gl-0.9: Complete OpenGL raw bindings
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ATI.FragmentShader

Synopsis

Extension Support

gl_ATI_fragment_shader :: Bool Source #

Checks that the GL_ATI_fragment_shader extension is available.

GL_ATI_fragment_shader

glAlphaFragmentOp1ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glAlphaFragmentOp1ATI op dst dstMod arg1 arg1Rep arg1Mod

The parameter op is a FragmentOpATI.

glAlphaFragmentOp2ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glAlphaFragmentOp2ATI op dst dstMod arg1 arg1Rep arg1Mod arg2 arg2Rep arg2Mod

The parameter op is a FragmentOpATI.

glAlphaFragmentOp3ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glAlphaFragmentOp3ATI op dst dstMod arg1 arg1Rep arg1Mod arg2 arg2Rep arg2Mod arg3 arg3Rep arg3Mod

The parameter op is a FragmentOpATI.

glColorFragmentOp1ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glColorFragmentOp1ATI op dst dstMask dstMod arg1 arg1Rep arg1Mod

The parameter op is a FragmentOpATI.

glColorFragmentOp2ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glColorFragmentOp2ATI op dst dstMask dstMod arg1 arg1Rep arg1Mod arg2 arg2Rep arg2Mod

The parameter op is a FragmentOpATI.

glColorFragmentOp3ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source #

Usage: glColorFragmentOp3ATI op dst dstMask dstMod arg1 arg1Rep arg1Mod arg2 arg2Rep arg2Mod arg3 arg3Rep arg3Mod

The parameter op is a FragmentOpATI.

glPassTexCoordATI :: MonadIO m => GLuint -> GLuint -> GLenum -> m () Source #

Usage: glPassTexCoordATI dst coord swizzle

The parameter swizzle is a SwizzleOpATI.

glSampleMapATI :: MonadIO m => GLuint -> GLuint -> GLenum -> m () Source #

Usage: glSampleMapATI dst interp swizzle

The parameter swizzle is a SwizzleOpATI.

glSetFragmentShaderConstantATI :: MonadIO m => GLuint -> Ptr GLfloat -> m () Source #

Usage: glSetFragmentShaderConstantATI dst value

The length of value should be 4.

pattern GL_2X_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_4X_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_8X_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_ADD_ATI :: (Eq a, Num a) => a Source #

pattern GL_BIAS_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_BLUE_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_CND0_ATI :: (Eq a, Num a) => a Source #

pattern GL_CND_ATI :: (Eq a, Num a) => a Source #

pattern GL_COLOR_ALPHA_PAIRING_ATI :: (Eq a, Num a) => a Source #

pattern GL_COMP_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_0_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_10_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_11_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_12_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_13_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_14_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_15_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_16_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_17_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_18_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_19_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_1_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_20_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_21_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_22_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_23_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_24_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_25_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_26_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_27_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_28_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_29_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_2_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_30_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_31_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_3_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_4_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_5_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_6_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_7_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_8_ATI :: (Eq a, Num a) => a Source #

pattern GL_CON_9_ATI :: (Eq a, Num a) => a Source #

pattern GL_DOT2_ADD_ATI :: (Eq a, Num a) => a Source #

pattern GL_DOT3_ATI :: (Eq a, Num a) => a Source #

pattern GL_DOT4_ATI :: (Eq a, Num a) => a Source #

pattern GL_EIGHTH_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_FRAGMENT_SHADER_ATI :: (Eq a, Num a) => a Source #

pattern GL_GREEN_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_HALF_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_LERP_ATI :: (Eq a, Num a) => a Source #

pattern GL_MAD_ATI :: (Eq a, Num a) => a Source #

pattern GL_MOV_ATI :: (Eq a, Num a) => a Source #

pattern GL_MUL_ATI :: (Eq a, Num a) => a Source #

pattern GL_NEGATE_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_NUM_PASSES_ATI :: (Eq a, Num a) => a Source #

pattern GL_QUARTER_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_RED_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_0_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_10_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_11_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_12_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_13_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_14_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_15_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_16_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_17_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_18_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_19_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_1_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_20_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_21_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_22_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_23_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_24_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_25_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_26_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_27_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_28_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_29_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_2_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_30_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_31_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_3_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_4_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_5_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_6_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_7_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_8_ATI :: (Eq a, Num a) => a Source #

pattern GL_REG_9_ATI :: (Eq a, Num a) => a Source #

pattern GL_SATURATE_BIT_ATI :: (Eq a, Num a) => a Source #

pattern GL_SUB_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STQ_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STQ_DQ_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STRQ_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STRQ_DQ_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STR_ATI :: (Eq a, Num a) => a Source #

pattern GL_SWIZZLE_STR_DR_ATI :: (Eq a, Num a) => a Source #