{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F06 (
glDeleteVertexArraysOES,
glDeleteVertexShaderEXT,
glDepthBoundsEXT,
glDepthBoundsdNV,
glDepthFunc,
glDepthMask,
glDepthRange,
glDepthRangeArrayfvNV,
glDepthRangeArrayfvOES,
glDepthRangeArrayv,
glDepthRangeIndexed,
glDepthRangeIndexedfNV,
glDepthRangeIndexedfOES,
glDepthRangedNV,
glDepthRangef,
glDepthRangefOES,
glDepthRangex,
glDepthRangexOES,
glDetachObjectARB,
glDetachShader,
glDetailTexFuncSGIS,
glDisable,
glDisableClientState,
glDisableClientStateIndexedEXT,
glDisableClientStateiEXT,
glDisableDriverControlQCOM,
glDisableIndexedEXT,
glDisableVariantClientStateEXT,
glDisableVertexArrayAttrib,
glDisableVertexArrayAttribEXT,
glDisableVertexArrayEXT,
glDisableVertexAttribAPPLE,
glDisableVertexAttribArray,
glDisableVertexAttribArrayARB,
glDisablei,
glDisableiEXT,
glDisableiNV,
glDisableiOES,
glDiscardFramebufferEXT,
glDispatchCompute,
glDispatchComputeGroupSizeARB,
glDispatchComputeIndirect,
glDrawArrays,
glDrawArraysEXT,
glDrawArraysIndirect,
glDrawArraysInstanced,
glDrawArraysInstancedANGLE,
glDrawArraysInstancedARB,
glDrawArraysInstancedBaseInstance,
glDrawArraysInstancedBaseInstanceEXT,
glDrawArraysInstancedEXT,
glDrawArraysInstancedNV,
glDrawBuffer,
glDrawBuffers,
glDrawBuffersARB,
glDrawBuffersATI,
glDrawBuffersEXT,
glDrawBuffersIndexedEXT,
glDrawBuffersNV,
glDrawCommandsAddressNV,
glDrawCommandsNV,
glDrawCommandsStatesAddressNV,
glDrawCommandsStatesNV,
glDrawElementArrayAPPLE,
glDrawElementArrayATI,
glDrawElements,
glDrawElementsBaseVertex,
glDrawElementsBaseVertexEXT,
glDrawElementsBaseVertexOES,
glDrawElementsIndirect,
glDrawElementsInstanced,
glDrawElementsInstancedANGLE,
glDrawElementsInstancedARB,
glDrawElementsInstancedBaseInstance,
glDrawElementsInstancedBaseInstanceEXT,
glDrawElementsInstancedBaseVertex,
glDrawElementsInstancedBaseVertexBaseInstance,
glDrawElementsInstancedBaseVertexBaseInstanceEXT,
glDrawElementsInstancedBaseVertexEXT,
glDrawElementsInstancedBaseVertexOES,
glDrawElementsInstancedEXT,
glDrawElementsInstancedNV,
glDrawMeshArraysSUN,
glDrawMeshTasksIndirectNV,
glDrawMeshTasksNV,
glDrawPixels,
glDrawRangeElementArrayAPPLE,
glDrawRangeElementArrayATI,
glDrawRangeElements,
glDrawRangeElementsBaseVertex,
glDrawRangeElementsBaseVertexEXT,
glDrawRangeElementsBaseVertexOES,
glDrawRangeElementsEXT,
glDrawTexfOES,
glDrawTexfvOES,
glDrawTexiOES,
glDrawTexivOES,
glDrawTexsOES,
glDrawTexsvOES,
glDrawTextureNV
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glDeleteVertexArraysOES
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteVertexArraysOES :: GLsizei -> Ptr GLuint -> m ()
glDeleteVertexArraysOES GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysOES GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteVertexArraysOES #-}
ptr_glDeleteVertexArraysOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysOES = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteVertexArraysOES"
glDeleteVertexShaderEXT
:: MonadIO m
=> GLuint
-> m ()
glDeleteVertexShaderEXT :: GLuint -> m ()
glDeleteVertexShaderEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDeleteVertexShaderEXT GLuint
v1
{-# NOINLINE ptr_glDeleteVertexShaderEXT #-}
ptr_glDeleteVertexShaderEXT :: FunPtr (GLuint -> IO ())
ptr_glDeleteVertexShaderEXT :: FunPtr (GLuint -> IO ())
ptr_glDeleteVertexShaderEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteVertexShaderEXT"
glDepthBoundsEXT
:: MonadIO m
=> GLclampd
-> GLclampd
-> m ()
glDepthBoundsEXT :: GLclampd -> GLclampd -> m ()
glDepthBoundsEXT GLclampd
v1 GLclampd
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLclampd -> GLclampd -> IO ())
-> GLclampd -> GLclampd -> IO ()
dyn224 FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthBoundsEXT GLclampd
v1 GLclampd
v2
{-# NOINLINE ptr_glDepthBoundsEXT #-}
ptr_glDepthBoundsEXT :: FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthBoundsEXT :: FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthBoundsEXT = IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ()))
-> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthBoundsEXT"
glDepthBoundsdNV
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glDepthBoundsdNV :: GLclampd -> GLclampd -> m ()
glDepthBoundsdNV GLclampd
v1 GLclampd
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLclampd -> GLclampd -> IO ())
-> GLclampd -> GLclampd -> IO ()
dyn225 FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthBoundsdNV GLclampd
v1 GLclampd
v2
{-# NOINLINE ptr_glDepthBoundsdNV #-}
ptr_glDepthBoundsdNV :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glDepthBoundsdNV :: FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthBoundsdNV = IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ()))
-> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthBoundsdNV"
glDepthFunc
:: MonadIO m
=> GLenum
-> m ()
glDepthFunc :: GLuint -> m ()
glDepthFunc GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glDepthFunc GLuint
v1
{-# NOINLINE ptr_glDepthFunc #-}
ptr_glDepthFunc :: FunPtr (GLenum -> IO ())
ptr_glDepthFunc :: FunPtr (GLuint -> IO ())
ptr_glDepthFunc = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthFunc"
glDepthMask
:: MonadIO m
=> GLboolean
-> m ()
glDepthMask :: GLboolean -> m ()
glDepthMask GLboolean
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLboolean -> IO ()) -> GLboolean -> IO ()
dyn198 FunPtr (GLboolean -> IO ())
ptr_glDepthMask GLboolean
v1
{-# NOINLINE ptr_glDepthMask #-}
ptr_glDepthMask :: FunPtr (GLboolean -> IO ())
ptr_glDepthMask :: FunPtr (GLboolean -> IO ())
ptr_glDepthMask = IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ()))
-> IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthMask"
glDepthRange
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glDepthRange :: GLclampd -> GLclampd -> m ()
glDepthRange GLclampd
v1 GLclampd
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLclampd -> GLclampd -> IO ())
-> GLclampd -> GLclampd -> IO ()
dyn225 FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthRange GLclampd
v1 GLclampd
v2
{-# NOINLINE ptr_glDepthRange #-}
ptr_glDepthRange :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glDepthRange :: FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthRange = IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ()))
-> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRange"
glDepthRangeArrayfvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glDepthRangeArrayfvNV :: GLuint -> GLsizei -> Ptr GLfloat -> m ()
glDepthRangeArrayfvNV GLuint
v1 GLsizei
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLfloat -> IO ()
dyn226 FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvNV GLuint
v1 GLsizei
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glDepthRangeArrayfvNV #-}
ptr_glDepthRangeArrayfvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvNV = IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeArrayfvNV"
glDepthRangeArrayfvOES
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glDepthRangeArrayfvOES :: GLuint -> GLsizei -> Ptr GLfloat -> m ()
glDepthRangeArrayfvOES GLuint
v1 GLsizei
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLfloat -> IO ()
dyn226 FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvOES GLuint
v1 GLsizei
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glDepthRangeArrayfvOES #-}
ptr_glDepthRangeArrayfvOES :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvOES :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDepthRangeArrayfvOES = IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeArrayfvOES"
glDepthRangeArrayv
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLdouble
-> m ()
glDepthRangeArrayv :: GLuint -> GLsizei -> Ptr GLclampd -> m ()
glDepthRangeArrayv GLuint
v1 GLsizei
v2 Ptr GLclampd
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ())
-> GLuint -> GLsizei -> Ptr GLclampd -> IO ()
dyn227 FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ())
ptr_glDepthRangeArrayv GLuint
v1 GLsizei
v2 Ptr GLclampd
v3
{-# NOINLINE ptr_glDepthRangeArrayv #-}
