{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F33 (
glWaitSync,
glWaitSyncAPPLE,
glWaitVkSemaphoreNV,
glWeightPathsNV,
glWeightPointerARB,
glWeightPointerOES,
glWeightbvARB,
glWeightdvARB,
glWeightfvARB,
glWeightivARB,
glWeightsvARB,
glWeightubvARB,
glWeightuivARB,
glWeightusvARB,
glWindowPos2d,
glWindowPos2dARB,
glWindowPos2dMESA,
glWindowPos2dv,
glWindowPos2dvARB,
glWindowPos2dvMESA,
glWindowPos2f,
glWindowPos2fARB,
glWindowPos2fMESA,
glWindowPos2fv,
glWindowPos2fvARB,
glWindowPos2fvMESA,
glWindowPos2i,
glWindowPos2iARB,
glWindowPos2iMESA,
glWindowPos2iv,
glWindowPos2ivARB,
glWindowPos2ivMESA,
glWindowPos2s,
glWindowPos2sARB,
glWindowPos2sMESA,
glWindowPos2sv,
glWindowPos2svARB,
glWindowPos2svMESA,
glWindowPos3d,
glWindowPos3dARB,
glWindowPos3dMESA,
glWindowPos3dv,
glWindowPos3dvARB,
glWindowPos3dvMESA,
glWindowPos3f,
glWindowPos3fARB,
glWindowPos3fMESA,
glWindowPos3fv,
glWindowPos3fvARB,
glWindowPos3fvMESA,
glWindowPos3i,
glWindowPos3iARB,
glWindowPos3iMESA,
glWindowPos3iv,
glWindowPos3ivARB,
glWindowPos3ivMESA,
glWindowPos3s,
glWindowPos3sARB,
glWindowPos3sMESA,
glWindowPos3sv,
glWindowPos3svARB,
glWindowPos3svMESA,
glWindowPos4dMESA,
glWindowPos4dvMESA,
glWindowPos4fMESA,
glWindowPos4fvMESA,
glWindowPos4iMESA,
glWindowPos4ivMESA,
glWindowPos4sMESA,
glWindowPos4svMESA,
glWindowRectanglesEXT,
glWriteMaskEXT
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glWaitSync
:: MonadIO m
=> GLsync
-> GLbitfield
-> GLuint64
-> m ()
glWaitSync :: GLsync -> GLbitfield -> GLuint64 -> m ()
glWaitSync GLsync
v1 GLbitfield
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
-> GLsync -> GLbitfield -> GLuint64 -> IO ()
dyn934 FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSync GLsync
v1 GLbitfield
v2 GLuint64
v3
{-# NOINLINE ptr_glWaitSync #-}
ptr_glWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSync = IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWaitSync"
glWaitSyncAPPLE
:: MonadIO m
=> GLsync
-> GLbitfield
-> GLuint64
-> m ()
glWaitSyncAPPLE :: GLsync -> GLbitfield -> GLuint64 -> m ()
glWaitSyncAPPLE GLsync
v1 GLbitfield
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
-> GLsync -> GLbitfield -> GLuint64 -> IO ()
dyn934 FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSyncAPPLE GLsync
v1 GLbitfield
v2 GLuint64
v3
{-# NOINLINE ptr_glWaitSyncAPPLE #-}
ptr_glWaitSyncAPPLE :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSyncAPPLE :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
ptr_glWaitSyncAPPLE = IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
-> FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWaitSyncAPPLE"
glWaitVkSemaphoreNV
:: MonadIO m
=> GLuint64
-> m ()
glWaitVkSemaphoreNV :: GLuint64 -> m ()
glWaitVkSemaphoreNV GLuint64
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint64 -> IO ()) -> GLuint64 -> IO ()
dyn517 FunPtr (GLuint64 -> IO ())
ptr_glWaitVkSemaphoreNV GLuint64
v1
{-# NOINLINE ptr_glWaitVkSemaphoreNV #-}
ptr_glWaitVkSemaphoreNV :: FunPtr (GLuint64 -> IO ())
ptr_glWaitVkSemaphoreNV :: FunPtr (GLuint64 -> IO ())
ptr_glWaitVkSemaphoreNV = IO (FunPtr (GLuint64 -> IO ())) -> FunPtr (GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint64 -> IO ())) -> FunPtr (GLuint64 -> IO ()))
-> IO (FunPtr (GLuint64 -> IO ())) -> FunPtr (GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWaitVkSemaphoreNV"
glWeightPathsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLuint
-> Ptr GLfloat
-> m ()
glWeightPathsNV :: GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> m ()
glWeightPathsNV GLbitfield
v1 GLsizei
v2 Ptr GLbitfield
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ())
-> GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()
dyn935 FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ())
ptr_glWeightPathsNV GLbitfield
v1 GLsizei
v2 Ptr GLbitfield
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glWeightPathsNV #-}
ptr_glWeightPathsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())
ptr_glWeightPathsNV :: FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ())
ptr_glWeightPathsNV = IO
(FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLbitfield -> GLsizei -> Ptr GLbitfield -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightPathsNV"
glWeightPointerARB
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glWeightPointerARB :: GLsizei -> GLbitfield -> GLsizei -> Ptr a -> m ()
glWeightPointerARB GLsizei
v1 GLbitfield
v2 GLsizei
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
-> GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()
forall a.
FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
-> GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()
dyn133 FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a.
FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerARB GLsizei
v1 GLbitfield
v2 GLsizei
v3 Ptr a
v4
{-# NOINLINE ptr_glWeightPointerARB #-}
ptr_glWeightPointerARB :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerARB :: FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerARB = IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightPointerARB"
glWeightPointerOES
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glWeightPointerOES :: GLsizei -> GLbitfield -> GLsizei -> Ptr a -> m ()
glWeightPointerOES GLsizei
v1 GLbitfield
v2 GLsizei
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
-> GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()
forall a.
FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
-> GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()
dyn133 FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a.
FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerOES GLsizei
v1 GLbitfield
v2 GLsizei
v3 Ptr a
v4
{-# NOINLINE ptr_glWeightPointerOES #-}
ptr_glWeightPointerOES :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerOES :: FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
ptr_glWeightPointerOES = IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLsizei -> GLbitfield -> GLsizei -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightPointerOES"
glWeightbvARB
:: MonadIO m
=> GLint
-> Ptr GLbyte
-> m ()
glWeightbvARB :: GLsizei -> Ptr GLbyte -> m ()
glWeightbvARB GLsizei
v1 Ptr GLbyte
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLbyte -> IO ())
-> GLsizei -> Ptr GLbyte -> IO ()
dyn936 FunPtr (GLsizei -> Ptr GLbyte -> IO ())
ptr_glWeightbvARB GLsizei
v1 Ptr GLbyte
v2
{-# NOINLINE ptr_glWeightbvARB #-}
ptr_glWeightbvARB :: FunPtr (GLint -> Ptr GLbyte -> IO ())
ptr_glWeightbvARB :: FunPtr (GLsizei -> Ptr GLbyte -> IO ())
ptr_glWeightbvARB = IO (FunPtr (GLsizei -> Ptr GLbyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLbyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbyte -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLbyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightbvARB"
glWeightdvARB
:: MonadIO m
=> GLint
-> Ptr GLdouble
-> m ()
glWeightdvARB :: GLsizei -> Ptr GLdouble -> m ()
glWeightdvARB GLsizei
v1 Ptr GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLdouble -> IO ())
-> GLsizei -> Ptr GLdouble -> IO ()
dyn937 FunPtr (GLsizei -> Ptr GLdouble -> IO ())
ptr_glWeightdvARB GLsizei
v1 Ptr GLdouble
v2
{-# NOINLINE ptr_glWeightdvARB #-}
ptr_glWeightdvARB :: FunPtr (GLint -> Ptr GLdouble -> IO ())
ptr_glWeightdvARB :: FunPtr (GLsizei -> Ptr GLdouble -> IO ())
ptr_glWeightdvARB = IO (FunPtr (GLsizei -> Ptr GLdouble -> IO ()))
-> FunPtr (GLsizei -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLdouble -> IO ()))
-> FunPtr (GLsizei -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLdouble -> IO ()))
-> FunPtr (GLsizei -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightdvARB"
glWeightfvARB
:: MonadIO m
=> GLint
-> Ptr GLfloat
-> m ()
glWeightfvARB :: GLsizei -> Ptr GLfloat -> m ()
glWeightfvARB GLsizei
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> IO ()
dyn938 FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glWeightfvARB GLsizei
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glWeightfvARB #-}
ptr_glWeightfvARB :: FunPtr (GLint -> Ptr GLfloat -> IO ())
ptr_glWeightfvARB :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glWeightfvARB = IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightfvARB"
glWeightivARB
:: MonadIO m
=> GLint
-> Ptr GLint
-> m ()
glWeightivARB :: GLsizei -> Ptr GLsizei -> m ()
glWeightivARB GLsizei
v1 Ptr GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLsizei -> IO ())
-> GLsizei -> Ptr GLsizei -> IO ()
dyn939 FunPtr (GLsizei -> Ptr GLsizei -> IO ())
ptr_glWeightivARB GLsizei
v1 Ptr GLsizei
v2
{-# NOINLINE ptr_glWeightivARB #-}
ptr_glWeightivARB :: FunPtr (GLint -> Ptr GLint -> IO ())
ptr_glWeightivARB :: FunPtr (GLsizei -> Ptr GLsizei -> IO ())
ptr_glWeightivARB = IO (FunPtr (GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLsizei -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightivARB"
glWeightsvARB
:: MonadIO m
=> GLint
-> Ptr GLshort
-> m ()
glWeightsvARB :: GLsizei -> Ptr GLshort -> m ()
glWeightsvARB GLsizei
v1 Ptr GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLshort -> IO ())
-> GLsizei -> Ptr GLshort -> IO ()
dyn940 FunPtr (GLsizei -> Ptr GLshort -> IO ())
ptr_glWeightsvARB GLsizei
v1 Ptr GLshort
v2
{-# NOINLINE ptr_glWeightsvARB #-}
ptr_glWeightsvARB :: FunPtr (GLint -> Ptr GLshort -> IO ())
ptr_glWeightsvARB :: FunPtr (GLsizei -> Ptr GLshort -> IO ())
ptr_glWeightsvARB = IO (FunPtr (GLsizei -> Ptr GLshort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLshort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLshort -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLshort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightsvARB"
glWeightubvARB
:: MonadIO m
=> GLint
-> Ptr GLubyte
-> m ()
glWeightubvARB :: GLsizei -> Ptr GLubyte -> m ()
glWeightubvARB GLsizei
v1 Ptr GLubyte
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLubyte -> IO ())
-> GLsizei -> Ptr GLubyte -> IO ()
dyn543 FunPtr (GLsizei -> Ptr GLubyte -> IO ())
ptr_glWeightubvARB GLsizei
v1 Ptr GLubyte
v2
{-# NOINLINE ptr_glWeightubvARB #-}
ptr_glWeightubvARB :: FunPtr (GLint -> Ptr GLubyte -> IO ())
ptr_glWeightubvARB :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())
ptr_glWeightubvARB = IO (FunPtr (GLsizei -> Ptr GLubyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLubyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLubyte -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLubyte -> IO ()))
-> FunPtr (GLsizei -> Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightubvARB"
glWeightuivARB
:: MonadIO m
=> GLint
-> Ptr GLuint
-> m ()
glWeightuivARB :: GLsizei -> Ptr GLbitfield -> m ()
glWeightuivARB GLsizei
v1 Ptr GLbitfield
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLbitfield -> IO ())
-> GLsizei -> Ptr GLbitfield -> IO ()
dyn544 FunPtr (GLsizei -> Ptr GLbitfield -> IO ())
ptr_glWeightuivARB GLsizei
v1 Ptr GLbitfield
v2
{-# NOINLINE ptr_glWeightuivARB #-}
ptr_glWeightuivARB :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glWeightuivARB :: FunPtr (GLsizei -> Ptr GLbitfield -> IO ())
ptr_glWeightuivARB = IO (FunPtr (GLsizei -> Ptr GLbitfield -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbitfield -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLbitfield -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbitfield -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLbitfield -> IO ()))
-> FunPtr (GLsizei -> Ptr GLbitfield -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLbitfield -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightuivARB"
glWeightusvARB
:: MonadIO m
=> GLint
-> Ptr GLushort
-> m ()
glWeightusvARB :: GLsizei -> Ptr GLushort -> m ()
glWeightusvARB GLsizei
v1 Ptr GLushort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLushort -> IO ())
-> GLsizei -> Ptr GLushort -> IO ()
dyn545 FunPtr (GLsizei -> Ptr GLushort -> IO ())
ptr_glWeightusvARB GLsizei
v1 Ptr GLushort
v2
{-# NOINLINE ptr_glWeightusvARB #-}
ptr_glWeightusvARB :: FunPtr (GLint -> Ptr GLushort -> IO ())
ptr_glWeightusvARB :: FunPtr (GLsizei -> Ptr GLushort -> IO ())
ptr_glWeightusvARB = IO (FunPtr (GLsizei -> Ptr GLushort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLushort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLushort -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLushort -> IO ()))
-> FunPtr (GLsizei -> Ptr GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWeightusvARB"
glWindowPos2d
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glWindowPos2d :: GLdouble -> GLdouble -> m ()
glWindowPos2d GLdouble
v1 GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> IO ()
dyn225 FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2d GLdouble
v1 GLdouble
v2
{-# NOINLINE ptr_glWindowPos2d #-}
ptr_glWindowPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2d = IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2d"
glWindowPos2dARB
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glWindowPos2dARB :: GLdouble -> GLdouble -> m ()
glWindowPos2dARB GLdouble
v1 GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> IO ()
dyn225 FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dARB GLdouble
v1 GLdouble
v2
{-# NOINLINE ptr_glWindowPos2dARB #-}
ptr_glWindowPos2dARB :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dARB :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dARB = IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2dARB"
glWindowPos2dMESA
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glWindowPos2dMESA :: GLdouble -> GLdouble -> m ()
glWindowPos2dMESA GLdouble
v1 GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> IO ()
dyn225 FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dMESA GLdouble
v1 GLdouble
v2
{-# NOINLINE ptr_glWindowPos2dMESA #-}
ptr_glWindowPos2dMESA :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dMESA :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glWindowPos2dMESA = IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2dMESA"
glWindowPos2dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos2dv :: Ptr GLdouble -> m ()
glWindowPos2dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dv Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos2dv #-}
ptr_glWindowPos2dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2dv"
glWindowPos2dvARB
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos2dvARB :: Ptr GLdouble -> m ()
glWindowPos2dvARB Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvARB Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos2dvARB #-}
ptr_glWindowPos2dvARB :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvARB :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvARB = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2dvARB"
glWindowPos2dvMESA
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos2dvMESA :: Ptr GLdouble -> m ()
glWindowPos2dvMESA Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvMESA Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos2dvMESA #-}
ptr_glWindowPos2dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos2dvMESA = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2dvMESA"
glWindowPos2f
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glWindowPos2f :: GLfloat -> GLfloat -> m ()
glWindowPos2f GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2f GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glWindowPos2f #-}
ptr_glWindowPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2f = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2f"
glWindowPos2fARB
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glWindowPos2fARB :: GLfloat -> GLfloat -> m ()
glWindowPos2fARB GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fARB GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glWindowPos2fARB #-}
ptr_glWindowPos2fARB :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fARB :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fARB = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2fARB"
glWindowPos2fMESA
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glWindowPos2fMESA :: GLfloat -> GLfloat -> m ()
glWindowPos2fMESA GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fMESA GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glWindowPos2fMESA #-}
ptr_glWindowPos2fMESA :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fMESA :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glWindowPos2fMESA = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2fMESA"
glWindowPos2fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos2fv :: Ptr GLfloat -> m ()
glWindowPos2fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fv Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos2fv #-}
ptr_glWindowPos2fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2fv"
glWindowPos2fvARB
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos2fvARB :: Ptr GLfloat -> m ()
glWindowPos2fvARB Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvARB Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos2fvARB #-}
ptr_glWindowPos2fvARB :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvARB :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvARB = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2fvARB"
glWindowPos2fvMESA
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos2fvMESA :: Ptr GLfloat -> m ()
glWindowPos2fvMESA Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvMESA Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos2fvMESA #-}
ptr_glWindowPos2fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos2fvMESA = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2fvMESA"
glWindowPos2i
:: MonadIO m
=> GLint
-> GLint
-> m ()
glWindowPos2i :: GLsizei -> GLsizei -> m ()
glWindowPos2i GLsizei
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> IO ()) -> GLsizei -> GLsizei -> IO ()
dyn277 FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2i GLsizei
v1 GLsizei
v2
{-# NOINLINE ptr_glWindowPos2i #-}
ptr_glWindowPos2i :: FunPtr (GLint -> GLint -> IO ())
ptr_glWindowPos2i :: FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2i = IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2i"
glWindowPos2iARB
:: MonadIO m
=> GLint
-> GLint
-> m ()
glWindowPos2iARB :: GLsizei -> GLsizei -> m ()
glWindowPos2iARB GLsizei
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> IO ()) -> GLsizei -> GLsizei -> IO ()
dyn277 FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2iARB GLsizei
v1 GLsizei
v2
{-# NOINLINE ptr_glWindowPos2iARB #-}
ptr_glWindowPos2iARB :: FunPtr (GLint -> GLint -> IO ())
ptr_glWindowPos2iARB :: FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2iARB = IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2iARB"
glWindowPos2iMESA
:: MonadIO m
=> GLint
-> GLint
-> m ()
glWindowPos2iMESA :: GLsizei -> GLsizei -> m ()
glWindowPos2iMESA GLsizei
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> IO ()) -> GLsizei -> GLsizei -> IO ()
dyn277 FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2iMESA GLsizei
v1 GLsizei
v2
{-# NOINLINE ptr_glWindowPos2iMESA #-}
ptr_glWindowPos2iMESA :: FunPtr (GLint -> GLint -> IO ())
ptr_glWindowPos2iMESA :: FunPtr (GLsizei -> GLsizei -> IO ())
ptr_glWindowPos2iMESA = IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2iMESA"
glWindowPos2iv
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos2iv :: Ptr GLsizei -> m ()
glWindowPos2iv Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2iv Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos2iv #-}
ptr_glWindowPos2iv :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos2iv :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2iv = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2iv"
glWindowPos2ivARB
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos2ivARB :: Ptr GLsizei -> m ()
glWindowPos2ivARB Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2ivARB Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos2ivARB #-}
ptr_glWindowPos2ivARB :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos2ivARB :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2ivARB = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2ivARB"
glWindowPos2ivMESA
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos2ivMESA :: Ptr GLsizei -> m ()
glWindowPos2ivMESA Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2ivMESA Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos2ivMESA #-}
ptr_glWindowPos2ivMESA :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos2ivMESA :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos2ivMESA = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2ivMESA"
glWindowPos2s
:: MonadIO m
=> GLshort
-> GLshort
-> m ()
glWindowPos2s :: GLshort -> GLshort -> m ()
glWindowPos2s GLshort
v1 GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> IO ()
dyn709 FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2s GLshort
v1 GLshort
v2
{-# NOINLINE ptr_glWindowPos2s #-}
ptr_glWindowPos2s :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2s :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2s = IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2s"
glWindowPos2sARB
:: MonadIO m
=> GLshort
-> GLshort
-> m ()
glWindowPos2sARB :: GLshort -> GLshort -> m ()
glWindowPos2sARB GLshort
v1 GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> IO ()
dyn709 FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sARB GLshort
v1 GLshort
v2
{-# NOINLINE ptr_glWindowPos2sARB #-}
ptr_glWindowPos2sARB :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sARB :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sARB = IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2sARB"
glWindowPos2sMESA
:: MonadIO m
=> GLshort
-> GLshort
-> m ()
glWindowPos2sMESA :: GLshort -> GLshort -> m ()
glWindowPos2sMESA GLshort
v1 GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> IO ()
dyn709 FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sMESA GLshort
v1 GLshort
v2
{-# NOINLINE ptr_glWindowPos2sMESA #-}
ptr_glWindowPos2sMESA :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sMESA :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glWindowPos2sMESA = IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2sMESA"
glWindowPos2sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos2sv :: Ptr GLshort -> m ()
glWindowPos2sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2sv Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos2sv #-}
ptr_glWindowPos2sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2sv"
glWindowPos2svARB
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos2svARB :: Ptr GLshort -> m ()
glWindowPos2svARB Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svARB Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos2svARB #-}
ptr_glWindowPos2svARB :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svARB :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svARB = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2svARB"
glWindowPos2svMESA
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos2svMESA :: Ptr GLshort -> m ()
glWindowPos2svMESA Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svMESA Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos2svMESA #-}
ptr_glWindowPos2svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos2svMESA = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos2svMESA"
glWindowPos3d
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glWindowPos3d :: GLdouble -> GLdouble -> GLdouble -> m ()
glWindowPos3d GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3d GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glWindowPos3d #-}
ptr_glWindowPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3d"
glWindowPos3dARB
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glWindowPos3dARB :: GLdouble -> GLdouble -> GLdouble -> m ()
glWindowPos3dARB GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dARB GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glWindowPos3dARB #-}
ptr_glWindowPos3dARB :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dARB :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dARB = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3dARB"
glWindowPos3dMESA
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glWindowPos3dMESA :: GLdouble -> GLdouble -> GLdouble -> m ()
glWindowPos3dMESA GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dMESA GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glWindowPos3dMESA #-}
ptr_glWindowPos3dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos3dMESA = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3dMESA"
glWindowPos3dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos3dv :: Ptr GLdouble -> m ()
glWindowPos3dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dv Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos3dv #-}
