| Cancel | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| cancel | Swarm.Game.CESK |
| CancelButton | Swarm.TUI.Model.Name, Swarm.TUI.Model |
| cannotBeTrue | Data.BoolExpr.Simplify |
| CanNotParse | Swarm.TUI.Model.Failure |
| CantInfer | Swarm.Language.Typecheck |
| Capabilities | Swarm.DocGen |
| Capability | Swarm.Language.Capability |
| capabilityAddress | Swarm.DocGen |
| capabilityName | Swarm.Language.Capability |
| capabilityPage | Swarm.DocGen |
| CAppear | Swarm.Language.Capability |
| capReqs | Swarm.Language.Requirement |
| CArith | Swarm.Language.Capability |
| Case | Swarm.Language.Syntax |
| CategorizedAchievement | Swarm.TUI.Model.Achievement.Definitions |
| categorizedAchievementJsonOptions | Swarm.TUI.Model.Achievement.Definitions |
| CategorizedGoals | Swarm.Game.Scenario.Objective.Presentation.Model |
| CAtomic | Swarm.Language.Capability |
| CBuild | Swarm.Language.Capability |
| CCode | Swarm.Language.Capability |
| CCompare | Swarm.Language.Capability |
| CCond | Swarm.Language.Capability |
| CCount | Swarm.Language.Capability |
| CCreate | Swarm.Language.Capability |
| CDrill | Swarm.Language.Capability |
| Cell | |
| 1 (Type/Class) | Swarm.Game.CESK |
| 2 (Type/Class) | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| 3 (Data Constructor) | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| cellEntity | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| cellRobots | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| cellTerrain | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
| centerLabel | Swarm.TUI.Border |
| CEnv | Swarm.Language.Capability |
| CEquip | Swarm.Language.Capability |
| CESK | Swarm.Game.CESK |
| CFloat | Swarm.Language.Capability |
| CGive | Swarm.Language.Capability |
| CGod | Swarm.Language.Capability |
| CGrab | Swarm.Language.Capability |
| CharAt | Swarm.Language.Syntax |
| CharKey | Swarm.TUI.Controller.Util |
| Chars | Swarm.Language.Syntax |
| CHarvest | Swarm.Language.Capability |
| cheatMode | Swarm.TUI.Model |
| CheatSheet | Swarm.DocGen |
| check | Swarm.Language.Typecheck |
| checkOccurrences | Swarm.Language.LSP.VarUsage |
| chooseCursor | Swarm.TUI.View |
| CLambda | Swarm.Language.Capability |
| classicGame0 | Swarm.Game.State |
| clearFocusedRobotLogUpdated | Swarm.Game.State |
| CListen | Swarm.Language.Capability |
| CLog | Swarm.Language.Capability |
| CMake | Swarm.Language.Capability |
| cmdExn | Swarm.Game.Step |
| cmdExnWithAchievement | Swarm.Game.Step |
| CmdFailed | Swarm.Game.Exception |
| CmdPrompt | Swarm.TUI.Model.Repl, Swarm.TUI.Model |
| CMeet | Swarm.Language.Capability |
| CMove | Swarm.Language.Capability |
| CMoveheavy | Swarm.Language.Capability |
| CNegation | Swarm.Language.Capability |
| CNF | |
| 1 (Type/Class) | Data.BoolExpr |
| 2 (Data Constructor) | Data.BoolExpr |
| CodeToRun | Swarm.Game.State |
| ColorMode | Swarm.TUI.Model |
| colorMode | Swarm.TUI.Model |
| ColorMode16 | Swarm.TUI.Model |
| ColorMode240 | Swarm.TUI.Model |
| ColorMode8 | Swarm.TUI.Model |
| commaList | Swarm.Util |
| Commands | Swarm.DocGen |
| commandsAddress | Swarm.DocGen |
| CommandsModal | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| commandsPage | Swarm.DocGen |
| compareValues | Swarm.Game.Step |
| Complete | Swarm.Game.ScenarioInfo |
| Completed | Swarm.Game.Scenario.Objective.Presentation.Model |
| completed | Swarm.Game.Scenario.Objective |
| CompletedAllTutorials | Swarm.TUI.Model.Achievement.Definitions |
