{-# LANGUAGE PatternSynonyms #-}
module Graphics.GL.EXT.VertexShader (
glGetEXTVertexShader,
gl_EXT_vertex_shader,
pattern GL_CURRENT_VERTEX_EXT,
pattern GL_FULL_RANGE_EXT,
pattern GL_INVARIANT_DATATYPE_EXT,
pattern GL_INVARIANT_EXT,
pattern GL_INVARIANT_VALUE_EXT,
pattern GL_LOCAL_CONSTANT_DATATYPE_EXT,
pattern GL_LOCAL_CONSTANT_EXT,
pattern GL_LOCAL_CONSTANT_VALUE_EXT,
pattern GL_LOCAL_EXT,
pattern GL_MATRIX_EXT,
pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT,
pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT,
pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT,
pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,
pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT,
pattern GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT,
pattern GL_MAX_VERTEX_SHADER_INVARIANTS_EXT,
pattern GL_MAX_VERTEX_SHADER_LOCALS_EXT,
pattern GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,
pattern GL_MAX_VERTEX_SHADER_VARIANTS_EXT,
pattern GL_MVP_MATRIX_EXT,
pattern GL_NEGATIVE_ONE_EXT,
pattern GL_NEGATIVE_W_EXT,
pattern GL_NEGATIVE_X_EXT,
pattern GL_NEGATIVE_Y_EXT,
pattern GL_NEGATIVE_Z_EXT,
pattern GL_NORMALIZED_RANGE_EXT,
pattern GL_ONE_EXT,
pattern GL_OP_ADD_EXT,
pattern GL_OP_CLAMP_EXT,
pattern GL_OP_CROSS_PRODUCT_EXT,
pattern GL_OP_DOT3_EXT,
pattern GL_OP_DOT4_EXT,
pattern GL_OP_EXP_BASE_2_EXT,
pattern GL_OP_FLOOR_EXT,
pattern GL_OP_FRAC_EXT,
pattern GL_OP_INDEX_EXT,
pattern GL_OP_LOG_BASE_2_EXT,
pattern GL_OP_MADD_EXT,
pattern GL_OP_MAX_EXT,
pattern GL_OP_MIN_EXT,
pattern GL_OP_MOV_EXT,
pattern GL_OP_MULTIPLY_MATRIX_EXT,
pattern GL_OP_MUL_EXT,
pattern GL_OP_NEGATE_EXT,
pattern GL_OP_POWER_EXT,
pattern GL_OP_RECIP_EXT,
pattern GL_OP_RECIP_SQRT_EXT,
pattern GL_OP_ROUND_EXT,
pattern GL_OP_SET_GE_EXT,
pattern GL_OP_SET_LT_EXT,
pattern GL_OP_SUB_EXT,
pattern GL_OUTPUT_COLOR0_EXT,
pattern GL_OUTPUT_COLOR1_EXT,
pattern GL_OUTPUT_FOG_EXT,
pattern GL_OUTPUT_TEXTURE_COORD0_EXT,
pattern GL_OUTPUT_TEXTURE_COORD10_EXT,
pattern GL_OUTPUT_TEXTURE_COORD11_EXT,
pattern GL_OUTPUT_TEXTURE_COORD12_EXT,
pattern GL_OUTPUT_TEXTURE_COORD13_EXT,
pattern GL_OUTPUT_TEXTURE_COORD14_EXT,
pattern GL_OUTPUT_TEXTURE_COORD15_EXT,
pattern GL_OUTPUT_TEXTURE_COORD16_EXT,
pattern GL_OUTPUT_TEXTURE_COORD17_EXT,
pattern GL_OUTPUT_TEXTURE_COORD18_EXT,
pattern GL_OUTPUT_TEXTURE_COORD19_EXT,
pattern GL_OUTPUT_TEXTURE_COORD1_EXT,
pattern GL_OUTPUT_TEXTURE_COORD20_EXT,
pattern GL_OUTPUT_TEXTURE_COORD21_EXT,
pattern GL_OUTPUT_TEXTURE_COORD22_EXT,
pattern GL_OUTPUT_TEXTURE_COORD23_EXT,
pattern GL_OUTPUT_TEXTURE_COORD24_EXT,
pattern GL_OUTPUT_TEXTURE_COORD25_EXT,
pattern GL_OUTPUT_TEXTURE_COORD26_EXT,
pattern GL_OUTPUT_TEXTURE_COORD27_EXT,
pattern GL_OUTPUT_TEXTURE_COORD28_EXT,
pattern GL_OUTPUT_TEXTURE_COORD29_EXT,
pattern GL_OUTPUT_TEXTURE_COORD2_EXT,
pattern GL_OUTPUT_TEXTURE_COORD30_EXT,
pattern GL_OUTPUT_TEXTURE_COORD31_EXT,
pattern GL_OUTPUT_TEXTURE_COORD3_EXT,
pattern GL_OUTPUT_TEXTURE_COORD4_EXT,
pattern GL_OUTPUT_TEXTURE_COORD5_EXT,
pattern GL_OUTPUT_TEXTURE_COORD6_EXT,
pattern GL_OUTPUT_TEXTURE_COORD7_EXT,
pattern GL_OUTPUT_TEXTURE_COORD8_EXT,
pattern GL_OUTPUT_TEXTURE_COORD9_EXT,
pattern GL_OUTPUT_VERTEX_EXT,
pattern GL_SCALAR_EXT,
pattern GL_VARIANT_ARRAY_EXT,
pattern GL_VARIANT_ARRAY_POINTER_EXT,
pattern GL_VARIANT_ARRAY_STRIDE_EXT,
pattern GL_VARIANT_ARRAY_TYPE_EXT,
pattern GL_VARIANT_DATATYPE_EXT,
pattern GL_VARIANT_EXT,
pattern GL_VARIANT_VALUE_EXT,
pattern GL_VECTOR_EXT,
pattern GL_VERTEX_SHADER_BINDING_EXT,
pattern GL_VERTEX_SHADER_EXT,
pattern GL_VERTEX_SHADER_INSTRUCTIONS_EXT,
pattern GL_VERTEX_SHADER_INVARIANTS_EXT,
pattern GL_VERTEX_SHADER_LOCALS_EXT,
pattern GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,
pattern GL_VERTEX_SHADER_OPTIMIZED_EXT,
pattern GL_VERTEX_SHADER_VARIANTS_EXT,
pattern GL_W_EXT,
pattern GL_X_EXT,
pattern GL_Y_EXT,
pattern GL_ZERO_EXT,
pattern GL_Z_EXT,
glBeginVertexShaderEXT,
glBindLightParameterEXT,
glBindMaterialParameterEXT,
glBindParameterEXT,
glBindTexGenParameterEXT,
glBindTextureUnitParameterEXT,
glBindVertexShaderEXT,
glDeleteVertexShaderEXT,
glDisableVariantClientStateEXT,
glEnableVariantClientStateEXT,
glEndVertexShaderEXT,
glExtractComponentEXT,
glGenSymbolsEXT,
glGenVertexShadersEXT,
glGetInvariantBooleanvEXT,
glGetInvariantFloatvEXT,
glGetInvariantIntegervEXT,
glGetLocalConstantBooleanvEXT,
glGetLocalConstantFloatvEXT,
glGetLocalConstantIntegervEXT,
glGetVariantBooleanvEXT,
glGetVariantFloatvEXT,
glGetVariantIntegervEXT,
glGetVariantPointervEXT,
glInsertComponentEXT,
glIsVariantEnabledEXT,
glSetInvariantEXT,
glSetLocalConstantEXT,
glShaderOp1EXT,
glShaderOp2EXT,
glShaderOp3EXT,
glSwizzleEXT,
glVariantPointerEXT,
glVariantbvEXT,
glVariantdvEXT,
glVariantfvEXT,
glVariantivEXT,
glVariantsvEXT,
glVariantubvEXT,
glVariantuivEXT,
glVariantusvEXT,
glWriteMaskEXT
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions