{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F15 (
glInvalidateTexImage,
glInvalidateTexSubImage,
glIsAsyncMarkerSGIX,
glIsBuffer,
glIsBufferARB,
glIsBufferResidentNV,
glIsCommandListNV,
glIsEnabled,
glIsEnabledIndexedEXT,
glIsEnabledi,
glIsEnablediEXT,
glIsEnablediNV,
glIsEnablediOES,
glIsFenceAPPLE,
glIsFenceNV,
glIsFramebuffer,
glIsFramebufferEXT,
glIsFramebufferOES,
glIsImageHandleResidentARB,
glIsImageHandleResidentNV,
glIsList,
glIsMemoryObjectEXT,
glIsNameAMD,
glIsNamedBufferResidentNV,
glIsNamedStringARB,
glIsObjectBufferATI,
glIsOcclusionQueryNV,
glIsPathNV,
glIsPointInFillPathNV,
glIsPointInStrokePathNV,
glIsProgram,
glIsProgramARB,
glIsProgramNV,
glIsProgramPipeline,
glIsProgramPipelineEXT,
glIsQuery,
glIsQueryARB,
glIsQueryEXT,
glIsRenderbuffer,
glIsRenderbufferEXT,
glIsRenderbufferOES,
glIsSampler,
glIsSemaphoreEXT,
glIsShader,
glIsStateNV,
glIsSync,
glIsSyncAPPLE,
glIsTexture,
glIsTextureEXT,
glIsTextureHandleResidentARB,
glIsTextureHandleResidentNV,
glIsTransformFeedback,
glIsTransformFeedbackNV,
glIsVariantEnabledEXT,
glIsVertexArray,
glIsVertexArrayAPPLE,
glIsVertexArrayOES,
glIsVertexAttribEnabledAPPLE,
glLGPUCopyImageSubDataNVX,
glLGPUInterlockNVX,
glLGPUNamedBufferSubDataNVX,
glLabelObjectEXT,
glLightEnviSGIX,
glLightModelf,
glLightModelfv,
glLightModeli,
glLightModeliv,
glLightModelx,
glLightModelxOES,
glLightModelxv,
glLightModelxvOES,
glLightf,
glLightfv,
glLighti,
glLightiv,
glLightx,
glLightxOES,
glLightxv,
glLightxvOES,
glLineStipple,
glLineWidth,
glLineWidthx,
glLineWidthxOES,
glLinkProgram,
glLinkProgramARB,
glListBase,
glListDrawCommandsStatesClientNV,
glListParameterfSGIX,
glListParameterfvSGIX,
glListParameteriSGIX,
glListParameterivSGIX,
glLoadIdentity,
glLoadIdentityDeformationMapSGIX,
glLoadMatrixd,
glLoadMatrixf,
glLoadMatrixx,
glLoadMatrixxOES,
glLoadName,
glLoadPaletteFromModelViewMatrixOES,
glLoadProgramNV
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glInvalidateTexImage
:: MonadIO m
=> GLuint
-> GLint
-> m ()
glInvalidateTexImage :: GLuint -> GLint -> m ()
glInvalidateTexImage GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn499 FunPtr (GLuint -> GLint -> IO ())
ptr_glInvalidateTexImage GLuint
v1 GLint
v2
{-# NOINLINE ptr_glInvalidateTexImage #-}
ptr_glInvalidateTexImage :: FunPtr (GLuint -> GLint -> IO ())
ptr_glInvalidateTexImage :: FunPtr (GLuint -> GLint -> IO ())
ptr_glInvalidateTexImage = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glInvalidateTexImage"
glInvalidateTexSubImage
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLsizei
-> m ()
glInvalidateTexSubImage :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glInvalidateTexSubImage GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn500 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glInvalidateTexSubImage GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8
{-# NOINLINE ptr_glInvalidateTexSubImage #-}
ptr_glInvalidateTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glInvalidateTexSubImage :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glInvalidateTexSubImage = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glInvalidateTexSubImage"
glIsAsyncMarkerSGIX
:: MonadIO m
=> GLuint
-> m GLboolean
glIsAsyncMarkerSGIX :: GLuint -> m GLboolean
glIsAsyncMarkerSGIX GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsAsyncMarkerSGIX GLuint
v1
{-# NOINLINE ptr_glIsAsyncMarkerSGIX #-}
ptr_glIsAsyncMarkerSGIX :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsAsyncMarkerSGIX :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsAsyncMarkerSGIX = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsAsyncMarkerSGIX"
glIsBuffer
:: MonadIO m
=> GLuint
-> m GLboolean
glIsBuffer :: GLuint -> m GLboolean
glIsBuffer GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsBuffer GLuint
v1
{-# NOINLINE ptr_glIsBuffer #-}
ptr_glIsBuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsBuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsBuffer = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsBuffer"
glIsBufferARB
:: MonadIO m
=> GLuint
-> m GLboolean
glIsBufferARB :: GLuint -> m GLboolean
glIsBufferARB GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsBufferARB GLuint
v1
{-# NOINLINE ptr_glIsBufferARB #-}
ptr_glIsBufferARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsBufferARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsBufferARB = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsBufferARB"
glIsBufferResidentNV
:: MonadIO m
=> GLenum
-> m GLboolean
glIsBufferResidentNV :: GLuint -> m GLboolean
glIsBufferResidentNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn501 FunPtr (GLuint -> IO GLboolean)
ptr_glIsBufferResidentNV GLuint
v1
{-# NOINLINE ptr_glIsBufferResidentNV #-}
ptr_glIsBufferResidentNV :: FunPtr (GLenum -> IO GLboolean)
ptr_glIsBufferResidentNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsBufferResidentNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsBufferResidentNV"
glIsCommandListNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsCommandListNV :: GLuint -> m GLboolean
glIsCommandListNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsCommandListNV GLuint
v1
{-# NOINLINE ptr_glIsCommandListNV #-}
ptr_glIsCommandListNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsCommandListNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsCommandListNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsCommandListNV"
glIsEnabled
:: MonadIO m
=> GLenum
-> m GLboolean
glIsEnabled :: GLuint -> m GLboolean
glIsEnabled GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn501 FunPtr (GLuint -> IO GLboolean)
ptr_glIsEnabled GLuint
v1
{-# NOINLINE ptr_glIsEnabled #-}
ptr_glIsEnabled :: FunPtr (GLenum -> IO GLboolean)
ptr_glIsEnabled :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsEnabled = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnabled"
glIsEnabledIndexedEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsEnabledIndexedEXT :: GLuint -> GLuint -> m GLboolean
glIsEnabledIndexedEXT GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnabledIndexedEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsEnabledIndexedEXT #-}
ptr_glIsEnabledIndexedEXT :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsEnabledIndexedEXT :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnabledIndexedEXT = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnabledIndexedEXT"
glIsEnabledi
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsEnabledi :: GLuint -> GLuint -> m GLboolean
glIsEnabledi GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnabledi GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsEnabledi #-}
ptr_glIsEnabledi :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsEnabledi :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnabledi = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnabledi"
glIsEnablediEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsEnablediEXT :: GLuint -> GLuint -> m GLboolean
glIsEnablediEXT GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsEnablediEXT #-}
ptr_glIsEnablediEXT :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsEnablediEXT :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediEXT = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnablediEXT"
glIsEnablediNV
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsEnablediNV :: GLuint -> GLuint -> m GLboolean
glIsEnablediNV GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsEnablediNV #-}
ptr_glIsEnablediNV :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsEnablediNV :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediNV = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnablediNV"
glIsEnablediOES
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsEnablediOES :: GLuint -> GLuint -> m GLboolean
glIsEnablediOES GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediOES GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsEnablediOES #-}
ptr_glIsEnablediOES :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsEnablediOES :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsEnablediOES = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsEnablediOES"
glIsFenceAPPLE
:: MonadIO m
=> GLuint
-> m GLboolean
glIsFenceAPPLE :: GLuint -> m GLboolean
glIsFenceAPPLE GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceAPPLE GLuint
v1
{-# NOINLINE ptr_glIsFenceAPPLE #-}
ptr_glIsFenceAPPLE :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceAPPLE :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceAPPLE = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsFenceAPPLE"
glIsFenceNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsFenceNV :: GLuint -> m GLboolean
glIsFenceNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceNV GLuint
v1
{-# NOINLINE ptr_glIsFenceNV #-}
ptr_glIsFenceNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFenceNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsFenceNV"
glIsFramebuffer
:: MonadIO m
=> GLuint
-> m GLboolean
glIsFramebuffer :: GLuint -> m GLboolean
glIsFramebuffer GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebuffer GLuint
v1
{-# NOINLINE ptr_glIsFramebuffer #-}
ptr_glIsFramebuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebuffer = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsFramebuffer"
glIsFramebufferEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsFramebufferEXT :: GLuint -> m GLboolean
glIsFramebufferEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferEXT GLuint
v1
{-# NOINLINE ptr_glIsFramebufferEXT #-}
ptr_glIsFramebufferEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsFramebufferEXT"
glIsFramebufferOES
:: MonadIO m
=> GLuint
-> m GLboolean
glIsFramebufferOES :: GLuint -> m GLboolean
glIsFramebufferOES GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferOES GLuint
v1
{-# NOINLINE ptr_glIsFramebufferOES #-}
ptr_glIsFramebufferOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsFramebufferOES = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsFramebufferOES"
glIsImageHandleResidentARB
:: MonadIO m
=> GLuint64
-> m GLboolean
glIsImageHandleResidentARB :: GLuint64 -> m GLboolean
glIsImageHandleResidentARB GLuint64
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> IO GLboolean
dyn503 FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentARB GLuint64
v1
{-# NOINLINE ptr_glIsImageHandleResidentARB #-}
ptr_glIsImageHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentARB = IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean))
-> IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint64 -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsImageHandleResidentARB"
glIsImageHandleResidentNV
:: MonadIO m
=> GLuint64
-> m GLboolean
glIsImageHandleResidentNV :: GLuint64 -> m GLboolean
glIsImageHandleResidentNV GLuint64
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> IO GLboolean
dyn503 FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentNV GLuint64
v1
{-# NOINLINE ptr_glIsImageHandleResidentNV #-}
ptr_glIsImageHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsImageHandleResidentNV = IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean))
-> IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint64 -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsImageHandleResidentNV"
glIsList
:: MonadIO m
=> GLuint
-> m GLboolean
glIsList :: GLuint -> m GLboolean
glIsList GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsList GLuint
v1
{-# NOINLINE ptr_glIsList #-}
ptr_glIsList :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsList :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsList = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsList"
glIsMemoryObjectEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsMemoryObjectEXT :: GLuint -> m GLboolean
glIsMemoryObjectEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsMemoryObjectEXT GLuint
v1
{-# NOINLINE ptr_glIsMemoryObjectEXT #-}
ptr_glIsMemoryObjectEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsMemoryObjectEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsMemoryObjectEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsMemoryObjectEXT"
glIsNameAMD
:: MonadIO m
=> GLenum
-> GLuint
-> m GLboolean
glIsNameAMD :: GLuint -> GLuint -> m GLboolean
glIsNameAMD GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn502 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsNameAMD GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsNameAMD #-}
ptr_glIsNameAMD :: FunPtr (GLenum -> GLuint -> IO GLboolean)
ptr_glIsNameAMD :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsNameAMD = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsNameAMD"
glIsNamedBufferResidentNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsNamedBufferResidentNV :: GLuint -> m GLboolean
glIsNamedBufferResidentNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsNamedBufferResidentNV GLuint
v1
{-# NOINLINE ptr_glIsNamedBufferResidentNV #-}
ptr_glIsNamedBufferResidentNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsNamedBufferResidentNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsNamedBufferResidentNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsNamedBufferResidentNV"
glIsNamedStringARB
:: MonadIO m
=> GLint
-> Ptr GLchar
-> m GLboolean
glIsNamedStringARB :: GLint -> Ptr GLchar -> m GLboolean
glIsNamedStringARB GLint
v1 Ptr GLchar
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
-> GLint -> Ptr GLchar -> IO GLboolean
dyn504 FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
ptr_glIsNamedStringARB GLint
v1 Ptr GLchar
v2
{-# NOINLINE ptr_glIsNamedStringARB #-}
ptr_glIsNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
ptr_glIsNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
ptr_glIsNamedStringARB = IO (FunPtr (GLint -> Ptr GLchar -> IO GLboolean))
-> FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLchar -> IO GLboolean))
-> FunPtr (GLint -> Ptr GLchar -> IO GLboolean))
-> IO (FunPtr (GLint -> Ptr GLchar -> IO GLboolean))
-> FunPtr (GLint -> Ptr GLchar -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLchar -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsNamedStringARB"
glIsObjectBufferATI
:: MonadIO m
=> GLuint
-> m GLboolean
glIsObjectBufferATI :: GLuint -> m GLboolean
glIsObjectBufferATI GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsObjectBufferATI GLuint
v1
{-# NOINLINE ptr_glIsObjectBufferATI #-}
ptr_glIsObjectBufferATI :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsObjectBufferATI :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsObjectBufferATI = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsObjectBufferATI"
glIsOcclusionQueryNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsOcclusionQueryNV :: GLuint -> m GLboolean
glIsOcclusionQueryNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsOcclusionQueryNV GLuint
v1
{-# NOINLINE ptr_glIsOcclusionQueryNV #-}
ptr_glIsOcclusionQueryNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsOcclusionQueryNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsOcclusionQueryNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsOcclusionQueryNV"
glIsPathNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsPathNV :: GLuint -> m GLboolean
glIsPathNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsPathNV GLuint
v1
{-# NOINLINE ptr_glIsPathNV #-}
ptr_glIsPathNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsPathNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsPathNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsPathNV"
glIsPointInFillPathNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> m GLboolean
glIsPointInFillPathNV :: GLuint -> GLuint -> GLfloat -> GLfloat -> m GLboolean
glIsPointInFillPathNV GLuint
v1 GLuint
v2 GLfloat
v3 GLfloat
v4 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
-> GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean
dyn505 FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInFillPathNV GLuint
v1 GLuint
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glIsPointInFillPathNV #-}
ptr_glIsPointInFillPathNV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInFillPathNV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInFillPathNV = IO
(FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> IO
(FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsPointInFillPathNV"
glIsPointInStrokePathNV
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> m GLboolean
glIsPointInStrokePathNV :: GLuint -> GLfloat -> GLfloat -> m GLboolean
glIsPointInStrokePathNV GLuint
v1 GLfloat
v2 GLfloat
v3 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
-> GLuint -> GLfloat -> GLfloat -> IO GLboolean
dyn506 FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInStrokePathNV GLuint
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glIsPointInStrokePathNV #-}
ptr_glIsPointInStrokePathNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInStrokePathNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
ptr_glIsPointInStrokePathNV = IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsPointInStrokePathNV"
glIsProgram
:: MonadIO m
=> GLuint
-> m GLboolean
glIsProgram :: GLuint -> m GLboolean
glIsProgram GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgram GLuint
v1
{-# NOINLINE ptr_glIsProgram #-}
ptr_glIsProgram :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgram :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgram = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsProgram"
glIsProgramARB
:: MonadIO m
=> GLuint
-> m GLboolean
glIsProgramARB :: GLuint -> m GLboolean
glIsProgramARB GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramARB GLuint
v1
{-# NOINLINE ptr_glIsProgramARB #-}
ptr_glIsProgramARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramARB = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsProgramARB"
glIsProgramNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsProgramNV :: GLuint -> m GLboolean
glIsProgramNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramNV GLuint
v1
{-# NOINLINE ptr_glIsProgramNV #-}
ptr_glIsProgramNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsProgramNV"
glIsProgramPipeline
:: MonadIO m
=> GLuint
-> m GLboolean
glIsProgramPipeline :: GLuint -> m GLboolean
glIsProgramPipeline GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipeline GLuint
v1
{-# NOINLINE ptr_glIsProgramPipeline #-}
ptr_glIsProgramPipeline :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipeline :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipeline = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsProgramPipeline"
glIsProgramPipelineEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsProgramPipelineEXT :: GLuint -> m GLboolean
glIsProgramPipelineEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipelineEXT GLuint
v1
{-# NOINLINE ptr_glIsProgramPipelineEXT #-}
ptr_glIsProgramPipelineEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipelineEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsProgramPipelineEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsProgramPipelineEXT"
glIsQuery
:: MonadIO m
=> GLuint
-> m GLboolean
glIsQuery :: GLuint -> m GLboolean
glIsQuery GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsQuery GLuint
v1
{-# NOINLINE ptr_glIsQuery #-}
ptr_glIsQuery :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQuery :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQuery = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsQuery"
glIsQueryARB
:: MonadIO m
=> GLuint
-> m GLboolean
glIsQueryARB :: GLuint -> m GLboolean
glIsQueryARB GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryARB GLuint
v1
{-# NOINLINE ptr_glIsQueryARB #-}
ptr_glIsQueryARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryARB :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryARB = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsQueryARB"
glIsQueryEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsQueryEXT :: GLuint -> m GLboolean
glIsQueryEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryEXT GLuint
v1
{-# NOINLINE ptr_glIsQueryEXT #-}
ptr_glIsQueryEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsQueryEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsQueryEXT"
glIsRenderbuffer
:: MonadIO m
=> GLuint
-> m GLboolean
glIsRenderbuffer :: GLuint -> m GLboolean
glIsRenderbuffer GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbuffer GLuint
v1
{-# NOINLINE ptr_glIsRenderbuffer #-}
ptr_glIsRenderbuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbuffer = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsRenderbuffer"
glIsRenderbufferEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsRenderbufferEXT :: GLuint -> m GLboolean
glIsRenderbufferEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferEXT GLuint
v1
{-# NOINLINE ptr_glIsRenderbufferEXT #-}
ptr_glIsRenderbufferEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsRenderbufferEXT"
glIsRenderbufferOES
:: MonadIO m
=> GLuint
-> m GLboolean
glIsRenderbufferOES :: GLuint -> m GLboolean
glIsRenderbufferOES GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferOES GLuint
v1
{-# NOINLINE ptr_glIsRenderbufferOES #-}
ptr_glIsRenderbufferOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsRenderbufferOES = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsRenderbufferOES"
glIsSampler
:: MonadIO m
=> GLuint
-> m GLboolean
glIsSampler :: GLuint -> m GLboolean
glIsSampler GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsSampler GLuint
v1
{-# NOINLINE ptr_glIsSampler #-}
ptr_glIsSampler :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsSampler :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsSampler = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsSampler"
glIsSemaphoreEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsSemaphoreEXT :: GLuint -> m GLboolean
glIsSemaphoreEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsSemaphoreEXT GLuint
v1
{-# NOINLINE ptr_glIsSemaphoreEXT #-}
ptr_glIsSemaphoreEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsSemaphoreEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsSemaphoreEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsSemaphoreEXT"
glIsShader
:: MonadIO m
=> GLuint
-> m GLboolean
glIsShader :: GLuint -> m GLboolean
glIsShader GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsShader GLuint
v1
{-# NOINLINE ptr_glIsShader #-}
ptr_glIsShader :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsShader :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsShader = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsShader"
glIsStateNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsStateNV :: GLuint -> m GLboolean
glIsStateNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsStateNV GLuint
v1
{-# NOINLINE ptr_glIsStateNV #-}
ptr_glIsStateNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsStateNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsStateNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsStateNV"
glIsSync
:: MonadIO m
=> GLsync
-> m GLboolean
glIsSync :: GLsync -> m GLboolean
glIsSync GLsync
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> IO GLboolean) -> GLsync -> IO GLboolean
dyn507 FunPtr (GLsync -> IO GLboolean)
ptr_glIsSync GLsync
v1
{-# NOINLINE ptr_glIsSync #-}
ptr_glIsSync :: FunPtr (GLsync -> IO GLboolean)
ptr_glIsSync :: FunPtr (GLsync -> IO GLboolean)
ptr_glIsSync = IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean))
-> IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsSync"
glIsSyncAPPLE
:: MonadIO m
=> GLsync
-> m GLboolean
glIsSyncAPPLE :: GLsync -> m GLboolean
glIsSyncAPPLE GLsync
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> IO GLboolean) -> GLsync -> IO GLboolean
dyn507 FunPtr (GLsync -> IO GLboolean)
ptr_glIsSyncAPPLE GLsync
v1
{-# NOINLINE ptr_glIsSyncAPPLE #-}
ptr_glIsSyncAPPLE :: FunPtr (GLsync -> IO GLboolean)
ptr_glIsSyncAPPLE :: FunPtr (GLsync -> IO GLboolean)
ptr_glIsSyncAPPLE = IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean))
-> IO (FunPtr (GLsync -> IO GLboolean))
-> FunPtr (GLsync -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsSyncAPPLE"
glIsTexture
:: MonadIO m
=> GLuint
-> m GLboolean
glIsTexture :: GLuint -> m GLboolean
glIsTexture GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsTexture GLuint
v1
{-# NOINLINE ptr_glIsTexture #-}
ptr_glIsTexture :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTexture :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTexture = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTexture"
glIsTextureEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glIsTextureEXT :: GLuint -> m GLboolean
glIsTextureEXT GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsTextureEXT GLuint
v1
{-# NOINLINE ptr_glIsTextureEXT #-}
ptr_glIsTextureEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTextureEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTextureEXT = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTextureEXT"
glIsTextureHandleResidentARB
:: MonadIO m
=> GLuint64
-> m GLboolean
glIsTextureHandleResidentARB :: GLuint64 -> m GLboolean
glIsTextureHandleResidentARB GLuint64
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> IO GLboolean
dyn503 FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentARB GLuint64
v1
{-# NOINLINE ptr_glIsTextureHandleResidentARB #-}
ptr_glIsTextureHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentARB = IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean))
-> IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint64 -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTextureHandleResidentARB"
glIsTextureHandleResidentNV
:: MonadIO m
=> GLuint64
-> m GLboolean
glIsTextureHandleResidentNV :: GLuint64 -> m GLboolean
glIsTextureHandleResidentNV GLuint64
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> IO GLboolean
dyn503 FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentNV GLuint64
v1
{-# NOINLINE ptr_glIsTextureHandleResidentNV #-}
ptr_glIsTextureHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)
ptr_glIsTextureHandleResidentNV = IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean))
-> IO (FunPtr (GLuint64 -> IO GLboolean))
-> FunPtr (GLuint64 -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint64 -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTextureHandleResidentNV"
glIsTransformFeedback
:: MonadIO m
=> GLuint
-> m GLboolean
glIsTransformFeedback :: GLuint -> m GLboolean
glIsTransformFeedback GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedback GLuint
v1
{-# NOINLINE ptr_glIsTransformFeedback #-}
ptr_glIsTransformFeedback :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedback :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedback = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTransformFeedback"
glIsTransformFeedbackNV
:: MonadIO m
=> GLuint
-> m GLboolean
glIsTransformFeedbackNV :: GLuint -> m GLboolean
glIsTransformFeedbackNV GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedbackNV GLuint
v1
{-# NOINLINE ptr_glIsTransformFeedbackNV #-}
ptr_glIsTransformFeedbackNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedbackNV :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsTransformFeedbackNV = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsTransformFeedbackNV"
glIsVariantEnabledEXT
:: MonadIO m
=> GLuint
-> GLenum
-> m GLboolean
glIsVariantEnabledEXT :: GLuint -> GLuint -> m GLboolean
glIsVariantEnabledEXT GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn508 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsVariantEnabledEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsVariantEnabledEXT #-}
ptr_glIsVariantEnabledEXT :: FunPtr (GLuint -> GLenum -> IO GLboolean)
ptr_glIsVariantEnabledEXT :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsVariantEnabledEXT = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsVariantEnabledEXT"
glIsVertexArray
:: MonadIO m
=> GLuint
-> m GLboolean
glIsVertexArray :: GLuint -> m GLboolean
glIsVertexArray GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArray GLuint
v1
{-# NOINLINE ptr_glIsVertexArray #-}
ptr_glIsVertexArray :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArray :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArray = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsVertexArray"
glIsVertexArrayAPPLE
:: MonadIO m
=> GLuint
-> m GLboolean
glIsVertexArrayAPPLE :: GLuint -> m GLboolean
glIsVertexArrayAPPLE GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayAPPLE GLuint
v1
{-# NOINLINE ptr_glIsVertexArrayAPPLE #-}
ptr_glIsVertexArrayAPPLE :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayAPPLE :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayAPPLE = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsVertexArrayAPPLE"
glIsVertexArrayOES
:: MonadIO m
=> GLuint
-> m GLboolean
glIsVertexArrayOES :: GLuint -> m GLboolean
glIsVertexArrayOES GLuint
v1 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean
dyn284 FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayOES GLuint
v1
{-# NOINLINE ptr_glIsVertexArrayOES #-}
ptr_glIsVertexArrayOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayOES :: FunPtr (GLuint -> IO GLboolean)
ptr_glIsVertexArrayOES = IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> IO GLboolean))
-> FunPtr (GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsVertexArrayOES"
glIsVertexAttribEnabledAPPLE
:: MonadIO m
=> GLuint
-> GLenum
-> m GLboolean
glIsVertexAttribEnabledAPPLE :: GLuint -> GLuint -> m GLboolean
glIsVertexAttribEnabledAPPLE GLuint
v1 GLuint
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO GLboolean)
-> GLuint -> GLuint -> IO GLboolean
dyn508 FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsVertexAttribEnabledAPPLE GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glIsVertexAttribEnabledAPPLE #-}
ptr_glIsVertexAttribEnabledAPPLE :: FunPtr (GLuint -> GLenum -> IO GLboolean)
ptr_glIsVertexAttribEnabledAPPLE :: FunPtr (GLuint -> GLuint -> IO GLboolean)
ptr_glIsVertexAttribEnabledAPPLE = IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
-> FunPtr (GLuint -> GLuint -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glIsVertexAttribEnabledAPPLE"
glLGPUCopyImageSubDataNVX
:: MonadIO m
=> GLuint
-> GLbitfield
-> GLuint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLsizei
-> m ()
glLGPUCopyImageSubDataNVX :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glLGPUCopyImageSubDataNVX GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 GLint
v11 GLint
v12 GLint
v13 GLint
v14 GLint
v15 GLint
v16 GLint
v17 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn509 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glLGPUCopyImageSubDataNVX GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 GLint
v11 GLint
v12 GLint
v13 GLint
v14 GLint
v15 GLint
v16 GLint
v17
{-# NOINLINE ptr_glLGPUCopyImageSubDataNVX #-}
ptr_glLGPUCopyImageSubDataNVX :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glLGPUCopyImageSubDataNVX :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glLGPUCopyImageSubDataNVX = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLGPUCopyImageSubDataNVX"
glLGPUInterlockNVX
:: MonadIO m
=> m ()
glLGPUInterlockNVX :: m ()
glLGPUInterlockNVX = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glLGPUInterlockNVX
{-# NOINLINE ptr_glLGPUInterlockNVX #-}
ptr_glLGPUInterlockNVX :: FunPtr (IO ())
ptr_glLGPUInterlockNVX :: FunPtr (IO ())
ptr_glLGPUInterlockNVX = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLGPUInterlockNVX"
glLGPUNamedBufferSubDataNVX
:: MonadIO m
=> GLbitfield
-> GLuint
-> GLintptr
-> GLsizeiptr
-> Ptr a
-> m ()
glLGPUNamedBufferSubDataNVX :: GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> m ()
glLGPUNamedBufferSubDataNVX GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()
dyn510 FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
ptr_glLGPUNamedBufferSubDataNVX GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 Ptr a
v5
{-# NOINLINE ptr_glLGPUNamedBufferSubDataNVX #-}
ptr_glLGPUNamedBufferSubDataNVX :: FunPtr (GLbitfield -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())
ptr_glLGPUNamedBufferSubDataNVX :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
ptr_glLGPUNamedBufferSubDataNVX = IO
(FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLintptr -> GLintptr -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLGPUNamedBufferSubDataNVX"
glLabelObjectEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLchar
-> m ()
glLabelObjectEXT :: GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glLabelObjectEXT GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn511 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glLabelObjectEXT GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4
{-# NOINLINE ptr_glLabelObjectEXT #-}
ptr_glLabelObjectEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glLabelObjectEXT :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glLabelObjectEXT = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLabelObjectEXT"
glLightEnviSGIX
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glLightEnviSGIX :: GLuint -> GLint -> m ()
glLightEnviSGIX GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glLightEnviSGIX GLuint
v1 GLint
v2
{-# NOINLINE ptr_glLightEnviSGIX #-}
ptr_glLightEnviSGIX :: FunPtr (GLenum -> GLint -> IO ())
ptr_glLightEnviSGIX :: FunPtr (GLuint -> GLint -> IO ())
ptr_glLightEnviSGIX = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightEnviSGIX"
glLightModelf
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glLightModelf :: GLuint -> GLfloat -> m ()
glLightModelf GLuint
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> IO ()) -> GLuint -> GLfloat -> IO ()
dyn0 FunPtr (GLuint -> GLfloat -> IO ())
ptr_glLightModelf GLuint
v1 GLfloat
v2
{-# NOINLINE ptr_glLightModelf #-}
ptr_glLightModelf :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glLightModelf :: FunPtr (GLuint -> GLfloat -> IO ())
ptr_glLightModelf = IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelf"
glLightModelfv
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glLightModelfv :: GLuint -> Ptr GLfloat -> m ()
glLightModelfv GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glLightModelfv GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glLightModelfv #-}
ptr_glLightModelfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glLightModelfv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glLightModelfv = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelfv"
glLightModeli
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glLightModeli :: GLuint -> GLint -> m ()
glLightModeli GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glLightModeli GLuint
v1 GLint
v2
{-# NOINLINE ptr_glLightModeli #-}
ptr_glLightModeli :: FunPtr (GLenum -> GLint -> IO ())
ptr_glLightModeli :: FunPtr (GLuint -> GLint -> IO ())
ptr_glLightModeli = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModeli"
glLightModeliv
:: MonadIO m
=> GLenum
-> Ptr GLint
-> m ()
glLightModeliv :: GLuint -> Ptr GLint -> m ()
glLightModeliv GLuint
v1 Ptr GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLint -> IO ())
-> GLuint -> Ptr GLint -> IO ()
dyn143 FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glLightModeliv GLuint
v1 Ptr GLint
v2
{-# NOINLINE ptr_glLightModeliv #-}
ptr_glLightModeliv :: FunPtr (GLenum -> Ptr GLint -> IO ())
ptr_glLightModeliv :: FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glLightModeliv = IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModeliv"
glLightModelx
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glLightModelx :: GLuint -> GLfixed -> m ()
glLightModelx GLuint
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfixed -> IO ()) -> GLuint -> GLfixed -> IO ()
dyn1 FunPtr (GLuint -> GLfixed -> IO ())
ptr_glLightModelx GLuint
v1 GLfixed
v2
{-# NOINLINE ptr_glLightModelx #-}
ptr_glLightModelx :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glLightModelx :: FunPtr (GLuint -> GLfixed -> IO ())
ptr_glLightModelx = IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelx"
glLightModelxOES
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glLightModelxOES :: GLuint -> GLfixed -> m ()
glLightModelxOES GLuint
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfixed -> IO ()) -> GLuint -> GLfixed -> IO ()
dyn1 FunPtr (GLuint -> GLfixed -> IO ())
ptr_glLightModelxOES GLuint
v1 GLfixed
v2
{-# NOINLINE ptr_glLightModelxOES #-}
ptr_glLightModelxOES :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glLightModelxOES :: FunPtr (GLuint -> GLfixed -> IO ())
ptr_glLightModelxOES = IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelxOES"
glLightModelxv
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glLightModelxv :: GLuint -> Ptr GLfixed -> m ()
glLightModelxv GLuint
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glLightModelxv GLuint
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glLightModelxv #-}
ptr_glLightModelxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glLightModelxv :: FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glLightModelxv = IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelxv"
glLightModelxvOES
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glLightModelxvOES :: GLuint -> Ptr GLfixed -> m ()
glLightModelxvOES GLuint
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glLightModelxvOES GLuint
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glLightModelxvOES #-}
ptr_glLightModelxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glLightModelxvOES :: FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glLightModelxvOES = IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightModelxvOES"
glLightf
:: MonadIO m
=> GLenum
-> GLenum
-> GLfloat
-> m ()
glLightf :: GLuint -> GLuint -> GLfloat -> m ()
glLightf GLuint
v1 GLuint
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLfloat -> IO ()
dyn168 FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glLightf GLuint
v1 GLuint
v2 GLfloat
v3
{-# NOINLINE ptr_glLightf #-}
ptr_glLightf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glLightf :: FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glLightf = IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightf"
glLightfv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glLightfv :: GLuint -> GLuint -> Ptr GLfloat -> m ()
glLightfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glLightfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glLightfv #-}
ptr_glLightfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glLightfv :: FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glLightfv = IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightfv"
glLighti
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glLighti :: GLuint -> GLuint -> GLint -> m ()
glLighti GLuint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> IO ()
dyn66 FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glLighti GLuint
v1 GLuint
v2 GLint
v3
{-# NOINLINE ptr_glLighti #-}
ptr_glLighti :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glLighti :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glLighti = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLighti"
glLightiv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glLightiv :: GLuint -> GLuint -> Ptr GLint -> m ()
glLightiv GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn140 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glLightiv GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glLightiv #-}
ptr_glLightiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glLightiv :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glLightiv = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightiv"
glLightx
:: MonadIO m
=> GLenum
-> GLenum
-> GLfixed
-> m ()
glLightx :: GLuint -> GLuint -> GLfixed -> m ()
glLightx GLuint
v1 GLuint
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
-> GLuint -> GLuint -> GLfixed -> IO ()
dyn169 FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
ptr_glLightx GLuint
v1 GLuint
v2 GLfixed
v3
{-# NOINLINE ptr_glLightx #-}
ptr_glLightx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glLightx :: FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
ptr_glLightx = IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightx"
glLightxOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLfixed
-> m ()
glLightxOES :: GLuint -> GLuint -> GLfixed -> m ()
glLightxOES GLuint
v1 GLuint
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
-> GLuint -> GLuint -> GLfixed -> IO ()
dyn169 FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
ptr_glLightxOES GLuint
v1 GLuint
v2 GLfixed
v3
{-# NOINLINE ptr_glLightxOES #-}
ptr_glLightxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glLightxOES :: FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
ptr_glLightxOES = IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightxOES"
glLightxv
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfixed
-> m ()
glLightxv :: GLuint -> GLuint -> Ptr GLfixed -> m ()
glLightxv GLuint
v1 GLuint
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> GLuint -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
ptr_glLightxv GLuint
v1 GLuint
v2 Ptr GLfixed
v3
{-# NOINLINE ptr_glLightxv #-}
ptr_glLightxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glLightxv :: FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
ptr_glLightxv = IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightxv"
glLightxvOES
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfixed
-> m ()
glLightxvOES :: GLuint -> GLuint -> Ptr GLfixed -> m ()
glLightxvOES GLuint
v1 GLuint
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> GLuint -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
ptr_glLightxvOES GLuint
v1 GLuint
v2 Ptr GLfixed
v3
{-# NOINLINE ptr_glLightxvOES #-}
ptr_glLightxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glLightxvOES :: FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
ptr_glLightxvOES = IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLightxvOES"
glLineStipple
:: MonadIO m
=> GLint
-> GLushort
-> m ()
glLineStipple :: GLint -> GLushort -> m ()
glLineStipple GLint
v1 GLushort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLushort -> IO ()) -> GLint -> GLushort -> IO ()
dyn512 FunPtr (GLint -> GLushort -> IO ())
ptr_glLineStipple GLint
v1 GLushort
v2
{-# NOINLINE ptr_glLineStipple #-}
ptr_glLineStipple :: FunPtr (GLint -> GLushort -> IO ())
ptr_glLineStipple :: FunPtr (GLint -> GLushort -> IO ())
ptr_glLineStipple = IO (FunPtr (GLint -> GLushort -> IO ()))
-> FunPtr (GLint -> GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLushort -> IO ()))
-> FunPtr (GLint -> GLushort -> IO ()))
-> IO (FunPtr (GLint -> GLushort -> IO ()))
-> FunPtr (GLint -> GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLineStipple"
glLineWidth
:: MonadIO m
=> GLfloat
-> m ()
glLineWidth :: GLfloat -> m ()
glLineWidth GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()
dyn85 FunPtr (GLfloat -> IO ())
ptr_glLineWidth GLfloat
v1
{-# NOINLINE ptr_glLineWidth #-}
ptr_glLineWidth :: FunPtr (GLfloat -> IO ())
ptr_glLineWidth :: FunPtr (GLfloat -> IO ())
ptr_glLineWidth = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLineWidth"
glLineWidthx
:: MonadIO m
=> GLfixed
-> m ()
glLineWidthx :: GLfixed -> m ()
glLineWidthx GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> IO ()) -> GLfixed -> IO ()
dyn87 FunPtr (GLfixed -> IO ())
ptr_glLineWidthx GLfixed
v1
{-# NOINLINE ptr_glLineWidthx #-}
ptr_glLineWidthx :: FunPtr (GLfixed -> IO ())
ptr_glLineWidthx :: FunPtr (GLfixed -> IO ())
ptr_glLineWidthx = IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLineWidthx"
glLineWidthxOES
:: MonadIO m
=> GLfixed
-> m ()
glLineWidthxOES :: GLfixed -> m ()
glLineWidthxOES GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> IO ()) -> GLfixed -> IO ()
dyn87 FunPtr (GLfixed -> IO ())
ptr_glLineWidthxOES GLfixed
v1
{-# NOINLINE ptr_glLineWidthxOES #-}
ptr_glLineWidthxOES :: FunPtr (GLfixed -> IO ())
ptr_glLineWidthxOES :: FunPtr (GLfixed -> IO ())
ptr_glLineWidthxOES = IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLineWidthxOES"
glLinkProgram
:: MonadIO m
=> GLuint
-> m ()
glLinkProgram :: GLuint -> m ()
glLinkProgram GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glLinkProgram GLuint
v1
{-# NOINLINE ptr_glLinkProgram #-}
ptr_glLinkProgram :: FunPtr (GLuint -> IO ())
ptr_glLinkProgram :: FunPtr (GLuint -> IO ())
ptr_glLinkProgram = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLinkProgram"
glLinkProgramARB
:: MonadIO m
=> GLhandleARB
-> m ()
glLinkProgramARB :: GLuint -> m ()
glLinkProgramARB GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn144 FunPtr (GLuint -> IO ())
ptr_glLinkProgramARB GLuint
v1
{-# NOINLINE ptr_glLinkProgramARB #-}
ptr_glLinkProgramARB :: FunPtr (GLhandleARB -> IO ())
ptr_glLinkProgramARB :: FunPtr (GLuint -> IO ())
ptr_glLinkProgramARB = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLinkProgramARB"
glListBase
:: MonadIO m
=> GLuint
-> m ()
glListBase :: GLuint -> m ()
glListBase GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glListBase GLuint
v1
{-# NOINLINE ptr_glListBase #-}
ptr_glListBase :: FunPtr (GLuint -> IO ())
ptr_glListBase :: FunPtr (GLuint -> IO ())
ptr_glListBase = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListBase"
glListDrawCommandsStatesClientNV
:: MonadIO m
=> GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> m ()
glListDrawCommandsStatesClientNV :: GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> m ()
glListDrawCommandsStatesClientNV GLuint
v1 GLuint
v2 Ptr (Ptr a)
v3 Ptr GLint
v4 Ptr GLuint
v5 Ptr GLuint
v6 GLuint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()
dyn513 FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
ptr_glListDrawCommandsStatesClientNV GLuint
v1 GLuint
v2 Ptr (Ptr a)
v3 Ptr GLint
v4 Ptr GLuint
v5 Ptr GLuint
v6 GLuint
v7
{-# NOINLINE ptr_glListDrawCommandsStatesClientNV #-}
ptr_glListDrawCommandsStatesClientNV :: FunPtr (GLuint -> GLuint -> Ptr (Ptr a) -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
ptr_glListDrawCommandsStatesClientNV :: FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
ptr_glListDrawCommandsStatesClientNV = IO
(FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr (Ptr a)
-> Ptr GLint
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListDrawCommandsStatesClientNV"
glListParameterfSGIX
:: MonadIO m
=> GLuint
-> GLenum
-> GLfloat
-> m ()
glListParameterfSGIX :: GLuint -> GLuint -> GLfloat -> m ()
glListParameterfSGIX GLuint
v1 GLuint
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLfloat -> IO ()
dyn514 FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glListParameterfSGIX GLuint
v1 GLuint
v2 GLfloat
v3
{-# NOINLINE ptr_glListParameterfSGIX #-}
ptr_glListParameterfSGIX :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())
ptr_glListParameterfSGIX :: FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glListParameterfSGIX = IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListParameterfSGIX"
glListParameterfvSGIX
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glListParameterfvSGIX :: GLuint -> GLuint -> Ptr GLfloat -> m ()
glListParameterfvSGIX GLuint
v1 GLuint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glListParameterfvSGIX GLuint
v1 GLuint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glListParameterfvSGIX #-}
ptr_glListParameterfvSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glListParameterfvSGIX :: FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glListParameterfvSGIX = IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListParameterfvSGIX"
glListParameteriSGIX
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> m ()
glListParameteriSGIX :: GLuint -> GLuint -> GLint -> m ()
glListParameteriSGIX GLuint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> IO ()
dyn491 FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glListParameteriSGIX GLuint
v1 GLuint
v2 GLint
v3
{-# NOINLINE ptr_glListParameteriSGIX #-}
ptr_glListParameteriSGIX :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
ptr_glListParameteriSGIX :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glListParameteriSGIX = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListParameteriSGIX"
glListParameterivSGIX
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glListParameterivSGIX :: GLuint -> GLuint -> Ptr GLint -> m ()
glListParameterivSGIX GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glListParameterivSGIX GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glListParameterivSGIX #-}
ptr_glListParameterivSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glListParameterivSGIX :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glListParameterivSGIX = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glListParameterivSGIX"
glLoadIdentity
:: MonadIO m
=> m ()
glLoadIdentity :: m ()
glLoadIdentity = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glLoadIdentity
{-# NOINLINE ptr_glLoadIdentity #-}
ptr_glLoadIdentity :: FunPtr (IO ())
ptr_glLoadIdentity :: FunPtr (IO ())
ptr_glLoadIdentity = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadIdentity"
glLoadIdentityDeformationMapSGIX
:: MonadIO m
=> GLbitfield
-> m ()
glLoadIdentityDeformationMapSGIX :: GLuint -> m ()
glLoadIdentityDeformationMapSGIX GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glLoadIdentityDeformationMapSGIX GLuint
v1
{-# NOINLINE ptr_glLoadIdentityDeformationMapSGIX #-}
ptr_glLoadIdentityDeformationMapSGIX :: FunPtr (GLbitfield -> IO ())
ptr_glLoadIdentityDeformationMapSGIX :: FunPtr (GLuint -> IO ())
ptr_glLoadIdentityDeformationMapSGIX = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadIdentityDeformationMapSGIX"
glLoadMatrixd
:: MonadIO m
=> Ptr GLdouble
-> m ()
glLoadMatrixd :: Ptr GLdouble -> m ()
glLoadMatrixd Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glLoadMatrixd Ptr GLdouble
v1
{-# NOINLINE ptr_glLoadMatrixd #-}
ptr_glLoadMatrixd :: FunPtr (Ptr GLdouble -> IO ())
ptr_glLoadMatrixd :: FunPtr (Ptr GLdouble -> IO ())
ptr_glLoadMatrixd = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadMatrixd"
glLoadMatrixf
:: MonadIO m
=> Ptr GLfloat
-> m ()
glLoadMatrixf :: Ptr GLfloat -> m ()
glLoadMatrixf Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glLoadMatrixf Ptr GLfloat
v1
{-# NOINLINE ptr_glLoadMatrixf #-}
ptr_glLoadMatrixf :: FunPtr (Ptr GLfloat -> IO ())
ptr_glLoadMatrixf :: FunPtr (Ptr GLfloat -> IO ())
ptr_glLoadMatrixf = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadMatrixf"
glLoadMatrixx
:: MonadIO m
=> Ptr GLfixed
-> m ()
glLoadMatrixx :: Ptr GLfixed -> m ()
glLoadMatrixx Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixx Ptr GLfixed
v1
{-# NOINLINE ptr_glLoadMatrixx #-}
ptr_glLoadMatrixx :: FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixx :: FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixx = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadMatrixx"
glLoadMatrixxOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glLoadMatrixxOES :: Ptr GLfixed -> m ()
glLoadMatrixxOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixxOES Ptr GLfixed
v1
{-# NOINLINE ptr_glLoadMatrixxOES #-}
ptr_glLoadMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glLoadMatrixxOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadMatrixxOES"
glLoadName
:: MonadIO m
=> GLuint
-> m ()
glLoadName :: GLuint -> m ()
glLoadName GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glLoadName GLuint
v1
{-# NOINLINE ptr_glLoadName #-}
ptr_glLoadName :: FunPtr (GLuint -> IO ())
ptr_glLoadName :: FunPtr (GLuint -> IO ())
ptr_glLoadName = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadName"
glLoadPaletteFromModelViewMatrixOES
:: MonadIO m
=> m ()
glLoadPaletteFromModelViewMatrixOES :: m ()
glLoadPaletteFromModelViewMatrixOES = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glLoadPaletteFromModelViewMatrixOES
{-# NOINLINE ptr_glLoadPaletteFromModelViewMatrixOES #-}
ptr_glLoadPaletteFromModelViewMatrixOES :: FunPtr (IO ())
ptr_glLoadPaletteFromModelViewMatrixOES :: FunPtr (IO ())
ptr_glLoadPaletteFromModelViewMatrixOES = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadPaletteFromModelViewMatrixOES"
glLoadProgramNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLubyte
-> m ()
glLoadProgramNV :: GLuint -> GLuint -> GLint -> Ptr GLboolean -> m ()
glLoadProgramNV GLuint
v1 GLuint
v2 GLint
v3 Ptr GLboolean
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()
dyn515 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ())
ptr_glLoadProgramNV GLuint
v1 GLuint
v2 GLint
v3 Ptr GLboolean
v4
{-# NOINLINE ptr_glLoadProgramNV #-}
ptr_glLoadProgramNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ())
ptr_glLoadProgramNV :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ())
ptr_glLoadProgramNV = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLint -> Ptr GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glLoadProgramNV"