gl-0.9: Complete OpenGL raw bindings
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.VertexAttrib64bit

Synopsis

Extension Support

gl_ARB_vertex_attrib_64bit :: Bool Source #

Checks that the GL_ARB_vertex_attrib_64bit extension is available.

GL_ARB_vertex_attrib_64bit

glGetVertexAttribLdv :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m () Source #

Usage: glGetVertexAttribLdv index pname params

The length of params should be COMPSIZE(pname).

glVertexAttribL1dv :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #

Usage: glVertexAttribL1dv index v

The length of v should be 1.

glVertexAttribL2dv :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #

Usage: glVertexAttribL2dv index v

The length of v should be 2.

glVertexAttribL3dv :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #

Usage: glVertexAttribL3dv index v

The length of v should be 3.

glVertexAttribL4dv :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #

Usage: glVertexAttribL4dv index v

The length of v should be 4.

glVertexAttribLPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #

Usage: glVertexAttribLPointer index size type stride pointer

The length of pointer should be size.

pattern GL_DOUBLE_MAT2 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT2x3 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT2x4 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT3 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT3x2 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT3x4 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT4 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT4x2 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_MAT4x3 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_VEC2 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_VEC3 :: (Eq a, Num a) => a Source #

pattern GL_DOUBLE_VEC4 :: (Eq a, Num a) => a Source #

pattern GL_RGB32I :: (Eq a, Num a) => a Source #