ptr_glDepthRangeArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glDepthRangeArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ())
ptr_glDepthRangeArrayv = IO (FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> Ptr GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeArrayv"
glDepthRangeIndexed
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> m ()
glDepthRangeIndexed :: GLuint -> GLclampd -> GLclampd -> m ()
glDepthRangeIndexed GLuint
v1 GLclampd
v2 GLclampd
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLclampd -> GLclampd -> IO ())
-> GLuint -> GLclampd -> GLclampd -> IO ()
dyn228 FunPtr (GLuint -> GLclampd -> GLclampd -> IO ())
ptr_glDepthRangeIndexed GLuint
v1 GLclampd
v2 GLclampd
v3
{-# NOINLINE ptr_glDepthRangeIndexed #-}
ptr_glDepthRangeIndexed :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())
ptr_glDepthRangeIndexed :: FunPtr (GLuint -> GLclampd -> GLclampd -> IO ())
ptr_glDepthRangeIndexed = IO (FunPtr (GLuint -> GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLuint -> GLclampd -> GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLuint -> GLclampd -> GLclampd -> IO ()))
-> IO (FunPtr (GLuint -> GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLuint -> GLclampd -> GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLclampd -> GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeIndexed"
glDepthRangeIndexedfNV
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> m ()
glDepthRangeIndexedfNV :: GLuint -> GLfloat -> GLfloat -> m ()
glDepthRangeIndexedfNV GLuint
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
-> GLuint -> GLfloat -> GLfloat -> IO ()
dyn229 FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfNV GLuint
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glDepthRangeIndexedfNV #-}
ptr_glDepthRangeIndexedfNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfNV = IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeIndexedfNV"
glDepthRangeIndexedfOES
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> m ()
glDepthRangeIndexedfOES :: GLuint -> GLfloat -> GLfloat -> m ()
glDepthRangeIndexedfOES GLuint
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
-> GLuint -> GLfloat -> GLfloat -> IO ()
dyn229 FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfOES GLuint
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glDepthRangeIndexedfOES #-}
ptr_glDepthRangeIndexedfOES :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfOES :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
ptr_glDepthRangeIndexedfOES = IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangeIndexedfOES"
glDepthRangedNV
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glDepthRangedNV :: GLclampd -> GLclampd -> m ()
glDepthRangedNV GLclampd
v1 GLclampd
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLclampd -> GLclampd -> IO ())
-> GLclampd -> GLclampd -> IO ()
dyn225 FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthRangedNV GLclampd
v1 GLclampd
v2
{-# NOINLINE ptr_glDepthRangedNV #-}
ptr_glDepthRangedNV :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glDepthRangedNV :: FunPtr (GLclampd -> GLclampd -> IO ())
ptr_glDepthRangedNV = IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ()))
-> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
-> FunPtr (GLclampd -> GLclampd -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLclampd -> GLclampd -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangedNV"
glDepthRangef
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glDepthRangef :: GLfloat -> GLfloat -> m ()
glDepthRangef GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glDepthRangef GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glDepthRangef #-}
ptr_glDepthRangef :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glDepthRangef :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glDepthRangef = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangef"
glDepthRangefOES
:: MonadIO m
=> GLclampf
-> GLclampf
-> m ()
glDepthRangefOES :: GLfloat -> GLfloat -> m ()
glDepthRangefOES GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn231 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glDepthRangefOES GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glDepthRangefOES #-}
ptr_glDepthRangefOES :: FunPtr (GLclampf -> GLclampf -> IO ())
ptr_glDepthRangefOES :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glDepthRangefOES = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangefOES"
glDepthRangex
:: MonadIO m
=> GLfixed
-> GLfixed
-> m ()
glDepthRangex :: GLfixed -> GLfixed -> m ()
glDepthRangex GLfixed
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> IO ()
dyn232 FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangex GLfixed
v1 GLfixed
v2
{-# NOINLINE ptr_glDepthRangex #-}
ptr_glDepthRangex :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangex :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangex = IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangex"
glDepthRangexOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> m ()
glDepthRangexOES :: GLfixed -> GLfixed -> m ()
glDepthRangexOES GLfixed
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> IO ()
dyn232 FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangexOES GLfixed
v1 GLfixed
v2
{-# NOINLINE ptr_glDepthRangexOES #-}
ptr_glDepthRangexOES :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangexOES :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glDepthRangexOES = IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDepthRangexOES"
glDetachObjectARB
:: MonadIO m
=> GLhandleARB
-> GLhandleARB
-> m ()
glDetachObjectARB :: GLuint -> GLuint -> m ()
glDetachObjectARB GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn17 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDetachObjectARB GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDetachObjectARB #-}
ptr_glDetachObjectARB :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())
ptr_glDetachObjectARB :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDetachObjectARB = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDetachObjectARB"
glDetachShader
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glDetachShader :: GLuint -> GLuint -> m ()
glDetachShader GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn4 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDetachShader GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDetachShader #-}
ptr_glDetachShader :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDetachShader :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDetachShader = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDetachShader"
glDetailTexFuncSGIS
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glDetailTexFuncSGIS :: GLuint -> GLsizei -> Ptr GLfloat -> m ()
glDetailTexFuncSGIS GLuint
v1 GLsizei
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
-> GLuint -> GLsizei -> Ptr GLfloat -> IO ()
dyn233 FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDetailTexFuncSGIS GLuint
v1 GLsizei
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glDetailTexFuncSGIS #-}
ptr_glDetailTexFuncSGIS :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDetailTexFuncSGIS :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glDetailTexFuncSGIS = IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDetailTexFuncSGIS"
glDisable
:: MonadIO m
=> GLenum
-> m ()
glDisable :: GLuint -> m ()
glDisable GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glDisable GLuint
v1
{-# NOINLINE ptr_glDisable #-}
ptr_glDisable :: FunPtr (GLenum -> IO ())
ptr_glDisable :: FunPtr (GLuint -> IO ())
ptr_glDisable = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisable"
glDisableClientState
:: MonadIO m
=> GLenum
-> m ()
glDisableClientState :: GLuint -> m ()
glDisableClientState GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glDisableClientState GLuint
v1
{-# NOINLINE ptr_glDisableClientState #-}
ptr_glDisableClientState :: FunPtr (GLenum -> IO ())
ptr_glDisableClientState :: FunPtr (GLuint -> IO ())
