sdl2-2.5.5.0: Both high- and low-level bindings to the SDL library (version 2.0.6+).

Index - D

D3DNoneSDL.Hint, SDL
D3DVistaOrLaterSDL.Hint, SDL
D3DXPSupportSDL.Hint, SDL
DebugSDL.Video.OpenGL, SDL.Video, SDL
defaultOpenGLSDL.Video.OpenGL, SDL.Video, SDL
DefaultPrioritySDL.Hint, SDL
defaultRendererSDL.Video.Renderer, SDL.Video, SDL
defaultWindowSDL.Video, SDL
delay 
1 (Function)SDL.Raw.Timer, SDL.Raw
2 (Function)SDL.Time, SDL
delEventWatch 
1 (Function)SDL.Raw.Event, SDL.Raw
2 (Function)SDL.Event, SDL
delHintCallbackSDL.Raw.Basic, SDL.Raw
DesireSDL.Audio, SDL
destroyCondSDL.Raw.Thread, SDL.Raw
destroyMutexSDL.Raw.Thread, SDL.Raw
destroyRenderer 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video, SDL
destroySemaphoreSDL.Raw.Thread, SDL.Raw
destroyTexture 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video.Renderer, SDL.Video, SDL
destroyWindow 
1 (Function)SDL.Raw.Video, SDL.Raw
2 (Function)SDL.Video, SDL
det22SDL.Vect, SDL
det33SDL.Vect, SDL
det44SDL.Vect, SDL
detachThreadSDL.Raw.Thread, SDL.Raw
diagonalSDL.Vect, SDL
DiffSDL.Vect, SDL.Vect, SDL, SDL
Direct3DSDL.Hint, SDL
Disable3DSDL.Hint, SDL
disableScreenSaverSDL.Raw.Video, SDL.Raw
DisableShadersSDL.Hint, SDL
DisableVSyncSDL.Hint, SDL
Display 
1 (Type/Class)SDL.Video, SDL
2 (Data Constructor)SDL.Video, SDL
displayBoundsPositionSDL.Video, SDL
displayBoundsSizeSDL.Video, SDL
DisplayMode 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Raw.Types, SDL.Raw
3 (Type/Class)SDL.Video, SDL
4 (Data Constructor)SDL.Video, SDL
displayModeDriverDataSDL.Raw.Types, SDL.Raw
displayModeFormat 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Video, SDL
displayModeHSDL.Raw.Types, SDL.Raw
displayModeRefreshRate 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Video, SDL
displayModesSDL.Video, SDL
displayModeSizeSDL.Video, SDL
displayModeWSDL.Raw.Types, SDL.Raw
displayNameSDL.Video, SDL
distanceSDL.Vect, SDL
distanceASDL.Vect, SDL
DollarGestureEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
DollarGestureEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
dollarGestureEventError 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
dollarGestureEventGestureID 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
dollarGestureEventNumFingers 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
dollarGestureEventPosSDL.Event, SDL
dollarGestureEventTouchID 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
dollarGestureEventXSDL.Raw.Types, SDL.Raw
dollarGestureEventYSDL.Raw.Types, SDL.Raw
dotSDL.Vect, SDL
DrainingSDL.Power, SDL
drawLineSDL.Video.Renderer, SDL.Video, SDL
drawLineFSDL.Video.Renderer, SDL.Video, SDL
drawLinesSDL.Video.Renderer, SDL.Video, SDL
drawLinesFSDL.Video.Renderer, SDL.Video, SDL
drawPointSDL.Video.Renderer, SDL.Video, SDL
drawPointFSDL.Video.Renderer, SDL.Video, SDL
drawPointsSDL.Video.Renderer, SDL.Video, SDL
drawPointsFSDL.Video.Renderer, SDL.Video, SDL
drawRectSDL.Video.Renderer, SDL.Video, SDL
drawRectFSDL.Video.Renderer, SDL.Video, SDL
drawRectsSDL.Video.Renderer, SDL.Video, SDL
drawRectsFSDL.Video.Renderer, SDL.Video, SDL
DropEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
DropEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
dropEventFile 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL