Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_NV_vertex_buffer_unified_memory :: Bool
- glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m ()
- glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m ()
- glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m ()
- glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m ()
- glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m ()
- glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- pattern GL_COLOR_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_COLOR_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_DRAW_INDIRECT_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_DRAW_INDIRECT_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_DRAW_INDIRECT_UNIFIED_NV :: (Eq a, Num a) => a
- pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: (Eq a, Num a) => a
- pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_INDEX_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_INDEX_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_NORMAL_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: (Eq a, Num a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: (Eq a, Num a) => a
Extension Support
gl_NV_vertex_buffer_unified_memory :: Bool Source #
Checks that the GL_NV_vertex_buffer_unified_memory extension is available.
GL_NV_vertex_buffer_unified_memory
glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m () Source #
Usage: glBufferAddressRangeNV
pname index address length
The parameter length
is a BufferSize
.
glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glColorFormatNV
size type stride
glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m () Source #
Usage: glEdgeFlagFormatNV
stride
glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glFogCoordFormatNV
type stride
glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m () Source #
Usage: glGetIntegerui64i_vNV
value index result
The length of result
should be COMPSIZE(value)
.
glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glIndexFormatNV
type stride
glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glNormalFormatNV
type stride
glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glSecondaryColorFormatNV
size type stride
glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glTexCoordFormatNV
size type stride
glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m () Source #
Usage: glVertexAttribFormatNV
index size type normalized stride
The parameter normalized
is a Boolean
, one of: GL_FALSE
, GL_TRUE
.
glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m () Source #
Usage: glVertexAttribIFormatNV
index size type stride
glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glVertexFormatNV
size type stride
pattern GL_COLOR_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_COLOR_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_DRAW_INDIRECT_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_DRAW_INDIRECT_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_DRAW_INDIRECT_UNIFIED_NV :: (Eq a, Num a) => a Source #
pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: (Eq a, Num a) => a Source #
pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_INDEX_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_INDEX_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_NORMAL_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: (Eq a, Num a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: (Eq a, Num a) => a Source #