| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.ARB.GpuShaderInt64
Synopsis
- gl_ARB_gpu_shader_int64 :: Bool
- glGetUniformi64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLint64 -> m ()
- glGetUniformui64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLuint64 -> m ()
- glGetnUniformi64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
- glGetnUniformui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glProgramUniform1i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> m ()
- glProgramUniform1i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
- glProgramUniform1ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> m ()
- glProgramUniform1ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glProgramUniform2i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> m ()
- glProgramUniform2i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
- glProgramUniform2ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> m ()
- glProgramUniform2ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glProgramUniform3i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> m ()
- glProgramUniform3i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
- glProgramUniform3ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
- glProgramUniform3ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glProgramUniform4i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m ()
- glProgramUniform4i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
- glProgramUniform4ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
- glProgramUniform4ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glUniform1i64ARB :: MonadIO m => GLint -> GLint64 -> m ()
- glUniform1i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
- glUniform1ui64ARB :: MonadIO m => GLint -> GLuint64 -> m ()
- glUniform1ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glUniform2i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> m ()
- glUniform2i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
- glUniform2ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> m ()
- glUniform2ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glUniform3i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> m ()
- glUniform3i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
- glUniform3ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
- glUniform3ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
- glUniform4i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m ()
- glUniform4i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
- glUniform4ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
- glUniform4ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
- pattern GL_INT64_ARB :: (Eq a, Num a) => a
- pattern GL_INT64_VEC2_ARB :: (Eq a, Num a) => a
- pattern GL_INT64_VEC3_ARB :: (Eq a, Num a) => a
- pattern GL_INT64_VEC4_ARB :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT64_ARB :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT64_VEC2_ARB :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT64_VEC3_ARB :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT64_VEC4_ARB :: (Eq a, Num a) => a
Extension Support
gl_ARB_gpu_shader_int64 :: Bool Source #
Checks that the GL_ARB_gpu_shader_int64 extension is available.
GL_ARB_gpu_shader_int64
glGetUniformi64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLint64 -> m () Source #
Usage: glGetUniformi64vARB program location params
The length of params should be COMPSIZE(program,location).
glGetUniformui64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLuint64 -> m () Source #
Usage: glGetUniformui64vARB program location params
The length of params should be COMPSIZE(program,location).
glGetnUniformi64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glGetnUniformi64vARB program location bufSize params
glGetnUniformui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glGetnUniformui64vARB program location bufSize params
glProgramUniform1i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> m () Source #
Usage: glProgramUniform1i64ARB program location x
glProgramUniform1i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glProgramUniform1i64vARB program location count value
The length of value should be count.
glProgramUniform1ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> m () Source #
Usage: glProgramUniform1ui64ARB program location x
glProgramUniform1ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glProgramUniform1ui64vARB program location count value
The length of value should be count.
glProgramUniform2i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> m () Source #
Usage: glProgramUniform2i64ARB program location x y
glProgramUniform2i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glProgramUniform2i64vARB program location count value
The length of value should be count*2.
glProgramUniform2ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> m () Source #
Usage: glProgramUniform2ui64ARB program location x y
glProgramUniform2ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glProgramUniform2ui64vARB program location count value
The length of value should be count*2.
glProgramUniform3i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> m () Source #
Usage: glProgramUniform3i64ARB program location x y z
glProgramUniform3i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glProgramUniform3i64vARB program location count value
The length of value should be count*3.
glProgramUniform3ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m () Source #
Usage: glProgramUniform3ui64ARB program location x y z
glProgramUniform3ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glProgramUniform3ui64vARB program location count value
The length of value should be count*3.
glProgramUniform4i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m () Source #
Usage: glProgramUniform4i64ARB program location x y z w
glProgramUniform4i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glProgramUniform4i64vARB program location count value
The length of value should be count*4.
glProgramUniform4ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m () Source #
Usage: glProgramUniform4ui64ARB program location x y z w
glProgramUniform4ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glProgramUniform4ui64vARB program location count value
The length of value should be count*4.
glUniform1i64ARB :: MonadIO m => GLint -> GLint64 -> m () Source #
Usage: glUniform1i64ARB location x
glUniform1i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glUniform1i64vARB location count value
The length of value should be count*1.
glUniform1ui64ARB :: MonadIO m => GLint -> GLuint64 -> m () Source #
Usage: glUniform1ui64ARB location x
glUniform1ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glUniform1ui64vARB location count value
The length of value should be count*1.
glUniform2i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> m () Source #
Usage: glUniform2i64ARB location x y
glUniform2i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glUniform2i64vARB location count value
The length of value should be count*2.
glUniform2ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> m () Source #
Usage: glUniform2ui64ARB location x y
glUniform2ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glUniform2ui64vARB location count value
The length of value should be count*2.
glUniform3i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> m () Source #
Usage: glUniform3i64ARB location x y z
glUniform3i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glUniform3i64vARB location count value
The length of value should be count*3.
glUniform3ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m () Source #
Usage: glUniform3ui64ARB location x y z
glUniform3ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glUniform3ui64vARB location count value
The length of value should be count*3.
glUniform4i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m () Source #
Usage: glUniform4i64ARB location x y z w
glUniform4i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () Source #
Usage: glUniform4i64vARB location count value
The length of value should be count*4.
glUniform4ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m () Source #
Usage: glUniform4ui64ARB location x y z w
glUniform4ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () Source #
Usage: glUniform4ui64vARB location count value
The length of value should be count*4.
pattern GL_INT64_ARB :: (Eq a, Num a) => a Source #
pattern GL_INT64_VEC2_ARB :: (Eq a, Num a) => a Source #
pattern GL_INT64_VEC3_ARB :: (Eq a, Num a) => a Source #
pattern GL_INT64_VEC4_ARB :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT64_ARB :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT64_VEC2_ARB :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT64_VEC3_ARB :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT64_VEC4_ARB :: (Eq a, Num a) => a Source #