| W | Swarm.Game.World.Abstract |
| Wait | Swarm.Language.Syntax |
| Waiting | Swarm.Game.CESK |
| waitingRobots | Swarm.Game.State |
| waitingUntil | Swarm.Game.Robot |
| wakeUpRobotsDoneSleeping | Swarm.Game.State |
| wakeWatchingRobots | Swarm.Game.State |
| wantsToStep | Swarm.Game.Robot |
| warn | Swarm.Util.Effect |
| Warning | Swarm.Log |
| Watch | Swarm.Language.Syntax |
| waterAttr | Swarm.TUI.View.Attribute.Attr |
| Waypoint | |
| 1 (Data Constructor) | Swarm.Language.Syntax |
| 2 (Type/Class) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| 3 (Data Constructor) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| waypointCfg | Swarm.Game.Scenario.Topography.Cell |
| WaypointConfig | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| WaypointMap | Swarm.Game.Scenario.Topography.Navigation.Portal |
| WaypointName | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| waypoints | |
| 1 (Function) | Swarm.Game.Scenario.Topography.Navigation.Portal |
| 2 (Function) | Swarm.Game.Scenario.Topography.Structure |
| WBool | Swarm.Game.World.Syntax |
| WCell | Swarm.Game.World.Syntax |
| WCoord | Swarm.Game.World.Syntax |
| weaken | Swarm.Game.World.Typecheck |
| weakenVar | Swarm.Game.World.Typecheck |
| Web | Swarm.TUI.Model |
| WebAPIEndpoints | Swarm.Doc.Gen |
| WebCommand | Swarm.TUI.Model |
| webMain | Swarm.Web |
| webPort | Swarm.TUI.Model |
| weightedChoice | Swarm.Game.Step.Util |
| west | Swarm.Game.Location |
| WExp | Swarm.Game.World.Syntax |
| WF | Swarm.Game.World |
| WFloat | Swarm.Game.World.Syntax |
| WHash | Swarm.Game.World.Syntax |
| Whereami | Swarm.Language.Syntax |
| Whoami | Swarm.Language.Syntax |
| wikiCheatSheet | Swarm.Constant |
| wikiUrl | Swarm.Constant |
| Wildcard | |
| 1 (Type/Class) | Swarm.Language.Pretty |
| 2 (Data Constructor) | Swarm.Language.Pretty |
| WImport | Swarm.Game.World.Syntax |
| WinCondition | Swarm.Game.State |
| winCondition | Swarm.Game.State |
| WinConditions | Swarm.Game.State |
| WindowedCounter | Swarm.Util.WindowedCounter |
| WinModal | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| winSolution | Swarm.Game.State |
| WinStatus | Swarm.Game.State |
| WInt | Swarm.Game.World.Syntax |
| With | Swarm.Util.Yaml |
| withArrayE | Swarm.Util.Yaml |
| withBinding | Swarm.Language.Context |
| withBindings | Swarm.Language.Context |
| withE | Swarm.Util.Yaml |
| withEllipsis | Swarm.TUI.View.Util |
| withExceptions | Swarm.Game.Step |
| withFrame | Swarm.Language.Typecheck |
| withObjectE | Swarm.Util.Yaml |
| withSource | Swarm.Language.Typecheck |
| withTextE | Swarm.Util.Yaml |
| withThrow | Swarm.Util.Effect |
| WithU | Swarm.Language.Types |
| WLet | Swarm.Game.World.Syntax |
| Won | Swarm.Game.State |
| WOp | Swarm.Game.World.Syntax |
| World | |
| 1 (Type/Class) | Swarm.Game.World |
| 2 (Type/Class) | Swarm.Game.World.Syntax |
| world | Swarm.TUI.Editor.Json |
| worldAttributeNames | Swarm.TUI.View.Attribute.Attr |
| WorldCache | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| WorldDescription | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| WorldDescriptionPaint | Swarm.Game.Scenario.Topography.WorldDescription |
| WorldEditor | |
| 1 (Type/Class) | Swarm.TUI.Editor.Model |
| 2 (Data Constructor) | Swarm.TUI.Editor.Model |
| WorldEditorFocusable | Swarm.TUI.Model.Name |
| WorldEditorPanel | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| WorldEditorPanelControl | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| WorldExtent | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| WorldFun | Swarm.Game.World |
| worldFunFromArray | Swarm.Game.World |
| WorldMap | Swarm.Game.World.Typecheck |
| worldName | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| worldNavigation | Swarm.Game.State |
| WorldOverdraw | |
| 1 (Type/Class) | Swarm.TUI.Editor.Model |
| 2 (Data Constructor) | Swarm.TUI.Editor.Model |
| worldOverdraw | Swarm.TUI.Editor.Model |
| WorldPalette | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.WorldPalette |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.WorldPalette |
| WorldPanel | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| WorldPositionIndicator | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| worldPrefix | Swarm.TUI.View.Attribute.Attr |
| worldProg | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| Worlds | Swarm.Game.Failure |
| worlds | Swarm.TUI.Model |
| worldScrollable | Swarm.Game.State |
| WorldTick | Swarm.Game.State |
| WorldUpdate | Swarm.Game.World, Swarm.Game.CESK |
| WOverlay | Swarm.Game.World.Syntax |
| wpConfig | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| wpLoc | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| wpName | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| wpUnique | Swarm.Game.Scenario.Topography.Navigation.Waypoint |
| wrap | Swarm.Doc.Util |
| wrapForce | Swarm.Language.Elaborate |
| WSeed | Swarm.Game.World.Syntax |
| WVar | Swarm.Game.World.Syntax |