texImage2DFloat | Graphics.Rendering.Ombra.Internal.GL |
texImage2DUInt | Graphics.Rendering.Ombra.Internal.GL |
texParameterf | Graphics.Rendering.Ombra.Internal.GL |
texParameteri | Graphics.Rendering.Ombra.Internal.GL |
texSubImage2D | Graphics.Rendering.Ombra.Internal.GL |
Texture | |
1 (Type/Class) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
2 (Type/Class) | Graphics.Rendering.Ombra.Texture, Graphics.Rendering.Ombra |
Texture2 | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
texture2D | Graphics.Rendering.Ombra.Shader |
texture2DBias | Graphics.Rendering.Ombra.Shader |
texture2DLod | Graphics.Rendering.Ombra.Shader |
texture2DProj | Graphics.Rendering.Ombra.Shader |
texture2DProj4 | Graphics.Rendering.Ombra.Shader |
texture2DProjBias | Graphics.Rendering.Ombra.Shader |
texture2DProjBias4 | Graphics.Rendering.Ombra.Shader |
texture2DProjLod | Graphics.Rendering.Ombra.Shader |
texture2DProjLod4 | Graphics.Rendering.Ombra.Shader |
Three | Graphics.Rendering.Ombra.Vector |
ToGBool | Graphics.Rendering.Ombra.Shader |
ToGFloat | Graphics.Rendering.Ombra.Shader |
ToGInt | Graphics.Rendering.Ombra.Shader |
toGLString | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
trans | |
1 (Function) | Graphics.Rendering.Ombra.D2 |
2 (Function) | Graphics.Rendering.Ombra.D3 |
transform | |
1 (Function) | Graphics.Rendering.Ombra.D2 |
2 (Function) | Graphics.Rendering.Ombra.D3 |
Transform2 | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default2D, Graphics.Rendering.Ombra.D2 |
Transform3 | |
1 (Type/Class) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
2 (Data Constructor) | Graphics.Rendering.Ombra.Shader.Default3D, Graphics.Rendering.Ombra.D3 |
transMat3 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D2 |
transMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
transparency | Graphics.Rendering.Ombra.Blend, Graphics.Rendering.Ombra.Object, Graphics.Rendering.Ombra |
transparent | Graphics.Rendering.Ombra.Color, Graphics.Rendering.Ombra |
transpose | Graphics.Rendering.Ombra.Vector, Graphics.Rendering.Ombra.Shader |
Triangle | |
1 (Type/Class) | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
2 (Data Constructor) | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
true | |
1 (Function) | Graphics.Rendering.Ombra.Shader |
2 (Function) | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
TTexture | Graphics.Rendering.Ombra.Layer, Graphics.Rendering.Ombra |
Two | Graphics.Rendering.Ombra.Vector |