| N | |
| 1 (Data Constructor) | Swarm.Language.Syntax |
| 2 (Data Constructor) | Swarm.Game.World.Abstract |
| Name | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| name | |
| 1 (Function) | Swarm.Game.Scenario.Style |
| 2 (Function) | Swarm.Game.Scenario.Topography.Structure |
| 3 (Function) | Swarm.TUI.Editor.Json |
| NamedStructure | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Structure |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Structure |
| NameGeneration | Swarm.Game.Failure |
| NameGenerator | |
| 1 (Type/Class) | Swarm.Game.ResourceLoading |
| 2 (Data Constructor) | Swarm.Game.ResourceLoading |
| nameGenerator | Swarm.Game.State |
| nameList | Swarm.Game.ResourceLoading |
| nameParts | Swarm.TUI.Model |
| narrowToPosition | Swarm.Language.LSP.Hover |
| Navigation | |
| 1 (Type/Class) | Swarm.Game.Scenario.Topography.Navigation.Portal |
| 2 (Data Constructor) | Swarm.Game.Scenario.Topography.Navigation.Portal |
| navigation | Swarm.Game.Scenario.Topography.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| nearestDirection | Swarm.Game.Location |
| needsRedraw | Swarm.Game.State |
| Neg | |
| 1 (Data Constructor) | Swarm.Language.Syntax |
| 2 (Data Constructor) | Swarm.Game.World.Syntax |
| Neq | |
| 1 (Data Constructor) | Swarm.Language.Syntax |
| 2 (Data Constructor) | Swarm.Game.World.Syntax |
| NestedAtomic | Swarm.Language.Typecheck |
| newEntity | Swarm.Game.World, Swarm.Game.CESK |
| Newer | Swarm.TUI.Model.Repl, Swarm.TUI.Model, Swarm.TUI.Controller |
| NewGame | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| NewGameMenu | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| NewReleaseFailure | Swarm.Version |
| newREPLEditor | Swarm.TUI.Model.Repl, Swarm.TUI.Model |
| newREPLHistory | Swarm.TUI.Model.Repl, Swarm.TUI.Model |
| newWorld | Swarm.Game.World |
| Next | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| NextButton | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| nextScenario | Swarm.TUI.Model |
| NoChange | Swarm.Game.World.Modify |
| NoColor | Swarm.TUI.Model |
| Node | Swarm.Language.Text.Markdown |
| nodeIDs | Swarm.Game.Scenario.Objective.Graph |
| nodes | Swarm.Language.Text.Markdown |
| NoFunParams | Swarm.Game.World.Compile |
| NoInstance | Swarm.Game.World.Typecheck |
| NoLoc | Swarm.Language.Syntax |
| noLoc | Swarm.Language.Syntax |
| NoMainUpstreamRelease | Swarm.Version |
| NoMenu | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| NonSimpleVarType | Swarm.Language.Typecheck |
| Noop | Swarm.Language.Syntax |
| NoOrderFile | Swarm.Game.Failure |
| normalizeScenarioPath | Swarm.Game.ScenarioInfo |
| north | Swarm.Game.Location |
| Not | |
| 1 (Data Constructor) | Swarm.Game.Scenario.Objective.Logic |
| 2 (Data Constructor) | Swarm.Language.Syntax |
| 3 (Data Constructor) | Swarm.Game.World.Syntax |
| NotAnything | Swarm.Game.World.Typecheck |
| NotAThing | Swarm.Game.World.Typecheck |
| NotFun | Swarm.Game.World.Typecheck |
| notifAttr | Swarm.TUI.View.Attribute.Attr |
| Notifications | |
| 1 (Type/Class) | Swarm.Game.State |
| 2 (Data Constructor) | Swarm.Game.State |
| notificationsContent | Swarm.Game.State |
| notificationsCount | Swarm.Game.State |
| NotStarted | Swarm.Game.Scenario.Status, Swarm.Game.ScenarioInfo |
| novelSolutionCommands | Swarm.Doc.Pedagogy |
| NoWinCondition | Swarm.Game.State |
| number | Swarm.Util |