |
| glRenderbufferStorage | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glRenderbufferStorageEXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glRenderbufferStorageFunPtr | Graphics.GL.Internal.Shared |
| glRenderbufferStorageMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glRenderbufferStorageMultisampleANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glRenderbufferStorageMultisampleAPPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glRenderbufferStorageMultisampleCoverageNV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glRenderbufferStorageMultisampleEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glRenderbufferStorageMultisampleEXTFunPtr | Graphics.GL.Internal.Shared |
| glRenderbufferStorageMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glRenderbufferStorageMultisampleIMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glRenderbufferStorageMultisampleNV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glRenderbufferStorageOES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glRenderMode | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRenderModeFunPtr | Graphics.GL.Internal.Shared |
| glReplacementCodePointerSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeubSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeubvSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiTexCoord2fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuiVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeuivSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeusSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glReplacementCodeusvSUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glRequestResidentProgramsNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glResetHistogram | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glResetHistogramEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glResetMinmax | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glResetMinmaxEXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glResizeBuffersMESA | Graphics.GL.Ext.MESA.ResizeBuffers, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glResolveDepthValuesNV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glResolveMultisampleFramebufferAPPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glResumeTransformFeedback | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glResumeTransformFeedbackFunPtr | Graphics.GL.Internal.Shared |
| glResumeTransformFeedbackNV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glRotated | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glRotatedFunPtr | Graphics.GL.Internal.Shared |
| glRotatef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glRotatefFunPtr | Graphics.GL.Internal.Shared |
| glRotatex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glRotatexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glSampleCoverage | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSampleCoverageARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glSampleCoverageFunPtr | Graphics.GL.Internal.Shared |
| glSampleCoveragex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glSampleCoveragexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glSampleMapATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glSampleMaskEXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSampleMaski | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSampleMaskiFunPtr | Graphics.GL.Internal.Shared |
| glSampleMaskIndexedNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSampleMaskSGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glSamplePatternEXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSamplePatternSGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glSamplerParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameterfFunPtr | Graphics.GL.Internal.Shared |
| glSamplerParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glSamplerParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameteriFunPtr | Graphics.GL.Internal.Shared |
| glSamplerParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameterIivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSamplerParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glSamplerParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glSamplerParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameterIuivEXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSamplerParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glSamplerParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glSamplerParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glSamplerParameterivFunPtr | Graphics.GL.Internal.Shared |
| glScaled | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glScaledFunPtr | Graphics.GL.Internal.Shared |
| glScalef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glScalefFunPtr | Graphics.GL.Internal.Shared |
| glScalex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glScalexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glScissor | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glScissorArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glScissorArrayvFunPtr | Graphics.GL.Internal.Shared |
| glScissorArrayvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glScissorArrayvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glScissorFunPtr | Graphics.GL.Internal.Shared |
| glScissorIndexed | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glScissorIndexedFunPtr | Graphics.GL.Internal.Shared |
| glScissorIndexedNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glScissorIndexedOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glScissorIndexedv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glScissorIndexedvFunPtr | Graphics.GL.Internal.Shared |
| glScissorIndexedvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glScissorIndexedvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glSecondaryColor3b | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3bEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3bFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3bvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3bvFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3dEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3dFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3dvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3dvFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3fEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3fFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3fvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3fvFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSecondaryColor3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSecondaryColor3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3iEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3iFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3ivEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3ivFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3sEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3sFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3svEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3svFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3ub | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3ubEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3ubFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3ubvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3ubvFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3uiEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3uiFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3uivEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3uivFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3us | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3usEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3usFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColor3usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColor3usvEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColor3usvFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColorFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSecondaryColorP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glSecondaryColorP3uiFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColorP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glSecondaryColorP3uivFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColorPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSecondaryColorPointerEXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSecondaryColorPointerFunPtr | Graphics.GL.Internal.Shared |
| glSecondaryColorPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glSelectBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glSelectBufferFunPtr | Graphics.GL.Internal.Shared |
| glSelectPerfMonitorCountersAMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glSeparableFilter2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glSeparableFilter2DEXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSetFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glSetFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSetFragmentShaderConstantATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glSetInvariantEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSetLocalConstantEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glSetMultisamplefvAMD | Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glShadeModel | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glShadeModelFunPtr | Graphics.GL.Internal.Shared |
| glShaderBinary | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glShaderBinaryFunPtr | Graphics.GL.Internal.Shared |
| glShaderOp1EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glShaderOp2EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glShaderOp3EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glShaderSource | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glShaderSourceARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glShaderSourceFunPtr | Graphics.GL.Internal.Shared |
| glShaderStorageBlockBinding | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glShaderStorageBlockBindingFunPtr | Graphics.GL.Internal.Shared |
| glSharpenTexFuncSGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GLshort | Graphics.GL.Types, Graphics.GL |
| GLsizei | Graphics.GL.Types, Graphics.GL |
| GLsizeiptr | Graphics.GL.Types, Graphics.GL |
| GLsizeiptrARB | Graphics.GL.Types, Graphics.GL |
| glSpriteParameterfSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glSpriteParameterfvSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glSpriteParameteriSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glSpriteParameterivSGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glStartInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glStartTilingQCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| glStateCaptureNV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilClearTagEXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glStencilFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilFunc | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilFuncFunPtr | Graphics.GL.Internal.Shared |
| glStencilFuncSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilFuncSeparateATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glStencilFuncSeparateFunPtr | Graphics.GL.Internal.Shared |
| glStencilMask | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilMaskFunPtr | Graphics.GL.Internal.Shared |
| glStencilMaskSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilMaskSeparateFunPtr | Graphics.GL.Internal.Shared |
| glStencilOp | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilOpFunPtr | Graphics.GL.Internal.Shared |
| glStencilOpSeparate | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glStencilOpSeparateATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glStencilOpSeparateFunPtr | Graphics.GL.Internal.Shared |
| glStencilOpValueAMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glStencilStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilThenCoverFillPathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilThenCoverFillPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilThenCoverStrokePathInstancedNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStencilThenCoverStrokePathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glStopInstrumentsSGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glStringMarkerGREMEDY | Graphics.GL.Ext.GREMEDY.StringMarker, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
| glSubpixelPrecisionBiasNV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glSwizzleEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GLsync | Graphics.GL.Types, Graphics.GL |
| glSyncTextureINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glTagSampleBufferSGIX | Graphics.GL.Ext.SGIX.TagSampleBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| glTangent3bEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3bvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3dEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3dvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3fEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3fvEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3iEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3ivEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3sEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangent3svEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTangentPointerEXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTbufferMask3DFX | Graphics.GL.Ext.ThreeDFX.Tbuffer, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| glTessellationFactorAMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glTessellationModeAMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glTestFenceAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glTestFenceNV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTestObjectAPPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glTexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexBufferARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glTexBufferEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexBufferEXTFunPtr | Graphics.GL.Internal.Shared |
| glTexBufferFunPtr | Graphics.GL.Internal.Shared |
| glTexBufferOES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexBufferRangeEXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glTexBufferRangeOES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexBumpParameterfvATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glTexBumpParameterivATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glTexCoord1bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord1bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1dFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1dvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1fFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1fvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1iFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1ivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1sFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord1svFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord1xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord1xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2dFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2dvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2fColor3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fColor3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fColor4fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fColor4fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fColor4ubVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fColor4ubVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2fNormal3fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fNormal3fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2fVertex3fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fVertex3fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord2fvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2iFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2ivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2sFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord2svFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3dFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3dvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3fFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3fvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3iFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3ivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3sFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord3svFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4dFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4dvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4fColor4fNormal3fVertex4fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord4fColor4fNormal3fVertex4fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord4fFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4fVertex4fSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord4fVertex4fvSUN | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| glTexCoord4fvFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoord4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4iFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4ivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4sFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexCoord4svFunPtr | Graphics.GL.Internal.Shared |
| glTexCoord4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoord4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexCoordFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexCoordP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP1uiFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP1uivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP2uiFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP2uivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP3uiFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP3uivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP4uiFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glTexCoordP4uivFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTexCoordPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexCoordPointerFunPtr | Graphics.GL.Internal.Shared |
| glTexCoordPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glTexCoordPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glTexEnvf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTexEnvfFunPtr | Graphics.GL.Internal.Shared |
| glTexEnvfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTexEnvfvFunPtr | Graphics.GL.Internal.Shared |
| glTexEnvi | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTexEnviFunPtr | Graphics.GL.Internal.Shared |
| glTexEnviv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTexEnvivFunPtr | Graphics.GL.Internal.Shared |
| glTexEnvx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glTexEnvxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexEnvxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glTexEnvxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexFilterFuncSGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glTexGend | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGendFunPtr | Graphics.GL.Internal.Shared |
| glTexGendv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGendvFunPtr | Graphics.GL.Internal.Shared |
| glTexGenf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGenfFunPtr | Graphics.GL.Internal.Shared |
| glTexGenfOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGenfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGenfvFunPtr | Graphics.GL.Internal.Shared |
| glTexGenfvOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGeni | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGeniFunPtr | Graphics.GL.Internal.Shared |
| glTexGeniOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGeniv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTexGenivFunPtr | Graphics.GL.Internal.Shared |
| glTexGenivOES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGenxOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGenxOESFunPtr | Graphics.GL.Internal.Shared |
| glTexGenxvOES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexGenxvOESFunPtr | Graphics.GL.Internal.Shared |
| glTexImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexImage1DFunPtr | Graphics.GL.Internal.Shared |
| glTexImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexImage2DFunPtr | Graphics.GL.Internal.Shared |
| glTexImage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexImage2DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexImage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTexImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexImage3DEXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexImage3DFunPtr | Graphics.GL.Internal.Shared |
| glTexImage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexImage3DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexImage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTexImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexImage4DSGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glTexPageCommitmentARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glTexPageCommitmentEXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameterfFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glTexParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameteriFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameterIivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexParameterIivEXTFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterIivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameterIuivEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexParameterIuivEXTFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterIuivOES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexParameterivFunPtr | Graphics.GL.Internal.Shared |
| glTexParameterx | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glTexParameterxOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexParameterxv | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glTexParameterxvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexRenderbufferNV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTexStorage1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexStorage1DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexStorage1DFunPtr | Graphics.GL.Internal.Shared |
| glTexStorage2D | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexStorage2DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexStorage2DFunPtr | Graphics.GL.Internal.Shared |
| glTexStorage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexStorage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTexStorage3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexStorage3DEXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexStorage3DFunPtr | Graphics.GL.Internal.Shared |
| glTexStorage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexStorage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTexStorage3DMultisampleOES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| glTexStorageSparseAMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glTexSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexSubImage1DEXT | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glTexSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexSubImage2DEXT | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glTexSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTexSubImage3DEXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glTexSubImage3DOES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTexSubImage4DSGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glTextureBarrier | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.TextureBarrier, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureBarrierFunPtr | Graphics.GL.Internal.Shared |
| glTextureBarrierNV | Graphics.GL.Ext.NV.TextureBarrier, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTextureBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureBufferFunPtr | Graphics.GL.Internal.Shared |
| glTextureBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureBufferRangeEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glTextureColorMaskSGIS | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| glTextureImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureImage2DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTextureImage2DMultisampleNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTextureImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureImage3DMultisampleCoverageNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTextureImage3DMultisampleNV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTextureLightEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureMaterialEXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureNormalEXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTexturePageCommitmentEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterf | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameterfEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterfFunPtr | Graphics.GL.Internal.Shared |
| glTextureParameterfv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameterfvEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterfvFunPtr | Graphics.GL.Internal.Shared |
| glTextureParameteri | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameteriEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameteriFunPtr | Graphics.GL.Internal.Shared |
| glTextureParameterIiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameterIivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterIivFunPtr | Graphics.GL.Internal.Shared |
| glTextureParameterIuiv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameterIuivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterIuivFunPtr | Graphics.GL.Internal.Shared |
| glTextureParameteriv | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureParameterivEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureParameterivFunPtr | Graphics.GL.Internal.Shared |
| glTextureRangeAPPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glTextureRenderbufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureStorage1DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage1DEXTFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage1DFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureStorage2DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage2DEXTFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage2DFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage2DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureStorage2DMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage2DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureStorage3DEXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage3DEXTFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage3DFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorage3DMultisample | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureStorage3DMultisampleEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureStorage3DMultisampleFunPtr | Graphics.GL.Internal.Shared |
| glTextureStorageSparseAMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glTextureSubImage1D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureSubImage1DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureSubImage1DFunPtr | Graphics.GL.Internal.Shared |
| glTextureSubImage2D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureSubImage2DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureSubImage2DFunPtr | Graphics.GL.Internal.Shared |
| glTextureSubImage3D | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureSubImage3DEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureSubImage3DFunPtr | Graphics.GL.Internal.Shared |
| glTextureView | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTextureViewEXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTextureViewFunPtr | Graphics.GL.Internal.Shared |
| glTextureViewOES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glTrackMatrixNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTransformFeedbackAttribsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTransformFeedbackBufferBase | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTransformFeedbackBufferBaseFunPtr | Graphics.GL.Internal.Shared |
| glTransformFeedbackBufferRange | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTransformFeedbackBufferRangeFunPtr | Graphics.GL.Internal.Shared |
| glTransformFeedbackStreamAttribsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTransformFeedbackVaryings | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glTransformFeedbackVaryingsEXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glTransformFeedbackVaryingsFunPtr | Graphics.GL.Internal.Shared |
| glTransformFeedbackVaryingsNV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTransformPathNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glTranslated | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glTranslatedFunPtr | Graphics.GL.Internal.Shared |
| glTranslatef | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glTranslatefFunPtr | Graphics.GL.Internal.Shared |
| glTranslatex | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| glTranslatexOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GLubyte | Graphics.GL.Types, Graphics.GL |
| GLuint | Graphics.GL.Types, Graphics.GL |
| GLuint64 | Graphics.GL.Types, Graphics.GL |
| GLuint64EXT | Graphics.GL.Types, Graphics.GL |
| glUniform1d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1dFunPtr | Graphics.GL.Internal.Shared |
| glUniform1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1dvFunPtr | Graphics.GL.Internal.Shared |
| glUniform1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1fFunPtr | Graphics.GL.Internal.Shared |
| glUniform1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1fvFunPtr | Graphics.GL.Internal.Shared |
| glUniform1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform1i64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform1i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform1i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform1iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1iFunPtr | Graphics.GL.Internal.Shared |
| glUniform1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1ivFunPtr | Graphics.GL.Internal.Shared |
| glUniform1ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform1ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform1ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform1ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform1ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform1uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform1uiFunPtr | Graphics.GL.Internal.Shared |
| glUniform1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform1uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform1uivFunPtr | Graphics.GL.Internal.Shared |
| glUniform2d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2dFunPtr | Graphics.GL.Internal.Shared |
| glUniform2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2dvFunPtr | Graphics.GL.Internal.Shared |
| glUniform2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2fFunPtr | Graphics.GL.Internal.Shared |
| glUniform2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2fvFunPtr | Graphics.GL.Internal.Shared |
| glUniform2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform2i64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform2i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform2i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform2iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2iFunPtr | Graphics.GL.Internal.Shared |
| glUniform2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2ivFunPtr | Graphics.GL.Internal.Shared |
| glUniform2ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform2ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform2ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform2ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform2ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform2uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform2uiFunPtr | Graphics.GL.Internal.Shared |
| glUniform2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform2uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform2uivFunPtr | Graphics.GL.Internal.Shared |
| glUniform3d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3dFunPtr | Graphics.GL.Internal.Shared |
| glUniform3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3dvFunPtr | Graphics.GL.Internal.Shared |
| glUniform3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3fFunPtr | Graphics.GL.Internal.Shared |
| glUniform3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3fvFunPtr | Graphics.GL.Internal.Shared |
| glUniform3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform3i64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform3i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform3i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform3iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3iFunPtr | Graphics.GL.Internal.Shared |
| glUniform3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3ivFunPtr | Graphics.GL.Internal.Shared |
| glUniform3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform3ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform3ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform3ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform3ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform3uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform3uiFunPtr | Graphics.GL.Internal.Shared |
| glUniform3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform3uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform3uivFunPtr | Graphics.GL.Internal.Shared |
| glUniform4d | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4dFunPtr | Graphics.GL.Internal.Shared |
| glUniform4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4dvFunPtr | Graphics.GL.Internal.Shared |
| glUniform4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4fARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4fFunPtr | Graphics.GL.Internal.Shared |
| glUniform4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4fvFunPtr | Graphics.GL.Internal.Shared |
| glUniform4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4i64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4i64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform4i64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform4i64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4i64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform4i64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform4iARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4iFunPtr | Graphics.GL.Internal.Shared |
| glUniform4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4ivARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4ivFunPtr | Graphics.GL.Internal.Shared |
| glUniform4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4ui64ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4ui64NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform4ui64NVFunPtr | Graphics.GL.Internal.Shared |
| glUniform4ui64vARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniform4ui64vNV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glUniform4ui64vNVFunPtr | Graphics.GL.Internal.Shared |
| glUniform4uiEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform4uiFunPtr | Graphics.GL.Internal.Shared |
| glUniform4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniform4uivEXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniform4uivFunPtr | Graphics.GL.Internal.Shared |
| glUniformBlockBinding | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformBlockBindingFunPtr | Graphics.GL.Internal.Shared |
| glUniformBufferEXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUniformHandleui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniformHandleui64IMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glUniformHandleui64NV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformHandleui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniformHandleui64vIMG | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| glUniformHandleui64vNV | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniformMatrix2fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2x3dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2x3fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2x3fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix2x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2x4dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix2x4fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix2x4fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniformMatrix3fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3x2dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3x2fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3x2fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix3x4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3x4dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3x4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix3x4fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix3x4fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4fvARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUniformMatrix4fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4x2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4x2dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4x2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4x2fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4x2fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformMatrix4x3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4x3dvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4x3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformMatrix4x3fvFunPtr | Graphics.GL.Internal.Shared |
| glUniformMatrix4x3fvNV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformSubroutinesuiv | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUniformSubroutinesuivFunPtr | Graphics.GL.Internal.Shared |
| glUniformui64NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUniformui64vNV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glUnlockArraysEXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUnmapBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUnmapBufferARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUnmapBufferFunPtr | Graphics.GL.Internal.Shared |
| glUnmapBufferOES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glUnmapNamedBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUnmapNamedBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUnmapNamedBufferFunPtr | Graphics.GL.Internal.Shared |
| glUnmapObjectBufferATI | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glUnmapTexture2DINTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glUpdateObjectBufferATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glUseProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUseProgramFunPtr | Graphics.GL.Internal.Shared |
| glUseProgramObjectARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glUseProgramStages | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glUseProgramStagesEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glUseProgramStagesFunPtr | Graphics.GL.Internal.Shared |
| glUseShaderProgramEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GLushort | Graphics.GL.Types, Graphics.GL |
| glValidateProgram | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glValidateProgramARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glValidateProgramFunPtr | Graphics.GL.Internal.Shared |
| glValidateProgramPipeline | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glValidateProgramPipelineEXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glValidateProgramPipelineFunPtr | Graphics.GL.Internal.Shared |
| glVariantArrayObjectATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVariantbvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantdvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantfvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantivEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantPointerEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantsvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantubvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantuivEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVariantusvEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVDPAUFiniNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUGetSurfaceivNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUInitNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUIsSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUMapSurfacesNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAURegisterOutputSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAURegisterVideoSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUSurfaceAccessNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GLvdpauSurfaceNV | Graphics.GL.Types, Graphics.GL |
| glVDPAUUnmapSurfacesNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVDPAUUnregisterSurfaceNV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex2bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex2bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2dFunPtr | Graphics.GL.Internal.Shared |
| glVertex2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2dvFunPtr | Graphics.GL.Internal.Shared |
| glVertex2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2fFunPtr | Graphics.GL.Internal.Shared |
| glVertex2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2fvFunPtr | Graphics.GL.Internal.Shared |
| glVertex2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2iFunPtr | Graphics.GL.Internal.Shared |
| glVertex2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2ivFunPtr | Graphics.GL.Internal.Shared |
| glVertex2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2sFunPtr | Graphics.GL.Internal.Shared |
| glVertex2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex2svFunPtr | Graphics.GL.Internal.Shared |
| glVertex2xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex2xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex3bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex3bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3dFunPtr | Graphics.GL.Internal.Shared |
| glVertex3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3dvFunPtr | Graphics.GL.Internal.Shared |
| glVertex3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3fFunPtr | Graphics.GL.Internal.Shared |
| glVertex3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3fvFunPtr | Graphics.GL.Internal.Shared |
| glVertex3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3iFunPtr | Graphics.GL.Internal.Shared |
| glVertex3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3ivFunPtr | Graphics.GL.Internal.Shared |
| glVertex3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3sFunPtr | Graphics.GL.Internal.Shared |
| glVertex3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex3svFunPtr | Graphics.GL.Internal.Shared |
| glVertex3xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex3xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex4bOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex4bvOES | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4dFunPtr | Graphics.GL.Internal.Shared |
| glVertex4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4dvFunPtr | Graphics.GL.Internal.Shared |
| glVertex4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4fFunPtr | Graphics.GL.Internal.Shared |
| glVertex4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4fvFunPtr | Graphics.GL.Internal.Shared |
| glVertex4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertex4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4iFunPtr | Graphics.GL.Internal.Shared |
| glVertex4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4ivFunPtr | Graphics.GL.Internal.Shared |
| glVertex4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4sFunPtr | Graphics.GL.Internal.Shared |
| glVertex4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glVertex4svFunPtr | Graphics.GL.Internal.Shared |
| glVertex4xOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertex4xvOES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glVertexArrayAttribBinding | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayAttribBindingFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayAttribFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayAttribFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayAttribIFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayAttribIFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayAttribLFormat | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayAttribLFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayBindingDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayBindingDivisorFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayBindVertexBufferEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayColorOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayEdgeFlagOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayElementBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayElementBufferFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayFogCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayIndexOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayMultiTexCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayNormalOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayParameteriAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glVertexArrayRangeAPPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glVertexArrayRangeNV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexArraySecondaryColorOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayTexCoordOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribBindingEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribDivisorEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribIFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribIOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribLFormatEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribLOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexAttribOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexBindingDivisorEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexArrayVertexBuffer | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayVertexBufferFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayVertexBuffers | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexArrayVertexBuffersFunPtr | Graphics.GL.Internal.Shared |
| glVertexArrayVertexOffsetEXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttrib1d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1dARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1dvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1fARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1fFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1fvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1fvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1sARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1sFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib1sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib1svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib1svARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1svFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib1svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2dARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2dvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2fARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2fFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2fvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2fvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2sARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2sFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib2svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib2svARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2svFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib2svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3dARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3dvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3fARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3fFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3fvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3fvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3sARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3sFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib3svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib3svARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3svFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib3svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4bvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4bvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4bvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4d | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4dARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4dARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4dNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4dvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4dvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4f | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4fARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4fARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4fFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4fNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4fvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4fvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4fvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4hNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4ivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4ivARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4ivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nbv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NbvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NbvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NbvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Niv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NivARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nsv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NsvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NsvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NsvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nub | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NubARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NubARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NubFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NubvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NubvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NubvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nuiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NuivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NuivARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NuivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4Nusv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4NusvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4NusvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4NusvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4s | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4sARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4sARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4sFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4sNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4svARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4svARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4svFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4ubNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4ubvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4ubvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4ubvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4ubvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttrib4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4uivARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4uivARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttrib4usvARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttrib4usvARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttrib4usvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribArrayObjectATI | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexAttribBinding | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribBindingFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribDivisorANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| glVertexAttribDivisorARB | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttribDivisorEXT | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribDivisorFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribDivisorNV | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI1i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI1iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI1iFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI1iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI1ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI1ivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI1ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI1uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI1uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI1uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI1uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI2iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI2iFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI2ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI2ivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI2ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI2uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI2uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI2uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI2uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI3iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI3iFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI3ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI3ivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI3ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI3uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI3uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI3uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI3uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4bv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4bvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4bvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4i | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4iEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4iFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4ivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4ivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4svEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4svFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4ubv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4ubvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4ubvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4ui | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4uiEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4uivEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribI4usv | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribI4usvEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribI4usvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribIFormat | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribIFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribIFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribIPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribIPointerEXT | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribIPointerFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL1d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL1dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL1dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL1dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL1dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL1dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL1i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL1i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL1ui64ARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttribL1ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL1ui64vARB | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttribL1ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL2d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL2dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL2dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL2dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL2dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL2dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL2i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL2i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL2ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL2ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL3d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL3dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL3dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL3dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL3dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL3dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL3i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL3i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL3ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL3ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL4d | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL4dEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL4dFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL4dv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribL4dvEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribL4dvFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribL4i64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL4i64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL4ui64NV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribL4ui64vNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribLFormat | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribLFormatFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribLFormatNV | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribLPointer | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribLPointerEXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexAttribLPointerFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP1ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP1uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP1uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP1uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP2uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP2uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP3uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP3uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP4uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribP4uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribParameteriAMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| glVertexAttribPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexAttribPointerARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexAttribPointerARBFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribPointerFunPtr | Graphics.GL.Internal.Shared |
| glVertexAttribPointerNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs1dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs1fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs1hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs1svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs2dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs2fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs2hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs2svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs3dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs3fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs3hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs3svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs4dvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs4fvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs4hvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs4svNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexAttribs4ubvNV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexBindingDivisor | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glVertexBindingDivisorFunPtr | Graphics.GL.Internal.Shared |
| glVertexBlendARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glVertexBlendEnvfATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexBlendEnviATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexFormatNV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexP2ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP2uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexP2uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP2uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexP3ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP3uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexP3uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP3uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexP4ui | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP4uiFunPtr | Graphics.GL.Internal.Shared |
| glVertexP4uiv | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| glVertexP4uivFunPtr | Graphics.GL.Internal.Shared |
| glVertexPointer | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| glVertexPointerEXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexPointerFunPtr | Graphics.GL.Internal.Shared |
| glVertexPointerListIBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| glVertexPointervINTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| glVertexStream1dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream1svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream2svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream3svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4dATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4dvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4fATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4fvATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4iATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4ivATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4sATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexStream4svATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| glVertexWeightfEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexWeightfvEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVertexWeighthNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexWeighthvNV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVertexWeightPointerEXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glVideoCaptureNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVideoCaptureStreamParameterdvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVideoCaptureStreamParameterfvNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glVideoCaptureStreamParameterivNV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glViewport | Graphics.GL.Internal.Shared, Graphics.GL.Standard10, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glViewportArrayv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glViewportArrayvFunPtr | Graphics.GL.Internal.Shared |
| glViewportArrayvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glViewportArrayvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glViewportFunPtr | Graphics.GL.Internal.Shared |
| glViewportIndexedf | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glViewportIndexedfFunPtr | Graphics.GL.Internal.Shared |
| glViewportIndexedfNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glViewportIndexedfOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glViewportIndexedfv | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glViewportIndexedfvFunPtr | Graphics.GL.Internal.Shared |
| glViewportIndexedfvNV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glViewportIndexedfvOES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glViewportPositionWScaleNV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glViewportSwizzleNV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glWaitSync | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| glWaitSyncAPPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| glWaitSyncFunPtr | Graphics.GL.Internal.Shared |
| glWeightbvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightdvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightfvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightivARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightPathsNV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| glWeightPointerARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightPointerOES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| glWeightsvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightubvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightuivARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWeightusvARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2dARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2dFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2dvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2dvFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2fARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2fFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2fvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2fvFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2iARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2iFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2ivARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2ivFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2sARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2sFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos2sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos2svARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos2svFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos2svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3d | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3dARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3dFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3dv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3dvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3dvFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3f | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3fARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3fFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3fv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3fvARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3fvFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3i | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3iARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3iFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3iv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3ivARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3ivFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3s | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3sARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3sFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos3sv | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| glWindowPos3svARB | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| glWindowPos3svFunPtr | Graphics.GL.Internal.Shared |
| glWindowPos3svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4dMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4dvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4fMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4fvMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4iMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4ivMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4sMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowPos4svMESA | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| glWindowRectanglesEXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| glWriteMaskEXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_1PASS_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_1PASS_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_2PASS_0_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_2PASS_0_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_2PASS_1_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_2PASS_1_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_2X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_2_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_2_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_3DC_XY_AMD | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_3DC_X_AMD | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_3DFX_multisample | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| gl_3DFX_tbuffer | Graphics.GL.Ext.ThreeDFX.Tbuffer, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| gl_3DFX_texture_compression_FXT1 | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_3D_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_3D_COLOR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_3_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_3_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_422_AVERAGE_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_422_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_422_REV_AVERAGE_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_422_REV_EXT | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_4D_COLOR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_4PASS_0_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_4PASS_0_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_4PASS_1_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_4PASS_1_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_4PASS_2_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_4PASS_2_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_4PASS_3_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_4PASS_3_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_4X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_4_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_4_BYTES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_8X_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ABGR_EXT | Graphics.GL.Ext.EXT.Abgr, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ACCUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_ADJACENT_PAIRS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ACCUM_ALPHA_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_BLUE_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_GREEN_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACCUM_RED_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ACTIVE_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_ATTRIBUTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_PROGRAM_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ACTIVE_RESOURCES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_STENCIL_FACE_EXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ACTIVE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_SUBROUTINE_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_SUBROUTINE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_TEXTURE_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ACTIVE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_UNIFORM_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ACTIVE_VARYINGS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ACTIVE_VARYING_MAX_LENGTH_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ACTIVE_VERTEX_UNITS_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ADD | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ADD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ADD_BLEND_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_ADD_SIGNED | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ADD_SIGNED_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ADD_SIGNED_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ADJACENT_PAIRS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_AFFINE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_AFFINE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ALIASED_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALIASED_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALLOW_DRAW_FRG_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_ALLOW_DRAW_MEM_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_ALLOW_DRAW_OBJ_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_ALLOW_DRAW_WIN_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_ALL_ATTRIB_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALL_BARRIER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALL_BARRIER_BITS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALL_COMPLETED_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ALL_PIXELS_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_ALL_SHADER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALL_SHADER_BITS_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALL_STATIC_DATA_IBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALPHA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ALPHA16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ALPHA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_ALPHA8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALPHA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ALPHA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ALPHA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ALPHA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ALPHA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ALPHA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_ALPHA_MAX_SGIX | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ALPHA_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_ALPHA_MIN_SGIX | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ALPHA_REF_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ALPHA_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ALPHA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ALPHA_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ALPHA_TEST_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ALPHA_TEST_FUNC_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_ALPHA_TEST_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_ALPHA_TEST_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ALPHA_TEST_REF_QCOM | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_ALREADY_SIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALREADY_SIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ALWAYS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ALWAYS_FAST_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_ALWAYS_SOFT_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_AMBIENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_AMBIENT_AND_DIFFUSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| gl_AMD_blend_minmax_factor | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_compressed_3DC_texture | Graphics.GL.Ext.AMD.Compressed3DCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_compressed_ATC_texture | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_conservative_depth | Graphics.GL.Ext.AMD.ConservativeDepth, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_debug_output | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_depth_clamp_separate | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_draw_buffers_blend | Graphics.GL.Ext.AMD.DrawBuffersBlend, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_framebuffer_sample_positions | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_gcn_shader | Graphics.GL.Ext.AMD.GcnShader, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_gpu_shader_half_float | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_gpu_shader_int64 | Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_interleaved_elements | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_multi_draw_indirect | Graphics.GL.Ext.AMD.MultiDrawIndirect, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_name_gen_delete | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_occlusion_query_event | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_performance_monitor | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_pinned_memory | Graphics.GL.Ext.AMD.PinnedMemory, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_program_binary_Z400 | Graphics.GL.Ext.AMD.ProgramBinaryZ400, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_query_buffer_object | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_sample_positions | Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_seamless_cubemap_per_texture | Graphics.GL.Ext.AMD.SeamlessCubemapPerTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_shader_atomic_counter_ops | Graphics.GL.Ext.AMD.ShaderAtomicCounterOps, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_shader_ballot | Graphics.GL.Ext.AMD.ShaderBallot, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_shader_explicit_vertex_parameter | Graphics.GL.Ext.AMD.ShaderExplicitVertexParameter, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_shader_stencil_export | Graphics.GL.Ext.AMD.ShaderStencilExport, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_shader_trinary_minmax | Graphics.GL.Ext.AMD.ShaderTrinaryMinmax, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_sparse_texture | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_stencil_operation_extended | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_texture_texture4 | Graphics.GL.Ext.AMD.TextureTexture4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_transform_feedback3_lines_triangles | Graphics.GL.Ext.AMD.TransformFeedback3LinesTriangles, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_transform_feedback4 | Graphics.GL.Ext.AMD.TransformFeedback4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_vertex_shader_layer | Graphics.GL.Ext.AMD.VertexShaderLayer, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_vertex_shader_tessellator | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_AMD_vertex_shader_viewport_index | Graphics.GL.Ext.AMD.VertexShaderViewportIndex, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_AND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_ANDROID_extension_pack_es31a | Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_AND_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_AND_REVERSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_ANGLE_depth_texture | Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_framebuffer_blit | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_framebuffer_multisample | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_instanced_arrays | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_pack_reverse_row_order | Graphics.GL.Ext.ANGLE.PackReverseRowOrder, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_program_binary | Graphics.GL.Ext.ANGLE.ProgramBinary, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_texture_compression_dxt3 | Graphics.GL.Ext.ANGLE.TextureCompressionDxt3, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_texture_compression_dxt5 | Graphics.GL.Ext.ANGLE.TextureCompressionDxt5, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_texture_usage | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| gl_ANGLE_translated_shader_source | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_ANY_SAMPLES_PASSED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.OcclusionQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ANY_SAMPLES_PASSED_CONSERVATIVE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ANY_SAMPLES_PASSED_EXT | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_APPLE_aux_depth_stencil | Graphics.GL.Ext.APPLE.AuxDepthStencil, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_client_storage | Graphics.GL.Ext.APPLE.ClientStorage, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_clip_distance | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_color_buffer_packed_float | Graphics.GL.Ext.APPLE.ColorBufferPackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_copy_texture_levels | Graphics.GL.Ext.APPLE.CopyTextureLevels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_element_array | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_fence | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_float_pixels | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_flush_buffer_range | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_framebuffer_multisample | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_object_purgeable | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_rgb_422 | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_row_bytes | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_specular_vector | Graphics.GL.Ext.APPLE.SpecularVector, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_sync | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_texture_2D_limited_npot | Graphics.GL.Ext.APPLE.Texture2DLimitedNpot, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_texture_format_BGRA8888 | Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_texture_max_level | Graphics.GL.Ext.APPLE.TextureMaxLevel, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_texture_packed_float | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_texture_range | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_transform_hint | Graphics.GL.Ext.APPLE.TransformHint, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_vertex_array_object | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_vertex_array_range | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_vertex_program_evaluators | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_APPLE_ycbcr_422 | Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| gl_ARB_arrays_of_arrays | Graphics.GL.Ext.ARB.ArraysOfArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_base_instance | Graphics.GL.Ext.ARB.BaseInstance, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_bindless_texture | Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_blend_func_extended | Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_buffer_storage | Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_clear_buffer_object | Graphics.GL.Ext.ARB.ClearBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_clear_texture | Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_clip_control | Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_cl_event | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_color_buffer_float | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_compatibility | Graphics.GL.Ext.ARB.Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_compressed_texture_pixel_storage | Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_compute_shader | Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_compute_variable_group_size | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_conditional_render_inverted | Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_conservative_depth | Graphics.GL.Ext.ARB.ConservativeDepth, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_copy_buffer | Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_copy_image | Graphics.GL.Ext.ARB.CopyImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_cull_distance | Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_debug_output | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_depth_buffer_float | Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_depth_clamp | Graphics.GL.Ext.ARB.DepthClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_depth_texture | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_derivative_control | Graphics.GL.Ext.ARB.DerivativeControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_direct_state_access | Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_draw_buffers | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_draw_buffers_blend | Graphics.GL.Ext.ARB.DrawBuffersBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_draw_elements_base_vertex | Graphics.GL.Ext.ARB.DrawElementsBaseVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_draw_indirect | Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_draw_instanced | Graphics.GL.Ext.ARB.DrawInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_enhanced_layouts | Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_ES2_compatibility | Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_ES3_1_compatibility | Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_ES3_2_compatibility | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_ES3_compatibility | Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_explicit_attrib_location | Graphics.GL.Ext.ARB.ExplicitAttribLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_explicit_uniform_location | Graphics.GL.Ext.ARB.ExplicitUniformLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_coord_conventions | Graphics.GL.Ext.ARB.FragmentCoordConventions, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_layer_viewport | Graphics.GL.Ext.ARB.FragmentLayerViewport, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_program | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_program_shadow | Graphics.GL.Ext.ARB.FragmentProgramShadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_shader | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_fragment_shader_interlock | Graphics.GL.Ext.ARB.FragmentShaderInterlock, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_framebuffer_no_attachments | Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_framebuffer_object | Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_framebuffer_sRGB | Graphics.GL.Ext.ARB.FramebufferSRGB, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_geometry_shader4 | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_get_program_binary | Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_get_texture_sub_image | Graphics.GL.Ext.ARB.GetTextureSubImage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_gpu_shader5 | Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_gpu_shader_fp64 | Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_gpu_shader_int64 | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_half_float_pixel | Graphics.GL.Ext.ARB.HalfFloatPixel, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_half_float_vertex | Graphics.GL.Ext.ARB.HalfFloatVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_imaging | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_indirect_parameters | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_instanced_arrays | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_internalformat_query | Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_internalformat_query2 | Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_invalidate_subdata | Graphics.GL.Ext.ARB.InvalidateSubdata, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_map_buffer_alignment | Graphics.GL.Ext.ARB.MapBufferAlignment, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_map_buffer_range | Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_matrix_palette | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_multisample | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_multitexture | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_multi_bind | Graphics.GL.Ext.ARB.MultiBind, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_multi_draw_indirect | Graphics.GL.Ext.ARB.MultiDrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_occlusion_query | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_occlusion_query2 | Graphics.GL.Ext.ARB.OcclusionQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_parallel_shader_compile | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_pipeline_statistics_query | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_pixel_buffer_object | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_point_parameters | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_point_sprite | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_post_depth_coverage | Graphics.GL.Ext.ARB.PostDepthCoverage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_program_interface_query | Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_provoking_vertex | Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_query_buffer_object | Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_robustness | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_robustness_isolation | Graphics.GL.Ext.ARB.RobustnessIsolation, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_robust_buffer_access_behavior | Graphics.GL.Ext.ARB.RobustBufferAccessBehavior, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sampler_objects | Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sample_locations | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sample_shading | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_seamless_cubemap_per_texture | Graphics.GL.Ext.ARB.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_seamless_cube_map | Graphics.GL.Ext.ARB.SeamlessCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_separate_shader_objects | Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_atomic_counters | Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_atomic_counter_ops | Graphics.GL.Ext.ARB.ShaderAtomicCounterOps, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_ballot | Graphics.GL.Ext.ARB.ShaderBallot, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_bit_encoding | Graphics.GL.Ext.ARB.ShaderBitEncoding, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_clock | Graphics.GL.Ext.ARB.ShaderClock, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_draw_parameters | Graphics.GL.Ext.ARB.ShaderDrawParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_group_vote | Graphics.GL.Ext.ARB.ShaderGroupVote, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_image_load_store | Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_image_size | Graphics.GL.Ext.ARB.ShaderImageSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_objects | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_precision | Graphics.GL.Ext.ARB.ShaderPrecision, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_stencil_export | Graphics.GL.Ext.ARB.ShaderStencilExport, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_storage_buffer_object | Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_subroutine | Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_texture_image_samples | Graphics.GL.Ext.ARB.ShaderTextureImageSamples, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_texture_lod | Graphics.GL.Ext.ARB.ShaderTextureLod, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shader_viewport_layer_array | Graphics.GL.Ext.ARB.ShaderViewportLayerArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shading_language_100 | Graphics.GL.Ext.ARB.ShadingLanguage100, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shading_language_420pack | Graphics.GL.Ext.ARB.ShadingLanguage420pack, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shading_language_include | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shading_language_packing | Graphics.GL.Ext.ARB.ShadingLanguagePacking, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shadow | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_shadow_ambient | Graphics.GL.Ext.ARB.ShadowAmbient, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sparse_buffer | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sparse_texture | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sparse_texture2 | Graphics.GL.Ext.ARB.SparseTexture2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sparse_texture_clamp | Graphics.GL.Ext.ARB.SparseTextureClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_stencil_texturing | Graphics.GL.Ext.ARB.StencilTexturing, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_sync | Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_tessellation_shader | Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_barrier | Graphics.GL.Ext.ARB.TextureBarrier, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_border_clamp | Graphics.GL.Ext.ARB.TextureBorderClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_buffer_object | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_buffer_object_rgb32 | Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_buffer_range | Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_compression | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_compression_bptc | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_compression_rgtc | Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_cube_map | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_cube_map_array | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_env_add | Graphics.GL.Ext.ARB.TextureEnvAdd, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_env_combine | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_env_crossbar | Graphics.GL.Ext.ARB.TextureEnvCrossbar, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_env_dot3 | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_filter_minmax | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_float | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_gather | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_mirrored_repeat | Graphics.GL.Ext.ARB.TextureMirroredRepeat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_mirror_clamp_to_edge | Graphics.GL.Ext.ARB.TextureMirrorClampToEdge, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_multisample | Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_non_power_of_two | Graphics.GL.Ext.ARB.TextureNonPowerOfTwo, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_query_levels | Graphics.GL.Ext.ARB.TextureQueryLevels, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_query_lod | Graphics.GL.Ext.ARB.TextureQueryLod, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_rectangle | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_rg | Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_rgb10_a2ui | Graphics.GL.Ext.ARB.TextureRgb10A2ui, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_stencil8 | Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_storage | Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_storage_multisample | Graphics.GL.Ext.ARB.TextureStorageMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_swizzle | Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_texture_view | Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_timer_query | Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_transform_feedback2 | Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_transform_feedback3 | Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_transform_feedback_instanced | Graphics.GL.Ext.ARB.TransformFeedbackInstanced, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_transform_feedback_overflow_query | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_transpose_matrix | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_uniform_buffer_object | Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_array_bgra | Graphics.GL.Ext.ARB.VertexArrayBgra, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_array_object | Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_attrib_64bit | Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_attrib_binding | Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_blend | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_buffer_object | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_program | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_shader | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_type_10f_11f_11f_rev | Graphics.GL.Ext.ARB.VertexType10f11f11fRev, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_vertex_type_2_10_10_10_rev | Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_viewport_array | Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_ARB_window_pos | Graphics.GL.Ext.ARB.WindowPos, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_ARM_mali_program_binary | Graphics.GL.Ext.ARM.MaliProgramBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| gl_ARM_mali_shader_binary | Graphics.GL.Ext.ARM.MaliShaderBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| gl_ARM_rgba8 | Graphics.GL.Ext.ARM.Rgba8, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| gl_ARM_shader_framebuffer_fetch | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| gl_ARM_shader_framebuffer_fetch_depth_stencil | Graphics.GL.Ext.ARM.ShaderFramebufferFetchDepthStencil, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| GL_ARRAY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ARRAY_BUFFER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ARRAY_ELEMENT_LOCK_COUNT_EXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ARRAY_ELEMENT_LOCK_FIRST_EXT | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ARRAY_OBJECT_BUFFER_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ARRAY_OBJECT_OFFSET_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ASYNC_DRAW_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ASYNC_HISTOGRAM_SGIX | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ASYNC_MARKER_SGIX | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ASYNC_READ_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ASYNC_TEX_IMAGE_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ATC_RGBA_EXPLICIT_ALPHA_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_ATC_RGB_AMD | Graphics.GL.Ext.AMD.CompressedATCTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_ATI_draw_buffers | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_element_array | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_envmap_bumpmap | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_fragment_shader | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_map_object_buffer | Graphics.GL.Ext.ATI.MapObjectBuffer, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_meminfo | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_pixel_format_float | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_pn_triangles | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_separate_stencil | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_texture_env_combine3 | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_texture_float | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_texture_mirror_once | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_text_fragment_shader | Graphics.GL.Ext.ATI.TextFragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_vertex_array_object | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_vertex_attrib_array_object | Graphics.GL.Ext.ATI.VertexAttribArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| gl_ATI_vertex_streams | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ATOMIC_COUNTER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ATOMIC_COUNTER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATOMIC_COUNTER_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATTACHED_SHADERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ATTENUATION_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ATTRIBUTE_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ATTRIB_ARRAY_POINTER_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ATTRIB_ARRAY_SIZE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ATTRIB_ARRAY_STRIDE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ATTRIB_ARRAY_TYPE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUTO_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_AUTO_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_AUX_DEPTH_STENCIL_APPLE | Graphics.GL.Ext.APPLE.AuxDepthStencil, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_AVERAGE_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_AVERAGE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_BACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES31Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BACK_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BACK_NORMALS_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_BACK_PRIMARY_COLOR_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BACK_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BACK_SECONDARY_COLOR_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BEVEL_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BGR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BGRA | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.VertexArrayBgra, Graphics.GL.Ext.ARB.VertexArrayBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BGRA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_BGRA_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFormatBGRA8888, Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.APPLE.TextureFormatBGRA8888, Graphics.GL.Ext.EXT, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_BGRA_IMG | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_BGRA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BGRA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BGR_EXT | Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BGR_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BGR_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BIAS_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BIAS_BY_NEGATIVE_ONE_HALF_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BINNING_CONTROL_HINT_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_BINORMAL_ARRAY_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BINORMAL_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BINORMAL_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BINORMAL_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BITMAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_BITMAP_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_BLEND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_ADVANCED_COHERENT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvancedCoherent, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_BLEND_ADVANCED_COHERENT_NV | Graphics.GL.Ext.NV.BlendEquationAdvancedCoherent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BLEND_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_COLOR_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BLEND_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_DST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_DST_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_DST_ALPHA_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_DST_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_DST_RGB_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_DST_RGB_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_EQUATION | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL |
| GL_BLEND_EQUATION_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_EQUATION_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_EQUATION_ALPHA_OES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_EQUATION_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_EQUATION_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_EQUATION_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_EQUATION_RGB_EXT | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_EQUATION_RGB_OES | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_OVERLAP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BLEND_PREMULTIPLIED_SRC_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BLEND_SRC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_SRC_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_SRC_ALPHA_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLEND_SRC_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLEND_SRC_RGB_EXT | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLEND_SRC_RGB_OES | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BLOCK_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLUE_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_BLUE_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLUE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BLUE_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BLUE_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BLUE_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_BLUE_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_BLUE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BLUE_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_BOLD_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BOOL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BOOL_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BOOL_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BOOL_VEC2_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BOOL_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BOOL_VEC3_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BOOL_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BOOL_VEC4_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_ACCESS_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BUFFER_ACCESS_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_ACCESS_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_FLUSHING_UNMAP_APPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_BUFFER_GPU_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_BUFFER_IMMUTABLE_STORAGE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_IMMUTABLE_STORAGE_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BUFFER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_BUFFER_MAPPED | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_MAPPED_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BUFFER_MAPPED_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BUFFER_MAP_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_MAP_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_MAP_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_MAP_POINTER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BUFFER_MAP_POINTER_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_BUFFER_OBJECT_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_BUFFER_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BUFFER_SERIALIZED_MODIFY_APPLE | Graphics.GL.Ext.APPLE.FlushBufferRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_SIZE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BUFFER_STORAGE_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_STORAGE_FLAGS_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BUFFER_UPDATE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_UPDATE_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_BUFFER_USAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUFFER_USAGE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_BUFFER_VARIABLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_BUMP_ENVMAP_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BUMP_NUM_TEX_UNITS_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BUMP_ROT_MATRIX_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BUMP_ROT_MATRIX_SIZE_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BUMP_TARGET_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BUMP_TEX_UNITS_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_BYTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_C3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_C4F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_C4UB_V2F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_C4UB_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CALLIGRAPHIC_FRAGMENT_SGIX | Graphics.GL.Ext.SGIX.CalligraphicFragment, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_CAVEAT_SUPPORT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CCW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CIRCULAR_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CIRCULAR_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CIRCULAR_TANGENT_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CLAMP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLAMP_FRAGMENT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLAMP_FRAGMENT_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLAMP_READ_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLAMP_READ_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLAMP_TO_BORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLAMP_TO_BORDER_ARB | Graphics.GL.Ext.ARB.TextureBorderClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLAMP_TO_BORDER_EXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLAMP_TO_BORDER_NV | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CLAMP_TO_BORDER_OES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_CLAMP_TO_BORDER_SGIS | Graphics.GL.Ext.SGIS.TextureBorderClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_CLAMP_TO_EDGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLAMP_TO_EDGE_SGIS | Graphics.GL.Ext.SGIS.TextureEdgeClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_CLAMP_VERTEX_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLAMP_VERTEX_COLOR_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLEAR_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLEAR_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClearTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIENT_ACTIVE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIENT_ACTIVE_TEXTURE_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLIENT_ALL_ATTRIB_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLIENT_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIENT_PIXEL_STORE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLIENT_STORAGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIENT_STORAGE_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIENT_VERTEX_ARRAY_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CLIPPING_INPUT_PRIMITIVES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLIPPING_OUTPUT_PRIMITIVES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CLIP_DEPTH_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE0_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE0_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE1_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE1_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE2_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE2_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE3_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE3_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE4_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE4_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE5_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE5_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE6_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE6_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_DISTANCE7_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CLIP_DISTANCE7_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLIP_DISTANCE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CLIP_FAR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_CLIP_NEAR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_CLIP_ORIGIN | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CLIP_PLANE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE0_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_PLANE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE1_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_PLANE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE2_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_PLANE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE3_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_PLANE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE4_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_PLANE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CLIP_PLANE5_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CLIP_VOLUME_CLIPPING_HINT_EXT | Graphics.GL.Ext.EXT.ClipVolumeHint, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CLOSE_PATH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CMYKA_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CMYK_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CND0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CND_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_COEFF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR3_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_COLOR4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_COLORBURN | Graphics.GL.Embedded32, Graphics.GL |
| GL_COLORBURN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COLORBURN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLORDODGE | Graphics.GL.Embedded32, Graphics.GL |
| GL_COLORDODGE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COLORDODGE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ALPHA_PAIRING_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_COLOR_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_COLOR_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_COLOR_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT0_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT0_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT0_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT10_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT10_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT11_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT11_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT12_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT12_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT13_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT13_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT14_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT14_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT15_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT15_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT17 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT18 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT19 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT1_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT20 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT21 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT22 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT23 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT25 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT26 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT27 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT28 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT29 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT2_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT30 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT31 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT3_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT4_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT5_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT5_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT6_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT6_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT7_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT7_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ATTACHMENT9_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT9_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_COLOR_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_ENCODING | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_FLOAT_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_COLOR_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR_INDEX12_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEX16_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEX1_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEX2_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEX4_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEX8_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_INDEXES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_MATERIAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COLOR_MATERIAL_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR_MATERIAL_PARAMETER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR_MATRIX | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_MATRIX_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_MATRIX_STACK_DEPTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_MATRIX_STACK_DEPTH_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COLOR_SAMPLES_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_SUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COLOR_SUM_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_SUM_CLAMP_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COLOR_SUM_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_ALPHA_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_ALPHA_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_BIAS_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_BLUE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_BLUE_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_FORMAT_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_GREEN_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_GREEN_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_INTENSITY_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_INTENSITY_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_LUMINANCE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_LUMINANCE_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_RED_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_RED_SIZE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_SCALE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_TABLE_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COLOR_TABLE_WIDTH_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_COLOR_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMBINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COMBINE4_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER2_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER3_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER4_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER5_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER6_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER7_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_AB_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_AB_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_BIAS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_CD_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_CD_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_COMPONENT_USAGE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_INPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_MAPPING_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_MUX_SUM_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_SCALE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINER_SUM_OUTPUT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMBINE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COMBINE_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMBINE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMBINE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMBINE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMBINE_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_COMBINE_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMBINE_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMMAND_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMMAND_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPARE_REF_TO_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPARE_REF_TO_TEXTURE_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPARE_R_TO_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPARE_R_TO_TEXTURE_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPILE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPILE_AND_EXECUTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPILE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPLETION_STATUS_ARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_INTENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_INTENSITY_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_LUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_LUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_LUMINANCE_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_LUMINANCE_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_LUMINANCE_LATC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_R11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RED_GREEN_RGTC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RED_RGTC1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RED_RGTC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RG | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RG11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGB8_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGBA8_ETC2_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGBA_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_10x10 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_10x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_10x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_10x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_10x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_10x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_10x8 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_10x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_12x10 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_12x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_12x12 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_12x12_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_3x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_4x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_4x4 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_4x4x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_4x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_4x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_5x4 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_5x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_5x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_5x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_5x5x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_5x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_5x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_6x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_6x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_6x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_6x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_6x6x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_6x6x6_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_6x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_8x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_8x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_8x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_8x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_ASTC_8x8 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_RGBA_ASTC_8x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_BPTC_UNORM | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_FXT1_3DFX | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_S3TC_DXT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE | Graphics.GL.Ext.ANGLE.TextureCompressionDxt3, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_S3TC_DXT3_EXT | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE | Graphics.GL.Ext.ANGLE.TextureCompressionDxt5, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_COMPRESSED_RGBA_S3TC_DXT5_EXT | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_FXT1_3DFX | Graphics.GL.Ext.ThreeDFX.TextureCompressionFXT1, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_COMPRESSED_RGB_S3TC_DXT1_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_RG_RGTC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SIGNED_R11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SIGNED_RED_RGTC1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SIGNED_RED_RGTC1_EXT | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SIGNED_RG11_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SIGNED_RG_RGTC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureCompressionRgtc, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SLUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_SLUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COMPRESSED_SLUMINANCE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SLUMINANCE_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 | Graphics.GL.Embedded32, Graphics.GL |
| GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.OES, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB8_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM | Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | Graphics.GL.Ext.ARB.TextureCompressionBptc, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_S3TC_DXT1_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_COMPRESSED_SRGB_S3TC_DXT1_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPRESSED_TEXTURE_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPRESSED_TEXTURE_FORMATS_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPUTE_PROGRAM_NV | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPUTE_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPUTE_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COMPUTE_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPUTE_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPUTE_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMPUTE_WORK_GROUP_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COMP_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CONDITION_SATISFIED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONDITION_SATISFIED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_CONFORMANT_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONJOINT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTERIZATION_INTEL | Graphics.GL.Ext.INTEL.ConservativeRasterization, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTERIZATION_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_DILATE_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_MODE_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSERVE_MEMORY_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_CONSTANT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CONSTANT_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONSTANT_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONSTANT_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONSTANT_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CONSTANT_BORDER | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONSTANT_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_CONSTANT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONSTANT_COLOR0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSTANT_COLOR1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONSTANT_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONSTANT_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONSTANT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONST_EYE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_CORE_PROFILE_BIT | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_FLAG_DEBUG_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_FLAG_DEBUG_BIT_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR | Graphics.GL.Ext.KHR.NoError, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONTEXT_LOST | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_LOST_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTEXT_PROFILE_MASK | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_RELEASE_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTEXT_RELEASE_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTEXT_ROBUST_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTEXT_ROBUST_ACCESS_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONTEXT_ROBUST_ACCESS_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_CONTINUOUS_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_CONTRAST_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONVEX_HULL_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CONVOLUTION_1D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_1D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_2D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_BORDER_COLOR | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_BORDER_COLOR_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_CONVOLUTION_BORDER_MODE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_BORDER_MODE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_FILTER_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_FILTER_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_FILTER_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_FILTER_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_FORMAT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_HEIGHT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_HEIGHT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CONVOLUTION_HINT_SGIX | Graphics.GL.Ext.SGIX.ConvolutionAccuracy, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_CONVOLUTION_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CONVOLUTION_WIDTH_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CON_0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_10_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_11_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_12_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_13_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_14_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_15_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_16_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_17_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_18_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_19_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_1_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_20_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_21_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_22_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_23_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_24_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_25_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_26_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_27_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_28_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_29_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_2_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_30_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_31_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_5_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_6_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_7_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_8_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_CON_9_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_COORD_REPLACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COORD_REPLACE_ARB | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_COORD_REPLACE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COORD_REPLACE_OES | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_PIXEL_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_COPY_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_READ_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_READ_BUFFER_NV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COPY_WRITE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CopyBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_WRITE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_COPY_WRITE_BUFFER_NV | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COUNTER_RANGE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_COUNTER_TYPE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_COUNT_DOWN_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COUNT_UP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_ALL_FRAGMENTS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_ATTACHMENT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_AUTOMATIC_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_BUFFERS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_BUFFER_BIT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_COMPONENT4_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_COMPONENT_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_EDGE_FRAGMENTS_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_MODULATION_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_MODULATION_TABLE_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_MODULATION_TABLE_SIZE_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CPU_OPTIMIZED_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CUBIC_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CUBIC_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_CUBIC_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CUBIC_MIPMAP_LINEAR_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CUBIC_MIPMAP_NEAREST_IMG | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_CULL_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CULL_FACE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CULL_FRAGMENT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CULL_MODES_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CULL_VERTEX_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CULL_VERTEX_EYE_POSITION_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CULL_VERTEX_IBM | Graphics.GL.Ext.IBM.CullVertex, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_CULL_VERTEX_OBJECT_POSITION_EXT | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_ATTRIB_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CURRENT_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CURRENT_FOG_COORD | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_FOG_COORDINATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_FOG_COORDINATE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_MATRIX_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_MATRIX_INDEX_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_MATRIX_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CURRENT_MATRIX_STACK_DEPTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_MATRIX_STACK_DEPTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CURRENT_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CURRENT_OCCLUSION_QUERY_ID_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CURRENT_PALETTE_MATRIX_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_PALETTE_MATRIX_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_CURRENT_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CURRENT_QUERY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CURRENT_QUERY_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_QUERY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_RASTER_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_DISTANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_NORMAL_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_CURRENT_RASTER_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_POSITION_VALID | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_SECONDARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_RASTER_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_SECONDARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_CURRENT_SECONDARY_COLOR_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_CURRENT_TIME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_CURRENT_VERTEX_ATTRIB | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_CURRENT_VERTEX_ATTRIB_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CURRENT_VERTEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_VERTEX_WEIGHT_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_CURRENT_WEIGHT_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_CW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DARKEN | Graphics.GL.Embedded32, Graphics.GL |
| GL_DARKEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DARKEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DATA_BUFFER_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CALLBACK_FUNCTION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_CALLBACK_FUNCTION_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_CALLBACK_FUNCTION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_CALLBACK_USER_PARAM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_CALLBACK_USER_PARAM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_CALLBACK_USER_PARAM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_API_ERROR_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_APPLICATION_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_DEPRECATION_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_OTHER_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_PERFORMANCE_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_GROUP_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_GROUP_STACK_DEPTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_LOGGED_MESSAGES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_LOGGED_MESSAGES_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_LOGGED_MESSAGES_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_LOGGED_MESSAGES_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_OUTPUT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_OUTPUT_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_OUTPUT_SYNCHRONOUS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_HIGH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SEVERITY_HIGH_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_HIGH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_HIGH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_LOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SEVERITY_LOW_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_LOW_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_LOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_MEDIUM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SEVERITY_MEDIUM_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_MEDIUM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_MEDIUM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SEVERITY_NOTIFICATION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SEVERITY_NOTIFICATION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_API | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_API_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_API_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_APPLICATION | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_APPLICATION_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_APPLICATION_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_OTHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_OTHER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_OTHER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_SHADER_COMPILER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_SHADER_COMPILER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_SHADER_COMPILER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_THIRD_PARTY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_THIRD_PARTY_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_THIRD_PARTY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_WINDOW_SYSTEM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_ERROR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_ERROR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_ERROR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_MARKER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_MARKER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_OTHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_OTHER_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_OTHER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_PERFORMANCE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_PERFORMANCE_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_PERFORMANCE_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_POP_GROUP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_POP_GROUP_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_PORTABILITY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_PORTABILITY_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_PORTABILITY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_PUSH_GROUP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_PUSH_GROUP_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DECAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DECR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DECR_WRAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DECR_WRAP_EXT | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DECR_WRAP_OES | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_DEFORMATIONS_MASK_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_DELETE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPENDENT_AR_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPENDENT_GB_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPENDENT_HILO_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPENDENT_RGB_TEXTURE_3D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH24_STENCIL8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH24_STENCIL8_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH24_STENCIL8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_DEPTH32F_STENCIL8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH32F_STENCIL8_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_DEPTH_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_DEPTH_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_BOUNDS_EXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH_BOUNDS_TEST_EXT | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_DEPTH_BUFFER_FLOAT_MODE_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_CLAMP | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthClamp, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_CLAMP_FAR_AMD | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEPTH_CLAMP_NEAR_AMD | Graphics.GL.Ext.AMD.DepthClampSeparate, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DEPTH_CLAMP_NV | Graphics.GL.Ext.NV.DepthClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT16_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT16_NONLINEAR_NV | Graphics.GL.Ext.NV.DepthNonlinear, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT16_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT16_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT24_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT24_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.Depth24, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT24_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT32 | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_COMPONENT32F_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT32_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT32_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.Depth32, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_DEPTH_COMPONENT32_SGIX | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_DEPTH_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_DEPTH_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_STENCIL_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_STENCIL_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DEPTH_STENCIL_NV | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_STENCIL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_DEPTH_STENCIL_TEXTURE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.StencilTexturing, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_STENCIL_TO_BGRA_NV | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_STENCIL_TO_RGBA_NV | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DEPTH_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DEPTH_TEXTURE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_DEPTH_TEXTURE_MODE_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DEPTH_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DETAIL_TEXTURE_2D_BINDING_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DETAIL_TEXTURE_2D_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DETAIL_TEXTURE_LEVEL_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DETAIL_TEXTURE_MODE_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DIFFERENCE | Graphics.GL.Embedded32, Graphics.GL |
| GL_DIFFERENCE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_DIFFERENCE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DIFFUSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_DISCARD_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DISCARD_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DISCRETE_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_DISJOINT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DISPATCH_INDIRECT_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DISPATCH_INDIRECT_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DISPLAY_LIST | Graphics.GL.Internal.Shared, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| GL_DISTANCE_ATTENUATION_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DISTANCE_ATTENUATION_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DITHER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_DMP_program_binary | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| GL_DMP_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| gl_DMP_shader_binary | Graphics.GL.Ext.DMP.ShaderBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| GL_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_DONT_CARE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOT2_ADD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DOT3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DOT3_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_DOT3_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_DOT3_RGBA_ARB | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DOT3_RGBA_EXT | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOT3_RGBA_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_DOT3_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvDot3, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DOT3_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOT4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_DEPTH_REPLACE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_PASS_THROUGH_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_TEXTURE_1D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_TEXTURE_3D_NV | Graphics.GL.Ext.NV.TextureShader2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DOUBLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT2x3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT2x3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT2x4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT2x4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT3x2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT3x2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT3x4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT3x4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT4x2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT4x2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT4x3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_MAT4x3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_MAT4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_VEC2_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_VEC3_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOUBLE_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.GpuShaderFp64, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DOUBLE_VEC4_EXT | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DOWNSAMPLE_SCALES_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_DRAW_ARRAYS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_ARRAYS_STRIP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER0_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER0_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER0_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER0_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER10_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER10_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER10_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER10_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER11_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER11_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER11_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER11_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER12_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER12_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER12_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER12_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER13_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER13_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER13_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER13_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER14_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER14_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER14_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER14_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER15_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER15_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER15_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER15_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER1_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER1_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER1_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER1_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER2_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER2_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER2_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER2_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER3_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER3_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER3_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER3_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER4_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER4_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER4_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER4_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER5_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER5_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER5_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER5_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER6_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER6_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER6_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER6_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER7_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER7_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER7_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER7_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER8_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER8_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER8_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER8_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_BUFFER9_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DRAW_BUFFER9_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DRAW_BUFFER9_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_BUFFER9_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_BUFFER_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_ELEMENTS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_ELEMENTS_STRIP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_FRAMEBUFFER_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_FRAMEBUFFER_BINDING_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_BINDING_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_BINDING_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_DRAW_FRAMEBUFFER_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_INDIRECT_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_INDIRECT_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_INDIRECT_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DrawIndirect, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DRAW_INDIRECT_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_INDIRECT_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DRAW_PIXELS_APPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_DRAW_PIXEL_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_DSDT8_MAG8_INTENSITY8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT8_MAG8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT_MAG_INTENSITY_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT_MAG_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT_MAG_VIB_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DSDT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DST_ATOP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DST_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DST_IN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DST_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DST_OUT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DST_OVER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DS_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DS_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DT_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DT_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DU8DV8_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DUAL_ALPHA12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_ALPHA16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_INTENSITY12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_INTENSITY16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_INTENSITY4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_INTENSITY8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE12_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE16_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_LUMINANCE_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUAL_TEXTURE_SELECT_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_DUDV_ATI | Graphics.GL.Ext.ATI.EnvmapBumpmap, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DUP_FIRST_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DUP_LAST_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_DYNAMIC_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_DYNAMIC_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DYNAMIC_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DYNAMIC_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DYNAMIC_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DYNAMIC_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DYNAMIC_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_DYNAMIC_STORAGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_DYNAMIC_STORAGE_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EDGEFLAG_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_EDGE_FLAG | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EDGE_FLAG_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EDGE_FLAG_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EDGE_FLAG_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EDGE_FLAG_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EDGE_FLAG_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EFFECTIVE_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EIGHTH_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ELEMENT_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ELEMENT_ARRAY_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ELEMENT_ARRAY_BUFFER_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_POINTER_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_POINTER_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_TYPE_APPLE | Graphics.GL.Ext.APPLE.ElementArray, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_TYPE_ATI | Graphics.GL.Ext.ATI.ElementArray, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_ELEMENT_ARRAY_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EMBOSS_CONSTANT_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EMBOSS_LIGHT_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EMBOSS_MAP_NV | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EMISSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_ENABLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_EQUIV | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ETC1_RGB8_OES | Graphics.GL.Ext.OES.CompressedETC1RGB8Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_ETC1_SRGB8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_2D_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EVAL_FRACTIONAL_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_TRIANGULAR_2D_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB0_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB10_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB11_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB12_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB13_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB14_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB15_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB1_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB2_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB3_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB4_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB5_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB6_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB7_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB8_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EVAL_VERTEX_ATTRIB9_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EXCLUSION | Graphics.GL.Embedded32, Graphics.GL |