ptr_glDisableClientState = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableClientState"
glDisableClientStateIndexedEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableClientStateIndexedEXT :: GLuint -> GLuint -> m ()
glDisableClientStateIndexedEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableClientStateIndexedEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableClientStateIndexedEXT #-}
ptr_glDisableClientStateIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableClientStateIndexedEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableClientStateIndexedEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableClientStateIndexedEXT"
glDisableClientStateiEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableClientStateiEXT :: GLuint -> GLuint -> m ()
glDisableClientStateiEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableClientStateiEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableClientStateiEXT #-}
ptr_glDisableClientStateiEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableClientStateiEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableClientStateiEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableClientStateiEXT"
glDisableDriverControlQCOM
:: MonadIO m
=> GLuint
-> m ()
glDisableDriverControlQCOM :: GLuint -> m ()
glDisableDriverControlQCOM GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDisableDriverControlQCOM GLuint
v1
{-# NOINLINE ptr_glDisableDriverControlQCOM #-}
ptr_glDisableDriverControlQCOM :: FunPtr (GLuint -> IO ())
ptr_glDisableDriverControlQCOM :: FunPtr (GLuint -> IO ())
ptr_glDisableDriverControlQCOM = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableDriverControlQCOM"
glDisableIndexedEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableIndexedEXT :: GLuint -> GLuint -> m ()
glDisableIndexedEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableIndexedEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableIndexedEXT #-}
ptr_glDisableIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableIndexedEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableIndexedEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableIndexedEXT"
glDisableVariantClientStateEXT
:: MonadIO m
=> GLuint
-> m ()
glDisableVariantClientStateEXT :: GLuint -> m ()
glDisableVariantClientStateEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDisableVariantClientStateEXT GLuint
v1
{-# NOINLINE ptr_glDisableVariantClientStateEXT #-}
ptr_glDisableVariantClientStateEXT :: FunPtr (GLuint -> IO ())
ptr_glDisableVariantClientStateEXT :: FunPtr (GLuint -> IO ())
ptr_glDisableVariantClientStateEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVariantClientStateEXT"
glDisableVertexArrayAttrib
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glDisableVertexArrayAttrib :: GLuint -> GLuint -> m ()
glDisableVertexArrayAttrib GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn4 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttrib GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableVertexArrayAttrib #-}
ptr_glDisableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttrib = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexArrayAttrib"
glDisableVertexArrayAttribEXT
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glDisableVertexArrayAttribEXT :: GLuint -> GLuint -> m ()
glDisableVertexArrayAttribEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn4 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttribEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableVertexArrayAttribEXT #-}
ptr_glDisableVertexArrayAttribEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttribEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayAttribEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexArrayAttribEXT"
glDisableVertexArrayEXT
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glDisableVertexArrayEXT :: GLuint -> GLuint -> m ()
glDisableVertexArrayEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableVertexArrayEXT #-}
ptr_glDisableVertexArrayEXT :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glDisableVertexArrayEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexArrayEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexArrayEXT"
glDisableVertexAttribAPPLE
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glDisableVertexAttribAPPLE :: GLuint -> GLuint -> m ()
glDisableVertexAttribAPPLE GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexAttribAPPLE GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableVertexAttribAPPLE #-}
ptr_glDisableVertexAttribAPPLE :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glDisableVertexAttribAPPLE :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableVertexAttribAPPLE = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexAttribAPPLE"
glDisableVertexAttribArray
:: MonadIO m
=> GLuint
-> m ()
glDisableVertexAttribArray :: GLuint -> m ()
glDisableVertexAttribArray GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArray GLuint
v1
{-# NOINLINE ptr_glDisableVertexAttribArray #-}
ptr_glDisableVertexAttribArray :: FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArray :: FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArray = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexAttribArray"
glDisableVertexAttribArrayARB
:: MonadIO m
=> GLuint
-> m ()
glDisableVertexAttribArrayARB :: GLuint -> m ()
glDisableVertexAttribArrayARB GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArrayARB GLuint
v1
{-# NOINLINE ptr_glDisableVertexAttribArrayARB #-}
ptr_glDisableVertexAttribArrayARB :: FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArrayARB :: FunPtr (GLuint -> IO ())
ptr_glDisableVertexAttribArrayARB = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableVertexAttribArrayARB"
glDisablei
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisablei :: GLuint -> GLuint -> m ()
glDisablei GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisablei GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisablei #-}
ptr_glDisablei :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisablei :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisablei = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisablei"
glDisableiEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableiEXT :: GLuint -> GLuint -> m ()
glDisableiEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableiEXT #-}
ptr_glDisableiEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableiEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableiEXT"
glDisableiNV
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableiNV :: GLuint -> GLuint -> m ()
glDisableiNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableiNV #-}
ptr_glDisableiNV :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableiNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableiNV"
glDisableiOES
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glDisableiOES :: GLuint -> GLuint -> m ()
glDisableiOES GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiOES GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDisableiOES #-}
ptr_glDisableiOES :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glDisableiOES :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDisableiOES = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDisableiOES"
glDiscardFramebufferEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLenum
-> m ()
glDiscardFramebufferEXT :: GLuint -> GLsizei -> Ptr GLuint -> m ()
glDiscardFramebufferEXT GLuint
v1 GLsizei
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
-> GLuint -> GLsizei -> Ptr GLuint -> IO ()
dyn234 FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glDiscardFramebufferEXT GLuint
v1 GLsizei
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glDiscardFramebufferEXT #-}
ptr_glDiscardFramebufferEXT :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
ptr_glDiscardFramebufferEXT :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glDiscardFramebufferEXT = IO (FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDiscardFramebufferEXT"
glDispatchCompute
