nearZero | SDL.Vect, SDL |
negated | SDL.Vect, SDL |
NoGraphicsContext | SDL.Video, SDL |
NoRightClick | SDL.Hint, SDL |
norm | SDL.Vect, SDL |
Normal | SDL.Video.OpenGL, SDL.Video, SDL |
normalize | SDL.Vect, SDL |
normalizePoint | SDL.Vect, SDL |
NormalPriority | SDL.Hint, SDL |
numAxes | SDL.Input.Joystick, SDL.Input, SDL |
numBalls | SDL.Input.Joystick, SDL.Input, SDL |
numButtons | SDL.Input.Joystick, SDL.Input, SDL |
numHaptics | SDL.Raw.Haptic, SDL.Raw |
numHats | SDL.Input.Joystick, SDL.Input, SDL |
numJoysticks | |
1 (Function) | SDL.Raw.Event, SDL.Raw |
2 (Function) | SDL.Input.Joystick, SDL.Input, SDL |