| GL_EXCLUSION_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_EXCLUSION_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EXCLUSIVE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EXP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_EXP2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_EXPAND_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EXPAND_NORMAL_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EXTENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD | Graphics.GL.Ext.AMD.PinnedMemory, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_EXT_422_pixels | Graphics.GL.Ext.EXT.FourTwoTwoPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_abgr | Graphics.GL.Ext.EXT.Abgr, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_base_instance | Graphics.GL.Ext.EXT.BaseInstance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_bgra | Graphics.GL.Ext.EXT.Bgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_bindable_uniform | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_color | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_equation_separate | Graphics.GL.Ext.EXT.BlendEquationSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_func_extended | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_func_separate | Graphics.GL.Ext.EXT.BlendFuncSeparate, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_logic_op | Graphics.GL.Ext.EXT.BlendLogicOp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_minmax | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_blend_subtract | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_buffer_storage | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_clear_texture | Graphics.GL.Ext.EXT.ClearTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_clip_cull_distance | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_clip_volume_hint | Graphics.GL.Ext.EXT.ClipVolumeHint, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_cmyka | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_color_buffer_float | Graphics.GL.Ext.EXT.ColorBufferFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_color_buffer_half_float | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_color_subtable | Graphics.GL.Ext.EXT.ColorSubtable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_compiled_vertex_array | Graphics.GL.Ext.EXT.CompiledVertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_conservative_depth | Graphics.GL.Ext.EXT.ConservativeDepth, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_convolution | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_coordinate_frame | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_copy_image | Graphics.GL.Ext.EXT.CopyImage, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_copy_texture | Graphics.GL.Ext.EXT.CopyTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_cull_vertex | Graphics.GL.Ext.EXT.CullVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_debug_label | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_debug_marker | Graphics.GL.Ext.EXT.DebugMarker, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_depth_bounds_test | Graphics.GL.Ext.EXT.DepthBoundsTest, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_direct_state_access | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_discard_framebuffer | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_disjoint_timer_query | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_buffers | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_buffers2 | Graphics.GL.Ext.EXT.DrawBuffers2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_buffers_indexed | Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_elements_base_vertex | Graphics.GL.Ext.EXT.DrawElementsBaseVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_instanced | Graphics.GL.Ext.EXT.DrawInstanced, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_range_elements | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_draw_transform_feedback | Graphics.GL.Ext.EXT.DrawTransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_float_blend | Graphics.GL.Ext.EXT.FloatBlend, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_fog_coord | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_framebuffer_blit | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_framebuffer_multisample | Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_framebuffer_multisample_blit_scaled | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_framebuffer_object | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_framebuffer_sRGB | Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_geometry_point_size | Graphics.GL.Ext.EXT.GeometryPointSize, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_geometry_shader | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_geometry_shader4 | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_gpu_program_parameters | Graphics.GL.Ext.EXT.GpuProgramParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_gpu_shader4 | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_gpu_shader5 | Graphics.GL.Ext.EXT.GpuShader5, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_histogram | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_index_array_formats | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_index_func | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_index_material | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_index_texture | Graphics.GL.Ext.EXT.IndexTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_instanced_arrays | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_light_texture | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_map_buffer_range | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_misc_attribute | Graphics.GL.Ext.EXT.MiscAttribute, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multisample | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multisampled_render_to_texture | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multisample_compatibility | Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multiview_draw_buffers | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multi_draw_arrays | Graphics.GL.Ext.EXT.MultiDrawArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_multi_draw_indirect | Graphics.GL.Ext.EXT.MultiDrawIndirect, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_occlusion_query_boolean | Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_packed_depth_stencil | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_packed_float | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_packed_pixels | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_paletted_texture | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_pixel_buffer_object | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_pixel_transform | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_pixel_transform_color_table | Graphics.GL.Ext.EXT.PixelTransformColorTable, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_point_parameters | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_polygon_offset | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_polygon_offset_clamp | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_post_depth_coverage | Graphics.GL.Ext.EXT.PostDepthCoverage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_primitive_bounding_box | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_protected_textures | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_provoking_vertex | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_pvrtc_sRGB | Graphics.GL.Ext.EXT.PvrtcSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_raster_multisample | Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_read_format_bgra | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_render_snorm | Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_rescale_normal | Graphics.GL.Ext.EXT.RescaleNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_robustness | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_secondary_color | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_separate_shader_objects | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_separate_specular_color | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_framebuffer_fetch | Graphics.GL.Ext.EXT.ShaderFramebufferFetch, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_group_vote | Graphics.GL.Ext.EXT.ShaderGroupVote, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_image_load_formatted | Graphics.GL.Ext.EXT.ShaderImageLoadFormatted, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_image_load_store | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_implicit_conversions | Graphics.GL.Ext.EXT.ShaderImplicitConversions, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_integer_mix | Graphics.GL.Ext.EXT.ShaderIntegerMix, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_io_blocks | Graphics.GL.Ext.EXT.ShaderIoBlocks, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_non_constant_global_initializers | Graphics.GL.Ext.EXT.ShaderNonConstantGlobalInitializers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_pixel_local_storage | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_pixel_local_storage2 | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shader_texture_lod | Graphics.GL.Ext.EXT.ShaderTextureLod, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shadow_funcs | Graphics.GL.Ext.EXT.ShadowFuncs, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shadow_samplers | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_shared_texture_palette | Graphics.GL.Ext.EXT.SharedTexturePalette, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_sparse_texture | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_sparse_texture2 | Graphics.GL.Ext.EXT.SparseTexture2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_sRGB | Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_sRGB_write_control | Graphics.GL.Ext.EXT.SRGBWriteControl, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_stencil_clear_tag | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_stencil_two_side | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_stencil_wrap | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_subtexture | Graphics.GL.Ext.EXT.Subtexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_tessellation_point_size | Graphics.GL.Ext.EXT.TessellationPointSize, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_tessellation_shader | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture3D | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_array | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_border_clamp | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_buffer | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_buffer_object | Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_compression_dxt1 | Graphics.GL.Ext.EXT.TextureCompressionDxt1, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_compression_latc | Graphics.GL.Ext.EXT.TextureCompressionLatc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_compression_rgtc | Graphics.GL.Ext.EXT.TextureCompressionRgtc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_compression_s3tc | Graphics.GL.Ext.EXT.TextureCompressionS3tc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_cube_map | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_cube_map_array | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_env_add | Graphics.GL.Ext.EXT.TextureEnvAdd, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_env_combine | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_env_dot3 | Graphics.GL.Ext.EXT.TextureEnvDot3, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_filter_anisotropic | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_filter_minmax | Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_format_BGRA8888 | Graphics.GL.Ext.EXT.TextureFormatBGRA8888, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_integer | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_lod_bias | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_mirror_clamp | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_norm16 | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_object | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_perturb_normal | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_rg | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_shared_exponent | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_snorm | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_sRGB | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_sRGB_decode | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_sRGB_R8 | Graphics.GL.Ext.EXT.TextureSRGBR8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_sRGB_RG8 | Graphics.GL.Ext.EXT.TextureSRGBRG8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_storage | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_swizzle | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_type_2_10_10_10_REV | Graphics.GL.Ext.EXT.TextureType2101010REV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_texture_view | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_timer_query | Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_transform_feedback | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_unpack_subimage | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_vertex_array | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_vertex_array_bgra | Graphics.GL.Ext.EXT.VertexArrayBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_vertex_attrib_64bit | Graphics.GL.Ext.EXT.VertexAttrib64bit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_vertex_shader | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_vertex_weighting | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_window_rectangles | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_x11_sync_object | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_EXT_YUV_target | Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_EYE_DISTANCE_TO_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_EYE_DISTANCE_TO_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_EYE_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_EYE_LINEAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EYE_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_EYE_PLANE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Compatibility45 |
| GL_EYE_PLANE_ABSOLUTE_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_EYE_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_EYE_RADIAL_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_E_TIMES_F_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FACTOR_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_FACTOR_MAX_AMD | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FACTOR_MIN_AMD | Graphics.GL.Ext.AMD.BlendMinmaxFactor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FAILURE_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FALSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FASTEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FEEDBACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FEEDBACK_BUFFER_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FEEDBACK_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FEEDBACK_BUFFER_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FENCE_APPLE | Graphics.GL.Ext.APPLE.Fence, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_FENCE_CONDITION_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FENCE_STATUS_NV | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FETCH_PER_SAMPLE_ARM | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| GL_FIELDS_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FIELD_LOWER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FIELD_UPPER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FILE_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FILL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FILL_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FILL_RECTANGLE_NV | Graphics.GL.Ext.NV.FillRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FILTER4_SGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_FIRST_TO_REST_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FIRST_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FIRST_VERTEX_CONVENTION_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FIRST_VERTEX_CONVENTION_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FIXED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FIXED_OES | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FIXED_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FIXED_ONLY_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| gl_FJ_shader_binary_GCCSO | Graphics.GL.Ext.FJ.ShaderBinaryGCCSO, Graphics.GL.Ext.FJ, Graphics.GL.Ext |
| GL_FLAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.TextureFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT16_MAT2x3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT2x4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT3x2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT3x4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT4x2_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT4x3_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_MAT4_AMD | Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.AMD.GpuShaderHalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_FLOAT_32_UNSIGNED_INT_24_8_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DepthBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_CLEAR_COLOR_VALUE_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT2x3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT2x3_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT2x4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT2x4_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FLOAT_MAT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT3x2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT3x2_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT3x4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT3x4_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FLOAT_MAT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT4x2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT4x2_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT4x3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_MAT4x3_NV | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_MAT4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FLOAT_R16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_R32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RG16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RG32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGB16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGB32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGBA16_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGBA32_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGBA_MODE_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGBA_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RGB_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_RG_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_R_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FLOAT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_VEC2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FLOAT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_VEC3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FLOAT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FLOAT_VEC4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FOG | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_COORD | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORDINATE_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORDINATE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORDINATE_SOURCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORDINATE_SOURCE_EXT | Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FOG_COORD_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORD_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FOG_COORD_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORD_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FOG_COORD_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORD_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORD_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_COORD_SRC | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_DENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_DISTANCE_MODE_NV | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FOG_END | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_FOG_FUNC_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_FOG_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FOG_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FOG_OFFSET_SGIX | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FOG_OFFSET_VALUE_SGIX | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FOG_SPECULAR_TEXTURE_WIN | Graphics.GL.Ext.WIN.SpecularFog, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
| GL_FOG_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_FONT_ASCENDER_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_DESCENDER_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_GLYPHS_AVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_HAS_KERNING_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_NUM_GLYPH_INDICES_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_TARGET_UNAVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_UNAVAILABLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_UNDERLINE_POSITION_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_UNDERLINE_THICKNESS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_UNINTELLIGIBLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_UNITS_PER_EM_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_X_MAX_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_X_MIN_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_Y_MAX_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FONT_Y_MIN_BOUNDS_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FORCE_BLUE_TO_ONE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FORMAT_SUBSAMPLE_244_244_OML | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_FORMAT_SUBSAMPLE_24_24_OML | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_FRACTIONAL_EVEN | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRACTIONAL_EVEN_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRACTIONAL_EVEN_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRACTIONAL_ODD | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRACTIONAL_ODD_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRACTIONAL_ODD_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAGMENT_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_FRAGMENT_COLOR_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_COLOR_MATERIAL_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_COVERAGE_COLOR_NV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_COVERAGE_TO_COLOR_NV | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_FRAGMENT_DEPTH_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT.FogCoord, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_INPUT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT0_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT1_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT2_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT3_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT4_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT5_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT6_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT7_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHTING_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAGMENT_MATERIAL_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_NORMAL_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_PROGRAM_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAGMENT_PROGRAM_BINDING_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_PROGRAM_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_SHADER_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES | Graphics.GL.Ext.OES.StandardDerivatives, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT | Graphics.GL.Ext.EXT.ShaderFramebufferFetch, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM | Graphics.GL.Ext.ARM.ShaderFramebufferFetch, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| GL_FRAGMENT_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAGMENT_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAGMENT_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_ANGLE | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT | Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT | Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_FRAMEBUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_BINDING_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_BLEND | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_COMPLETE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_COMPLETE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_COMPLETE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_DEFAULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_DEFAULT_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_DEFAULT_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_DEFAULT_LAYERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_DEFAULT_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_DEFAULT_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Embedded32, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| GL_FRAMEBUFFER_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAMEBUFFER_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_RENDERABLE_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRAMEBUFFER_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferSRGB, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_SRGB_CAPABLE_EXT | Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_SRGB_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.SRGBWriteControl, Graphics.GL.Ext.EXT.FramebufferSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_UNDEFINED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_UNDEFINED_OES | Graphics.GL.Ext.OES.SurfacelessContext, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEBUFFER_UNSUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRAMEBUFFER_UNSUPPORTED_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FRAMEBUFFER_UNSUPPORTED_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FRAMEZOOM_FACTOR_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAMEZOOM_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_FRAME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRONT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRONT_AND_BACK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRONT_FACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRONT_FACE_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_FRONT_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FRONT_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FULL_RANGE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FULL_STIPPLE_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_FULL_SUPPORT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FUNC_ADD | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FUNC_ADD_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FUNC_ADD_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FUNC_REVERSE_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FUNC_REVERSE_SUBTRACT_EXT | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FUNC_REVERSE_SUBTRACT_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_FUNC_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_FUNC_SUBTRACT_EXT | Graphics.GL.Ext.EXT.BlendSubtract, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_FUNC_SUBTRACT_OES | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GCCSO_SHADER_BINARY_FJ | Graphics.GL.Ext.FJ.ShaderBinaryGCCSO, Graphics.GL.Ext.FJ, Graphics.GL.Ext |
| GL_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_GENERATE_MIPMAP_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GENERATE_MIPMAP_HINT_SGIS | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_GENERATE_MIPMAP_SGIS | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_GENERIC_ATTRIB_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GEOMETRY_DEFORMATION_BIT_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_GEOMETRY_DEFORMATION_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_GEOMETRY_INPUT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_INPUT_TYPE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GEOMETRY_INPUT_TYPE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_INPUT_TYPE_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_INPUT_TYPE_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_VERTICES_OUT_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_LINKED_VERTICES_OUT_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_OUTPUT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_OUTPUT_TYPE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GEOMETRY_OUTPUT_TYPE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_PROGRAM_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_SHADER_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_BIT_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_SHADER_INVOCATIONS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_INVOCATIONS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GEOMETRY_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_VERTICES_OUT | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GEOMETRY_VERTICES_OUT_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GEOMETRY_VERTICES_OUT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GET_TEXTURE_IMAGE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GET_TEXTURE_IMAGE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GLOBAL_ALPHA_FACTOR_SUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_GLOBAL_ALPHA_SUN | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_GLYPH_HAS_KERNING_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_HEIGHT_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_VERTICAL_BEARING_X_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GLYPH_WIDTH_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GPU_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GPU_DISJOINT_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| GL_GPU_OPTIMIZED_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_GREATER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GREEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GREEN_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_GREEN_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GREEN_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_GREEN_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GREEN_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GREEN_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_GREEN_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_GREEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_GREEN_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| gl_GREMEDY_frame_terminator | Graphics.GL.Ext.GREMEDY.FrameTerminator, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
| gl_GREMEDY_string_marker | Graphics.GL.Ext.GREMEDY.StringMarker, Graphics.GL.Ext.GREMEDY, Graphics.GL.Ext |
| GL_GUILTY_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_GUILTY_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_GUILTY_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_GUILTY_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_HALF_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_HALF_BIAS_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HALF_BIAS_NORMAL_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HALF_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_HALF_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.HalfFloatVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_HALF_FLOAT_ARB | Graphics.GL.Ext.ARB.HalfFloatPixel, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HALF_FLOAT_NV | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HALF_FLOAT_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.VertexHalfFloat, Graphics.GL.Ext.OES.TextureHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_HARDLIGHT | Graphics.GL.Embedded32, Graphics.GL |
| GL_HARDLIGHT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_HARDLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HARDMIX_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HIGH_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_HIGH_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_HILO16_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HILO8_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HILO_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HINT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_HISTOGRAM | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_ALPHA_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_BLUE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_FORMAT_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_GREEN_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_LUMINANCE_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_LUMINANCE_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_RED_SIZE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_RED_SIZE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_SINK | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_SINK_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HISTOGRAM_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_HISTOGRAM_WIDTH_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_HI_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HI_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HORIZONTAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_HP_convolution_border_modes | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| gl_HP_image_transform | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| gl_HP_occlusion_test | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| gl_HP_texture_lighting | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_HSL_COLOR | Graphics.GL.Embedded32, Graphics.GL |
| GL_HSL_COLOR_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_HSL_COLOR_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HSL_HUE | Graphics.GL.Embedded32, Graphics.GL |
| GL_HSL_HUE_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_HSL_HUE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HSL_LUMINOSITY | Graphics.GL.Embedded32, Graphics.GL |
| GL_HSL_LUMINOSITY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_HSL_LUMINOSITY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_HSL_SATURATION | Graphics.GL.Embedded32, Graphics.GL |
| GL_HSL_SATURATION_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_HSL_SATURATION_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_IBM_cull_vertex | Graphics.GL.Ext.IBM.CullVertex, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| gl_IBM_multimode_draw_arrays | Graphics.GL.Ext.IBM.MultimodeDrawArrays, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| gl_IBM_rasterpos_clip | Graphics.GL.Ext.IBM.RasterposClip, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| gl_IBM_static_data | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| gl_IBM_texture_mirrored_repeat | Graphics.GL.Ext.IBM.TextureMirroredRepeat, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| gl_IBM_vertex_array_lists | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_IDENTITY_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_IGNORE_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_ACCESS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_ACCESS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_FORMAT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_LAYERED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_LAYERED_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_LAYER_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_LEVEL_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BINDING_NAME | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BINDING_NAME_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_IMAGE_CLASS_10_10_10_2 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_11_11_10 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_1_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_1_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_1_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_2_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_2_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_2_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_4_X_16 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_4_X_32 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CLASS_4_X_8 | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_COMPATIBILITY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_IMAGE_CUBIC_WEIGHT_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_MAG_FILTER_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_MIN_FILTER_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_PIXEL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_PIXEL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_ROTATE_ANGLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_ROTATE_ORIGIN_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_ROTATE_ORIGIN_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_SCALE_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_SCALE_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_TEXEL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMAGE_TRANSFORM_2D_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_TRANSLATE_X_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_IMAGE_TRANSLATE_Y_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| gl_IMG_bindless_texture | Graphics.GL.Ext.IMG.BindlessTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_framebuffer_downsample | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_multisampled_render_to_texture | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_program_binary | Graphics.GL.Ext.IMG.ProgramBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_read_format | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_shader_binary | Graphics.GL.Ext.IMG.ShaderBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_texture_compression_pvrtc | Graphics.GL.Ext.IMG.TextureCompressionPvrtc, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_texture_compression_pvrtc2 | Graphics.GL.Ext.IMG.TextureCompressionPvrtc2, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_texture_env_enhanced_fixed_function | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_texture_filter_cubic | Graphics.GL.Ext.IMG.TextureFilterCubic, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| gl_IMG_user_clip_plane | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_IMPLEMENTATION_COLOR_READ_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IMPLEMENTATION_COLOR_READ_TYPE_OES | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INCLUSIVE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INCR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INCR_WRAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INCR_WRAP_EXT | Graphics.GL.Ext.EXT.StencilWrap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INCR_WRAP_OES | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INDEX_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INDEX_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INDEX_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INDEX_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_INDEX_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_INDEX_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_INDEX_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_MATERIAL_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_MATERIAL_FACE_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_MATERIAL_PARAMETER_EXT | Graphics.GL.Ext.EXT.IndexMaterial, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_SHIFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INDEX_TEST_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_TEST_FUNC_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_TEST_REF_EXT | Graphics.GL.Ext.EXT.IndexFunc, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INDEX_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INFO_LOG_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_INGR_blend_func_separate | Graphics.GL.Ext.INGR.BlendFuncSeparate, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| gl_INGR_color_clamp | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| gl_INGR_interlace_read | Graphics.GL.Ext.INGR.InterlaceRead, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_INNOCENT_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INNOCENT_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INNOCENT_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INNOCENT_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_INSTRUMENT_BUFFER_POINTER_SGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_INSTRUMENT_MEASUREMENTS_SGIX | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_INT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT64_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT64_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT64_VEC2_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT64_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT64_VEC3_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT64_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT64_VEC4_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT64_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT8_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT8_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT8_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_INTEL_conservative_rasterization | Graphics.GL.Ext.INTEL.ConservativeRasterization, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| gl_INTEL_fragment_shader_ordering | Graphics.GL.Ext.INTEL.FragmentShaderOrdering, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| gl_INTEL_framebuffer_CMAA | Graphics.GL.Ext.INTEL.FramebufferCMAA, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| gl_INTEL_map_texture | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| gl_INTEL_parallel_arrays | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| gl_INTEL_performance_query | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_INTENSITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INTENSITY12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INTENSITY12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INTENSITY16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INTENSITY16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INTENSITY32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INTENSITY4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_INTENSITY8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTENSITY_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_INTENSITY_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_INTENSITY_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_INTENSITY_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_INTENSITY_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTERLACE_OML | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_INTERLACE_READ_INGR | Graphics.GL.Ext.INGR.InterlaceRead, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_INTERLACE_READ_OML | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_INTERLACE_SGIX | Graphics.GL.Ext.SGIX.Interlace, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_INTERLEAVED_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERLEAVED_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INTERLEAVED_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INTERNALFORMAT_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_ALPHA_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_BLUE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_DEPTH_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_GREEN_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_PREFERRED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_RED_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_SHARED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_STENCIL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERNALFORMAT_SUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INTERPOLATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_INTERPOLATE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INTERPOLATE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_10_10_10_2_OES | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INT_2_10_10_10_REV | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INT_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INT_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_1D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_2D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_INT_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_2D_RECT_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_3D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_INT_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INT_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_CUBE_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INT_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_VEC2_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_VEC3_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INT_VEC4_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_INVALID_ENUM | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVALID_FRAMEBUFFER_OPERATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVALID_FRAMEBUFFER_OPERATION_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INVALID_FRAMEBUFFER_OPERATION_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_INVALID_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVALID_OPERATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVALID_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVARIANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INVARIANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INVARIANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_INVERSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INVERSE_TRANSPOSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INVERT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_INVERTED_SCREEN_W_REND | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
| GL_INVERT_OVG_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_INVERT_RGB_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_IR_INSTRUMENT1_SGIX | Graphics.GL.Ext.SGIX.IrInstrument1, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_ISOLINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ISOLINES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ISOLINES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_IS_PER_PATCH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_IS_PER_PATCH_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IS_PER_PATCH_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_IS_ROW_MAJOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ITALIC_BIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_IUI_N3F_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IUI_N3F_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IUI_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_IUI_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_KEEP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_KHR_blend_equation_advanced | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_KHR_blend_equation_advanced_coherent | Graphics.GL.Ext.KHR.BlendEquationAdvancedCoherent, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_context_flush_control | Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_debug | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_KHR_no_error | Graphics.GL.Ext.KHR.NoError, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_robustness | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_robust_buffer_access_behavior | Graphics.GL.Ext.KHR.RobustBufferAccessBehavior, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_texture_compression_astc_hdr | Graphics.GL.Ext.KHR.TextureCompressionAstcHdr, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| gl_KHR_texture_compression_astc_ldr | Graphics.GL.Ext.KHR.TextureCompressionAstcLdr, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_KHR_texture_compression_astc_sliced_3d | Graphics.GL.Ext.KHR.TextureCompressionAstcSliced3d, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_LARGE_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LARGE_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LAST_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LAST_VERTEX_CONVENTION_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LAST_VERTEX_CONVENTION_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LAST_VIDEO_CAPTURE_STATUS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LAYER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LAYER_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LAYER_PROVOKING_VERTEX_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LAYER_PROVOKING_VERTEX_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LAYOUT_DEFAULT_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_LAYOUT_LINEAR_CPU_CACHED_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_LAYOUT_LINEAR_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LERP_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_LESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LIGHT0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHTEN | Graphics.GL.Embedded32, Graphics.GL |
| GL_LIGHTEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_LIGHTEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LIGHTING | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHTING_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIGHT_ENV_MODE_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_LIGHT_MODEL_AMBIENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LIGHT_MODEL_COLOR_CONTROL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIGHT_MODEL_COLOR_CONTROL_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LIGHT_MODEL_LOCAL_VIEWER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE | Graphics.GL.Ext.APPLE.SpecularVector, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_LIGHT_MODEL_TWO_SIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINEARBURN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINEARDODGE_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINEARLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINEAR_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_LINEAR_CLIPMAP_LINEAR_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_LINEAR_CLIPMAP_NEAREST_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_LINEAR_DETAIL_ALPHA_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINEAR_DETAIL_COLOR_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINEAR_DETAIL_SGIS | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINEAR_MIPMAP_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINEAR_MIPMAP_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINEAR_SHARPEN_ALPHA_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINEAR_SHARPEN_COLOR_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINEAR_SHARPEN_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_LINES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINES_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINES_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LINES_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LINES_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LINE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_LOOP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINE_RESET_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_STIPPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_STIPPLE_PATTERN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_STIPPLE_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_STRIP_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_STRIP_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LINE_STRIP_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LINE_STRIP_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LINE_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINE_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_WIDTH_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LINE_WIDTH_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LINK_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LIST_BASE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIST_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIST_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIST_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LIST_PRIORITY_SGIX | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_LOAD | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LOCAL_CONSTANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOCAL_CONSTANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOCAL_CONSTANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOCAL_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOCATION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOCATION_COMPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOCATION_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOCATION_INDEX_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOGIC_OP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LOGIC_OP_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOSE_CONTEXT_ON_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOSE_CONTEXT_ON_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LOSE_CONTEXT_ON_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LOSE_CONTEXT_ON_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_LOWER_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOW_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LOW_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LO_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LO_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_LUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LUMINANCE12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE12_ALPHA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE12_ALPHA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE12_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE12_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LUMINANCE16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16_ALPHA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE16_ALPHA16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16_ALPHA16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE16_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LUMINANCE32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE4_ALPHA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE4_ALPHA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE4_ALPHA4_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LUMINANCE4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE6_ALPHA2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE6_ALPHA2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_LUMINANCE8_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8_ALPHA8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LUMINANCE8_ALPHA8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE8_OES | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_LUMINANCE8_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_LUMINANCE_ALPHA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA16F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_ALPHA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_LUMINANCE_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_LUMINANCE_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_LUMINANCE_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_LUMINANCE_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_LUMINANCE_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAD_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MAGNITUDE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAGNITUDE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAJOR_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MALI_PROGRAM_BINARY_ARM | Graphics.GL.Ext.ARM.MaliProgramBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| GL_MALI_SHADER_BINARY_ARM | Graphics.GL.Ext.ARM.MaliShaderBinary, Graphics.GL.Ext.ARM, Graphics.GL.Ext |
| GL_MANUAL_GENERATE_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP1_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP1_COLOR_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_GRID_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_GRID_SEGMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP1_TEXTURE_COORD_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_TEXTURE_COORD_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_TEXTURE_COORD_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_TEXTURE_COORD_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_VERTEX_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_VERTEX_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP1_VERTEX_ATTRIB0_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB10_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB11_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB12_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB13_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB14_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB15_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB1_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB2_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB3_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB4_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB5_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB6_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB7_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB8_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP1_VERTEX_ATTRIB9_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_BINORMAL_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP2_COLOR_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_GRID_DOMAIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_GRID_SEGMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_TANGENT_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP2_TEXTURE_COORD_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_TEXTURE_COORD_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_TEXTURE_COORD_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_TEXTURE_COORD_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_VERTEX_3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_VERTEX_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP2_VERTEX_ATTRIB0_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB10_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB11_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB12_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB13_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB14_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB15_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB1_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB2_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB3_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB4_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB5_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB6_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB7_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB8_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP2_VERTEX_ATTRIB9_4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP_ATTRIB_U_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP_ATTRIB_V_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP_COHERENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_COHERENT_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP_FLUSH_EXPLICIT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_FLUSH_EXPLICIT_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_INVALIDATE_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_INVALIDATE_BUFFER_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_INVALIDATE_RANGE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_INVALIDATE_RANGE_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_PERSISTENT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_PERSISTENT_BIT_EXT | Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_READ_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_READ_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAP_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAP_UNSYNCHRONIZED_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_UNSYNCHRONIZED_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAP_WRITE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferRange, Graphics.GL.Ext.ARB.BufferStorage, Graphics.GL.Ext.EXT.BufferStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAP_WRITE_BIT_EXT | Graphics.GL.Ext.EXT.MapBufferRange, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MATERIAL_SIDE_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MATRIX0_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX0_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX10_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX11_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX12_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX13_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX14_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX15_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX16_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX17_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX18_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX19_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX1_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX1_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX20_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX21_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX22_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX23_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX24_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX25_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX26_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX27_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX28_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX29_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX2_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX2_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX30_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX31_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX3_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX3_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX4_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX5_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX5_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX6_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX6_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX7_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX7_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MATRIX8_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX9_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_POINTER_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_SIZE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_SIZE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_STRIDE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_TYPE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_INDEX_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MATRIX_PALETTE_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MATRIX_PALETTE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MATRIX_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_AMBIENT_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_COLOR_INDEXES_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_DIFFUSE_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_EMISSION_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_SHININESS_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAT_SPECULAR_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAX | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_3D_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_3D_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_3D_TEXTURE_SIZE_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_4D_TEXTURE_SIZE_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_MAX_ACTIVE_LIGHTS_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_ARRAY_TEXTURE_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_ARRAY_TEXTURE_LAYERS_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_ASYNC_DRAW_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_ASYNC_HISTOGRAM_SGIX | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_ASYNC_READ_PIXELS_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_ASYNC_TEX_IMAGE_SGIX | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_BINDABLE_UNIFORM_SIZE_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_CLIPMAP_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_CLIP_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_CLIP_DISTANCES_APPLE | Graphics.GL.Ext.APPLE.ClipDistance, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_MAX_CLIP_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_CLIP_PLANES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_CLIP_PLANES_IMG | Graphics.GL.Ext.IMG.UserClipPlane, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_MAX_COLOR_ATTACHMENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COLOR_ATTACHMENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COLOR_ATTACHMENTS_NV | Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_COLOR_MATRIX_STACK_DEPTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_MAX_COLOR_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_DIMENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_COMBINED_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COMBINED_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COMPUTE_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB | Graphics.GL.Ext.ARB.ComputeVariableGroupSize, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_COMPUTE_WORK_GROUP_COUNT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_COMPUTE_WORK_GROUP_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_CONVOLUTION_HEIGHT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_CONVOLUTION_HEIGHT_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_CONVOLUTION_WIDTH | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_CONVOLUTION_WIDTH_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_CULL_DISTANCES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.CullDistance, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_CULL_DISTANCES_EXT | Graphics.GL.Ext.EXT.ClipCullDistance, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_DEBUG_GROUP_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MAX_DEBUG_LOGGED_MESSAGES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DEBUG_LOGGED_MESSAGES_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MAX_DEBUG_LOGGED_MESSAGES_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_DEBUG_LOGGED_MESSAGES_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MAX_DEBUG_MESSAGE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DEBUG_MESSAGE_LENGTH_AMD | Graphics.GL.Ext.AMD.DebugOutput, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MAX_DEBUG_MESSAGE_LENGTH_ARB | Graphics.GL.Ext.ARB.DebugOutput, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_DEBUG_MESSAGE_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_DEFORMATION_ORDER_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DEPTH_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DRAW_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DRAW_BUFFERS_ARB | Graphics.GL.Ext.ARB.DrawBuffers, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_DRAW_BUFFERS_ATI | Graphics.GL.Ext.ATI.DrawBuffers, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MAX_DRAW_BUFFERS_EXT | Graphics.GL.Ext.EXT.DrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_DRAW_BUFFERS_NV | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_ELEMENTS_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_ELEMENTS_INDICES_EXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_ELEMENTS_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_ELEMENTS_VERTICES_EXT | Graphics.GL.Ext.EXT.DrawRangeElements, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_ELEMENT_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_EVAL_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_FOG_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_LIGHTS_SGIX | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.FragmentShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAMEBUFFER_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAMEBUFFER_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAMEBUFFER_LAYERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_FRAMEBUFFER_LAYERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_FRAMEBUFFER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAMEBUFFER_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferNoAttachments, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_FRAMEZOOM_FACTOR_SGIX | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_MAX_GENERAL_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_IMAGE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_IMAGE_SAMPLES_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_INTEGER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_LABEL_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_LABEL_LENGTH_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MAX_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_LIGHTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_LIST_NESTING | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_MAP_TESSELLATION_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_MODELVIEW_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_MULTIVIEW_BUFFERS_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_NAME_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_NUM_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_NUM_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_PALETTE_MATRICES_ARB | Graphics.GL.Ext.ARB.MatrixPalette, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PALETTE_MATRICES_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_PATCH_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_PATCH_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_PATCH_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_PIXEL_MAP_TABLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_CALL_DEPTH_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_ENV_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_GENERIC_RESULTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_IF_DEPTH_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_LOOP_COUNT_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_LOOP_DEPTH_NV | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_MATRICES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_OUTPUT_VERTICES_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_PATCH_ATTRIBS_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_RESULT_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_SUBROUTINE_NUM_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEXEL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_PROGRAM_TEXEL_OFFSET_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEXEL_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_PROJECTION_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_RATIONAL_EVAL_ORDER_NV | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_RECTANGLE_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_RECTANGLE_TEXTURE_SIZE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_RENDERBUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_RENDERBUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_RENDERBUFFER_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SAMPLES_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_MAX_SAMPLES_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_MAX_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_MAX_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SAMPLE_MASK_WORDS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SAMPLE_MASK_WORDS_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SERVER_WAIT_TIMEOUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SERVER_WAIT_TIMEOUT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_MAX_SHADER_BUFFER_ADDRESS_NV | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage2, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SHADER_COMPILER_THREADS_ARB | Graphics.GL.Ext.ARB.ParallelShaderCompile, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SHADER_STORAGE_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SHININESS_NV | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SPARSE_TEXTURE_SIZE_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MAX_SPARSE_TEXTURE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_SPARSE_TEXTURE_SIZE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_SPOT_EXPONENT_NV | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_GEN_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_GEN_LEVEL_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_GEN_LEVEL_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TESS_PATCH_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TESS_PATCH_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TESS_PATCH_COMPONENTS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TEXTURE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TEXTURE_BUFFER_SIZE_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_TEXTURE_BUFFER_SIZE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TEXTURE_BUFFER_SIZE_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_TEXTURE_COORDS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MAX_TEXTURE_COORDS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_TEXTURE_COORDS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_TEXTURE_IMAGE_UNITS_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TEXTURE_LOD_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TEXTURE_LOD_BIAS_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TEXTURE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TEXTURE_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_TEXTURE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MAX_TEXTURE_UNITS_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_TRACK_MATRICES_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_UNIFORM_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_UNIFORM_BUFFER_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_UNIFORM_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ExplicitUniformLocation, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VARYING_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VARYING_FLOATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VARYING_FLOATS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VARYING_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_VERTEX_ATOMIC_COUNTERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VERTEX_ATTRIB_BINDINGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_ATTRIB_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_MAX_VERTEX_IMAGE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_OUTPUT_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VERTEX_STREAMS | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback3, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_STREAMS_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.VertexProgram3, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VERTEX_UNIFORM_BLOCKS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VERTEX_UNIFORM_VECTORS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VERTEX_UNITS_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VERTEX_UNITS_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_VERTEX_VARYING_COMPONENTS_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MAX_VERTEX_VARYING_COMPONENTS_EXT | Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MAX_VIEWPORTS | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VIEWPORTS_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MAX_VIEWPORTS_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MAX_VIEWPORT_DIMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_VIEWS_OVR | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| GL_MAX_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MAX_WINDOW_RECTANGLES_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MEDIUM_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MEDIUM_INT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| gl_MESAX_texture_stack | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| gl_MESA_pack_invert | Graphics.GL.Ext.MESA.PackInvert, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| gl_MESA_resize_buffers | Graphics.GL.Ext.MESA.ResizeBuffers, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| gl_MESA_window_pos | Graphics.GL.Ext.MESA.WindowPos, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| gl_MESA_ycbcr_texture | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| GL_MIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MINMAX | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MINMAX_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MINMAX_FORMAT | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MINMAX_FORMAT_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MINMAX_SINK | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MINMAX_SINK_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MINOR_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MINUS_CLAMPED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MINUS_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIN_EXT | Graphics.GL.Ext.EXT.BlendMinmax, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GpuShader5, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MIN_LOD_WARNING_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MIN_MAP_BUFFER_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.MapBufferAlignment, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIN_PROGRAM_TEXEL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIN_PROGRAM_TEXEL_OFFSET_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MIN_PROGRAM_TEXEL_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Graphics.GL.Ext.ARB.TextureGather, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIN_SAMPLE_SHADING_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIN_SAMPLE_SHADING_VALUE_ARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MIN_SAMPLE_SHADING_VALUE_OES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MIN_SPARSE_LEVEL_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_MIPMAP | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIRRORED_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIRRORED_REPEAT_ARB | Graphics.GL.Ext.ARB.TextureMirroredRepeat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MIRRORED_REPEAT_IBM | Graphics.GL.Ext.IBM.TextureMirroredRepeat, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_MIRRORED_REPEAT_OES | Graphics.GL.Ext.OES.TextureMirroredRepeat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MIRROR_CLAMP_ATI | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MIRROR_CLAMP_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MIRROR_CLAMP_TO_BORDER_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MIRROR_CLAMP_TO_EDGE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMirrorClampToEdge, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MIRROR_CLAMP_TO_EDGE_ATI | Graphics.GL.Ext.ATI.TextureMirrorOnce, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MIRROR_CLAMP_TO_EDGE_EXT | Graphics.GL.Ext.EXT.TextureMirrorClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MITER_REVERT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MITER_TRUNCATE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MODELVIEW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MODELVIEW0_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW0_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW0_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW0_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW10_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW11_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW12_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW13_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW14_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW15_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW16_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW17_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW18_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW19_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW1_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW1_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW1_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW1_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MODELVIEW20_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW21_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW22_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW23_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW24_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW25_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW26_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW27_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW28_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW29_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW2_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW30_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW31_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW3_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW4_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW5_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW6_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW7_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW8_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW9_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MODELVIEW_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_MODELVIEW_PROJECTION_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MODELVIEW_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MODULATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_MODULATE_ADD_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MODULATE_COLOR_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_MODULATE_SIGNED_ADD_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MODULATE_SUBTRACT_ATI | Graphics.GL.Ext.ATI.TextureEnvCombine3, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MOVE_TO_CONTINUES_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MOVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MOVE_TO_RESETS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MOV_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MULTIPLY | Graphics.GL.Embedded32, Graphics.GL |
| GL_MULTIPLY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_MULTIPLY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_MULTISAMPLES_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MULTISAMPLE_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_MULTISAMPLE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MULTISAMPLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_MULTISAMPLE_BIT_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_MULTISAMPLE_BIT_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MULTISAMPLE_BIT_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_MULTISAMPLE_COVERAGE_MODES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MULTISAMPLE_FILTER_HINT_NV | Graphics.GL.Ext.NV.MultisampleFilterHint, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY | Graphics.GL.Embedded32, Graphics.GL |
| GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MULTISAMPLE_LINE_WIDTH_RANGE | Graphics.GL.Embedded32, Graphics.GL |
| GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MULTISAMPLE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_MULTIVIEW_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_MUL_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_MVP_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_NAMED_STRING_LENGTH_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NAMED_STRING_TYPE_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NAME_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_NAND | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_NATIVE_GRAPHICS_END_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_NATIVE_GRAPHICS_HANDLE_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NEAREST_CLIPMAP_LINEAR_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_NEAREST_CLIPMAP_NEAREST_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_NEAREST_MIPMAP_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NEAREST_MIPMAP_NEAREST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NEGATE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NEGATIVE_ONE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NEGATIVE_ONE_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NEGATIVE_W_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NEGATIVE_X_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NEGATIVE_Y_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NEGATIVE_Z_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NEVER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NEXT_BUFFER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NICEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.ContextFlushControl, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NONE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_NOOP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NOP_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NORMALIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMALIZED_RANGE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMAL_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMAL_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMAL_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMAL_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_NORMAL_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_NORMAL_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_NORMAL_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NORMAL_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NORMAL_MAP_NV | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NORMAL_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_NOTEQUAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NO_ERROR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NO_RESET_NOTIFICATION | Graphics.GL.Internal.Shared, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NO_RESET_NOTIFICATION_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NO_RESET_NOTIFICATION_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NO_RESET_NOTIFICATION_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_NUM_ACTIVE_VARIABLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_COMPATIBLE_SUBROUTINES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NUM_DOWNSAMPLE_SCALES_IMG | Graphics.GL.Ext.IMG.FramebufferDownsample, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_NUM_EXTENSIONS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_FILL_STREAMS_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NUM_FRAGMENT_CONSTANTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_FRAGMENT_REGISTERS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_GENERAL_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_INSTRUCTIONS_PER_PASS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_INSTRUCTIONS_TOTAL_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_LOOPBACK_COMPONENTS_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_PASSES_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_NUM_PROGRAM_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_PROGRAM_BINARY_FORMATS_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_NUM_SAMPLE_COUNTS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB.InternalformatQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_SHADER_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_SHADING_LANGUAGE_VERSIONS | Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_NUM_SPARSE_LEVELS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NUM_SPARSE_LEVELS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NUM_VIDEO_CAPTURE_STREAMS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_NUM_VIRTUAL_PAGE_SIZES_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_NUM_VIRTUAL_PAGE_SIZES_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_NUM_WINDOW_RECTANGLES_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_NVX_conditional_render | Graphics.GL.Ext.NVX.ConditionalRender, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| gl_NVX_gpu_memory_info | Graphics.GL.Ext.NVX.GpuMemoryInfo, Graphics.GL.Ext.NVX, Graphics.GL.Ext |
| gl_NV_bindless_multi_draw_indirect | Graphics.GL.Ext.NV.BindlessMultiDrawIndirect, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_bindless_multi_draw_indirect_count | Graphics.GL.Ext.NV.BindlessMultiDrawIndirectCount, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_bindless_texture | Graphics.GL.Ext.NV.BindlessTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_blend_equation_advanced | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_blend_equation_advanced_coherent | Graphics.GL.Ext.NV.BlendEquationAdvancedCoherent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_blend_square | Graphics.GL.Ext.NV.BlendSquare, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_clip_space_w_scaling | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_command_list | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_compute_program5 | Graphics.GL.Ext.NV.ComputeProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_conditional_render | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_conservative_raster | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_conservative_raster_dilate | Graphics.GL.Ext.NV.ConservativeRasterDilate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_conservative_raster_pre_snap_triangles | Graphics.GL.Ext.NV.ConservativeRasterPreSnapTriangles, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_copy_buffer | Graphics.GL.Ext.NV.CopyBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_copy_depth_to_color | Graphics.GL.Ext.NV.CopyDepthToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_copy_image | Graphics.GL.Ext.NV.CopyImage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_coverage_sample | Graphics.GL.Ext.NV.CoverageSample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_deep_texture3D | Graphics.GL.Ext.NV.DeepTexture3D, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_depth_buffer_float | Graphics.GL.Ext.NV.DepthBufferFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_depth_clamp | Graphics.GL.Ext.NV.DepthClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_depth_nonlinear | Graphics.GL.Ext.NV.DepthNonlinear, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_draw_buffers | Graphics.GL.Ext.NV.DrawBuffers, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_draw_instanced | Graphics.GL.Ext.NV.DrawInstanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_draw_texture | Graphics.GL.Ext.NV.DrawTexture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_evaluators | Graphics.GL.Ext.NV.Evaluators, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_explicit_attrib_location | Graphics.GL.Ext.NV.ExplicitAttribLocation, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_explicit_multisample | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fbo_color_attachments | Graphics.GL.Ext.NV.FboColorAttachments, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fence | Graphics.GL.Ext.NV.Fence, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fill_rectangle | Graphics.GL.Ext.NV.FillRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_float_buffer | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fog_distance | Graphics.GL.Ext.NV.FogDistance, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_coverage_to_color | Graphics.GL.Ext.NV.FragmentCoverageToColor, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_program | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_program2 | Graphics.GL.Ext.NV.FragmentProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_program4 | Graphics.GL.Ext.NV.FragmentProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_program_option | Graphics.GL.Ext.NV.FragmentProgramOption, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_fragment_shader_interlock | Graphics.GL.Ext.NV.FragmentShaderInterlock, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_framebuffer_blit | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_framebuffer_mixed_samples | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_framebuffer_multisample | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_framebuffer_multisample_coverage | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_generate_mipmap_sRGB | Graphics.GL.Ext.NV.GenerateMipmapSRGB, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_geometry_program4 | Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_geometry_shader4 | Graphics.GL.Ext.NV.GeometryShader4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_geometry_shader_passthrough | Graphics.GL.Ext.NV.GeometryShaderPassthrough, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_gpu_program4 | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_gpu_program5 | Graphics.GL.Ext.NV.GpuProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_gpu_program5_mem_extended | Graphics.GL.Ext.NV.GpuProgram5MemExtended, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_gpu_shader5 | Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_half_float | Graphics.GL.Ext.NV.HalfFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_image_formats | Graphics.GL.Ext.NV.ImageFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_instanced_arrays | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_internalformat_sample_query | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_light_max_exponent | Graphics.GL.Ext.NV.LightMaxExponent, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_multisample_coverage | Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_multisample_filter_hint | Graphics.GL.Ext.NV.MultisampleFilterHint, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_non_square_matrices | Graphics.GL.Ext.NV.NonSquareMatrices, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_occlusion_query | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_packed_depth_stencil | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_parameter_buffer_object | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_parameter_buffer_object2 | Graphics.GL.Ext.NV.ParameterBufferObject2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_path_rendering | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_path_rendering_shared_edge | Graphics.GL.Ext.NV.PathRenderingSharedEdge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_pixel_data_range | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_point_sprite | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_polygon_mode | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_present_video | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_primitive_restart | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_read_buffer | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_read_buffer_front | Graphics.GL.Ext.NV.ReadBufferFront, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_read_depth | Graphics.GL.Ext.NV.ReadDepth, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_read_depth_stencil | Graphics.GL.Ext.NV.ReadDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_read_stencil | Graphics.GL.Ext.NV.ReadStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_register_combiners | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_register_combiners2 | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_robustness_video_memory_purge | Graphics.GL.Ext.NV.RobustnessVideoMemoryPurge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_sample_locations | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_sample_mask_override_coverage | Graphics.GL.Ext.NV.SampleMaskOverrideCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_atomic_counters | Graphics.GL.Ext.NV.ShaderAtomicCounters, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_atomic_float | Graphics.GL.Ext.NV.ShaderAtomicFloat, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_atomic_float64 | Graphics.GL.Ext.NV.ShaderAtomicFloat64, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_atomic_fp16_vector | Graphics.GL.Ext.NV.ShaderAtomicFp16Vector, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_atomic_int64 | Graphics.GL.Ext.NV.ShaderAtomicInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_buffer_load | Graphics.GL.Ext.NV.ShaderBufferLoad, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_buffer_store | Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_noperspective_interpolation | Graphics.GL.Ext.NV.ShaderNoperspectiveInterpolation, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_storage_buffer_object | Graphics.GL.Ext.NV.ShaderStorageBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_thread_group | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shader_thread_shuffle | Graphics.GL.Ext.NV.ShaderThreadShuffle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shadow_samplers_array | Graphics.GL.Ext.NV.ShadowSamplersArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_shadow_samplers_cube | Graphics.GL.Ext.NV.ShadowSamplersCube, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_sRGB_formats | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_stereo_view_rendering | Graphics.GL.Ext.NV.StereoViewRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_tessellation_program5 | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texgen_emboss | Graphics.GL.Ext.NV.TexgenEmboss, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texgen_reflection | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_barrier | Graphics.GL.Ext.NV.TextureBarrier, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_border_clamp | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_compression_s3tc_update | Graphics.GL.Ext.NV.TextureCompressionS3tcUpdate, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_compression_vtc | Graphics.GL.Ext.NV.TextureCompressionVtc, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_env_combine4 | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_expand_normal | Graphics.GL.Ext.NV.TextureExpandNormal, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_multisample | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_npot_2D_mipmap | Graphics.GL.Ext.NV.TextureNpot2DMipmap, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_rectangle | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_shader | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_shader2 | Graphics.GL.Ext.NV.TextureShader2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_texture_shader3 | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_transform_feedback | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_transform_feedback2 | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_uniform_buffer_unified_memory | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vdpau_interop | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_array_range | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_array_range2 | Graphics.GL.Ext.NV.VertexArrayRange2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_attrib_integer_64bit | Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_buffer_unified_memory | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program1_1 | Graphics.GL.Ext.NV.VertexProgram11, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program2 | Graphics.GL.Ext.NV.VertexProgram2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program2_option | Graphics.GL.Ext.NV.VertexProgram2Option, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program3 | Graphics.GL.Ext.NV.VertexProgram3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_vertex_program4 | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_video_capture | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_viewport_array | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_viewport_array2 | Graphics.GL.Ext.NV.ViewportArray2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_NV_viewport_swizzle | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OBJECT_ACTIVE_ATTRIBUTES_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_ACTIVE_UNIFORMS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_ATTACHED_OBJECTS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_BUFFER_SIZE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_OBJECT_BUFFER_USAGE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_OBJECT_COMPILE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_DELETE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_DISTANCE_TO_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_OBJECT_DISTANCE_TO_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_OBJECT_INFO_LOG_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_LINEAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_OBJECT_LINEAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OBJECT_LINE_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_OBJECT_LINK_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_PLANE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_OBJECT_POINT_SGIS | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_OBJECT_SHADER_SOURCE_LENGTH_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_SUBTYPE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OBJECT_TYPE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_OBJECT_TYPE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OBJECT_VALIDATE_STATUS_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OCCLUSION_QUERY_EVENT_MASK_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_OCCLUSION_TEST_HP | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_OCCLUSION_TEST_RESULT_HP | Graphics.GL.Ext.HP.OcclusionTest, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| gl_OES_blend_equation_separate | Graphics.GL.Ext.OES.BlendEquationSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_blend_func_separate | Graphics.GL.Ext.OES.BlendFuncSeparate, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_blend_subtract | Graphics.GL.Ext.OES.BlendSubtract, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_byte_coordinates | Graphics.GL.Ext.OES.ByteCoordinates, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_compressed_ETC1_RGB8_sub_texture | Graphics.GL.Ext.OES.CompressedETC1RGB8SubTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_compressed_ETC1_RGB8_texture | Graphics.GL.Ext.OES.CompressedETC1RGB8Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_compressed_paletted_texture | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_copy_image | Graphics.GL.Ext.OES.CopyImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_depth24 | Graphics.GL.Ext.OES.Depth24, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_depth32 | Graphics.GL.Ext.OES.Depth32, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_depth_texture | Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_draw_buffers_indexed | Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_draw_elements_base_vertex | Graphics.GL.Ext.OES.DrawElementsBaseVertex, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_draw_texture | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_EGL_image | Graphics.GL.Ext.OES.EGLImage, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_EGL_image_external | Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_EGL_image_external_essl3 | Graphics.GL.Ext.OES.EGLImageExternalEssl3, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_element_index_uint | Graphics.GL.Ext.OES.ElementIndexUint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_extended_matrix_palette | Graphics.GL.Ext.OES.ExtendedMatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_fbo_render_mipmap | Graphics.GL.Ext.OES.FboRenderMipmap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_fixed_point | Graphics.GL.Ext.OES.FixedPoint, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_fragment_precision_high | Graphics.GL.Ext.OES.FragmentPrecisionHigh, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_framebuffer_object | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_geometry_point_size | Graphics.GL.Ext.OES.GeometryPointSize, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_geometry_shader | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_get_program_binary | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_gpu_shader5 | Graphics.GL.Ext.OES.GpuShader5, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_mapbuffer | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_matrix_get | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_matrix_palette | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_packed_depth_stencil | Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_point_size_array | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_point_sprite | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_primitive_bounding_box | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_query_matrix | Graphics.GL.Ext.OES.QueryMatrix, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_read_format | Graphics.GL.Ext.OES.ReadFormat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_required_internalformat | Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_rgb8_rgba8 | Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_sample_shading | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_sample_variables | Graphics.GL.Ext.OES.SampleVariables, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_shader_image_atomic | Graphics.GL.Ext.OES.ShaderImageAtomic, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_shader_io_blocks | Graphics.GL.Ext.OES.ShaderIoBlocks, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_shader_multisample_interpolation | Graphics.GL.Ext.OES.ShaderMultisampleInterpolation, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_single_precision | Graphics.GL.Ext.OES.SinglePrecision, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_standard_derivatives | Graphics.GL.Ext.OES.StandardDerivatives, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_stencil1 | Graphics.GL.Ext.OES.Stencil1, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_stencil4 | Graphics.GL.Ext.OES.Stencil4, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_stencil8 | Graphics.GL.Ext.OES.Stencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_stencil_wrap | Graphics.GL.Ext.OES.StencilWrap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_surfaceless_context | Graphics.GL.Ext.OES.SurfacelessContext, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_tessellation_point_size | Graphics.GL.Ext.OES.TessellationPointSize, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_tessellation_shader | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_3D | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_border_clamp | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_buffer | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_compression_astc | Graphics.GL.Ext.OES.TextureCompressionAstc, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_cube_map | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_cube_map_array | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_env_crossbar | Graphics.GL.Ext.OES.TextureEnvCrossbar, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_float | Graphics.GL.Ext.OES.TextureFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_float_linear | Graphics.GL.Ext.OES.TextureFloatLinear, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_half_float | Graphics.GL.Ext.OES.TextureHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_half_float_linear | Graphics.GL.Ext.OES.TextureHalfFloatLinear, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_mirrored_repeat | Graphics.GL.Ext.OES.TextureMirroredRepeat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_npot | Graphics.GL.Ext.OES.TextureNpot, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_texture_stencil8 | Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_texture_storage_multisample_2d_array | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| gl_OES_texture_view | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_vertex_array_object | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_vertex_half_float | Graphics.GL.Ext.OES.VertexHalfFloat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_vertex_type_10_10_10_2 | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| gl_OES_viewport_array | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_HILO_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_2D_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_2D_MATRIX_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_2D_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_2D_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_MATRIX_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OFFSET_TEXTURE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_OML_interlace | Graphics.GL.Ext.OML.Interlace, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| gl_OML_resample | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| gl_OML_subsample | Graphics.GL.Ext.OML.Subsample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ONE_MINUS_CONSTANT_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_CONSTANT_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ONE_MINUS_CONSTANT_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_CONSTANT_COLOR_EXT | Graphics.GL.Ext.EXT.BlendColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ONE_MINUS_DST_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_DST_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_SRC1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_SRC1_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ONE_MINUS_SRC1_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_SRC1_COLOR_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ONE_MINUS_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ONE_MINUS_SRC_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OPERAND0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND0_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND0_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND0_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND0_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND1_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND1_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND1_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND1_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND2_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND2_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_OPERAND2_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_OPERAND2_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OPERAND3_ALPHA_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OPERAND3_RGB_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_OP_ADD_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_CLAMP_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_CROSS_PRODUCT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_DOT3_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_DOT4_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_EXP_BASE_2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_FLOOR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_FRAC_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_INDEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_LOG_BASE_2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MADD_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MAX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MIN_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MOV_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MULTIPLY_MATRIX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_MUL_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_NEGATE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_POWER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_RECIP_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_RECIP_SQRT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_ROUND_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_SET_GE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_SET_LT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OP_SUB_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_OR_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OR_REVERSE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OUTPUT_COLOR0_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_COLOR1_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_FOG_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD0_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD10_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD11_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD12_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD13_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD14_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD15_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD16_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD17_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD18_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD19_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD1_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD20_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD21_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD22_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD23_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD24_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD25_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD26_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD27_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD28_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD29_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD2_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD30_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD31_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD3_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD4_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD5_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD6_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD7_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD8_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_TEXTURE_COORD9_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUTPUT_VERTEX_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_OUT_OF_MEMORY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_OVERLAY | Graphics.GL.Embedded32, Graphics.GL |
| GL_OVERLAY_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_OVERLAY_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_OVR_multiview | Graphics.GL.Ext.OVR.Multiview, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| gl_OVR_multiview2 | Graphics.GL.Ext.OVR.Multiview2, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| gl_OVR_multiview_multisampled_render_to_texture | Graphics.GL.Ext.OVR.MultiviewMultisampledRenderToTexture, Graphics.GL.Ext.OVR, Graphics.GL.Ext |
| GL_PACK_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_CMYK_HINT_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PACK_COMPRESSED_BLOCK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_IMAGE_DEPTH_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PACK_IMAGE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_IMAGE_HEIGHT_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PACK_INVERT_MESA | Graphics.GL.Ext.MESA.PackInvert, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| GL_PACK_LSB_FIRST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_RESAMPLE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_PACK_RESAMPLE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PACK_REVERSE_ROW_ORDER_ANGLE | Graphics.GL.Ext.ANGLE.PackReverseRowOrder, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_PACK_ROW_BYTES_APPLE | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_PACK_ROW_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_SKIP_IMAGES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_SKIP_IMAGES_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PACK_SKIP_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_SKIP_ROWS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PACK_SKIP_VOLUMES_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PACK_SUBSAMPLE_RATE_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PACK_SWAP_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PALETTE4_R5_G6_B5_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE4_RGB5_A1_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE4_RGB8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE4_RGBA4_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE4_RGBA8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE8_R5_G6_B5_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE8_RGB5_A1_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE8_RGB8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE8_RGBA4_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PALETTE8_RGBA8_OES | Graphics.GL.Ext.OES.CompressedPalettedTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PARALLEL_ARRAYS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PARAMETER_BUFFER_ARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PARAMETER_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.IndirectParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PARTIAL_SUCCESS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PASS_THROUGH_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PASS_THROUGH_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PATCHES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PATCHES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PATCHES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PATCH_DEFAULT_INNER_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PATCH_DEFAULT_OUTER_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PATCH_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PATCH_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PATCH_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PATH_CLIENT_LENGTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_COMMAND_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_COMPUTED_LENGTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_COORD_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_COVER_DEPTH_FUNC_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_DASH_ARRAY_COUNT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_DASH_CAPS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_DASH_OFFSET_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_DASH_OFFSET_RESET_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_END_CAPS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_ERROR_POSITION_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FILL_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FILL_COVER_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FILL_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FILL_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FOG_GEN_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FORMAT_PS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_FORMAT_SVG_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_GEN_COEFF_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_GEN_COLOR_FORMAT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_GEN_COMPONENTS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_GEN_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_INITIAL_DASH_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_INITIAL_END_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_JOIN_STYLE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MITER_LIMIT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MODELVIEW_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MODELVIEW_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_MODELVIEW_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_OBJECT_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_PROJECTION_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_PROJECTION_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_PROJECTION_STACK_DEPTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STENCIL_FUNC_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STENCIL_REF_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STENCIL_VALUE_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STROKE_BOUNDING_BOX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STROKE_COVER_MODE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STROKE_MASK_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_STROKE_WIDTH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_TERMINAL_DASH_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_TERMINAL_END_CAP_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PERCENTAGE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PERFMON_GLOBAL_MODE_QCOM | Graphics.GL.Ext.QCOM.PerfmonGlobalMode, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_PERFMON_RESULT_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PERFMON_RESULT_AVAILABLE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PERFMON_RESULT_SIZE_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PERFORMANCE_MONITOR_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_EVENT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_RAW_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_DONOT_FLUSH_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_FLUSH_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_GLOBAL_CONTEXT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_SINGLE_CONTEXT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERFQUERY_WAIT_INTEL | Graphics.GL.Ext.INTEL.PerformanceQuery, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_PERSPECTIVE_CORRECTION_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PERTURB_EXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PER_STAGE_CONSTANTS_NV | Graphics.GL.Ext.NV.RegisterCombiners2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_PGI_misc_hints | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| gl_PGI_vertex_hints | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_PHONG_HINT_WIN | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
| GL_PHONG_WIN | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
| GL_PINLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD | Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_PIXEL_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PIXEL_BUFFER_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_COUNTER_BITS_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PIXEL_COUNT_AVAILABLE_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PIXEL_COUNT_NV | Graphics.GL.Ext.NV.OcclusionQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PIXEL_CUBIC_WEIGHT_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PIXEL_GROUP_COLOR_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PIXEL_MAG_FILTER_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_MAP_A_TO_A | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_A_TO_A_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_B_TO_B | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_B_TO_B_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_G_TO_G | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_G_TO_G_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_A | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_A_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_B | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_B_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_G | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_G_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_I | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_I_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_I_TO_R_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_R_TO_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_R_TO_R_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_S_TO_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MAP_S_TO_S_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_MIN_FILTER_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_MODE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_PIXEL_PACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PIXEL_PACK_BUFFER_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PIXEL_PACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PIXEL_PACK_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PIXEL_PACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_PACK_BUFFER_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_SUBSAMPLE_2424_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_SUBSAMPLE_4242_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_SUBSAMPLE_4444_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TEXTURE_SGIS | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PIXEL_TEX_GEN_MODE_SGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TEX_GEN_SGIX | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_CACHE_INCREMENT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_CACHE_SIZE_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_GRID_DEPTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_GRID_HEIGHT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_GRID_WIDTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_HEIGHT_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TILE_WIDTH_SGIX | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PIXEL_TRANSFORM_2D_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_TRANSFORM_2D_MATRIX_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.PixelTransform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_UNPACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PIXEL_UNPACK_BUFFER_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PIXEL_UNPACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PIXEL_UNPACK_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.PixelBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PIXEL_UNPACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PIXEL_UNPACK_BUFFER_EXT | Graphics.GL.Ext.EXT.PixelBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PLUS_CLAMPED_ALPHA_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PLUS_CLAMPED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PLUS_DARKER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PLUS_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PN_TRIANGLES_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_NORMAL_MODE_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_POINT_MODE_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Graphics.GL.Ext.ATI.PnTriangles, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_POINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POINT_DISTANCE_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POINT_DISTANCE_ATTENUATION_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POINT_FADE_THRESHOLD_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_FADE_THRESHOLD_SIZE_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POINT_FADE_THRESHOLD_SIZE_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POINT_FADE_THRESHOLD_SIZE_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_POINT_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POINT_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SIZE_ARRAY_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SIZE_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SIZE_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SIZE_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.PointSizeArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SIZE_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_SIZE_MAX | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POINT_SIZE_MAX_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POINT_SIZE_MAX_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POINT_SIZE_MAX_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_POINT_SIZE_MIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POINT_SIZE_MIN_ARB | Graphics.GL.Ext.ARB.PointParameters, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POINT_SIZE_MIN_EXT | Graphics.GL.Ext.EXT.PointParameters, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POINT_SIZE_MIN_SGIS | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POINT_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POINT_SPRITE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POINT_SPRITE_ARB | Graphics.GL.Ext.ARB.PointSprite, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POINT_SPRITE_COORD_ORIGIN | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POINT_SPRITE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POINT_SPRITE_OES | Graphics.GL.Ext.OES.PointSprite, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_POINT_SPRITE_R_MODE_NV | Graphics.GL.Ext.NV.PointSprite, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POINT_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POLYGON | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POLYGON_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POLYGON_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_MODE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_BIAS_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_CLAMP_EXT | Graphics.GL.Ext.EXT.PolygonOffsetClamp, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_FACTOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_OFFSET_FACTOR_EXT | Graphics.GL.Ext.EXT.PolygonOffset, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_FILL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_OFFSET_LINE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_OFFSET_LINE_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_POINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_OFFSET_POINT_NV | Graphics.GL.Ext.NV.PolygonMode, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_POLYGON_OFFSET_UNITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_SMOOTH_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_POLYGON_STIPPLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POLYGON_STIPPLE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POLYGON_TOKEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_POST_COLOR_MATRIX_ALPHA_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_ALPHA_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_BLUE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_BLUE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_GREEN_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_GREEN_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_RED_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_RED_BIAS_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_RED_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_COLOR_MATRIX_RED_SCALE_SGI | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_ALPHA_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_ALPHA_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_ALPHA_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_ALPHA_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_BLUE_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_BLUE_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_BLUE_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_BLUE_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_GREEN_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_GREEN_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_GREEN_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_GREEN_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_RED_BIAS | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_RED_BIAS_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_RED_SCALE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_POST_CONVOLUTION_RED_SCALE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_POST_TEXTURE_FILTER_BIAS_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_POST_TEXTURE_FILTER_SCALE_SGIX | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_PREFER_DOUBLEBUFFER_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_PRESENT_DURATION_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRESENT_TIME_NV | Graphics.GL.Ext.NV.PresentVideo, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRESERVE_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_PREVIOUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PREVIOUS_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PREVIOUS_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PREVIOUS_TEXTURE_INPUT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRIMARY_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PRIMARY_COLOR_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PRIMARY_COLOR_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PRIMARY_COLOR_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRIMITIVES_GENERATED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PRIMITIVES_GENERATED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PRIMITIVES_GENERATED_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRIMITIVES_GENERATED_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PRIMITIVES_SUBMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PRIMITIVE_BOUNDING_BOX | Graphics.GL.Embedded32, Graphics.GL |
| GL_PRIMITIVE_BOUNDING_BOX_ARB | Graphics.GL.Ext.ARB.ES32Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PRIMITIVE_BOUNDING_BOX_EXT | Graphics.GL.Ext.EXT.PrimitiveBoundingBox, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PRIMITIVE_BOUNDING_BOX_OES | Graphics.GL.Ext.OES.PrimitiveBoundingBox, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PRIMITIVE_ID_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRIMITIVE_RESTART | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PRIMITIVE_RESTART_FIXED_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES3Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PRIMITIVE_RESTART_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PRIMITIVE_RESTART_INDEX_NV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PRIMITIVE_RESTART_NV | Graphics.GL.Ext.NV.PrimitiveRestart, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAMMABLE_SAMPLE_LOCATION_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ATTRIB_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_BINARY_ANGLE | Graphics.GL.Ext.ANGLE.ProgramBinary, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_PROGRAM_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_BINARY_FORMATS_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PROGRAM_BINARY_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_BINARY_LENGTH_OES | Graphics.GL.Ext.OES.GetProgramBinary, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PROGRAM_BINARY_RETRIEVABLE_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.GetProgramBinary, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_BINDING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ERROR_POSITION_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ERROR_POSITION_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_ERROR_STRING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_ERROR_STRING_NV | Graphics.GL.Ext.NV.FragmentProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_FORMAT_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_FORMAT_ASCII_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_INPUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_PROGRAM_LENGTH_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_LENGTH_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_MATRIX_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_MATRIX_STACK_DEPTH_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_ATTRIBS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_OBJECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_OUTPUT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_PARAMETERS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_PARAMETER_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_PIPELINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_PIPELINE_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_PIPELINE_BINDING_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_PIPELINE_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_PROGRAM_PIPELINE_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_POINT_SIZE | Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_POINT_SIZE_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_POINT_SIZE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_RESIDENT_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_RESULT_COMPONENTS_NV | Graphics.GL.Ext.NV.GpuProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_SEPARABLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROGRAM_SEPARABLE_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROGRAM_STRING_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_STRING_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_TARGET_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PROGRAM_TEMPORARIES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_TEX_INDIRECTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_TEX_INSTRUCTIONS_ARB | Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROJECTION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PROJECTION_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_PROJECTION_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROVOKING_VERTEX_EXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_PROXY_HISTOGRAM | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_HISTOGRAM_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_PROXY_POST_CONVOLUTION_COLOR_TABLE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Graphics.GL.Ext.HP.ImageTransform, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_1D_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_1D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_2D_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_2D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_3D_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_4D_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_CUBE_MAP_ARRAY | Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_PROXY_TEXTURE_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_PROXY_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_PURGEABLE_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_PURGED_CONTEXT_RESET_NV | Graphics.GL.Ext.NV.RobustnessVideoMemoryPurge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_Q | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| gl_QCOM_alpha_test | Graphics.GL.Ext.QCOM.AlphaTest, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_binning_control | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_driver_control | Graphics.GL.Ext.QCOM.DriverControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_extended_get | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_extended_get2 | Graphics.GL.Ext.QCOM.ExtendedGet2, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_perfmon_global_mode | Graphics.GL.Ext.QCOM.PerfmonGlobalMode, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_tiled_rendering | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| gl_QCOM_writeonly_rendering | Graphics.GL.Ext.QCOM.WriteonlyRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_QUADRATIC_ATTENUATION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_QUADS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUADS_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProvokingVertex, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT | Graphics.GL.Ext.EXT.ProvokingVertex, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUADS_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_QUAD_ALPHA4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_ALPHA8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_INTENSITY4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_INTENSITY8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_LUMINANCE4_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_LUMINANCE8_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUAD_MESH_SUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_QUAD_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_QUAD_TEXTURE_SELECT_SGIS | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_QUARTER_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_QUERY | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_ALL_EVENT_BITS_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BUFFER_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_BUFFER_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BUFFER_BINDING_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_BY_REGION_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BY_REGION_NO_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BY_REGION_NO_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_QUERY_BY_REGION_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BY_REGION_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_BY_REGION_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_QUERY_COUNTER_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_COUNTER_BITS_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_QUERY_COUNTER_BITS_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_QUERY_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_NO_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_NO_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_QUERY_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUERY_RESULT | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_RESULT_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_QUERY_RESULT_AVAILABLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_RESULT_AVAILABLE_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_QUERY_RESULT_AVAILABLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUERY_RESULT_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.OcclusionQueryBoolean, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_QUERY_RESULT_NO_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.QueryBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_RESULT_NO_WAIT_AMD | Graphics.GL.Ext.AMD.QueryBufferObject, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD | Graphics.GL.Ext.AMD.OcclusionQueryEvent, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_QUERY_TARGET | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_WAIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_WAIT_INVERTED | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ConditionalRenderInverted, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_QUERY_WAIT_NV | Graphics.GL.Ext.NV.ConditionalRender, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_R11F_G11F_B10F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R11F_G11F_B10F_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_R11F_G11F_B10F_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R16_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R1UI_C3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_C4F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_C4UB_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_T2F_C4F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_T2F_N3F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_T2F_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R1UI_V3F_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_R32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R3_G3_B2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_R8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_R8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RASTERIZER_DISCARD | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RASTERIZER_DISCARD_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RASTERIZER_DISCARD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RASTER_MULTISAMPLE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RASTER_POSITION_UNCLIPPED_IBM | Graphics.GL.Ext.IBM.RasterposClip, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_RASTER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureFilterMinmax, Graphics.GL.Ext.EXT.RasterMultisample, Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_READ_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_BUFFER_EXT | Graphics.GL.Ext.EXT.MultiviewDrawBuffers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_READ_BUFFER_NV | Graphics.GL.Ext.NV.ReadBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_FRAMEBUFFER_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_FRAMEBUFFER_BINDING_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferBlit, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_BINDING_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_BINDING_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferBlit, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_READ_FRAMEBUFFER_NV | Graphics.GL.Ext.NV.FramebufferBlit, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_ONLY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_READ_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_PIXELS_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_PIXELS_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_PIXEL_DATA_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_PIXEL_DATA_RANGE_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_PIXEL_DATA_RANGE_POINTER_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_READ_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_READ_WRITE_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RECIP_ADD_SIGNED_ALPHA_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_RECLAIM_MEMORY_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RED | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REDUCE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_REDUCE_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RED_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_RED_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RED_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RED_EXT | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RED_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RED_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RED_MAX_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_RED_MIN_CLAMP_INGR | Graphics.GL.Ext.INGR.ColorClamp, Graphics.GL.Ext.INGR, Graphics.GL.Ext |
| GL_RED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RED_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_RED_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCED_BY_GEOMETRY_SHADER_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REFERENCED_BY_GEOMETRY_SHADER_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REFERENCE_PLANE_EQUATION_SGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_REFERENCE_PLANE_SGIX | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_REFLECTION_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_REFLECTION_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_REFLECTION_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REFLECTION_MAP_NV | Graphics.GL.Ext.NV.TexgenReflection, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_REFLECTION_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_REGISTER_COMBINERS_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_REG_0_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_10_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_11_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_12_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_13_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_14_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_15_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_16_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_17_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_18_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_19_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_1_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_20_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_21_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_22_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_23_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_24_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_25_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_26_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_27_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_28_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_29_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_2_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_30_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_31_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_3_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_4_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_5_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_6_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_7_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_8_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_REG_9_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RELATIVE_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_CONIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_HORIZONTAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_LARGE_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_LARGE_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_MOVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_ROUNDED_RECT2_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_ROUNDED_RECT4_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_ROUNDED_RECT8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_ROUNDED_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_SMALL_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_SMALL_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELATIVE_VERTICAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RELEASED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RENDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_RENDERBUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_ALPHA_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_BINDING_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_BLUE_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_COLOR_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RENDERBUFFER_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RENDERBUFFER_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_DEPTH_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_DEPTH_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RENDERBUFFER_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_GREEN_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_HEIGHT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_HEIGHT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_INTERNAL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_INTERNAL_FORMAT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_INTERNAL_FORMAT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_RED_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_RED_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_SAMPLES_ANGLE | Graphics.GL.Ext.ANGLE.FramebufferMultisample, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_RENDERBUFFER_SAMPLES_APPLE | Graphics.GL.Ext.APPLE.FramebufferMultisample, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RENDERBUFFER_SAMPLES_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.FramebufferMultisample, Graphics.GL.Ext.EXT.MultisampledRenderToTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_RENDERBUFFER_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RENDERBUFFER_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_STENCIL_SIZE_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_STENCIL_SIZE_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERBUFFER_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDERBUFFER_WIDTH_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RENDERBUFFER_WIDTH_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RENDERER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM | Graphics.GL.Ext.QCOM.BinningControl, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_RENDER_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| gl_REND_screen_coordinates | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
| GL_REPEAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REPLACE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACEMENT_CODE_ARRAY_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACEMENT_CODE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_REPLACE_MIDDLE_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACE_OLDEST_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_REPLACE_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_REPLICATE_BORDER | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_REPLICATE_BORDER_HP | Graphics.GL.Ext.HP.ConvolutionBorderModes, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RESAMPLE_AVERAGE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_RESAMPLE_DECIMATE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_RESAMPLE_DECIMATE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_RESAMPLE_REPLICATE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_RESAMPLE_REPLICATE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_RESAMPLE_ZERO_FILL_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_RESAMPLE_ZERO_FILL_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_RESCALE_NORMAL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_RESCALE_NORMAL_EXT | Graphics.GL.Ext.EXT.RescaleNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RESET_NOTIFICATION_STRATEGY | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RESET_NOTIFICATION_STRATEGY_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RESET_NOTIFICATION_STRATEGY_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RESET_NOTIFICATION_STRATEGY_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_RESTART_PATH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RESTART_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_RETAINED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RETURN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_RG | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB10_A2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB10_A2UI | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRgb10A2ui, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB10_A2_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB10_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGB16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB16_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB16_SNORM_EXT | Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGB32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttrib64bit, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferObjectRgb32, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB4_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGB5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB565 | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB565_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RGB5_A1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB5_A1_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB5_A1_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RGB5_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RGB8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB9_E5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB9_E5_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGB9_E5_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA12_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA16F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA16F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGBA16F_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA16I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA16I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA16UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA16UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA16_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA16_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA16_SNORM_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureNorm16, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA2_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA32F | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA32F_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGBA32F_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA32I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA32I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA32UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA32UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA4_DXT5_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGBA4_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA4_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RGBA4_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGBA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA8I | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA8I_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA8UI | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA8UI_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA8_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.Rgb8Rgba8, Graphics.GL.Ext.OES.RequiredInternalformat, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_RGBA8_SNORM | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA_DXT5_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGBA_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGBA_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RGBA_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGBA_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RGBA_FLOAT_MODE_ARB | Graphics.GL.Ext.ARB.ColorBufferFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGBA_FLOAT_MODE_ATI | Graphics.GL.Ext.ATI.PixelFormatFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RGBA_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGBA_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA_INTEGER_MODE_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_RGBA_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGBA_SIGNED_COMPONENTS_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_RGB_422_APPLE | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGB_FLOAT16_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGB_FLOAT16_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RGB_FLOAT32_APPLE | Graphics.GL.Ext.APPLE.FloatPixels, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGB_FLOAT32_ATI | Graphics.GL.Ext.ATI.TextureFloat, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_RGB_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RGB_INTEGER_EXT | Graphics.GL.Ext.EXT.TextureInteger, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB_RAW_422_APPLE | Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_RGB_S3TC | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_RGB_SCALE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_RGB_SCALE_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_RGB_SCALE_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RGB_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG_EXT | Graphics.GL.Ext.EXT.TextureRg, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RG_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureRg, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_RG_SNORM | Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_RIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ROUNDED_RECT2_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ROUNDED_RECT4_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ROUNDED_RECT8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ROUNDED_RECT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ROUND_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| gl_S3_s3tc | Graphics.GL.Ext.S3.S3tc, Graphics.GL.Ext.S3, Graphics.GL.Ext |
| GL_SAMPLER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_1D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_1D_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_1D_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_1D_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_1D_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_2D_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_2D_ARRAY_SHADOW_NV | Graphics.GL.Ext.NV.ShadowSamplersArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_RECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_2D_RECT_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_RECT_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_2D_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_2D_SHADOW_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_2D_SHADOW_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_3D_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_SAMPLER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SamplerObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_CUBE_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLER_CUBE_SHADOW_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_CUBE_SHADOW_NV | Graphics.GL.Ext.NV.ShadowSamplersCube, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT | Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLER_EXTERNAL_OES | Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_SAMPLER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SAMPLER_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLES_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_SAMPLES_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.MultisampleCoverage, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLES_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLES_PASSED | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLES_PASSED_ARB | Graphics.GL.Ext.ARB.OcclusionQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLES_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_COVERAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_ALPHA_TO_COVERAGE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_MASK_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_MASK_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_ALPHA_TO_ONE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_ONE_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.MultisampleCompatibility, Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_ALPHA_TO_ONE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_BUFFERS | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_BUFFERS_3DFX | Graphics.GL.Ext.ThreeDFX.Multisample, Graphics.GL.Ext.ThreeDFX, Graphics.GL.Ext |
| GL_SAMPLE_BUFFERS_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_BUFFERS_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_BUFFERS_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_COVERAGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_COVERAGE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_COVERAGE_INVERT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_COVERAGE_INVERT_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_COVERAGE_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_COVERAGE_VALUE_ARB | Graphics.GL.Ext.ARB.Multisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB | Graphics.GL.Ext.ARB.SampleLocations, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV | Graphics.GL.Ext.NV.SampleLocations, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_MASK_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_MASK_INVERT_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_MASK_INVERT_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_MASK_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_MASK_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_MASK_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_MASK_VALUE_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_MASK_VALUE_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_MASK_VALUE_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_PATTERN_EXT | Graphics.GL.Ext.EXT.Multisample, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SAMPLE_PATTERN_SGIS | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SAMPLE_POSITION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_POSITION_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SAMPLE_SHADING | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SAMPLE_SHADING_ARB | Graphics.GL.Ext.ARB.SampleShading, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SAMPLE_SHADING_OES | Graphics.GL.Ext.OES.SampleShading, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SATURATE_BIT_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SCALAR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SCALEBIAS_HINT_SGIX | Graphics.GL.Ext.SGIX.ScalebiasHint, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SCALED_RESOLVE_FASTEST_EXT | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SCALED_RESOLVE_NICEST_EXT | Graphics.GL.Ext.EXT.FramebufferMultisampleBlitScaled, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SCALE_BY_FOUR_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SCALE_BY_ONE_HALF_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SCALE_BY_TWO_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SCISSOR_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SCISSOR_BOX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SCISSOR_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SCISSOR_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SCREEN | Graphics.GL.Embedded32, Graphics.GL |
| GL_SCREEN_COORDINATES_REND | Graphics.GL.Ext.REND.ScreenCoordinates, Graphics.GL.Ext.REND, Graphics.GL.Ext |
| GL_SCREEN_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SCREEN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SECONDARY_COLOR_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.SecondaryColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SECONDARY_COLOR_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SECONDARY_INTERPOLATOR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SELECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SELECTION_BUFFER_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SELECTION_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SEPARABLE_2D | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SEPARABLE_2D_EXT | Graphics.GL.Ext.EXT.Convolution, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SEPARATE_ATTRIBS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SEPARATE_ATTRIBS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SEPARATE_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SEPARATE_SPECULAR_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SEPARATE_SPECULAR_COLOR_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SET | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SET_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| gl_SGIS_detail_texture | Graphics.GL.Ext.SGIS.DetailTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_fog_function | Graphics.GL.Ext.SGIS.FogFunction, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_generate_mipmap | Graphics.GL.Ext.SGIS.GenerateMipmap, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_multisample | Graphics.GL.Ext.SGIS.Multisample, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_pixel_texture | Graphics.GL.Ext.SGIS.PixelTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_point_line_texgen | Graphics.GL.Ext.SGIS.PointLineTexgen, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_point_parameters | Graphics.GL.Ext.SGIS.PointParameters, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_sharpen_texture | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture4D | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_border_clamp | Graphics.GL.Ext.SGIS.TextureBorderClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_color_mask | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_edge_clamp | Graphics.GL.Ext.SGIS.TextureEdgeClamp, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_filter4 | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_lod | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIS_texture_select | Graphics.GL.Ext.SGIS.TextureSelect, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| gl_SGIX_async | Graphics.GL.Ext.SGIX.Async, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_async_histogram | Graphics.GL.Ext.SGIX.AsyncHistogram, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_async_pixel | Graphics.GL.Ext.SGIX.AsyncPixel, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_blend_alpha_minmax | Graphics.GL.Ext.SGIX.BlendAlphaMinmax, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_calligraphic_fragment | Graphics.GL.Ext.SGIX.CalligraphicFragment, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_clipmap | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_convolution_accuracy | Graphics.GL.Ext.SGIX.ConvolutionAccuracy, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_depth_pass_instrument | Graphics.GL.Ext.SGIX.DepthPassInstrument, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_depth_texture | Graphics.GL.Ext.SGIX.DepthTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_flush_raster | Graphics.GL.Ext.SGIX.FlushRaster, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_fog_offset | Graphics.GL.Ext.SGIX.FogOffset, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_fragment_lighting | Graphics.GL.Ext.SGIX.FragmentLighting, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_framezoom | Graphics.GL.Ext.SGIX.Framezoom, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_igloo_interface | Graphics.GL.Ext.SGIX.IglooInterface, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_instruments | Graphics.GL.Ext.SGIX.Instruments, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_interlace | Graphics.GL.Ext.SGIX.Interlace, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_ir_instrument1 | Graphics.GL.Ext.SGIX.IrInstrument1, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_list_priority | Graphics.GL.Ext.SGIX.ListPriority, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_pixel_texture | Graphics.GL.Ext.SGIX.PixelTexture, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_pixel_tiles | Graphics.GL.Ext.SGIX.PixelTiles, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_polynomial_ffd | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_reference_plane | Graphics.GL.Ext.SGIX.ReferencePlane, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_resample | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_scalebias_hint | Graphics.GL.Ext.SGIX.ScalebiasHint, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_shadow | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_shadow_ambient | Graphics.GL.Ext.SGIX.ShadowAmbient, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_sprite | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_subsample | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_tag_sample_buffer | Graphics.GL.Ext.SGIX.TagSampleBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_texture_add_env | Graphics.GL.Ext.SGIX.TextureAddEnv, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_texture_coordinate_clamp | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_texture_lod_bias | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_texture_multi_buffer | Graphics.GL.Ext.SGIX.TextureMultiBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_texture_scale_bias | Graphics.GL.Ext.SGIX.TextureScaleBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_vertex_preclip | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_ycrcb | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_ycrcba | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGIX_ycrcb_subsample | Graphics.GL.Ext.SGIX.YcrcbSubsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| gl_SGI_color_matrix | Graphics.GL.Ext.SGI.ColorMatrix, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| gl_SGI_color_table | Graphics.GL.Ext.SGI.ColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| gl_SGI_texture_color_table | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_SGX_BINARY_IMG | Graphics.GL.Ext.IMG.ShaderBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_SGX_PROGRAM_BINARY_IMG | Graphics.GL.Ext.IMG.ProgramBinary, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_BINARY_DMP | Graphics.GL.Ext.DMP.ShaderBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| GL_SHADER_BINARY_FORMATS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_BINARY_VIV | Graphics.GL.Ext.VIV.ShaderBinary, Graphics.GL.Ext.VIV, Graphics.GL.Ext |
| GL_SHADER_COMPILER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ES2Compatibility, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_CONSISTENT_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV | Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SHADER_IMAGE_ATOMIC | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_IMAGE_LOAD | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_IMAGE_STORE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_INCLUDE_ARB | Graphics.GL.Ext.ARB.ShadingLanguageInclude, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SHADER_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SHADER_OBJECT_ARB | Graphics.GL.Ext.ARB.ShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SHADER_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SHADER_OPERATION_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SHADER_PIXEL_LOCAL_STORAGE_EXT | Graphics.GL.Ext.EXT.ShaderPixelLocalStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SHADER_SOURCE_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BLOCK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_STORAGE_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderStorageBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADER_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADE_MODEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SHADING_LANGUAGE_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SHADING_LANGUAGE_VERSION_ARB | Graphics.GL.Ext.ARB.ShadingLanguage100, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SHADOW_AMBIENT_SGIX | Graphics.GL.Ext.SGIX.ShadowAmbient, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SHADOW_ATTENUATION_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SHARED_EDGE_NV | Graphics.GL.Ext.NV.PathRenderingSharedEdge, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SHARED_TEXTURE_PALETTE_EXT | Graphics.GL.Ext.EXT.SharedTexturePalette, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS | Graphics.GL.Ext.SGIS.SharpenTexture, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_SHININESS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SHORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.RenderSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SIGNED_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_HILO16_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_HILO8_NV | Graphics.GL.Ext.NV.TextureShader3, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_HILO_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_IDENTITY_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_INTENSITY8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_INTENSITY_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_LUMINANCE8_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_LUMINANCE8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_LUMINANCE_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_LUMINANCE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_NEGATE_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.EXT.TextureSnorm, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIGNED_RGB8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_RGBA8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_RGBA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_RGB_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIGNED_RGB_UNSIGNED_ALPHA_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SINGLE_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SINGLE_COLOR_EXT | Graphics.GL.Ext.EXT.SeparateSpecularColor, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SKIP_COMPONENTS1_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SKIP_COMPONENTS2_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SKIP_COMPONENTS3_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SKIP_COMPONENTS4_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SKIP_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SKIP_MISSING_GLYPH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SLICE_ACCUM_SUN | Graphics.GL.Ext.SUN.SliceAccum, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_SLUMINANCE | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SLUMINANCE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SLUMINANCE8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SLUMINANCE8_ALPHA8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SLUMINANCE8_ALPHA8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SLUMINANCE8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SLUMINANCE8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SLUMINANCE_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SLUMINANCE_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SLUMINANCE_ALPHA_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SLUMINANCE_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SLUMINANCE_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SMALL_CCW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SMALL_CW_ARC_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SMAPHS30_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| GL_SMAPHS_PROGRAM_BINARY_DMP | Graphics.GL.Ext.DMP.ProgramBinary, Graphics.GL.Ext.DMP, Graphics.GL.Ext |
| GL_SMOOTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SMOOTH_CUBIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SMOOTH_LINE_WIDTH_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SMOOTH_LINE_WIDTH_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SMOOTH_POINT_SIZE_GRANULARITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SMOOTH_POINT_SIZE_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SMOOTH_QUADRATIC_CURVE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SM_COUNT_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SOFTLIGHT | Graphics.GL.Embedded32, Graphics.GL |
| GL_SOFTLIGHT_KHR | Graphics.GL.Ext.KHR.BlendEquationAdvanced, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_SOFTLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SOURCE0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE0_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE0_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE0_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE0_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE1_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE1_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE1_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE1_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE2_ALPHA_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE2_ALPHA_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SOURCE2_RGB_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SOURCE2_RGB_EXT | Graphics.GL.Ext.EXT.TextureEnvCombine, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SOURCE3_ALPHA_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SOURCE3_RGB_NV | Graphics.GL.Ext.NV.TextureEnvCombine4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SPARE0_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SPARE0_PLUS_SECONDARY_COLOR_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SPARE1_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SPARSE_BUFFER_PAGE_SIZE_ARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SPARSE_STORAGE_BIT_ARB | Graphics.GL.Ext.ARB.SparseBuffer, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SPECULAR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SPHERE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_SPOT_CUTOFF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SPOT_DIRECTION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SPOT_EXPONENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SPRITE_AXIAL_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_AXIS_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_EYE_ALIGNED_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_MODE_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_OBJECT_ALIGNED_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SPRITE_TRANSLATION_SGIX | Graphics.GL.Ext.SGIX.Sprite, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_SQUARE_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SR8_EXT | Graphics.GL.Ext.EXT.TextureSRGBR8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRC0_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SRC0_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SRC1_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRC1_ALPHA_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRC1_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.BlendFuncExtended, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRC1_COLOR_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRC1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SRC2_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SRC2_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SRC_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRC_ALPHA_SATURATE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRC_ALPHA_SATURATE_EXT | Graphics.GL.Ext.EXT.BlendFuncExtended, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRC_ATOP_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRC_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRC_IN_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRC_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRC_OUT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRC_OVER_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRG8_EXT | Graphics.GL.Ext.EXT.TextureSRGBRG8, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRGB | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRGB8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRGB8_ALPHA8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRGB8_ALPHA8_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRGB8_EXT | Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRGB8_NV | Graphics.GL.Ext.NV.SRGBFormats, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SRGB_ALPHA | Graphics.GL.Internal.Shared, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRGB_ALPHA_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRGB_DECODE_ARB | Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SRGB_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureSRGB, Graphics.GL.Ext.EXT.SRGB, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SRGB_READ | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SRGB_WRITE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STACK_OVERFLOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STACK_OVERFLOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_STACK_UNDERFLOW | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STACK_UNDERFLOW_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_STANDARD_FONT_FORMAT_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_STANDARD_FONT_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_STATE_RESTORE | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STATIC_ATI | Graphics.GL.Ext.ATI.VertexArrayObject, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_STATIC_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STATIC_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STATIC_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STATIC_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STATIC_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STATIC_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STATIC_VERTEX_ARRAY_IBM | Graphics.GL.Ext.IBM.StaticData, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_STENCIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_ATTACHMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_ATTACHMENT_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_ATTACHMENT_OES | Graphics.GL.Ext.OES.FramebufferObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_STENCIL_BACK_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_FAIL_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_STENCIL_BACK_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_FUNC_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_STENCIL_BACK_OP_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_STENCIL_BACK_PASS_DEPTH_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_STENCIL_BACK_PASS_DEPTH_PASS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI | Graphics.GL.Ext.ATI.SeparateStencil, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_STENCIL_BACK_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_VALUE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BACK_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BUFFER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_BUFFER_BIT0_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT1_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT2_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT3_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT4_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT5_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT6_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_BUFFER_BIT7_QCOM | Graphics.GL.Ext.QCOM.TiledRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_STENCIL_CLEAR_TAG_VALUE_EXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_CLEAR_VALUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_EXT | Graphics.GL.Ext.EXT.DiscardFramebuffer, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX16_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_INDEX1_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_INDEX1_OES | Graphics.GL.Ext.OES.Stencil1, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_STENCIL_INDEX4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX4_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_INDEX4_OES | Graphics.GL.Ext.OES.Stencil4, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_STENCIL_INDEX8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStencil8, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_INDEX8_EXT | Graphics.GL.Ext.EXT.FramebufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_INDEX8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES.Stencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_STENCIL_INDEX_OES | Graphics.GL.Ext.OES.TextureStencil8, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_STENCIL_OP_VALUE_AMD | Graphics.GL.Ext.AMD.StencilOperationExtended, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_STENCIL_PASS_DEPTH_FAIL | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_PASS_DEPTH_PASS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_REF | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_REF_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_STENCIL_RENDERABLE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_SAMPLES_NV | Graphics.GL.Ext.NV.FramebufferMixedSamples, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_STENCIL_TAG_BITS_EXT | Graphics.GL.Ext.EXT.StencilClearTag, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_TEST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_TEST_TWO_SIDE_EXT | Graphics.GL.Ext.EXT.StencilTwoSide, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_STENCIL_VALUE_MASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STENCIL_WRITEMASK | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STEREO | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STORAGE_CACHED_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_STORAGE_CLIENT_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_STORAGE_PRIVATE_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_STORAGE_SHARED_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_STREAM_COPY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STREAM_COPY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STREAM_DRAW | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STREAM_DRAW_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STREAM_RASTERIZATION_AMD | Graphics.GL.Ext.AMD.TransformFeedback4, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_STREAM_READ | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_STREAM_READ_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_STRICT_DEPTHFUNC_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_STRICT_LIGHTING_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_STRICT_SCISSOR_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_SUBPIXEL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV | Graphics.GL.Ext.NV.ConservativeRaster, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SUBSAMPLE_DISTANCE_AMD | Graphics.GL.Internal.Shared, Graphics.GL.Ext.AMD.SamplePositions, Graphics.GL.Ext.AMD.FramebufferSamplePositions, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_SUBTRACT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_SUBTRACT_ARB | Graphics.GL.Ext.ARB.TextureEnvCombine, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SUB_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SUCCESS_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_SUNX_constant_data | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
| gl_SUN_convolution_border_modes | Graphics.GL.Ext.SUN.ConvolutionBorderModes, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| gl_SUN_global_alpha | Graphics.GL.Ext.SUN.GlobalAlpha, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| gl_SUN_mesh_array | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| gl_SUN_slice_accum | Graphics.GL.Ext.SUN.SliceAccum, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| gl_SUN_triangle_list | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| gl_SUN_vertex | Graphics.GL.Ext.SUN.Vertex, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_SUPERSAMPLE_SCALE_X_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SUPERSAMPLE_SCALE_Y_NV | Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SURFACE_MAPPED_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SURFACE_REGISTERED_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SURFACE_STATE_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_SWIZZLE_STQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SWIZZLE_STQ_DQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SWIZZLE_STRQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SWIZZLE_STRQ_DQ_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SWIZZLE_STR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SWIZZLE_STR_DR_ATI | Graphics.GL.Ext.ATI.FragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_SYNC_CL_EVENT_ARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SYNC_CL_EVENT_COMPLETE_ARB | Graphics.GL.Ext.ARB.ClEvent, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_SYNC_CONDITION | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_CONDITION_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_FENCE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_FENCE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_FLAGS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_FLAGS_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_FLUSH_COMMANDS_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_FLUSH_COMMANDS_BIT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_GPU_COMMANDS_COMPLETE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_OBJECT_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_SYNC_STATUS_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_SYNC_X11_FENCE_EXT | Graphics.GL.Ext.EXT.X11SyncObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_SYSTEM_FONT_NAME_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T2F_C3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T2F_C4F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T2F_C4UB_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T2F_IUI_N3F_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_T2F_IUI_N3F_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_T2F_IUI_V2F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_T2F_IUI_V3F_EXT | Graphics.GL.Ext.EXT.IndexArrayFormats, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_T2F_N3F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T2F_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T4F_C4F_N3F_V4F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_T4F_V4F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TABLE_TOO_LARGE | Graphics.GL.Ext.ARB.Imaging, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TABLE_TOO_LARGE_EXT | Graphics.GL.Ext.EXT.Histogram, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TANGENT_ARRAY_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TANGENT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TANGENT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TANGENT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.CoordinateFrame, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TERMINATE_SEQUENCE_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TESSELLATION_FACTOR_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_TESSELLATION_MODE_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_TESS_CONTROL_OUTPUT_VERTICES | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_CONTROL_OUTPUT_VERTICES_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_CONTROL_OUTPUT_VERTICES_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_CONTROL_PROGRAM_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_CONTROL_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_CONTROL_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_CONTROL_SHADER_BIT_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_CONTROL_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_CONTROL_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_CONTROL_SHADER_PATCHES_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TESS_CONTROL_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_CONTROL_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_CONTROL_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_EVALUATION_PROGRAM_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.TessellationProgram5, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_EVALUATION_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_EVALUATION_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SHADER_BIT_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SHADER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SHADER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_EVALUATION_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_EVALUATION_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_EVALUATION_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_GEN_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_GEN_MODE_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_GEN_MODE_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_GEN_POINT_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_GEN_POINT_MODE_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_GEN_POINT_MODE_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_GEN_SPACING | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_GEN_SPACING_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_GEN_SPACING_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TESS_GEN_VERTEX_ORDER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TESS_GEN_VERTEX_ORDER_EXT | Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TESS_GEN_VERTEX_ORDER_OES | Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXCOORD1_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_TEXCOORD2_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_TEXCOORD3_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_TEXCOORD4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE0 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE0_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE10 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE10_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE11 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE11_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE12 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE12_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE13 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE13_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE14 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE14_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE15 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE15_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE16 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE16_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE17 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE17_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE18 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE18_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE19 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE19_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE1_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE20 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE20_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE21 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE21_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE22 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE22_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE23 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE23_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE24 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE24_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE25 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE25_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE26 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE26_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE27 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE27_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE28 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE28_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE29 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE29_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE2_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE30 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE30_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE31 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE31_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE3_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE4_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE5_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE6 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE6_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE7 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE7_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE8_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE9 | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE9_ARB | Graphics.GL.Ext.ARB.Multitexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_1D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_1D_STACK_BINDING_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_TEXTURE_1D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_TEXTURE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_2D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.NV.InternalformatSampleQuery, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_TEXTURE_2D_STACK_BINDING_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_TEXTURE_2D_STACK_MESAX | Graphics.GL.Ext.MESAX.TextureStack, Graphics.GL.Ext.MESAX, Graphics.GL.Ext |
| GL_TEXTURE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_3D_BINDING_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_3D_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_4DSIZE_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_4D_BINDING_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_4D_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_ALPHA_MODULATE_IMG | Graphics.GL.Ext.IMG.TextureEnvEnhancedFixedFunction, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_TEXTURE_ALPHA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_ALPHA_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_ALPHA_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_ALPHA_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_APPLICATION_MODE_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BASE_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BASE_LEVEL_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_3D_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_BUFFER_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_CUBE_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_EXTERNAL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BINDING_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_BINDING_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_BLUE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BLUE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BLUE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BLUE_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BORDER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_BORDER_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BORDER_COLOR_EXT | Graphics.GL.Ext.EXT.TextureBorderClamp, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BORDER_COLOR_NV | Graphics.GL.Ext.NV.TextureBorderClamp, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_BORDER_COLOR_OES | Graphics.GL.Ext.OES.TextureBorderClamp, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BORDER_VALUES_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_DATA_STORE_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_FORMAT_ARB | Graphics.GL.Ext.ARB.TextureBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_FORMAT_EXT | Graphics.GL.Ext.EXT.TextureBufferObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_OFFSET_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_OFFSET_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureBufferRange, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_BUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_BUFFER_SIZE_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_CENTER_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_FRAME_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_OFFSET_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX | Graphics.GL.Ext.SGIX.Clipmap, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_COLOR_SAMPLES_NV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_COLOR_TABLE_SGI | Graphics.GL.Ext.SGI.TextureColorTable, Graphics.GL.Ext.SGI, Graphics.GL.Ext |
