| _AboutMenu | Swarm.TUI.Model.Menu |
| _accumulatedTime | Swarm.TUI.Model.UI |
| _achievement | Swarm.TUI.Model.Achievement.Attainment |
| _AchievementsMenu | Swarm.TUI.Model.Menu |
| _appData | Swarm.TUI.Model.UI |
| _Complete | Swarm.Game.ScenarioInfo |
| _EquippedEntry | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _focus | Swarm.Game.Scenario.Objective.Presentation.Model, Swarm.TUI.Model.UI |
| _frameCount | Swarm.TUI.Model.UI |
| _frameTickCount | Swarm.TUI.Model.UI |
| _goalsContent | Swarm.Game.Scenario.Objective.Presentation.Model, Swarm.TUI.Model.UI |
| _InProgress | Swarm.Game.ScenarioInfo |
| _InventoryEntry | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _lastFrameTime | Swarm.TUI.Model.UI |
| _lastInfoTime | Swarm.TUI.Model.UI |
| _leLocation | Swarm.Game.Log, Swarm.Game.Robot |
| _leRobotID | Swarm.Game.Log, Swarm.Game.Robot |
| _leRobotName | Swarm.Game.Log, Swarm.Game.Robot |
| _leSource | Swarm.Game.Log, Swarm.Game.Robot |
| _leText | Swarm.Game.Log, Swarm.Game.Robot |
| _leTime | Swarm.Game.Log, Swarm.Game.Robot |
| _lgTicksPerSecond | Swarm.TUI.Model.UI |
| _listWidget | Swarm.Game.Scenario.Objective.Presentation.Model, Swarm.TUI.Model.UI |
| _MainMenu | Swarm.TUI.Model.Menu |
| _maybeScenarioPath | Swarm.TUI.Model.Achievement.Attainment |
| _MessagesMenu | Swarm.TUI.Model.Menu |
| _modalDialog | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _modalType | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _NewGameMenu | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _NoMenu | Swarm.TUI.Model.Menu |
| _NonEmpty | Swarm.Util |
| _notificationsContent | Swarm.Game.State |
| _notificationsCount | Swarm.Game.State |
| _NotStarted | Swarm.Game.ScenarioInfo |
| _NoWinCondition | Swarm.Game.State |
| _objectiveAchievement | Swarm.Game.Scenario.Objective |
| _objectiveCondition | Swarm.Game.Scenario.Objective |
| _objectiveGoal | Swarm.Game.Scenario.Objective |
| _objectiveHidden | Swarm.Game.Scenario.Objective |
| _objectiveId | Swarm.Game.Scenario.Objective |
| _objectiveOptional | Swarm.Game.Scenario.Objective |
| _objectivePrerequisite | Swarm.Game.Scenario.Objective |
| _objectiveTeaser | Swarm.Game.Scenario.Objective |
| _obtainedAt | Swarm.TUI.Model.Achievement.Attainment |
| _polytype | Swarm.Language.Typed |
| _recipeInputs | Swarm.Game.Recipe |
| _recipeOutputs | Swarm.Game.Recipe |
| _recipeRequirements | Swarm.Game.Recipe |
| _recipeTime | Swarm.Game.Recipe |
| _recipeWeight | Swarm.Game.Recipe |
| _requires | Swarm.Language.Typed |
| _scenarioBestTicks | Swarm.Game.ScenarioInfo |
| _scenarioBestTime | Swarm.Game.ScenarioInfo |
| _scenarioElapsed | Swarm.Game.ScenarioInfo |
| _scenarioElapsedTicks | Swarm.Game.ScenarioInfo |
| _scenarioPath | Swarm.Game.ScenarioInfo |
| _scenarioRef | Swarm.TUI.Model.UI |
| _scenarioStarted | Swarm.Game.ScenarioInfo |
| _scenarioStatus | Swarm.Game.ScenarioInfo |
| _Separator | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
| _SISingle | Swarm.Game.ScenarioInfo |
| _sLoc | Swarm.Language.Syntax |
| _sTerm | Swarm.Language.Syntax |
| _sType | Swarm.Language.Syntax |
| _tickCount | Swarm.TUI.Model.UI |
| _uiAchievements | Swarm.TUI.Model.UI |
| _uiAttrMap | Swarm.TUI.Model.UI |
| _uiCheatMode | Swarm.TUI.Model.UI |
| _uiError | Swarm.TUI.Model.UI |
| _uiFocusRing | Swarm.TUI.Model.UI |
| _uiFPS | Swarm.TUI.Model.UI |
| _uiGoal | Swarm.TUI.Model.UI |
| _uiHideRobotsUntil | Swarm.TUI.Model.UI |
| _uiInventory | Swarm.TUI.Model.UI |
| _uiInventoryShouldUpdate | Swarm.TUI.Model.UI |
| _uiInventorySort | Swarm.TUI.Model.UI |
| _uiMenu | Swarm.TUI.Model.UI |
| _uiModal | Swarm.TUI.Model.UI |
| _uiMoreInfoBot | Swarm.TUI.Model.UI |
| _uiMoreInfoTop | Swarm.TUI.Model.UI |
| _uiPlaying | Swarm.TUI.Model.UI |
| _uiREPL | Swarm.TUI.Model.UI |
| _uiScrollToEnd | Swarm.TUI.Model.UI |
| _uiShowFPS | Swarm.TUI.Model.UI |
| _uiShowZero | Swarm.TUI.Model.UI |
| _uiTPF | Swarm.TUI.Model.UI |
| _uiWorldCursor | Swarm.TUI.Model.UI |
| _value | Swarm.Language.Typed |
| _WinConditions | Swarm.Game.State |