Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_OES_texture_buffer :: Bool
- glTexBufferOES :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glTexBufferRangeOES :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- pattern GL_IMAGE_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_INT_IMAGE_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_INT_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_MAX_TEXTURE_BUFFER_SIZE_OES :: (Eq a, Num a) => a
- pattern GL_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BINDING_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_BINDING_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_OFFSET_OES :: (Eq a, Num a) => a
- pattern GL_TEXTURE_BUFFER_SIZE_OES :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_IMAGE_BUFFER_OES :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a
Extension Support
gl_OES_texture_buffer :: Bool Source #
Checks that the GL_OES_texture_buffer extension is available.
GL_OES_texture_buffer
glTexBufferOES :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glTexBufferOES
target internalformat buffer
The parameter target
is a TextureTarget
, one of: GL_DETAIL_TEXTURE_2D_SGIS
, GL_PROXY_TEXTURE_1D
, GL_PROXY_TEXTURE_1D_EXT
, GL_PROXY_TEXTURE_2D
, GL_PROXY_TEXTURE_2D_EXT
, GL_PROXY_TEXTURE_3D
, GL_PROXY_TEXTURE_3D_EXT
, GL_PROXY_TEXTURE_4D_SGIS
, GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_3D_EXT
, GL_TEXTURE_3D_OES
, GL_TEXTURE_4D_SGIS
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_BASE_LEVEL_SGIS
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LEVEL_SGIS
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MAX_LOD_SGIS
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MIN_LOD_SGIS
.
This command is an alias for glTexBuffer
.
glTexBufferRangeOES :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m () Source #
Usage: glTexBufferRangeOES
target internalformat buffer offset size
The parameter offset
is a BufferOffset
.
The parameter size
is a BufferSize
.
This command is an alias for glTexBufferRange
.
pattern GL_IMAGE_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_INT_IMAGE_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_INT_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_MAX_TEXTURE_BUFFER_SIZE_OES :: (Eq a, Num a) => a Source #
pattern GL_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BINDING_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_BINDING_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_OFFSET_OES :: (Eq a, Num a) => a Source #
pattern GL_TEXTURE_BUFFER_SIZE_OES :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_IMAGE_BUFFER_OES :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_OES :: (Eq a, Num a) => a Source #