ptr_glWindowPos3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3dv"
glWindowPos3dvARB
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos3dvARB :: Ptr GLdouble -> m ()
glWindowPos3dvARB Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvARB Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos3dvARB #-}
ptr_glWindowPos3dvARB :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvARB :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvARB = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3dvARB"
glWindowPos3dvMESA
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos3dvMESA :: Ptr GLdouble -> m ()
glWindowPos3dvMESA Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvMESA Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos3dvMESA #-}
ptr_glWindowPos3dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos3dvMESA = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3dvMESA"
glWindowPos3f
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glWindowPos3f :: GLfloat -> GLfloat -> GLfloat -> m ()
glWindowPos3f GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3f GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glWindowPos3f #-}
ptr_glWindowPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3f"
glWindowPos3fARB
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glWindowPos3fARB :: GLfloat -> GLfloat -> GLfloat -> m ()
glWindowPos3fARB GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fARB GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glWindowPos3fARB #-}
ptr_glWindowPos3fARB :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fARB :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fARB = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3fARB"
glWindowPos3fMESA
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glWindowPos3fMESA :: GLfloat -> GLfloat -> GLfloat -> m ()
glWindowPos3fMESA GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fMESA GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glWindowPos3fMESA #-}
ptr_glWindowPos3fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos3fMESA = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3fMESA"
glWindowPos3fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos3fv :: Ptr GLfloat -> m ()
glWindowPos3fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fv Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos3fv #-}
ptr_glWindowPos3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3fv"
glWindowPos3fvARB
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos3fvARB :: Ptr GLfloat -> m ()
glWindowPos3fvARB Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvARB Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos3fvARB #-}
ptr_glWindowPos3fvARB :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvARB :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvARB = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3fvARB"
glWindowPos3fvMESA
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos3fvMESA :: Ptr GLfloat -> m ()
glWindowPos3fvMESA Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvMESA Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos3fvMESA #-}
ptr_glWindowPos3fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos3fvMESA = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3fvMESA"
glWindowPos3i
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> m ()
glWindowPos3i :: GLsizei -> GLsizei -> GLsizei -> m ()
glWindowPos3i GLsizei
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn45 FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3i GLsizei
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glWindowPos3i #-}
ptr_glWindowPos3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glWindowPos3i :: FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3i = IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3i"
glWindowPos3iARB
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> m ()
glWindowPos3iARB :: GLsizei -> GLsizei -> GLsizei -> m ()
glWindowPos3iARB GLsizei
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn45 FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3iARB GLsizei
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glWindowPos3iARB #-}
ptr_glWindowPos3iARB :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glWindowPos3iARB :: FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3iARB = IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3iARB"
glWindowPos3iMESA
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> m ()
glWindowPos3iMESA :: GLsizei -> GLsizei -> GLsizei -> m ()
glWindowPos3iMESA GLsizei
v1 GLsizei
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn45 FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3iMESA GLsizei
v1 GLsizei
v2 GLsizei
v3
{-# NOINLINE ptr_glWindowPos3iMESA #-}
ptr_glWindowPos3iMESA :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glWindowPos3iMESA :: FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos3iMESA = IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3iMESA"
glWindowPos3iv
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos3iv :: Ptr GLsizei -> m ()
glWindowPos3iv Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3iv Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos3iv #-}
ptr_glWindowPos3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos3iv :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3iv = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3iv"
glWindowPos3ivARB
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos3ivARB :: Ptr GLsizei -> m ()
glWindowPos3ivARB Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3ivARB Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos3ivARB #-}
ptr_glWindowPos3ivARB :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos3ivARB :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3ivARB = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3ivARB"
glWindowPos3ivMESA
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos3ivMESA :: Ptr GLsizei -> m ()
glWindowPos3ivMESA Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3ivMESA Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos3ivMESA #-}
ptr_glWindowPos3ivMESA :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos3ivMESA :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos3ivMESA = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3ivMESA"
glWindowPos3s
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> m ()
glWindowPos3s :: GLshort -> GLshort -> GLshort -> m ()
glWindowPos3s GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3s GLshort
v1 GLshort
v2 GLshort
v3
{-# NOINLINE ptr_glWindowPos3s #-}
ptr_glWindowPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3s = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3s"
glWindowPos3sARB
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> m ()
glWindowPos3sARB :: GLshort -> GLshort -> GLshort -> m ()
glWindowPos3sARB GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sARB GLshort
v1 GLshort
v2 GLshort
v3
{-# NOINLINE ptr_glWindowPos3sARB #-}
ptr_glWindowPos3sARB :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sARB :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sARB = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3sARB"
glWindowPos3sMESA
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> m ()
glWindowPos3sMESA :: GLshort -> GLshort -> GLshort -> m ()
glWindowPos3sMESA GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sMESA GLshort
v1 GLshort
v2 GLshort
v3
{-# NOINLINE ptr_glWindowPos3sMESA #-}
ptr_glWindowPos3sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos3sMESA = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3sMESA"
glWindowPos3sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos3sv :: Ptr GLshort -> m ()
glWindowPos3sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3sv Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos3sv #-}
ptr_glWindowPos3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3sv"
glWindowPos3svARB
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos3svARB :: Ptr GLshort -> m ()
glWindowPos3svARB Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svARB Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos3svARB #-}
ptr_glWindowPos3svARB :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svARB :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svARB = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3svARB"
glWindowPos3svMESA
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos3svMESA :: Ptr GLshort -> m ()
glWindowPos3svMESA Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svMESA Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos3svMESA #-}
ptr_glWindowPos3svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos3svMESA = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos3svMESA"
glWindowPos4dMESA
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glWindowPos4dMESA :: GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glWindowPos4dMESA GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn116 FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos4dMESA GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4
{-# NOINLINE ptr_glWindowPos4dMESA #-}
ptr_glWindowPos4dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos4dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glWindowPos4dMESA = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4dMESA"
glWindowPos4dvMESA
:: MonadIO m
=> Ptr GLdouble
-> m ()
glWindowPos4dvMESA :: Ptr GLdouble -> m ()
glWindowPos4dvMESA Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos4dvMESA Ptr GLdouble
v1
{-# NOINLINE ptr_glWindowPos4dvMESA #-}
ptr_glWindowPos4dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos4dvMESA :: FunPtr (Ptr GLdouble -> IO ())
ptr_glWindowPos4dvMESA = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4dvMESA"
glWindowPos4fMESA
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glWindowPos4fMESA :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glWindowPos4fMESA GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn52 FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos4fMESA GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glWindowPos4fMESA #-}
ptr_glWindowPos4fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos4fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glWindowPos4fMESA = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4fMESA"
glWindowPos4fvMESA
:: MonadIO m
=> Ptr GLfloat
-> m ()
glWindowPos4fvMESA :: Ptr GLfloat -> m ()
glWindowPos4fvMESA Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos4fvMESA Ptr GLfloat
v1
{-# NOINLINE ptr_glWindowPos4fvMESA #-}
ptr_glWindowPos4fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos4fvMESA :: FunPtr (Ptr GLfloat -> IO ())
ptr_glWindowPos4fvMESA = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4fvMESA"
glWindowPos4iMESA
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glWindowPos4iMESA :: GLsizei -> GLsizei -> GLsizei -> GLsizei -> m ()
glWindowPos4iMESA GLsizei
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()
dyn82 FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos4iMESA GLsizei
v1 GLsizei
v2 GLsizei
v3 GLsizei
v4
{-# NOINLINE ptr_glWindowPos4iMESA #-}
ptr_glWindowPos4iMESA :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glWindowPos4iMESA :: FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glWindowPos4iMESA = IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLsizei -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4iMESA"
glWindowPos4ivMESA
:: MonadIO m
=> Ptr GLint
-> m ()
glWindowPos4ivMESA :: Ptr GLsizei -> m ()
glWindowPos4ivMESA Ptr GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLsizei -> IO ()) -> Ptr GLsizei -> IO ()
dyn46 FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos4ivMESA Ptr GLsizei
v1
{-# NOINLINE ptr_glWindowPos4ivMESA #-}
ptr_glWindowPos4ivMESA :: FunPtr (Ptr GLint -> IO ())
ptr_glWindowPos4ivMESA :: FunPtr (Ptr GLsizei -> IO ())
ptr_glWindowPos4ivMESA = IO (FunPtr (Ptr GLsizei -> IO ())) -> FunPtr (Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ()))
-> IO (FunPtr (Ptr GLsizei -> IO ()))
-> FunPtr (Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4ivMESA"
glWindowPos4sMESA
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> GLshort
-> m ()
glWindowPos4sMESA :: GLshort -> GLshort -> GLshort -> GLshort -> m ()
glWindowPos4sMESA GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn120 FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos4sMESA GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4
{-# NOINLINE ptr_glWindowPos4sMESA #-}
ptr_glWindowPos4sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos4sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glWindowPos4sMESA = IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4sMESA"
glWindowPos4svMESA
:: MonadIO m
=> Ptr GLshort
-> m ()
glWindowPos4svMESA :: Ptr GLshort -> m ()
glWindowPos4svMESA Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos4svMESA Ptr GLshort
v1
{-# NOINLINE ptr_glWindowPos4svMESA #-}
ptr_glWindowPos4svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos4svMESA :: FunPtr (Ptr GLshort -> IO ())
ptr_glWindowPos4svMESA = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowPos4svMESA"
glWindowRectanglesEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLint
-> m ()
glWindowRectanglesEXT :: GLbitfield -> GLsizei -> Ptr GLsizei -> m ()
glWindowRectanglesEXT GLbitfield
v1 GLsizei
v2 Ptr GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ())
-> GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()
dyn941 FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ())
ptr_glWindowRectanglesEXT GLbitfield
v1 GLsizei
v2 Ptr GLsizei
v3
{-# NOINLINE ptr_glWindowRectanglesEXT #-}
ptr_glWindowRectanglesEXT :: FunPtr (GLenum -> GLsizei -> Ptr GLint -> IO ())
ptr_glWindowRectanglesEXT :: FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ())
ptr_glWindowRectanglesEXT = IO (FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLbitfield -> GLsizei -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWindowRectanglesEXT"
glWriteMaskEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> m ()
glWriteMaskEXT :: GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> m ()
glWriteMaskEXT GLbitfield
v1 GLbitfield
v2 GLbitfield
v3 GLbitfield
v4 GLbitfield
v5 GLbitfield
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ())
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()
dyn763 FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ())
ptr_glWriteMaskEXT GLbitfield
v1 GLbitfield
v2 GLbitfield
v3 GLbitfield
v4 GLbitfield
v5 GLbitfield
v6
{-# NOINLINE ptr_glWriteMaskEXT #-}
ptr_glWriteMaskEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glWriteMaskEXT :: FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ())
ptr_glWriteMaskEXT = IO
(FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()))
-> FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()))
-> FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()))
-> IO
(FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()))
-> FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> GLbitfield
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glWriteMaskEXT"