| GL_TEXTURE_COLOR_WRITEMASK_SGIS | Graphics.GL.Ext.SGIS.TextureColorMask, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_FAIL_VALUE_ARB | Graphics.GL.Ext.ARB.ShadowAmbient, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_FUNC | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPARE_FUNC_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_FUNC_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPARE_MODE_ARB | Graphics.GL.Ext.ARB.Shadow, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_MODE_EXT | Graphics.GL.Ext.EXT.ShadowSamplers, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_OPERATOR_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_COMPARE_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_COMPONENTS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COMPRESSED | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSED_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSED_IMAGE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COMPRESSION_HINT | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_COMPRESSION_HINT_ARB | Graphics.GL.Ext.ARB.TextureCompression, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CONSTANT_DATA_SUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_COORD_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_COORD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_COVERAGE_SAMPLES_NV | Graphics.GL.Ext.NV.TextureMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_CROP_RECT_OES | Graphics.GL.Ext.OES.DrawTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_ARRAY_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB | Graphics.GL.Ext.ARB.TextureCubeMap, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT | Graphics.GL.Ext.EXT.TextureCubeMap, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_CUBE_MAP_SEAMLESS | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB.SeamlessCubeMap, Graphics.GL.Ext.AMD.SeamlessCubemapPerTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext.AMD, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_DEFORMATION_BIT_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_DEFORMATION_SGIX | Graphics.GL.Ext.SGIX.PolynomialFfd, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_DEPTH_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_DEPTH_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_DEPTH_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_DEPTH_SIZE_ARB | Graphics.GL.Ext.ARB.DepthTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_DEPTH_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_DEPTH_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_DS_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_DT_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_ENV | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_ENV_BIAS_SGIX | Graphics.GL.Ext.SGIX.TextureAddEnv, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_ENV_COLOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_ENV_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_EXTERNAL_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.EGLImageExternal, Graphics.GL.Ext.EXT.YUVTarget, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_FETCH_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_FETCH_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_FILTER4_SIZE_SGIS | Graphics.GL.Ext.SGIS.TextureFilter4, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_FILTER_CONTROL | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_FILTER_CONTROL_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_FLOAT_COMPONENTS_NV | Graphics.GL.Ext.NV.FloatBuffer, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_FORMAT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_TEXTURE_GATHER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_GATHER_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_GEN_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_GEN_MODE_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_GEN_Q | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_GEN_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_GEN_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_GEN_STR_OES | Graphics.GL.Ext.OES.TextureCubeMap, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_GEN_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_GEQUAL_R_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_GREEN_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_GREEN_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_GREEN_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_GREEN_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_HEIGHT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_HI_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_IMAGE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_IMAGE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_IMAGE_VALID_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_IMMUTABLE_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_IMMUTABLE_FORMAT_EXT | Graphics.GL.Ext.EXT.TextureStorage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_IMMUTABLE_LEVELS | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_INDEX_SIZE_EXT | Graphics.GL.Ext.EXT.PalettedTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_INTENSITY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_INTENSITY_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_INTENSITY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_INTENSITY_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_INTERNAL_FORMAT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_INTERNAL_FORMAT_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_LEQUAL_R_SGIX | Graphics.GL.Ext.SGIX.Shadow, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_LIGHTING_MODE_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_TEXTURE_LIGHT_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_LOD_BIAS | Graphics.GL.Internal.Shared, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_LOD_BIAS_EXT | Graphics.GL.Ext.EXT.TextureLodBias, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_LOD_BIAS_R_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_LOD_BIAS_S_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_LOD_BIAS_T_SGIX | Graphics.GL.Ext.SGIX.TextureLodBias, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_LO_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_LUMINANCE_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_LUMINANCE_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_LUMINANCE_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_LUMINANCE_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_MAG_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_MAG_SIZE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_MATERIAL_FACE_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_MATERIAL_PARAMETER_EXT | Graphics.GL.Ext.EXT.LightTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES | Graphics.GL.Ext.OES.MatrixGet, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_MAX_ANISOTROPY_EXT | Graphics.GL.Ext.EXT.TextureFilterAnisotropic, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_MAX_CLAMP_R_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_MAX_CLAMP_S_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_MAX_CLAMP_T_SGIX | Graphics.GL.Ext.SGIX.TextureCoordinateClamp, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_MAX_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_MAX_LEVEL_APPLE | Graphics.GL.Ext.APPLE.TextureMaxLevel, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TEXTURE_MAX_LEVEL_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_MAX_LOD | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_MAX_LOD_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_MEMORY_LAYOUT_INTEL | Graphics.GL.Ext.INTEL.MapTexture, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_TEXTURE_MIN_FILTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_MIN_LOD | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_MIN_LOD_SGIS | Graphics.GL.Ext.SGIS.TextureLod, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_MULTI_BUFFER_HINT_SGIX | Graphics.GL.Ext.SGIX.TextureMultiBuffer, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_TEXTURE_NORMAL_EXT | Graphics.GL.Ext.EXT.TexturePerturbNormal, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_NUM_LEVELS_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_OBJECT_VALID_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_POST_SPECULAR_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_TEXTURE_PRE_SPECULAR_HP | Graphics.GL.Ext.HP.TextureLighting, Graphics.GL.Ext.HP, Graphics.GL.Ext |
| GL_TEXTURE_PRIORITY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_PRIORITY_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_PROTECTED_EXT | Graphics.GL.Ext.EXT.ProtectedTextures, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_RANGE_LENGTH_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TEXTURE_RANGE_POINTER_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TEXTURE_RECTANGLE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_RECTANGLE_ARB | Graphics.GL.Ext.ARB.TextureRectangle, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_RECTANGLE_NV | Graphics.GL.Ext.NV.TextureRectangle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_REDUCTION_MODE_ARB | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_RED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_RED_SIZE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_RED_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_RED_TYPE_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_RESIDENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TEXTURE_RESIDENT_EXT | Graphics.GL.Ext.EXT.TextureObject, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SAMPLES | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SAMPLES_IMG | Graphics.GL.Ext.IMG.MultisampledRenderToTexture, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_TEXTURE_SHADER_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_SHADOW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SHARED_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SHARED_SIZE_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SPARSE_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TEXTURE_SPARSE_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SRGB_DECODE_EXT | Graphics.GL.Ext.EXT.TextureSRGBDecode, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_STACK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_TEXTURE_STENCIL_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_STENCIL_SIZE_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_STORAGE_HINT_APPLE | Graphics.GL.Ext.APPLE.TextureRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TEXTURE_STORAGE_SPARSE_BIT_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_TEXTURE_SWIZZLE_A | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SWIZZLE_A_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SWIZZLE_B | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SWIZZLE_B_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SWIZZLE_G | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SWIZZLE_G_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SWIZZLE_R | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SWIZZLE_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureSwizzle, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_SWIZZLE_RGBA_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_SWIZZLE_R_EXT | Graphics.GL.Ext.EXT.TextureSwizzle, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_TARGET | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.DirectStateAccess, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_TARGET_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_TOO_LARGE_EXT | Graphics.GL.Ext.EXT.Texture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_TYPE_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_UNSIGNED_REMAP_MODE_NV | Graphics.GL.Ext.NV.TextureExpandNormal, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TEXTURE_UPDATE_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_UPDATE_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_USAGE_ANGLE | Graphics.GL.Ext.ANGLE.TextureUsage, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_TEXTURE_VIEW | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_VIEW_MIN_LAYER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_VIEW_MIN_LAYER_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_MIN_LAYER_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_MIN_LEVEL | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_VIEW_MIN_LEVEL_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_MIN_LEVEL_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_NUM_LAYERS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_VIEW_NUM_LAYERS_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_NUM_LAYERS_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_NUM_LEVELS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureView, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_VIEW_NUM_LEVELS_EXT | Graphics.GL.Ext.EXT.TextureView, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_VIEW_NUM_LEVELS_OES | Graphics.GL.Ext.OES.TextureView, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_WIDTH_QCOM | Graphics.GL.Ext.QCOM.ExtendedGet, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_TEXTURE_WRAP_Q_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_TEXTURE_WRAP_R | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_WRAP_R_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TEXTURE_WRAP_R_OES | Graphics.GL.Ext.OES.Texture3D, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TEXTURE_WRAP_S | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXTURE_WRAP_T | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TEXT_FRAGMENT_SHADER_ATI | Graphics.GL.Ext.ATI.TextFragmentShader, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_TIMEOUT_EXPIRED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TIMEOUT_EXPIRED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TIMEOUT_IGNORED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TIMEOUT_IGNORED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TIMESTAMP | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TIMESTAMP_EXT | Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TIME_ELAPSED | Graphics.GL.Internal.Shared, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TimerQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TIME_ELAPSED_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TimerQuery, Graphics.GL.Ext.EXT.DisjointTimerQuery, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TOP_LEVEL_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TOP_LEVEL_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRACK_MATRIX_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRACK_MATRIX_TRANSFORM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TRANSFORM_FEEDBACK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_ACTIVE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_ATTRIBS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BINDING_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_MODE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TransformFeedback2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_START_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Core44, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.EnhancedLayouts, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_NV | Graphics.GL.Ext.NV.TransformFeedback2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_PAUSED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_RECORD_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB | Graphics.GL.Ext.ARB.TransformFeedbackOverflowQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_VARYING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_VARYINGS | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_VARYINGS_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_VARYINGS_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT | Graphics.GL.Ext.EXT.TransformFeedback, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSFORM_HINT_APPLE | Graphics.GL.Ext.APPLE.TransformHint, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE | Graphics.GL.Ext.ANGLE.TranslatedShaderSource, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_TRANSLATE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSLATE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSLATE_X_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSLATE_Y_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSPOSE_AFFINE_2D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSPOSE_AFFINE_3D_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSPOSE_COLOR_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TRANSPOSE_COLOR_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSPOSE_CURRENT_MATRIX_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.FragmentProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSPOSE_MODELVIEW_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TRANSPOSE_MODELVIEW_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSPOSE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRANSPOSE_PROGRAM_MATRIX_EXT | Graphics.GL.Ext.EXT.DirectStateAccess, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRANSPOSE_PROJECTION_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TRANSPOSE_PROJECTION_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRANSPOSE_TEXTURE_MATRIX | Graphics.GL.Internal.Shared, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_TRANSPOSE_TEXTURE_MATRIX_ARB | Graphics.GL.Ext.ARB.TransposeMatrix, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRIANGLES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.OES.TessellationShader, Graphics.GL.Ext.OES, Graphics.GL.Ext.EXT.TessellationShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRIANGLES_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRIANGLES_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRIANGLES_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRIANGLES_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TRIANGLE_FAN | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRIANGLE_LIST_SUN | Graphics.GL.Ext.SUN.TriangleList, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_TRIANGLE_MESH_SUN | Graphics.GL.Ext.SUN.MeshArray, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_TRIANGLE_STRIP | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRIANGLE_STRIP_ADJACENCY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TRIANGLE_STRIP_ADJACENCY_ARB | Graphics.GL.Ext.ARB.GeometryShader4, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_TRIANGLE_STRIP_ADJACENCY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.GeometryShader4, Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.NV.GeometryProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_TRIANGLE_STRIP_ADJACENCY_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_TRIANGULAR_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_TRUE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNCORRELATED_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNDEFINED_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNDEFINED_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNDEFINED_VERTEX_EXT | Graphics.GL.Ext.EXT.GeometryShader, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNDEFINED_VERTEX_OES | Graphics.GL.Ext.OES.GeometryShader, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_ADDRESS_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNIFORM_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNIFORM_BLOCK | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_DATA_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_INDEX | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ComputeShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TessellationShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER_ADDRESS_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNIFORM_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER_BINDING_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNIFORM_BUFFER_EXT | Graphics.GL.Ext.EXT.BindableUniform, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNIFORM_BUFFER_LENGTH_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER_START | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_BUFFER_UNIFIED_NV | Graphics.GL.Ext.NV.UniformBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNIFORM_IS_ROW_MAJOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_MATRIX_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_NAME_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB.ShaderSubroutine, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNIFORM_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.UniformBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNKNOWN_CONTEXT_RESET | Graphics.GL.Internal.Shared, Graphics.GL.SafetyCritical20, Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNKNOWN_CONTEXT_RESET_ARB | Graphics.GL.Ext.ARB.Robustness, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNKNOWN_CONTEXT_RESET_EXT | Graphics.GL.Ext.EXT.Robustness, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNKNOWN_CONTEXT_RESET_KHR | Graphics.GL.Ext.KHR.Robustness, Graphics.GL.Ext.KHR, Graphics.GL.Ext |
| GL_UNPACK_ALIGNMENT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_CLIENT_STORAGE_APPLE | Graphics.GL.Ext.APPLE.ClientStorage, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNPACK_CMYK_HINT_EXT | Graphics.GL.Ext.EXT.Cmyka, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_COMPRESSED_BLOCK_DEPTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_COMPRESSED_BLOCK_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_COMPRESSED_BLOCK_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_COMPRESSED_BLOCK_WIDTH | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.CompressedTexturePixelStorage, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_CONSTANT_DATA_SUNX | Graphics.GL.Ext.SUNX.ConstantData, Graphics.GL.Ext.SUNX, Graphics.GL.Ext |
| GL_UNPACK_IMAGE_DEPTH_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_UNPACK_IMAGE_HEIGHT | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_IMAGE_HEIGHT_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_LSB_FIRST | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_RESAMPLE_OML | Graphics.GL.Ext.OML.Resample, Graphics.GL.Ext.OML, Graphics.GL.Ext |
| GL_UNPACK_RESAMPLE_SGIX | Graphics.GL.Ext.SGIX.Resample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_UNPACK_ROW_BYTES_APPLE | Graphics.GL.Ext.APPLE.RowBytes, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNPACK_ROW_LENGTH | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_ROW_LENGTH_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_SKIP_IMAGES | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_SKIP_IMAGES_EXT | Graphics.GL.Ext.EXT.Texture3D, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_SKIP_PIXELS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_SKIP_PIXELS_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_SKIP_ROWS | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNPACK_SKIP_ROWS_EXT | Graphics.GL.Ext.EXT.UnpackSubimage, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNPACK_SKIP_VOLUMES_SGIS | Graphics.GL.Ext.SGIS.Texture4D, Graphics.GL.Ext.SGIS, Graphics.GL.Ext |
| GL_UNPACK_SUBSAMPLE_RATE_SGIX | Graphics.GL.Ext.SGIX.Subsample, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_UNPACK_SWAP_BYTES | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNALED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNALED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNSIGNED_BYTE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_BYTE_2_3_3_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_BYTE_3_3_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_BYTE_3_3_2_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_IDENTITY_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_INT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.ElementIndexUint, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT16_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT16_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT16_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT16_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_AMD | Graphics.GL.Ext.AMD.PerformanceMonitor, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB.BindlessTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV.VertexAttribInteger64bit, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC2_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC3_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC4_ARB | Graphics.GL.Ext.ARB.GpuShaderInt64, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_INT64_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT8_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT8_VEC2_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT8_VEC3_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT8_VEC4_NV | Graphics.GL.Internal.Shared, Graphics.GL.Ext.NV.GpuShader5, Graphics.GL.Ext.AMD.GpuShaderInt64, Graphics.GL.Ext.NV, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT_10F_11F_11F_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType10f11f11fRev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNSIGNED_INT_10F_11F_11F_REV_EXT | Graphics.GL.Ext.EXT.PackedFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_10_10_10_2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_10_10_10_2_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_10_10_10_2_OES | Graphics.GL.Ext.OES.VertexType1010102, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNSIGNED_INT_24_8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_24_8_EXT | Graphics.GL.Ext.EXT.PackedDepthStencil, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_24_8_NV | Graphics.GL.Ext.NV.PackedDepthStencil, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_INT_24_8_OES | Graphics.GL.Internal.Shared, Graphics.GL.Ext.OES.PackedDepthStencil, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_UNSIGNED_INT_2_10_10_10_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexType2101010Rev, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_2_10_10_10_REV_EXT | Graphics.GL.Ext.EXT.TextureType2101010REV, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_5_9_9_9_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_5_9_9_9_REV_APPLE | Graphics.GL.Ext.APPLE.TexturePackedFloat, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNSIGNED_INT_5_9_9_9_REV_EXT | Graphics.GL.Ext.EXT.TextureSharedExponent, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_8_8_8_8 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_8_8_8_8_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_8_8_8_8_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_8_8_S8_S8_REV_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_INT_ATOMIC_COUNTER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderAtomicCounters, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_1D | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_1D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_2D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_2D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_3D | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_3D_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_CUBE_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNSIGNED_INT_S8_S8_8_8_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_1D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_1D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_2D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_2D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.TextureMultisample, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Graphics.GL.Ext.OES.TextureStorageMultisample2dArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_2D_RECT | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_3D | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_3D_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD | Graphics.GL.Ext.AMD.VertexShaderTessellator, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT | Graphics.GL.Internal.Shared, Graphics.GL.Ext.EXT.TextureBuffer, Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_BUFFER_OES | Graphics.GL.Ext.OES.TextureBuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_CUBE | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_CUBE_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Graphics.GL.Ext.ARB.TextureCubeMapArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Graphics.GL.Ext.EXT.TextureCubeMapArray, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES | Graphics.GL.Ext.OES.TextureCubeMapArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV | Graphics.GL.Ext.NV.ExplicitMultisample, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_INT_VEC2 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_VEC2_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_VEC3 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_VEC3_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INT_VEC4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_INT_VEC4_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_INVERT_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UNSIGNED_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.FramebufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_NORMALIZED_ARB | Graphics.GL.Ext.ARB.TextureFloat, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_UNSIGNED_NORMALIZED_EXT | Graphics.GL.Ext.EXT.ColorBufferHalfFloat, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DepthTexture, Graphics.GL.Ext.ANGLE.DepthTexture, Graphics.GL.Ext.OES, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_1_5_5_5_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_4_4_4_4 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_4_4_4_4_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_4_4_4_4_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT | Graphics.GL.Ext.EXT.ReadFormatBgra, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG | Graphics.GL.Ext.IMG.ReadFormat, Graphics.GL.Ext.IMG, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_5_5_5_1 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_5_5_5_1_EXT | Graphics.GL.Ext.EXT.PackedPixels, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_5_6_5 | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_5_6_5_REV | Graphics.GL.Internal.Shared, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_UNSIGNED_SHORT_8_8_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_8_8_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_8_8_REV_APPLE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE.Rgb422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_UNSIGNED_SHORT_8_8_REV_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| GL_UPPER_LEFT | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_USE_MISSING_GLYPH_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UTF16_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_UTF8_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_V2F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_V3F | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_VALIDATE_STATUS | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VARIABLE_A_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_B_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_C_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_D_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_E_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_F_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIABLE_G_NV | Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VARIANT_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_DATATYPE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VARIANT_VALUE_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VBO_FREE_MEMORY_ATI | Graphics.GL.Ext.ATI.Meminfo, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VECTOR_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VENDOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERSION | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERSION_ES_CL_1_0 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| GL_VERSION_ES_CL_1_1 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| GL_VERSION_ES_CM_1_1 | Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11 |
| GL_VERTEX23_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_VERTEX4_BIT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_VERTEX_ARRAY | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexArrayObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ARRAY_BINDING_APPLE | Graphics.GL.Ext.APPLE.VertexArrayObject, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_BINDING_OES | Graphics.GL.Ext.OES.VertexArrayObject, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_VERTEX_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_COUNT_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_KHR | Graphics.GL.Ext.KHR.Debug, Graphics.GL.Ext.KHR, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_LIST_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_LIST_STRIDE_IBM | Graphics.GL.Ext.IBM.VertexArrayLists, Graphics.GL.Ext.IBM, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_OBJECT_AMD | Graphics.GL.Ext.AMD.NameGenDelete, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_OBJECT_EXT | Graphics.GL.Ext.EXT.DebugLabel, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL | Graphics.GL.Ext.INTEL.ParallelArrays, Graphics.GL.Ext.INTEL, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_VERTEX_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_POINTER_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_POINTER_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_VALID_NV | Graphics.GL.Ext.NV.VertexArrayRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV | Graphics.GL.Ext.NV.VertexArrayRange2, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_VERTEX_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_STORAGE_HINT_APPLE | Graphics.GL.Ext.APPLE.VertexArrayRange, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_VERTEX_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Compatibility45 |
| GL_VERTEX_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexArray, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY0_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY10_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY11_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY12_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY13_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY14_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY15_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY1_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY2_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY3_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY4_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY5_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY6_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY7_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY8_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY9_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ShaderImageLoadStore, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT | Graphics.GL.Ext.EXT.ShaderImageLoadStore, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE | Graphics.GL.Ext.ANGLE.InstancedArrays, Graphics.GL.Ext.ANGLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB | Graphics.GL.Ext.ARB.InstancedArrays, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT | Graphics.GL.Ext.EXT.InstancedArrays, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV | Graphics.GL.Ext.NV.InstancedArrays, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_ENABLED | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_INTEGER | Graphics.GL.Internal.Shared, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT | Graphics.GL.Ext.EXT.GpuShader4, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV | Graphics.GL.Ext.NV.VertexProgram4, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_LONG | Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_POINTER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_TYPE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV | Graphics.GL.Ext.NV.VertexBufferUnifiedMemory, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_ATTRIB_MAP1_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP2_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE | Graphics.GL.Ext.APPLE.VertexProgramEvaluators, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_VERTEX_ATTRIB_RELATIVE_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_BINDING_BUFFER | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_BINDING_DIVISOR | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_BINDING_OFFSET | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_BINDING_STRIDE | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.VertexAttribBinding, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_BLEND_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_CONSISTENT_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_VERTEX_DATA_HINT_PGI | Graphics.GL.Ext.PGI.VertexHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_VERTEX_ELEMENT_SWIZZLE_AMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VERTEX_ID_NV | Graphics.GL.Ext.NV.TransformFeedback, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_ID_SWIZZLE_AMD | Graphics.GL.Ext.AMD.InterleavedElements, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VERTEX_PRECLIP_HINT_SGIX | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_VERTEX_PRECLIP_SGIX | Graphics.GL.Ext.SGIX.VertexPreclip, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_ARB | Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_BINDING_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV | Graphics.GL.Ext.NV.ParameterBufferObject, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_POINT_SIZE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_PROGRAM_POINT_SIZE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_POINT_SIZE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_TWO_SIDE | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_VERTEX_PROGRAM_TWO_SIDE_ARB | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.VertexProgram, Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_PROGRAM_TWO_SIDE_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_SHADER | Graphics.GL.Internal.Shared, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_SHADER_ARB | Graphics.GL.Ext.ARB.VertexShader, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_SHADER_BINDING_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Embedded31, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.SeparateShaderObjects, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_SHADER_BIT_EXT | Graphics.GL.Ext.EXT.SeparateShaderObjects, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_INSTRUCTIONS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_INVARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_INVOCATIONS_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VERTEX_SHADER_LOCALS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_OPTIMIZED_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SHADER_VARIANTS_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_SOURCE_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STATE_PROGRAM_NV | Graphics.GL.Ext.NV.VertexProgram, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTEX_STREAM0_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM1_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM2_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM3_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM4_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM5_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM6_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_STREAM7_ATI | Graphics.GL.Ext.ATI.VertexStreams, Graphics.GL.Ext.ATI, Graphics.GL.Ext |
| GL_VERTEX_SUBROUTINE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_SUBROUTINE_UNIFORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ProgramInterfaceQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_TEXTURE | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VERTEX_WEIGHTING_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_WEIGHT_ARRAY_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT | Graphics.GL.Ext.EXT.VertexWeighting, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VERTICAL_LINE_TO_NV | Graphics.GL.Ext.NV.PathRendering, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VERTICES_SUBMITTED_ARB | Graphics.GL.Ext.ARB.PipelineStatisticsQuery, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VIBRANCE_BIAS_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIBRANCE_SCALE_NV | Graphics.GL.Ext.NV.TextureShader, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_BUFFER_BINDING_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_BUFFER_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_BUFFER_PITCH_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_FRAME_WIDTH_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_COLOR_CONVERSION_MATRIX_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_COLOR_CONVERSION_MAX_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_COLOR_CONVERSION_MIN_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIDEO_COLOR_CONVERSION_OFFSET_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEWPORT_BIT | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_VIEWPORT_BOUNDS_RANGE | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEWPORT_BOUNDS_RANGE_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_BOUNDS_RANGE_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_VIEWPORT_COMMAND_NV | Graphics.GL.Ext.NV.CommandList, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_INDEX_PROVOKING_VERTEX | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_VIEWPORT_POSITION_W_SCALE_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV | Graphics.GL.Ext.NV.ClipSpaceWScaling, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SUBPIXEL_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.ViewportArray, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEWPORT_SUBPIXEL_BITS_NV | Graphics.GL.Ext.NV.ViewportArray, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SUBPIXEL_BITS_OES | Graphics.GL.Ext.OES.ViewportArray, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_W_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_X_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_Y_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEWPORT_SWIZZLE_Z_NV | Graphics.GL.Ext.NV.ViewportSwizzle, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_VIEW_CLASS_128_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_16_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_24_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_32_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_48_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_64_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_8_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_96_BITS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_BPTC_FLOAT | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_BPTC_UNORM | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_RGTC1_RED | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_RGTC2_RG | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_S3TC_DXT1_RGB | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_S3TC_DXT1_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_S3TC_DXT3_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_CLASS_S3TC_DXT5_RGBA | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIEW_COMPATIBILITY_CLASS | Graphics.GL.Internal.Shared, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.InternalformatQuery2, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_VIRTUAL_PAGE_SIZE_INDEX_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_INDEX_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_X_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_X_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_X_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Y_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Y_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Y_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Z_AMD | Graphics.GL.Ext.AMD.SparseTexture, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Z_ARB | Graphics.GL.Ext.ARB.SparseTexture, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_VIRTUAL_PAGE_SIZE_Z_EXT | Graphics.GL.Ext.EXT.SparseTexture, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_VIVIDLIGHT_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| gl_VIV_shader_binary | Graphics.GL.Ext.VIV.ShaderBinary, Graphics.GL.Ext.VIV, Graphics.GL.Ext |
| GL_VOLATILE_APPLE | Graphics.GL.Ext.APPLE.ObjectPurgeable, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_WAIT_FAILED | Graphics.GL.Internal.Shared, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.ARB.Sync, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_WAIT_FAILED_APPLE | Graphics.GL.Ext.APPLE.Sync, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_WARPS_PER_SM_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_WARP_SIZE_NV | Graphics.GL.Ext.NV.ShaderThreadGroup, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_WEIGHTED_AVERAGE_ARB | Graphics.GL.Ext.ARB.TextureFilterMinmax, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_BUFFER_BINDING | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_BUFFER_BINDING_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_POINTER_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_POINTER_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_SIZE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_SIZE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_STRIDE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_STRIDE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_TYPE_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WEIGHT_ARRAY_TYPE_OES | Graphics.GL.Ext.OES.MatrixPalette, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WEIGHT_SUM_UNITY_ARB | Graphics.GL.Ext.ARB.VertexBlend, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WIDE_LINE_HINT_PGI | Graphics.GL.Ext.PGI.MiscHints, Graphics.GL.Ext.PGI, Graphics.GL.Ext |
| GL_WINDOW_RECTANGLE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_WINDOW_RECTANGLE_MODE_EXT | Graphics.GL.Ext.EXT.WindowRectangles, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| gl_WIN_phong_shading | Graphics.GL.Ext.WIN.PhongShading, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
| gl_WIN_specular_fog | Graphics.GL.Ext.WIN.SpecularFog, Graphics.GL.Ext.WIN, Graphics.GL.Ext |
| GL_WRAP_BORDER_SUN | Graphics.GL.Ext.SUN.ConvolutionBorderModes, Graphics.GL.Ext.SUN, Graphics.GL.Ext |
| GL_WRITEONLY_RENDERING_QCOM | Graphics.GL.Ext.QCOM.WriteonlyRendering, Graphics.GL.Ext.QCOM, Graphics.GL.Ext |
| GL_WRITE_DISCARD_NV | Graphics.GL.Ext.NV.VdpauInterop, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_WRITE_ONLY | Graphics.GL.Internal.Shared, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.NV.ShaderBufferStore, Graphics.GL.Ext.NV, Graphics.GL.Ext, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_WRITE_ONLY_ARB | Graphics.GL.Ext.ARB.VertexBufferObject, Graphics.GL.Ext.ARB, Graphics.GL.Ext |
| GL_WRITE_ONLY_OES | Graphics.GL.Ext.OES.Mapbuffer, Graphics.GL.Ext.OES, Graphics.GL.Ext |
| GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_WRITE_PIXEL_DATA_RANGE_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV | Graphics.GL.Ext.NV.PixelDataRange, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_W_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_XOR | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_XOR_NV | Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_X_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_YCBAYCR8A_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_YCBCR_422_APPLE | Graphics.GL.Ext.APPLE.Ycbcr422, Graphics.GL.Ext.APPLE, Graphics.GL.Ext |
| GL_YCBCR_MESA | Graphics.GL.Ext.MESA.YcbcrTexture, Graphics.GL.Ext.MESA, Graphics.GL.Ext |
| GL_YCBYCR8_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_YCRCBA_SGIX | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_YCRCB_422_SGIX | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_YCRCB_444_SGIX | Graphics.GL.Ext.SGIX.Ycrcb, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_YCRCB_SGIX | Graphics.GL.Ext.SGIX.Ycrcba, Graphics.GL.Ext.SGIX, Graphics.GL.Ext |
| GL_Y_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_Z400_BINARY_AMD | Graphics.GL.Ext.AMD.ProgramBinaryZ400, Graphics.GL.Ext.AMD, Graphics.GL.Ext |
| GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_Z4Y12Z4CB12Z4CR12_444_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV | Graphics.GL.Ext.NV.VideoCapture, Graphics.GL.Ext.NV, Graphics.GL.Ext |
| GL_ZERO | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.SafetyCritical20, Graphics.GL.Embedded20, Graphics.GL.Embedded30, Graphics.GL.Embedded31, Graphics.GL.Core32, Graphics.GL.Core33, Graphics.GL.Core40, Graphics.GL.Core41, Graphics.GL.Core42, Graphics.GL.Core43, Graphics.GL.Core44, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Ext.OES.DrawBuffersIndexed, Graphics.GL.Ext.OES, Graphics.GL.Ext.NV.RegisterCombiners, Graphics.GL.Ext.NV.BlendEquationAdvanced, Graphics.GL.Ext.NV, Graphics.GL.Ext.EXT.DrawBuffersIndexed, Graphics.GL.Ext.ANDROID.ExtensionPackEs31a, Graphics.GL.Ext.ANDROID, Graphics.GL.Ext.EXT, Graphics.GL.Ext, Graphics.GL.EmbeddedLite11, Graphics.GL.EmbeddedCommon11, Graphics.GL.Embedded32, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ZERO_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| GL_ZERO_TO_ONE | Graphics.GL.Internal.Shared, Graphics.GL.Ext.ARB.ClipControl, Graphics.GL.Ext.ARB, Graphics.GL.Ext, Graphics.GL.Core45, Graphics.GL.Compatibility45, Graphics.GL |
| GL_ZOOM_X | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_ZOOM_Y | Graphics.GL.Internal.Shared, Graphics.GL.Standard11, Graphics.GL.Standard12, Graphics.GL.Standard13, Graphics.GL.Standard14, Graphics.GL.Standard15, Graphics.GL.Standard20, Graphics.GL.Standard21, Graphics.GL.Standard30, Graphics.GL.Standard31, Graphics.GL.Compatibility32, Graphics.GL.Compatibility33, Graphics.GL.Compatibility40, Graphics.GL.Compatibility41, Graphics.GL.Compatibility42, Graphics.GL.Compatibility43, Graphics.GL.Compatibility44, Graphics.GL.Compatibility45 |
| GL_Z_EXT | Graphics.GL.Ext.EXT.VertexShader, Graphics.GL.Ext.EXT, Graphics.GL.Ext |
| Invoker | Graphics.GL.Internal.Proc |
| mkGLDEBUGPROC | Graphics.GL.Types, Graphics.GL |
| mkGLDEBUGPROCAMD | Graphics.GL.Types, Graphics.GL |
| mkGLDEBUGPROCARB | Graphics.GL.Types, Graphics.GL |
| mkGLDEBUGPROCKHR | Graphics.GL.Types, Graphics.GL |