| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.APPLE.VertexArrayObject
Synopsis
- gl_APPLE_vertex_array_object :: Bool
- glBindVertexArrayAPPLE :: MonadIO m => GLuint -> m ()
- glDeleteVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glIsVertexArrayAPPLE :: MonadIO m => GLuint -> m GLboolean
- pattern GL_VERTEX_ARRAY_BINDING_APPLE :: (Eq a, Num a) => a
Extension Support
gl_APPLE_vertex_array_object :: Bool Source #
Checks that the GL_APPLE_vertex_array_object extension is available.
GL_APPLE_vertex_array_object
glBindVertexArrayAPPLE :: MonadIO m => GLuint -> m () Source #
Usage: glBindVertexArrayAPPLE array
glDeleteVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glDeleteVertexArraysAPPLE n arrays
The length of arrays should be n.
This command is an alias for glDeleteVertexArrays.
glGenVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glGenVertexArraysAPPLE n arrays
The length of arrays should be n.
This command is an alias for glGenVertexArrays.
glIsVertexArrayAPPLE :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsVertexArrayAPPLE array
This command is an alias for glIsVertexArray.
pattern GL_VERTEX_ARRAY_BINDING_APPLE :: (Eq a, Num a) => a Source #