Cancel | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
cancel | Swarm.Game.CESK |
CancelButton | Swarm.TUI.Model.Name, Swarm.TUI.Model |
cannotBeTrue | Data.BoolExpr.Simplify |
CanNotParse | Swarm.TUI.Model.Failure |
CantInfer | Swarm.Language.Typecheck |
Capabilities | Swarm.DocGen |
Capability | Swarm.Language.Capability |
capabilityAddress | Swarm.DocGen |
capabilityName | Swarm.Language.Capability |
capabilityPage | Swarm.DocGen |
CAppear | Swarm.Language.Capability |
capReqs | Swarm.Language.Requirement |
CArith | Swarm.Language.Capability |
Case | Swarm.Language.Syntax |
CategorizedAchievement | Swarm.TUI.Model.Achievement.Definitions |
categorizedAchievementJsonOptions | Swarm.TUI.Model.Achievement.Definitions |
CategorizedGoals | Swarm.Game.Scenario.Objective.Presentation.Model |
CAtomic | Swarm.Language.Capability |
CBuild | Swarm.Language.Capability |
CCode | Swarm.Language.Capability |
CCompare | Swarm.Language.Capability |
CCond | Swarm.Language.Capability |
CCount | Swarm.Language.Capability |
CCreate | Swarm.Language.Capability |
CDrill | Swarm.Language.Capability |
Cell | |
1 (Type/Class) | Swarm.Game.CESK |
2 (Type/Class) | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
3 (Data Constructor) | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
cellEntity | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
cellRobots | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
cellTerrain | Swarm.Game.Scenario.Cell, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
centerLabel | Swarm.TUI.Border |
CEnv | Swarm.Language.Capability |
CEquip | Swarm.Language.Capability |
CESK | Swarm.Game.CESK |
CFloat | Swarm.Language.Capability |
CGive | Swarm.Language.Capability |
CGod | Swarm.Language.Capability |
CGrab | Swarm.Language.Capability |
CharAt | Swarm.Language.Syntax |
CharKey | Swarm.TUI.Controller.Util |
Chars | Swarm.Language.Syntax |
CHarvest | Swarm.Language.Capability |
cheatMode | Swarm.TUI.Model |
CheatSheet | Swarm.DocGen |
check | Swarm.Language.Typecheck |
checkOccurrences | Swarm.Language.LSP.VarUsage |
chooseCursor | Swarm.TUI.View |
CLambda | Swarm.Language.Capability |
classicGame0 | Swarm.Game.State |
clearFocusedRobotLogUpdated | Swarm.Game.State |
CListen | Swarm.Language.Capability |
CLog | Swarm.Language.Capability |
CMake | Swarm.Language.Capability |
cmdExn | Swarm.Game.Step |
cmdExnWithAchievement | Swarm.Game.Step |
CmdFailed | Swarm.Game.Exception |
CmdPrompt | Swarm.TUI.Model.Repl, Swarm.TUI.Model |
CMeet | Swarm.Language.Capability |
CMove | Swarm.Language.Capability |
CMoveheavy | Swarm.Language.Capability |
CNegation | Swarm.Language.Capability |
CNF | |
1 (Type/Class) | Data.BoolExpr |
2 (Data Constructor) | Data.BoolExpr |
CodeToRun | Swarm.Game.State |
ColorMode | Swarm.TUI.Model |
colorMode | Swarm.TUI.Model |
ColorMode16 | Swarm.TUI.Model |
ColorMode240 | Swarm.TUI.Model |
ColorMode8 | Swarm.TUI.Model |
commaList | Swarm.Util |
Commands | Swarm.DocGen |
commandsAddress | Swarm.DocGen |
CommandsModal | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
commandsPage | Swarm.DocGen |
compareValues | Swarm.Game.Step |
Complete | Swarm.Game.ScenarioInfo |
Completed | Swarm.Game.Scenario.Objective.Presentation.Model |
completed | Swarm.Game.Scenario.Objective |
CompletedAllTutorials | Swarm.TUI.Model.Achievement.Definitions |
completedIDs | Swarm.Game.Scenario.Objective, Swarm.Game.State |
CompletedSingleTutorial | Swarm.TUI.Model.Achievement.Definitions |
completionAnnouncementQueue | Swarm.Game.Step |
CompletionBuckets | |
1 (Type/Class) | Swarm.Game.Scenario.Objective |
2 (Data Constructor) | Swarm.Game.Scenario.Objective |
completionBuckets | Swarm.Game.Scenario.Objective, Swarm.Game.State |
completions | Swarm.Game.Step |
CompletionsWithExceptions | |
1 (Type/Class) | Swarm.Game.Step |
2 (Data Constructor) | Swarm.Game.Step |
Concat | Swarm.Language.Syntax |
ConcreteRobot | Swarm.Game.Robot |
Conj | |
1 (Type/Class) | Data.BoolExpr |
2 (Data Constructor) | Data.BoolExpr |
Const | Swarm.Language.Syntax |
constants | Data.BoolExpr |
constCaps | Swarm.Language.Capability |
constCapsFor | Swarm.Game.Step |
ConstDoc | |
1 (Type/Class) | Swarm.Language.Syntax |
2 (Data Constructor) | Swarm.Language.Syntax |
constDoc | Swarm.Language.Syntax |
ConstInfo | |
1 (Type/Class) | Swarm.Language.Syntax |
2 (Data Constructor) | Swarm.Language.Syntax |
constInfo | Swarm.Language.Syntax |
ConstMBinOp | Swarm.Language.Syntax |
ConstMeta | Swarm.Language.Syntax |
constMeta | Swarm.Language.Syntax |
ConstMFunc | Swarm.Language.Syntax |
ConstMUnOp | Swarm.Language.Syntax |
constructGoalMap | Swarm.Game.Scenario.Objective.Presentation.Model |
Cont | Swarm.Game.CESK |
contains | Swarm.Game.Entity |
contains0plus | Swarm.Game.Entity |
content | Swarm.TUI.Model.Achievement.Definitions |
ControlChar | Swarm.TUI.Controller.Util |
Coords | |
1 (Type/Class) | Swarm.Game.World |
2 (Data Constructor) | Swarm.Game.World |
coordsToLoc | Swarm.Game.World |
COrient | Swarm.Language.Capability |
Count | |
1 (Data Constructor) | Swarm.Language.Syntax |
2 (Type/Class) | Swarm.Game.Entity |
countByName | Swarm.Game.Entity |
CPlace | Swarm.Language.Capability |
CPower | Swarm.Language.Capability |
CProd | Swarm.Language.Capability |
CraftedBitcoin | Swarm.TUI.Model.Achievement.Definitions |
CRandom | Swarm.Language.Capability |
Create | Swarm.Language.Syntax |
createLogEntry | Swarm.Game.Step |
creativeMode | Swarm.Game.State |
CRecursion | Swarm.Language.Capability |
CReprogram | Swarm.Language.Capability |
Critical | Swarm.Game.Log, Swarm.Game.Robot |
CSalvage | Swarm.Language.Capability |
CScan | Swarm.Language.Capability |
CSelfdestruct | Swarm.Language.Capability |
CSensefront | Swarm.Language.Capability |
CSensehere | Swarm.Language.Capability |
CSenseloc | Swarm.Language.Capability |
CSetname | Swarm.Language.Capability |
CSum | Swarm.Language.Capability |
CSwap | Swarm.Language.Capability |
CTeleport | Swarm.Language.Capability |
CText | Swarm.Language.Capability |
CTime | Swarm.Language.Capability |
CTry | Swarm.Language.Capability |
CTurn | Swarm.Language.Capability |
Ctx | |
1 (Type/Class) | Swarm.Language.Context |
2 (Data Constructor) | Swarm.Language.Context |
CUnequip | Swarm.Language.Capability |
curMenuName | Swarm.TUI.View.Util |
curOrientation | Swarm.Game.Display |
currentScenarioPath | Swarm.Game.State |
CustomAttr | |
1 (Type/Class) | Swarm.Game.Scenario.Style |
2 (Data Constructor) | Swarm.Game.Scenario.Style |
CWhoami | Swarm.Language.Capability |
cyanAttr | Swarm.TUI.Attr |
cycleEnum | Swarm.Util |
cycleSortDirection | Swarm.TUI.Inventory.Sorting |
cycleSortOrder | Swarm.TUI.Inventory.Sorting |