| About | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| AboutMenu | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| Abs | Swarm.Game.World.Syntax |
| AbsoluteDir | Swarm.Language.Direction, Swarm.Language.Syntax |
| Accum | Control.Carrier.Accum.FixedStrict |
| AccumC | |
| 1 (Type/Class) | Control.Carrier.Accum.FixedStrict |
| 2 (Data Constructor) | Control.Carrier.Accum.FixedStrict |
| accumulatedTime | Swarm.TUI.Model.UI |
| Achievement | Swarm.Game.Failure |
| achievement | Swarm.Game.Achievement.Attainment |
| AchievementInfo | |
| 1 (Type/Class) | Swarm.Game.Achievement.Definitions |
| 2 (Data Constructor) | Swarm.Game.Achievement.Definitions |
| AchievementList | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| Achievements | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| AchievementsMenu | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| acquireAllWithExt | Swarm.Util |
| activateRobot | Swarm.Game.State |
| activateWorldEditorFunction | Swarm.TUI.Editor.Controller |
| Active | Swarm.TUI.Model.Goal |
| activeRobots | Swarm.Game.State |
| activityCounts | Swarm.Game.Robot |
| activityWindow | Swarm.Game.Robot |
| Actual | Swarm.Language.Typecheck |
| actualGraph | Swarm.Game.Scenario.Objective.Graph |
| Add | |
| 1 (Data Constructor) | Control.Carrier.Accum.FixedStrict |
| 2 (Data Constructor) | Swarm.Language.Syntax |
| 3 (Data Constructor) | Swarm.Game.World.Modify |
| 4 (Data Constructor) | Swarm.Game.World.Syntax |
| add | Control.Carrier.Accum.FixedStrict |
| addBinding | Swarm.Language.Context |
| addCombustionBot | Swarm.Game.Step.Combustion |
| addCompleted | Swarm.Game.Scenario.Objective |
| AddEntity | Swarm.Game.CESK, Swarm.Game.Robot |
| addIgnitionBot | Swarm.Game.Step.Combustion |
| addIncomplete | Swarm.Game.Scenario.Objective |
| addLink | Swarm.Doc.Util |
| Addr | Swarm.Game.CESK |
| addREPLItem | Swarm.TUI.Model.Repl, Swarm.TUI.Model |
| addRobot | Swarm.Game.State |
| addRobotToLocation | Swarm.Game.State |
| addSeedBot | Swarm.Game.Step |
| addTicks | Swarm.Game.CESK |
| addTRobot | Swarm.Game.State |
| addUnwinnable | Swarm.Game.Scenario.Objective |
| addWatchedLocation | Swarm.Game.Step |
| ADefault | Swarm.Game.Display |
| adjList | Swarm.Game.ResourceLoading |
| adjReplHistIndex | Swarm.TUI.Controller |
| adjustTPS | Swarm.TUI.Controller |
| AEntity | Swarm.Game.Display |
| Affine | Swarm.Game.Location |
| Algebra | Control.Carrier.Accum.FixedStrict |
| allConst | Swarm.Language.Syntax |
| allDirs | Swarm.Language.Direction, Swarm.Language.Syntax |
| allDiscoveredEntities | Swarm.Game.State |
| allEqual | Swarm.Util |
| allocate | Swarm.Game.CESK |
| Alternatives | Swarm.Doc.Schema.SchemaType |
| And | |
| 1 (Data Constructor) | Swarm.Game.Scenario.Objective.Logic |
| 2 (Data Constructor) | Swarm.Language.Syntax |
| 3 (Data Constructor) | Swarm.Game.World.Syntax |
| AnnotatedDestination | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Navigation.Portal |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Navigation.Portal |
| Announcement | Swarm.Game.Scenario.Objective, Swarm.Game.State |
| announcementQueue | Swarm.Game.State |
| announcements | Swarm.TUI.Model.Goal |
| Apart | Swarm.Language.Typecheck.Unify |
| app | Swarm.App |
| AppAsset | Swarm.Game.Failure |
| appData | Swarm.TUI.Model |
| Appear | Swarm.Language.Syntax |
| Append | Swarm.Game.World.Typecheck |
| AppEvent | Swarm.TUI.Model |
| AppF | Swarm.Language.Syntax |
| Applicable | Swarm.Game.World.Typecheck |
| appliedTermPrec | Swarm.Language.Pretty |
| apply | Swarm.Game.World.Typecheck |
| applyBindings | Swarm.Language.Typecheck |
| ApplyErr | Swarm.Game.World.Typecheck |
| applyOp | Swarm.Game.World.Typecheck |
| applyOrientationTransform | Swarm.Game.Scenario.Topography.Placement |
| applyRobotUpdates | Swarm.Game.Step |
| applyTo | Swarm.Game.World.Typecheck |
| applyTurn | Swarm.Game.Location |
| applyViewCenterRule | Swarm.Game.State |
| applyWhen | Swarm.Util |
| appMain | Swarm.App |
| AppOpts | |
| 1 (Type/Class) | Swarm.TUI.Model |
| 2 (Data Constructor) | Swarm.TUI.Model |
| AppState | |
| 1 (Type/Class) | Swarm.TUI.Model |
| 2 (Data Constructor) | Swarm.TUI.Model |
| area | |
| 1 (Function) | Swarm.Game.Scenario.Topography.Structure |
| 2 (Function) | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| AreaDimensions | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Area |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Area |
| AreaSelector | Swarm.TUI.Model.Name |
| arity | Swarm.Language.Syntax |
| ARobot | Swarm.Game.Display |
| As | Swarm.Language.Syntax |
| Ascending | Swarm.TUI.Inventory.Sorting |
| asExceptT | Swarm.Util.Effect |
| Asset | Swarm.Game.Failure |
| AssetData | Swarm.Game.Failure |
| AssetNotLoaded | Swarm.Game.Failure |
| assignIds | Swarm.Game.Scenario.Objective.Graph |
| assocs | Swarm.Language.Context |
| asTree | Swarm.Language.Syntax |
| astSize | Swarm.Game.Scenario.Scoring.CodeSize |
| asValue | Swarm.Game.Value |
| ATerrain | Swarm.Game.Display |
| Atomic | Swarm.Language.Syntax |
| AtomicDupingThing | Swarm.Language.Typecheck |
| attainAchievement | Swarm.TUI.Model.StateUpdate |
| attainAchievement' | Swarm.TUI.Model.StateUpdate |
| Attainment | |
| 1 (Type/Class) | Swarm.Game.Achievement.Attainment |
| 2 (Data Constructor) | Swarm.Game.Achievement.Attainment |
| attainmentProcess | Swarm.Game.Achievement.Definitions |
| Attempted | Swarm.Game.Scenario.Scoring.GenericMetrics |
| AttemptMetrics | |
| 1 (Type/Class) | Swarm.Game.Scenario.Scoring.ConcreteMetrics |
| 2 (Data Constructor) | Swarm.Game.Scenario.Scoring.ConcreteMetrics |
| AttemptSelfDestructBase | Swarm.Game.Achievement.Definitions |
| Attribute | Swarm.Game.Display |
| attribution | Swarm.Game.Achievement.Definitions |
| AugmentedCell | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Cell |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Cell |
| AutoPause | Swarm.Game.State |
| autoPlay | Swarm.TUI.Model |
| availableCommands | Swarm.Game.State |
| availableRecipes | Swarm.Game.State |
| AWorld | Swarm.Game.Display |
| Axis | Swarm.Game.World.Syntax |