| completedIDs | Swarm.Game.Scenario.Objective, Swarm.Game.State |
| CompletedSingleTutorial | Swarm.TUI.Model.Achievement.Definitions |
| completionAnnouncementQueue | Swarm.Game.Step |
| CompletionBuckets | |
| 1 (Type/Class) | Swarm.Game.Scenario.Objective |
| 2 (Data Constructor) | Swarm.Game.Scenario.Objective |
| completionBuckets | Swarm.Game.Scenario.Objective, Swarm.Game.State |
| completions | Swarm.Game.Step |
| CompletionsWithExceptions | |
| 1 (Type/Class) | Swarm.Game.Step |
| 2 (Data Constructor) | Swarm.Game.Step |
| Concat | Swarm.Language.Syntax |
| ConcreteRobot | Swarm.Game.Robot |
| Conj | |
| 1 (Type/Class) | Data.BoolExpr |
| 2 (Data Constructor) | Data.BoolExpr |
| Const | Swarm.Language.Syntax |
| constants | Data.BoolExpr |
| constCaps | Swarm.Language.Capability |
| constCapsFor | Swarm.Game.Step |
| ConstDoc | |
| 1 (Type/Class) | Swarm.Language.Syntax |
| 2 (Data Constructor) | Swarm.Language.Syntax |
| constDoc | Swarm.Language.Syntax |
| ConstInfo | |
| 1 (Type/Class) | Swarm.Language.Syntax |
| 2 (Data Constructor) | Swarm.Language.Syntax |
| constInfo | Swarm.Language.Syntax |
| ConstMBinOp | Swarm.Language.Syntax |
| ConstMeta | Swarm.Language.Syntax |
| constMeta | Swarm.Language.Syntax |
| ConstMFunc | Swarm.Language.Syntax |
| ConstMUnOp | Swarm.Language.Syntax |
| constructGoalMap | Swarm.Game.Scenario.Objective.Presentation.Model |
| Cont | Swarm.Game.CESK |
| contains | Swarm.Game.Entity |
| contains0plus | Swarm.Game.Entity |
| content | Swarm.TUI.Model.Achievement.Definitions |
| ControlChar | Swarm.TUI.Controller.Util |
| Coords | |
| 1 (Type/Class) | Swarm.Game.World |
| 2 (Data Constructor) | Swarm.Game.World |
| coordsToLoc | Swarm.Game.World |
| COrient | Swarm.Language.Capability |
| Count | |
| 1 (Data Constructor) | Swarm.Language.Syntax |
| 2 (Type/Class) | Swarm.Game.Entity |
| countByName | Swarm.Game.Entity |
| CPlace | Swarm.Language.Capability |
| CPower | Swarm.Language.Capability |
| CProd | Swarm.Language.Capability |
| CraftedBitcoin | Swarm.TUI.Model.Achievement.Definitions |
| CRandom | Swarm.Language.Capability |
| Create | Swarm.Language.Syntax |
| createLogEntry | Swarm.Game.Step |
| creativeMode | Swarm.Game.State |
| CRecursion | Swarm.Language.Capability |
| CReprogram | Swarm.Language.Capability |
| Critical | Swarm.Game.Log, Swarm.Game.Robot |
| CSalvage | Swarm.Language.Capability |
| CScan | Swarm.Language.Capability |
| CSelfdestruct | Swarm.Language.Capability |
| CSensefront | Swarm.Language.Capability |
| CSensehere | Swarm.Language.Capability |
| CSenseloc | Swarm.Language.Capability |
| CSetname | Swarm.Language.Capability |
| CSum | Swarm.Language.Capability |
| CSwap | Swarm.Language.Capability |
| CTeleport | Swarm.Language.Capability |
| CText | Swarm.Language.Capability |
| CTime | Swarm.Language.Capability |
| CTry | Swarm.Language.Capability |
| CTurn | Swarm.Language.Capability |
| Ctx | |
| 1 (Type/Class) | Swarm.Language.Context |
| 2 (Data Constructor) | Swarm.Language.Context |
| CUnequip | Swarm.Language.Capability |
| curMenuName | Swarm.TUI.View.Util |
| curOrientation | Swarm.Game.Display |
| currentScenarioPath | Swarm.Game.State |
| CustomAttr | |
| 1 (Type/Class) | Swarm.Game.Scenario.Style |
| 2 (Data Constructor) | Swarm.Game.Scenario.Style |
| CWhoami | Swarm.Language.Capability |
| cyanAttr | Swarm.TUI.Attr |
| cycleEnum | Swarm.Util |
| cycleSortDirection | Swarm.TUI.Inventory.Sorting |
| cycleSortOrder | Swarm.TUI.Inventory.Sorting |