openAudio | SDL.Raw.Audio, SDL.Raw |
openAudioDevice | |
1 (Function) | SDL.Raw.Audio, SDL.Raw |
2 (Function) | SDL.Audio, SDL |
openController | SDL.Input.GameController |
openDeviceCallback | SDL.Audio, SDL |
openDeviceChannels | SDL.Audio, SDL |
openDeviceFormat | SDL.Audio, SDL |
openDeviceFreq | SDL.Audio, SDL |
openDeviceName | SDL.Audio, SDL |
openDeviceSamples | SDL.Audio, SDL |
OpenDeviceSpec | |
1 (Type/Class) | SDL.Audio, SDL |
2 (Data Constructor) | SDL.Audio, SDL |
openDeviceUsage | SDL.Audio, SDL |
OpenGL | SDL.Hint, SDL |
OpenGLConfig | |
1 (Type/Class) | SDL.Video.OpenGL, SDL.Video, SDL |
2 (Data Constructor) | SDL.Video.OpenGL, SDL.Video, SDL |
OpenGLContext | SDL.Video, SDL |
OpenGLES | SDL.Hint, SDL |
OpenGLES2 | SDL.Hint, SDL |
openJoystick | SDL.Input.Joystick, SDL.Input, SDL |
origin | SDL.Vect, SDL |
ortho | SDL.Vect, SDL |
outer | SDL.Vect, SDL |
OverridePriority | SDL.Hint, SDL |