| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.EXT.TextureBuffer
Synopsis
- gl_EXT_texture_buffer :: Bool
- glTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glTexBufferRangeEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- pattern GL_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_INT_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT :: (Eq a, Num a) => a
- pattern GL_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BINDING_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_BINDING_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_OFFSET_EXT :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_SIZE_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a
Extension Support
gl_EXT_texture_buffer :: Bool Source #
Checks that the GL_EXT_texture_buffer extension is available.
GL_EXT_texture_buffer
glTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glTexBufferEXT target internalformat buffer
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
This command is an alias for glTexBuffer.
glTexBufferRangeEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m () Source #
Usage: glTexBufferRangeEXT target internalformat buffer offset size
The parameter offset is a BufferOffset.
The parameter size is a BufferSize.
This command is an alias for glTexBufferRange.
pattern GL_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_INT_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT :: (Eq a, Num a) => a Source #
pattern GL_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BINDING_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_BINDING_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_OFFSET_EXT :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_SIZE_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: (Eq a, Num a) => a Source #