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> m ()
glDispatchCompute :: GLuint -> GLuint -> GLuint -> m ()
glDispatchCompute GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn109 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchCompute GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glDispatchCompute #-}
ptr_glDispatchCompute :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchCompute :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchCompute = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDispatchCompute"
glDispatchComputeGroupSizeARB
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glDispatchComputeGroupSizeARB :: GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glDispatchComputeGroupSizeARB GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn235 FunPtr
(GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchComputeGroupSizeARB GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6
{-# NOINLINE ptr_glDispatchComputeGroupSizeARB #-}
ptr_glDispatchComputeGroupSizeARB :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchComputeGroupSizeARB :: FunPtr
(GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glDispatchComputeGroupSizeARB = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDispatchComputeGroupSizeARB"
glDispatchComputeIndirect
:: MonadIO m
=> GLintptr
-> m ()
glDispatchComputeIndirect :: GLintptr -> m ()
glDispatchComputeIndirect GLintptr
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLintptr -> IO ()) -> GLintptr -> IO ()
dyn236 FunPtr (GLintptr -> IO ())
ptr_glDispatchComputeIndirect GLintptr
v1
{-# NOINLINE ptr_glDispatchComputeIndirect #-}
ptr_glDispatchComputeIndirect :: FunPtr (GLintptr -> IO ())
ptr_glDispatchComputeIndirect :: FunPtr (GLintptr -> IO ())
ptr_glDispatchComputeIndirect = IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ()))
-> IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDispatchComputeIndirect"
glDrawArrays
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> m ()
glDrawArrays :: GLuint -> GLsizei -> GLsizei -> m ()
glDrawArrays GLuint
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> IO ()
dyn237 FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArrays GLuint
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glDrawArrays #-}
ptr_glDrawArrays :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())
ptr_glDrawArrays :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArrays = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArrays"
glDrawArraysEXT
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> m ()
glDrawArraysEXT :: GLuint -> GLsizei -> GLsizei -> m ()
glDrawArraysEXT GLuint
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> IO ()
dyn237 FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysEXT GLuint
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glDrawArraysEXT #-}
ptr_glDrawArraysEXT :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())
ptr_glDrawArraysEXT :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysEXT = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysEXT"
glDrawArraysIndirect
:: MonadIO m
=> GLenum
-> Ptr a
-> m ()
glDrawArraysIndirect :: GLuint -> Ptr a -> m ()
glDrawArraysIndirect GLuint
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr a -> IO ()) -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> Ptr a -> IO ()) -> GLuint -> Ptr a -> IO ()
dyn238 FunPtr (GLuint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> Ptr a -> IO ())
ptr_glDrawArraysIndirect GLuint
v1 Ptr a
v2
{-# NOINLINE ptr_glDrawArraysIndirect #-}
ptr_glDrawArraysIndirect :: FunPtr (GLenum -> Ptr a -> IO ())
ptr_glDrawArraysIndirect :: FunPtr (GLuint -> Ptr a -> IO ())
ptr_glDrawArraysIndirect = IO (FunPtr (GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysIndirect"
glDrawArraysInstanced
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawArraysInstanced :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawArraysInstanced GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstanced GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawArraysInstanced #-}
ptr_glDrawArraysInstanced :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstanced :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstanced = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstanced"
glDrawArraysInstancedANGLE
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawArraysInstancedANGLE :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawArraysInstancedANGLE GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedANGLE GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawArraysInstancedANGLE #-}
ptr_glDrawArraysInstancedANGLE :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedANGLE :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedANGLE = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedANGLE"
glDrawArraysInstancedARB
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawArraysInstancedARB :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawArraysInstancedARB GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedARB GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawArraysInstancedARB #-}
ptr_glDrawArraysInstancedARB :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedARB :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedARB = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedARB"
glDrawArraysInstancedBaseInstance
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> GLuint
-> m ()
glDrawArraysInstancedBaseInstance :: GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> m ()
glDrawArraysInstancedBaseInstance GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()
dyn240 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstance GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLuint
v5
{-# NOINLINE ptr_glDrawArraysInstancedBaseInstance #-}
ptr_glDrawArraysInstancedBaseInstance :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstance :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstance = IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedBaseInstance"
glDrawArraysInstancedBaseInstanceEXT
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> GLuint
-> m ()
glDrawArraysInstancedBaseInstanceEXT :: GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> m ()
glDrawArraysInstancedBaseInstanceEXT GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()
dyn240 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstanceEXT GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLuint
v5
{-# NOINLINE ptr_glDrawArraysInstancedBaseInstanceEXT #-}
ptr_glDrawArraysInstancedBaseInstanceEXT :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstanceEXT :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
ptr_glDrawArraysInstancedBaseInstanceEXT = IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLsizei -> GLsizei -> GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedBaseInstanceEXT"
glDrawArraysInstancedEXT
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawArraysInstancedEXT :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawArraysInstancedEXT GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedEXT GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawArraysInstancedEXT #-}
ptr_glDrawArraysInstancedEXT :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedEXT :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedEXT = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedEXT"
glDrawArraysInstancedNV
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawArraysInstancedNV :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawArraysInstancedNV GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedNV GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawArraysInstancedNV #-}
ptr_glDrawArraysInstancedNV :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawArraysInstancedNV = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawArraysInstancedNV"
glDrawBuffer
:: MonadIO m
=> GLenum
-> m ()
glDrawBuffer :: GLuint -> m ()
