radians | Graphics.Rendering.Ombra.Shader |
readPixels | Graphics.Rendering.Ombra.Internal.GL |
rect | Graphics.Rendering.Ombra.D2 |
rectGeometry | Graphics.Rendering.Ombra.Shapes |
red | Graphics.Rendering.Ombra.Color, Graphics.Rendering.Ombra |
refDrawCtx | Graphics.Rendering.Ombra.Draw |
reflect | Graphics.Rendering.Ombra.Shader |
refract | Graphics.Rendering.Ombra.Shader |
removeAttribute | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
removeGeometry | Graphics.Rendering.Ombra.Draw |
RemoveGlobal | Graphics.Rendering.Ombra.Object, Graphics.Rendering.Ombra |
removeProgram | Graphics.Rendering.Ombra.Draw |
removeTexture | Graphics.Rendering.Ombra.Draw |
RenderBuffer | Graphics.Rendering.Ombra.Backend, Graphics.Rendering.Ombra.Internal.GL |
renderbufferStorage | Graphics.Rendering.Ombra.Internal.GL |
Replace | Graphics.Rendering.Ombra.Stencil |
resizeViewport | Graphics.Rendering.Ombra.Draw |
ReverseSubtract | Graphics.Rendering.Ombra.Blend |
rgbOperator | Graphics.Rendering.Ombra.Blend |
rgbParameters | Graphics.Rendering.Ombra.Blend |
rot | |
1 (Function) | Graphics.Rendering.Ombra.D2 |
2 (Function) | Graphics.Rendering.Ombra.D3 |
rotMat3 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D2 |
rotMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
rotX | Graphics.Rendering.Ombra.D3 |
rotXMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
rotY | Graphics.Rendering.Ombra.D3 |
rotYMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
rotZ | Graphics.Rendering.Ombra.D3 |
rotZMat4 | Graphics.Rendering.Ombra.Transformation, Graphics.Rendering.Ombra.D3 |
Row | Graphics.Rendering.Ombra.Vector, Graphics.Rendering.Ombra.Shader |
runDrawCtx | Graphics.Rendering.Ombra.Draw |