swarm-0.5.0.0: 2D resource gathering game with programmable robots

Index - A

AboutSwarm.TUI.Model.Menu, Swarm.TUI.Model
AboutMenuSwarm.TUI.Model.Menu, Swarm.TUI.Model
AbsSwarm.Game.World.Syntax
AbsoluteDirSwarm.Language.Direction, Swarm.Language.Syntax
AccumControl.Carrier.Accum.FixedStrict
AccumC 
1 (Type/Class)Control.Carrier.Accum.FixedStrict
2 (Data Constructor)Control.Carrier.Accum.FixedStrict
accumulatedTimeSwarm.TUI.Model.UI
AchievementSwarm.Game.Failure
achievementSwarm.Game.Achievement.Attainment
AchievementInfo 
1 (Type/Class)Swarm.Game.Achievement.Definitions
2 (Data Constructor)Swarm.Game.Achievement.Definitions
AchievementListSwarm.TUI.Model.Name, Swarm.TUI.Model
AchievementsSwarm.TUI.Model.Menu, Swarm.TUI.Model
AchievementsMenuSwarm.TUI.Model.Menu, Swarm.TUI.Model
acquireAllWithExtSwarm.Util
activateRobotSwarm.Game.State
activateWorldEditorFunctionSwarm.TUI.Editor.Controller
ActiveSwarm.TUI.Model.Goal
activeRobotsSwarm.Game.State
activityCountsSwarm.Game.Robot
activityWindowSwarm.Game.Robot
ActualSwarm.Language.Typecheck
actualGraphSwarm.Game.Scenario.Objective.Graph
Add 
1 (Data Constructor)Control.Carrier.Accum.FixedStrict
2 (Data Constructor)Swarm.Language.Syntax
3 (Data Constructor)Swarm.Game.World.Modify
4 (Data Constructor)Swarm.Game.World.Syntax
addControl.Carrier.Accum.FixedStrict
addBindingSwarm.Language.Context
addCombustionBotSwarm.Game.Step.Combustion
addCompletedSwarm.Game.Scenario.Objective
AddEntitySwarm.Game.CESK, Swarm.Game.Robot
addIgnitionBotSwarm.Game.Step.Combustion
addIncompleteSwarm.Game.Scenario.Objective
addLinkSwarm.Doc.Util
AddrSwarm.Game.CESK
addREPLItemSwarm.TUI.Model.Repl, Swarm.TUI.Model
addRobotSwarm.Game.State
addRobotToLocationSwarm.Game.State
addSeedBotSwarm.Game.Step
addTicksSwarm.Game.CESK
addTRobotSwarm.Game.State
addUnwinnableSwarm.Game.Scenario.Objective
addWatchedLocationSwarm.Game.Step
ADefaultSwarm.Game.Display
adjListSwarm.Game.ResourceLoading
adjReplHistIndexSwarm.TUI.Controller
adjustTPSSwarm.TUI.Controller
AEntitySwarm.Game.Display
AffineSwarm.Game.Location
AlgebraControl.Carrier.Accum.FixedStrict
allConstSwarm.Language.Syntax
allDirsSwarm.Language.Direction, Swarm.Language.Syntax
allDiscoveredEntitiesSwarm.Game.State
allEqualSwarm.Util
allocateSwarm.Game.CESK
AlternativesSwarm.Doc.Schema.SchemaType
And 
1 (Data Constructor)Swarm.Game.Scenario.Objective.Logic
2 (Data Constructor)Swarm.Language.Syntax
3 (Data Constructor)Swarm.Game.World.Syntax
AnnotatedDestination 
1 (Type/Class)Swarm.Game.Scenario.Topography.Navigation.Portal
2 (Data Constructor)Swarm.Game.Scenario.Topography.Navigation.Portal
AnnouncementSwarm.Game.Scenario.Objective, Swarm.Game.State
announcementQueueSwarm.Game.State
announcementsSwarm.TUI.Model.Goal
ApartSwarm.Language.Typecheck.Unify
appSwarm.App
AppAssetSwarm.Game.Failure
appDataSwarm.TUI.Model
AppearSwarm.Language.Syntax
AppendSwarm.Game.World.Typecheck
AppEventSwarm.TUI.Model
AppFSwarm.Language.Syntax
ApplicableSwarm.Game.World.Typecheck
appliedTermPrecSwarm.Language.Pretty
applySwarm.Game.World.Typecheck
applyBindingsSwarm.Language.Typecheck
ApplyErrSwarm.Game.World.Typecheck
applyOpSwarm.Game.World.Typecheck
applyOrientationTransformSwarm.Game.Scenario.Topography.Placement
applyRobotUpdatesSwarm.Game.Step
applyToSwarm.Game.World.Typecheck
applyTurnSwarm.Game.Location
applyViewCenterRuleSwarm.Game.State
applyWhenSwarm.Util
appMainSwarm.App
AppOpts 
1 (Type/Class)Swarm.TUI.Model
2 (Data Constructor)Swarm.TUI.Model
AppState 
1 (Type/Class)Swarm.TUI.Model
2 (Data Constructor)Swarm.TUI.Model
area 
1 (Function)Swarm.Game.Scenario.Topography.Structure
2 (Function)Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo
AreaDimensions 
1 (Type/Class)Swarm.Game.Scenario.Topography.Area
2 (Data Constructor)Swarm.Game.Scenario.Topography.Area
AreaSelectorSwarm.TUI.Model.Name
aritySwarm.Language.Syntax
ARobotSwarm.Game.Display
AsSwarm.Language.Syntax
AscendingSwarm.TUI.Inventory.Sorting
asExceptTSwarm.Util.Effect
AssetSwarm.Game.Failure
AssetDataSwarm.Game.Failure
AssetNotLoadedSwarm.Game.Failure
assignIdsSwarm.Game.Scenario.Objective.Graph
assocsSwarm.Language.Context
asTreeSwarm.Language.Syntax
astSizeSwarm.Game.Scenario.Scoring.CodeSize
asValueSwarm.Game.Value
ATerrainSwarm.Game.Display
AtomicSwarm.Language.Syntax
AtomicDupingThingSwarm.Language.Typecheck
attainAchievementSwarm.TUI.Model.StateUpdate
attainAchievement'Swarm.TUI.Model.StateUpdate
Attainment 
1 (Type/Class)Swarm.Game.Achievement.Attainment
2 (Data Constructor)Swarm.Game.Achievement.Attainment
attainmentProcessSwarm.Game.Achievement.Definitions
AttemptedSwarm.Game.Scenario.Scoring.GenericMetrics
AttemptMetrics 
1 (Type/Class)Swarm.Game.Scenario.Scoring.ConcreteMetrics
2 (Data Constructor)Swarm.Game.Scenario.Scoring.ConcreteMetrics
AttemptSelfDestructBaseSwarm.Game.Achievement.Definitions
AttributeSwarm.Game.Display
attributionSwarm.Game.Achievement.Definitions
AugmentedCell 
1 (Type/Class)Swarm.Game.Scenario.Topography.Cell
2 (Data Constructor)Swarm.Game.Scenario.Topography.Cell
AutoPauseSwarm.Game.State
autoPlaySwarm.TUI.Model
availableCommandsSwarm.Game.State
availableRecipesSwarm.Game.State
AWorldSwarm.Game.Display
AxisSwarm.Game.World.Syntax