glDrawBuffer GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glDrawBuffer GLuint
v1
{-# NOINLINE ptr_glDrawBuffer #-}
ptr_glDrawBuffer :: FunPtr (GLenum -> IO ())
ptr_glDrawBuffer :: FunPtr (GLuint -> IO ())
ptr_glDrawBuffer = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffer"
glDrawBuffers
:: MonadIO m
=> GLsizei
-> Ptr GLenum
-> m ()
glDrawBuffers :: GLsizei -> Ptr GLuint -> m ()
glDrawBuffers GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn241 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffers GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDrawBuffers #-}
ptr_glDrawBuffers :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glDrawBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffers = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffers"
glDrawBuffersARB
:: MonadIO m
=> GLsizei
-> Ptr GLenum
-> m ()
glDrawBuffersARB :: GLsizei -> Ptr GLuint -> m ()
glDrawBuffersARB GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn241 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersARB GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDrawBuffersARB #-}
ptr_glDrawBuffersARB :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glDrawBuffersARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersARB = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffersARB"
glDrawBuffersATI
:: MonadIO m
=> GLsizei
-> Ptr GLenum
-> m ()
glDrawBuffersATI :: GLsizei -> Ptr GLuint -> m ()
glDrawBuffersATI GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn241 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersATI GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDrawBuffersATI #-}
ptr_glDrawBuffersATI :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glDrawBuffersATI :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersATI = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffersATI"
glDrawBuffersEXT
:: MonadIO m
=> GLsizei
-> Ptr GLenum
-> m ()
glDrawBuffersEXT :: GLsizei -> Ptr GLuint -> m ()
glDrawBuffersEXT GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn241 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersEXT GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDrawBuffersEXT #-}
ptr_glDrawBuffersEXT :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glDrawBuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersEXT = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffersEXT"
glDrawBuffersIndexedEXT
:: MonadIO m
=> GLint
-> Ptr GLenum
-> Ptr GLint
-> m ()
glDrawBuffersIndexedEXT :: GLsizei -> Ptr GLuint -> Ptr GLsizei -> m ()
glDrawBuffersIndexedEXT GLsizei
v1 Ptr GLuint
v2 Ptr GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ())
-> GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()
dyn242 FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ())
ptr_glDrawBuffersIndexedEXT GLsizei
v1 Ptr GLuint
v2 Ptr GLsizei
v3
{-# NOINLINE ptr_glDrawBuffersIndexedEXT #-}
ptr_glDrawBuffersIndexedEXT :: FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ())
ptr_glDrawBuffersIndexedEXT :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ())
ptr_glDrawBuffersIndexedEXT = IO (FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLsizei -> Ptr GLuint -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffersIndexedEXT"
glDrawBuffersNV
:: MonadIO m
=> GLsizei
-> Ptr GLenum
-> m ()
glDrawBuffersNV :: GLsizei -> Ptr GLuint -> m ()
glDrawBuffersNV GLsizei
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLuint -> IO ())
-> GLsizei -> Ptr GLuint -> IO ()
dyn241 FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersNV GLsizei
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDrawBuffersNV #-}
ptr_glDrawBuffersNV :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glDrawBuffersNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDrawBuffersNV = IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
-> FunPtr (GLsizei -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawBuffersNV"
glDrawCommandsAddressNV
:: MonadIO m
=> GLenum
-> Ptr GLuint64
-> Ptr GLsizei
-> GLuint
-> m ()
glDrawCommandsAddressNV :: GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> m ()
glDrawCommandsAddressNV GLuint
v1 Ptr GLuint64
v2 Ptr GLsizei
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
-> GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()
dyn243 FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsAddressNV GLuint
v1 Ptr GLuint64
v2 Ptr GLsizei
v3 GLuint
v4
{-# NOINLINE ptr_glDrawCommandsAddressNV #-}
ptr_glDrawCommandsAddressNV :: FunPtr (GLenum -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsAddressNV :: FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsAddressNV = IO
(FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawCommandsAddressNV"
glDrawCommandsNV
:: MonadIO m
=> GLenum
-> GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> GLuint
-> m ()
glDrawCommandsNV :: GLuint -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> m ()
glDrawCommandsNV GLuint
v1 GLuint
v2 Ptr GLintptr
v3 Ptr GLsizei
v4 GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
-> GLuint
-> GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> GLuint
-> IO ()
dyn244 FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsNV GLuint
v1 GLuint
v2 Ptr GLintptr
v3 Ptr GLsizei
v4 GLuint
v5
{-# NOINLINE ptr_glDrawCommandsNV #-}
ptr_glDrawCommandsNV :: FunPtr (GLenum -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsNV :: FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
ptr_glDrawCommandsNV = IO
(FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawCommandsNV"
glDrawCommandsStatesAddressNV
:: MonadIO m
=> Ptr GLuint64
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> m ()
glDrawCommandsStatesAddressNV :: Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> m ()
glDrawCommandsStatesAddressNV Ptr GLuint64
v1 Ptr GLsizei
v2 Ptr GLuint
v3 Ptr GLuint
v4 GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
-> Ptr GLuint64
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()
dyn245 FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
ptr_glDrawCommandsStatesAddressNV Ptr GLuint64
v1 Ptr GLsizei
v2 Ptr GLuint
v3 Ptr GLuint
v4 GLuint
v5
{-# NOINLINE ptr_glDrawCommandsStatesAddressNV #-}
ptr_glDrawCommandsStatesAddressNV :: FunPtr (Ptr GLuint64 -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
ptr_glDrawCommandsStatesAddressNV :: FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
ptr_glDrawCommandsStatesAddressNV = IO
(FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()))
-> FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()))
-> FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()))
-> IO
(FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()))
-> FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(Ptr GLuint64
-> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawCommandsStatesAddressNV"
glDrawCommandsStatesNV
:: MonadIO m
=> GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> m ()
glDrawCommandsStatesNV :: GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> m ()
glDrawCommandsStatesNV GLuint
v1 Ptr GLintptr
v2 Ptr GLsizei
v3 Ptr GLuint
v4 Ptr GLuint
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
-> GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()
dyn246 FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
ptr_glDrawCommandsStatesNV GLuint
v1 Ptr GLintptr
v2 Ptr GLsizei
v3 Ptr GLuint
v4 Ptr GLuint
v5 GLuint
v6
{-# NOINLINE ptr_glDrawCommandsStatesNV #-}
ptr_glDrawCommandsStatesNV :: FunPtr (GLuint -> Ptr GLintptr -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())
ptr_glDrawCommandsStatesNV :: FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
ptr_glDrawCommandsStatesNV = IO
(FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> Ptr GLintptr
-> Ptr GLsizei
-> Ptr GLuint
-> Ptr GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawCommandsStatesNV"
glDrawElementArrayAPPLE
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> m ()
glDrawElementArrayAPPLE :: GLuint -> GLsizei -> GLsizei -> m ()
glDrawElementArrayAPPLE GLuint
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> IO ()
dyn237 FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementArrayAPPLE GLuint
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glDrawElementArrayAPPLE #-}
ptr_glDrawElementArrayAPPLE :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())
ptr_glDrawElementArrayAPPLE :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementArrayAPPLE = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementArrayAPPLE"
glDrawElementArrayATI
:: MonadIO m
=> GLenum
-> GLsizei
-> m ()
glDrawElementArrayATI :: GLuint -> GLsizei -> m ()
glDrawElementArrayATI GLuint
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> IO ()) -> GLuint -> GLsizei -> IO ()
dyn247 FunPtr (GLuint -> GLsizei -> IO ())
ptr_glDrawElementArrayATI GLuint
v1 GLsizei
v2
{-# NOINLINE ptr_glDrawElementArrayATI #-}
ptr_glDrawElementArrayATI :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glDrawElementArrayATI :: FunPtr (GLuint -> GLsizei -> IO ())
ptr_glDrawElementArrayATI = IO (FunPtr (GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementArrayATI"
glDrawElements
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glDrawElements :: GLuint -> GLsizei -> GLuint -> Ptr a -> m ()
glDrawElements GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()
dyn248 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawElements GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4
{-# NOINLINE ptr_glDrawElements #-}
ptr_glDrawElements :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glDrawElements :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawElements = IO (FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElements"
glDrawElementsBaseVertex
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawElementsBaseVertex :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsBaseVertex GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn249 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertex GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsBaseVertex #-}
ptr_glDrawElementsBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawElementsBaseVertex :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertex = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsBaseVertex"
glDrawElementsBaseVertexEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawElementsBaseVertexEXT :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsBaseVertexEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn249 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertexEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsBaseVertexEXT #-}
ptr_glDrawElementsBaseVertexEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawElementsBaseVertexEXT :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertexEXT = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsBaseVertexEXT"
glDrawElementsBaseVertexOES
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawElementsBaseVertexOES :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsBaseVertexOES GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn249 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertexOES GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsBaseVertexOES #-}
ptr_glDrawElementsBaseVertexOES :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawElementsBaseVertexOES :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsBaseVertexOES = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsBaseVertexOES"
glDrawElementsIndirect
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr a
-> m ()
glDrawElementsIndirect :: GLuint -> GLuint -> Ptr a -> m ()
glDrawElementsIndirect GLuint
v1 GLuint
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> Ptr a -> IO ()
dyn250 FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
ptr_glDrawElementsIndirect GLuint
v1 GLuint
v2 Ptr a
v3
{-# NOINLINE ptr_glDrawElementsIndirect #-}
ptr_glDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr a -> IO ())
ptr_glDrawElementsIndirect :: FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
ptr_glDrawElementsIndirect = IO (FunPtr (GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsIndirect"
glDrawElementsInstanced
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> m ()
glDrawElementsInstanced :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsInstanced GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn251 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstanced GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsInstanced #-}
ptr_glDrawElementsInstanced :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstanced :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstanced = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstanced"
glDrawElementsInstancedANGLE
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> m ()
glDrawElementsInstancedANGLE :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsInstancedANGLE GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn251 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedANGLE GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsInstancedANGLE #-}
ptr_glDrawElementsInstancedANGLE :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedANGLE :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedANGLE = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedANGLE"
glDrawElementsInstancedARB
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> m ()
glDrawElementsInstancedARB :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsInstancedARB GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn251 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedARB GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsInstancedARB #-}
ptr_glDrawElementsInstancedARB :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedARB :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedARB = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedARB"
glDrawElementsInstancedBaseInstance
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLuint
-> m ()
glDrawElementsInstancedBaseInstance :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> m ()
glDrawElementsInstancedBaseInstance GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLuint
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLuint
-> IO ()
dyn252 FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstance GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLuint
v6
{-# NOINLINE ptr_glDrawElementsInstancedBaseInstance #-}
ptr_glDrawElementsInstancedBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstance :: FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstance = IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseInstance"
glDrawElementsInstancedBaseInstanceEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLuint
-> m ()
glDrawElementsInstancedBaseInstanceEXT :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> m ()
glDrawElementsInstancedBaseInstanceEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLuint
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLuint
-> IO ()
dyn252 FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstanceEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLuint
v6
{-# NOINLINE ptr_glDrawElementsInstancedBaseInstanceEXT #-}
ptr_glDrawElementsInstancedBaseInstanceEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstanceEXT :: FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseInstanceEXT = IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseInstanceEXT"
glDrawElementsInstancedBaseVertex
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLint
-> m ()
glDrawElementsInstancedBaseVertex :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> m ()
glDrawElementsInstancedBaseVertex GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
dyn253 FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertex GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glDrawElementsInstancedBaseVertex #-}
ptr_glDrawElementsInstancedBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())
ptr_glDrawElementsInstancedBaseVertex :: FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertex = IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseVertex"
glDrawElementsInstancedBaseVertexBaseInstance
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLint
-> GLuint
-> m ()
glDrawElementsInstancedBaseVertexBaseInstance :: GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> m ()
glDrawElementsInstancedBaseVertexBaseInstance GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 GLuint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()
dyn254 FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstance GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 GLuint
v7
{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexBaseInstance #-}
ptr_glDrawElementsInstancedBaseVertexBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstance :: FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstance = IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseVertexBaseInstance"
glDrawElementsInstancedBaseVertexBaseInstanceEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLint
-> GLuint
-> m ()
glDrawElementsInstancedBaseVertexBaseInstanceEXT :: GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> m ()
glDrawElementsInstancedBaseVertexBaseInstanceEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 GLuint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()
dyn254 FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 GLuint
v7
{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT #-}
ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT :: FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT = IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseVertexBaseInstanceEXT"
glDrawElementsInstancedBaseVertexEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLint
-> m ()
glDrawElementsInstancedBaseVertexEXT :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> m ()
glDrawElementsInstancedBaseVertexEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
dyn253 FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertexEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexEXT #-}
ptr_glDrawElementsInstancedBaseVertexEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())
ptr_glDrawElementsInstancedBaseVertexEXT :: FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertexEXT = IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseVertexEXT"
glDrawElementsInstancedBaseVertexOES
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> GLint
-> m ()
glDrawElementsInstancedBaseVertexOES :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> m ()
glDrawElementsInstancedBaseVertexOES GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> GLsizei
-> IO ()
dyn253 FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a.
FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertexOES GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexOES #-}
ptr_glDrawElementsInstancedBaseVertexOES :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())
ptr_glDrawElementsInstancedBaseVertexOES :: FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
ptr_glDrawElementsInstancedBaseVertexOES = IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLsizei -> GLuint -> Ptr a -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedBaseVertexOES"
glDrawElementsInstancedEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> m ()
glDrawElementsInstancedEXT :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsInstancedEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn251 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedEXT GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsInstancedEXT #-}
ptr_glDrawElementsInstancedEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedEXT :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedEXT = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedEXT"
glDrawElementsInstancedNV
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> Ptr a
-> GLsizei
-> m ()
glDrawElementsInstancedNV :: GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> m ()
glDrawElementsInstancedNV GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()
dyn251 FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a.
FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedNV GLuint
v1 GLsizei
v2 GLuint
v3 Ptr a
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawElementsInstancedNV #-}
ptr_glDrawElementsInstancedNV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedNV :: FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
ptr_glDrawElementsInstancedNV = IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLsizei -> GLuint -> Ptr a -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawElementsInstancedNV"
glDrawMeshArraysSUN
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glDrawMeshArraysSUN :: GLuint -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawMeshArraysSUN GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn239 FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawMeshArraysSUN GLuint
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawMeshArraysSUN #-}
ptr_glDrawMeshArraysSUN :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawMeshArraysSUN :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawMeshArraysSUN = IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawMeshArraysSUN"
glDrawMeshTasksIndirectNV
:: MonadIO m
=> GLintptr
-> m ()
glDrawMeshTasksIndirectNV :: GLintptr -> m ()
glDrawMeshTasksIndirectNV GLintptr
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLintptr -> IO ()) -> GLintptr -> IO ()
dyn236 FunPtr (GLintptr -> IO ())
ptr_glDrawMeshTasksIndirectNV GLintptr
v1
{-# NOINLINE ptr_glDrawMeshTasksIndirectNV #-}
ptr_glDrawMeshTasksIndirectNV :: FunPtr (GLintptr -> IO ())
ptr_glDrawMeshTasksIndirectNV :: FunPtr (GLintptr -> IO ())
ptr_glDrawMeshTasksIndirectNV = IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ()))
-> IO (FunPtr (GLintptr -> IO ())) -> FunPtr (GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawMeshTasksIndirectNV"
glDrawMeshTasksNV
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glDrawMeshTasksNV :: GLuint -> GLuint -> m ()
glDrawMeshTasksNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn4 FunPtr (GLuint -> GLuint -> IO ())
ptr_glDrawMeshTasksNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glDrawMeshTasksNV #-}
ptr_glDrawMeshTasksNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDrawMeshTasksNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glDrawMeshTasksNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawMeshTasksNV"
glDrawPixels
:: MonadIO m
=> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glDrawPixels :: GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> m ()
glDrawPixels GLsizei
v1 GLsizei
v2 GLuint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()
dyn255 FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glDrawPixels GLsizei
v1 GLsizei
v2 GLuint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glDrawPixels #-}
ptr_glDrawPixels :: FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glDrawPixels :: FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glDrawPixels = IO
(FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLsizei -> GLsizei -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawPixels"
glDrawRangeElementArrayAPPLE
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLint
-> GLsizei
-> m ()
glDrawRangeElementArrayAPPLE :: GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> m ()
glDrawRangeElementArrayAPPLE GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ())
-> GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()
dyn256 FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayAPPLE GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawRangeElementArrayAPPLE #-}
ptr_glDrawRangeElementArrayAPPLE :: FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayAPPLE :: FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayAPPLE = IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementArrayAPPLE"
glDrawRangeElementArrayATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> m ()
glDrawRangeElementArrayATI :: GLuint -> GLuint -> GLuint -> GLsizei -> m ()
glDrawRangeElementArrayATI GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ())
-> GLuint -> GLuint -> GLuint -> GLsizei -> IO ()
dyn257 FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayATI GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4
{-# NOINLINE ptr_glDrawRangeElementArrayATI #-}
ptr_glDrawRangeElementArrayATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayATI :: FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ())
ptr_glDrawRangeElementArrayATI = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementArrayATI"
glDrawRangeElements
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glDrawRangeElements :: GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> m ()
glDrawRangeElements GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> IO ()
dyn258 FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawRangeElements GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6
{-# NOINLINE ptr_glDrawRangeElements #-}
ptr_glDrawRangeElements :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glDrawRangeElements :: FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawRangeElements = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElements"
glDrawRangeElementsBaseVertex
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawRangeElementsBaseVertex :: GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> m ()
glDrawRangeElementsBaseVertex GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
dyn259 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertex GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7
{-# NOINLINE ptr_glDrawRangeElementsBaseVertex #-}
ptr_glDrawRangeElementsBaseVertex :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawRangeElementsBaseVertex :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertex = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementsBaseVertex"
glDrawRangeElementsBaseVertexEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawRangeElementsBaseVertexEXT :: GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> m ()
glDrawRangeElementsBaseVertexEXT GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
dyn259 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertexEXT GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7
{-# NOINLINE ptr_glDrawRangeElementsBaseVertexEXT #-}
ptr_glDrawRangeElementsBaseVertexEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawRangeElementsBaseVertexEXT :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertexEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementsBaseVertexEXT"
glDrawRangeElementsBaseVertexOES
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> GLint
-> m ()
glDrawRangeElementsBaseVertexOES :: GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> m ()
glDrawRangeElementsBaseVertexOES GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()
dyn259 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertexOES GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 GLsizei
v7
{-# NOINLINE ptr_glDrawRangeElementsBaseVertexOES #-}
ptr_glDrawRangeElementsBaseVertexOES :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())
ptr_glDrawRangeElementsBaseVertexOES :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
ptr_glDrawRangeElementsBaseVertexOES = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementsBaseVertexOES"
glDrawRangeElementsEXT
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glDrawRangeElementsEXT :: GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> m ()
glDrawRangeElementsEXT GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLsizei
-> GLuint
-> Ptr a
-> IO ()
dyn258 FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawRangeElementsEXT GLuint
v1 GLuint
v2 GLuint
v3 GLsizei
v4 GLuint
v5 Ptr a
v6
{-# NOINLINE ptr_glDrawRangeElementsEXT #-}
ptr_glDrawRangeElementsEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glDrawRangeElementsEXT :: FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
ptr_glDrawRangeElementsEXT = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLsizei -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawRangeElementsEXT"
glDrawTexfOES
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glDrawTexfOES :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glDrawTexfOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn260 FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glDrawTexfOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5
{-# NOINLINE ptr_glDrawTexfOES #-}
ptr_glDrawTexfOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glDrawTexfOES :: FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glDrawTexfOES = IO
(FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexfOES"
glDrawTexfvOES
:: MonadIO m
=> Ptr GLfloat
-> m ()
glDrawTexfvOES :: Ptr GLfloat -> m ()
glDrawTexfvOES Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glDrawTexfvOES Ptr GLfloat
v1
{-# NOINLINE ptr_glDrawTexfvOES #-}
ptr_glDrawTexfvOES :: FunPtr (Ptr GLfloat -> IO ())
ptr_glDrawTexfvOES :: FunPtr (Ptr GLfloat -> IO ())
ptr_glDrawTexfvOES = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexfvOES"
glDrawTexiOES
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glDrawTexiOES :: GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> m ()
glDrawTexiOES GLsizei
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn261 FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawTexiOES GLsizei
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 GLsizei
v5
{-# NOINLINE ptr_glDrawTexiOES #-}
ptr_glDrawTexiOES :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glDrawTexiOES :: FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glDrawTexiOES = IO
(FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexiOES"
glDrawTexivOES
:: MonadIO m
=> Ptr GLint
-> m ()
glDrawTexivOES :: Ptr GLsizei -> m ()
glDrawTexivOES Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glDrawTexivOES Ptr GLsizei
v1
{-# NOINLINE ptr_glDrawTexivOES #-}
ptr_glDrawTexivOES :: FunPtr (Ptr GLint -> IO ())
ptr_glDrawTexivOES :: FunPtr (Ptr GLsizei -> IO ())
ptr_glDrawTexivOES = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexivOES"
glDrawTexsOES
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> GLshort
-> GLshort
-> m ()
glDrawTexsOES :: GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> m ()
glDrawTexsOES GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 GLshort
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn262 FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glDrawTexsOES GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 GLshort
v5
{-# NOINLINE ptr_glDrawTexsOES #-}
ptr_glDrawTexsOES :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glDrawTexsOES :: FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glDrawTexsOES = IO
(FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO
(FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexsOES"
glDrawTexsvOES
:: MonadIO m
=> Ptr GLshort
-> m ()
glDrawTexsvOES :: Ptr GLshort -> m ()
glDrawTexsvOES Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glDrawTexsvOES Ptr GLshort
v1
{-# NOINLINE ptr_glDrawTexsvOES #-}
ptr_glDrawTexsvOES :: FunPtr (Ptr GLshort -> IO ())
ptr_glDrawTexsvOES :: FunPtr (Ptr GLshort -> IO ())
ptr_glDrawTexsvOES = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTexsvOES"
glDrawTextureNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glDrawTextureNV :: GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glDrawTextureNV GLuint
v1 GLuint
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn263 FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glDrawTextureNV GLuint
v1 GLuint
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11
{-# NOINLINE ptr_glDrawTextureNV #-}
ptr_glDrawTextureNV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glDrawTextureNV :: FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glDrawTextureNV = IO
(FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDrawTextureNV"