| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.EXT.VertexAttrib64bit
Synopsis
- gl_EXT_vertex_attrib_64bit :: Bool
- glGetVertexAttribLdvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()
- glVertexAttribL1dEXT :: MonadIO m => GLuint -> GLdouble -> m ()
- glVertexAttribL1dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL2dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glVertexAttribL2dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL3dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL3dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribL4dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertexAttribL4dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()
- glVertexAttribLPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- pattern GL_DOUBLE :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2x3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT2x4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3x2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT3x4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4x2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_MAT4x3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC2_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC3_EXT :: (Eq a, Num a) => a
- pattern GL_DOUBLE_VEC4_EXT :: (Eq a, Num a) => a
Extension Support
gl_EXT_vertex_attrib_64bit :: Bool Source #
Checks that the GL_EXT_vertex_attrib_64bit extension is available.
GL_EXT_vertex_attrib_64bit
glGetVertexAttribLdvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetVertexAttribLdvEXT index pname params
The length of params should be COMPSIZE(pname).
This command is an alias for glGetVertexAttribLdv.
glVertexAttribL1dEXT :: MonadIO m => GLuint -> GLdouble -> m () Source #
Usage: glVertexAttribL1dEXT index x
This command is an alias for glVertexAttribL1d.
glVertexAttribL1dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL1dvEXT index v
The length of v should be 1.
This command is an alias for glVertexAttribL1dv.
glVertexAttribL2dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL2dEXT index x y
This command is an alias for glVertexAttribL2d.
glVertexAttribL2dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL2dvEXT index v
The length of v should be 2.
This command is an alias for glVertexAttribL2dv.
glVertexAttribL3dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL3dEXT index x y z
This command is an alias for glVertexAttribL3d.
glVertexAttribL3dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL3dvEXT index v
The length of v should be 3.
This command is an alias for glVertexAttribL3dv.
glVertexAttribL4dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertexAttribL4dEXT index x y z w
This command is an alias for glVertexAttribL4d.
glVertexAttribL4dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m () Source #
Usage: glVertexAttribL4dvEXT index v
The length of v should be 4.
This command is an alias for glVertexAttribL4dv.
glVertexAttribLPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () Source #
Usage: glVertexAttribLPointerEXT index size type stride pointer
The length of pointer should be size.
This command is an alias for glVertexAttribLPointer.
pattern GL_DOUBLE_MAT2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT2x3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT2x4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3x2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT3x4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4x2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_MAT4x3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC2_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC3_EXT :: (Eq a, Num a) => a Source #
pattern GL_DOUBLE_VEC4_EXT :: (Eq a, Num a) => a Source #