{-# OPTIONS_HADDOCK hide #-}
--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.GL.Functions.F13
-- Copyright   :  (c) Sven Panne 2019
-- License     :  BSD3
--
-- Maintainer  :  Sven Panne <svenpanne@gmail.com>
-- Stability   :  stable
-- Portability :  portable
--
-- Raw functions from the
-- <http://www.opengl.org/registry/ OpenGL registry>.
--
--------------------------------------------------------------------------------

module Graphics.GL.Functions.F13 (
  glGetTexParameterIuivEXT,
  glGetTexParameterIuivOES,
  glGetTexParameterPointervAPPLE,
  glGetTexParameterfv,
  glGetTexParameteriv,
  glGetTexParameterxv,
  glGetTexParameterxvOES,
  glGetTextureHandleARB,
  glGetTextureHandleIMG,
  glGetTextureHandleNV,
  glGetTextureImage,
  glGetTextureImageEXT,
  glGetTextureLevelParameterfv,
  glGetTextureLevelParameterfvEXT,
  glGetTextureLevelParameteriv,
  glGetTextureLevelParameterivEXT,
  glGetTextureParameterIiv,
  glGetTextureParameterIivEXT,
  glGetTextureParameterIuiv,
  glGetTextureParameterIuivEXT,
  glGetTextureParameterfv,
  glGetTextureParameterfvEXT,
  glGetTextureParameteriv,
  glGetTextureParameterivEXT,
  glGetTextureSamplerHandleARB,
  glGetTextureSamplerHandleIMG,
  glGetTextureSamplerHandleNV,
  glGetTextureSubImage,
  glGetTrackMatrixivNV,
  glGetTransformFeedbackVarying,
  glGetTransformFeedbackVaryingEXT,
  glGetTransformFeedbackVaryingNV,
  glGetTransformFeedbacki64_v,
  glGetTransformFeedbacki_v,
  glGetTransformFeedbackiv,
  glGetTranslatedShaderSourceANGLE,
  glGetUniformBlockIndex,
  glGetUniformBufferSizeEXT,
  glGetUniformIndices,
  glGetUniformLocation,
  glGetUniformLocationARB,
  glGetUniformOffsetEXT,
  glGetUniformSubroutineuiv,
  glGetUniformdv,
  glGetUniformfv,
  glGetUniformfvARB,
  glGetUniformi64vARB,
  glGetUniformi64vNV,
  glGetUniformiv,
  glGetUniformivARB,
  glGetUniformui64vARB,
  glGetUniformui64vNV,
  glGetUniformuiv,
  glGetUniformuivEXT,
  glGetUnsignedBytei_vEXT,
  glGetUnsignedBytevEXT,
  glGetVariantArrayObjectfvATI,
  glGetVariantArrayObjectivATI,
  glGetVariantBooleanvEXT,
  glGetVariantFloatvEXT,
  glGetVariantIntegervEXT,
  glGetVariantPointervEXT,
  glGetVaryingLocationNV,
  glGetVertexArrayIndexed64iv,
  glGetVertexArrayIndexediv,
  glGetVertexArrayIntegeri_vEXT,
  glGetVertexArrayIntegervEXT,
  glGetVertexArrayPointeri_vEXT,
  glGetVertexArrayPointervEXT,
  glGetVertexArrayiv,
  glGetVertexAttribArrayObjectfvATI,
  glGetVertexAttribArrayObjectivATI,
  glGetVertexAttribIiv,
  glGetVertexAttribIivEXT,
  glGetVertexAttribIuiv,
  glGetVertexAttribIuivEXT,
  glGetVertexAttribLdv,
  glGetVertexAttribLdvEXT,
  glGetVertexAttribLi64vNV,
  glGetVertexAttribLui64vARB,
  glGetVertexAttribLui64vNV,
  glGetVertexAttribPointerv,
  glGetVertexAttribPointervARB,
  glGetVertexAttribPointervNV,
  glGetVertexAttribdv,
  glGetVertexAttribdvARB,
  glGetVertexAttribdvNV,
  glGetVertexAttribfv,
  glGetVertexAttribfvARB,
  glGetVertexAttribfvNV,
  glGetVertexAttribiv,
  glGetVertexAttribivARB,
  glGetVertexAttribivNV,
  glGetVideoCaptureStreamdvNV,
  glGetVideoCaptureStreamfvNV,
  glGetVideoCaptureStreamivNV,
  glGetVideoCaptureivNV,
  glGetVideoi64vNV,
  glGetVideoivNV,
  glGetVideoui64vNV
) where

import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )

-- glGetTexParameterIuivEXT ----------------------------------------------------

-- | This command is an alias for 'glGetTexParameterIuiv'.
glGetTexParameterIuivEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glGetTexParameterIuivEXT :: GLenum -> GLenum -> Ptr GLenum -> m ()
glGetTexParameterIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn432 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTexParameterIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetTexParameterIuivEXT #-}
ptr_glGetTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTexParameterIuivEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterIuivEXT"

-- glGetTexParameterIuivOES ----------------------------------------------------

-- | This command is an alias for 'glGetTexParameterIuiv'.
glGetTexParameterIuivOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glGetTexParameterIuivOES :: GLenum -> GLenum -> Ptr GLenum -> m ()
glGetTexParameterIuivOES GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn432 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTexParameterIuivOES GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetTexParameterIuivOES #-}
ptr_glGetTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTexParameterIuivOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterIuivOES"

-- glGetTexParameterPointervAPPLE ----------------------------------------------

glGetTexParameterPointervAPPLE
  :: MonadIO m
  => GLenum -- ^ @target@.
  -> GLenum -- ^ @pname@.
  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.
  -> m ()
glGetTexParameterPointervAPPLE :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetTexParameterPointervAPPLE GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn330 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetTexParameterPointervAPPLE GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetTexParameterPointervAPPLE #-}
ptr_glGetTexParameterPointervAPPLE :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetTexParameterPointervAPPLE :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetTexParameterPointervAPPLE = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterPointervAPPLE"

-- glGetTexParameterfv ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTexParameterfv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glGetTexParameterfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetTexParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTexParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetTexParameterfv #-}
ptr_glGetTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTexParameterfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterfv"

-- glGetTexParameteriv ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTexParameteriv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetTexParameteriv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetTexParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTexParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetTexParameteriv #-}
ptr_glGetTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTexParameteriv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameteriv"

-- glGetTexParameterxv ---------------------------------------------------------

glGetTexParameterxv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glGetTexParameterxv :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glGetTexParameterxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glGetTexParameterxv #-}
ptr_glGetTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterxv"

-- glGetTexParameterxvOES ------------------------------------------------------

glGetTexParameterxvOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glGetTexParameterxvOES :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glGetTexParameterxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glGetTexParameterxvOES #-}
ptr_glGetTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glGetTexParameterxvOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTexParameterxvOES"

-- glGetTextureHandleARB -------------------------------------------------------

glGetTextureHandleARB
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> m GLuint64
glGetTextureHandleARB :: GLenum -> m GLuint64
glGetTextureHandleARB GLenum
v1 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO GLuint64) -> GLenum -> IO GLuint64
dyn433 FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleARB GLenum
v1

{-# NOINLINE ptr_glGetTextureHandleARB #-}
ptr_glGetTextureHandleARB :: FunPtr (GLuint -> IO GLuint64)
ptr_glGetTextureHandleARB :: FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleARB = IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureHandleARB"

-- glGetTextureHandleIMG -------------------------------------------------------

-- | This command is an alias for 'glGetTextureHandleARB'.
glGetTextureHandleIMG
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> m GLuint64
glGetTextureHandleIMG :: GLenum -> m GLuint64
glGetTextureHandleIMG GLenum
v1 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO GLuint64) -> GLenum -> IO GLuint64
dyn433 FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleIMG GLenum
v1

{-# NOINLINE ptr_glGetTextureHandleIMG #-}
ptr_glGetTextureHandleIMG :: FunPtr (GLuint -> IO GLuint64)
ptr_glGetTextureHandleIMG :: FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleIMG = IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureHandleIMG"

-- glGetTextureHandleNV --------------------------------------------------------

glGetTextureHandleNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> m GLuint64
glGetTextureHandleNV :: GLenum -> m GLuint64
glGetTextureHandleNV GLenum
v1 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO GLuint64) -> GLenum -> IO GLuint64
dyn433 FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleNV GLenum
v1

{-# NOINLINE ptr_glGetTextureHandleNV #-}
ptr_glGetTextureHandleNV :: FunPtr (GLuint -> IO GLuint64)
ptr_glGetTextureHandleNV :: FunPtr (GLenum -> IO GLuint64)
ptr_glGetTextureHandleNV = IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> IO GLuint64))
-> FunPtr (GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureHandleNV"

-- glGetTextureImage -----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexImage.xhtml OpenGL 4.x>.
glGetTextureImage
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> GLsizei -- ^ @bufSize@.
  -> Ptr a -- ^ @pixels@.
  -> m ()
glGetTextureImage :: GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> m ()
glGetTextureImage GLenum
v1 GLint
v2 GLenum
v3 GLenum
v4 GLint
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
-> GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()
forall a.
FunPtr
  (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
-> GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()
dyn434 FunPtr
  (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
forall a.
FunPtr
  (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
ptr_glGetTextureImage GLenum
v1 GLint
v2 GLenum
v3 GLenum
v4 GLint
v5 Ptr a
v6

{-# NOINLINE ptr_glGetTextureImage #-}
ptr_glGetTextureImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetTextureImage :: FunPtr
  (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
ptr_glGetTextureImage = IO
  (FunPtr
     (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()))
 -> FunPtr
      (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureImage"

-- glGetTextureImageEXT --------------------------------------------------------

glGetTextureImageEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(target,level,format,type)@ elements of type @a@.
  -> m ()
glGetTextureImageEXT :: GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> m ()
glGetTextureImageEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 GLenum
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()
forall a.
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()
dyn435 FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a.
FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glGetTextureImageEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 GLenum
v5 Ptr a
v6

{-# NOINLINE ptr_glGetTextureImageEXT #-}
ptr_glGetTextureImageEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glGetTextureImageEXT :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glGetTextureImageEXT = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
 -> FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureImageEXT"

-- glGetTextureLevelParameterfv ------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.
glGetTextureLevelParameterfv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfloat -- ^ @params@.
  -> m ()
glGetTextureLevelParameterfv :: GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetTextureLevelParameterfv GLenum
v1 GLint
v2 GLenum
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()
dyn436 FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfv GLenum
v1 GLint
v2 GLenum
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glGetTextureLevelParameterfv #-}
ptr_glGetTextureLevelParameterfv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfv = IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureLevelParameterfv"

-- glGetTextureLevelParameterfvEXT ---------------------------------------------

glGetTextureLevelParameterfvEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glGetTextureLevelParameterfvEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
glGetTextureLevelParameterfvEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()
dyn437 FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfvEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glGetTextureLevelParameterfvEXT #-}
ptr_glGetTextureLevelParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfvEXT :: FunPtr
  (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureLevelParameterfvEXT = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureLevelParameterfvEXT"

-- glGetTextureLevelParameteriv ------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.
glGetTextureLevelParameteriv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@.
  -> m ()
glGetTextureLevelParameteriv :: GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetTextureLevelParameteriv GLenum
v1 GLint
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()
dyn438 FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameteriv GLenum
v1 GLint
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetTextureLevelParameteriv #-}
ptr_glGetTextureLevelParameteriv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameteriv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameteriv = IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureLevelParameteriv"

-- glGetTextureLevelParameterivEXT ---------------------------------------------

glGetTextureLevelParameterivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetTextureLevelParameterivEXT :: GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetTextureLevelParameterivEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 Ptr GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()
dyn282 FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameterivEXT GLenum
v1 GLenum
v2 GLint
v3 GLenum
v4 Ptr GLint
v5

{-# NOINLINE ptr_glGetTextureLevelParameterivEXT #-}
ptr_glGetTextureLevelParameterivEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameterivEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureLevelParameterivEXT = IO
  (FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr
      (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureLevelParameterivEXT"

-- glGetTextureParameterIiv ----------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTextureParameterIiv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@.
  -> m ()
glGetTextureParameterIiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterIiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetTextureParameterIiv #-}
ptr_glGetTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterIiv"

-- glGetTextureParameterIivEXT -------------------------------------------------

glGetTextureParameterIivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetTextureParameterIivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterIivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn379 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetTextureParameterIivEXT #-}
ptr_glGetTextureParameterIivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterIivEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterIivEXT"

-- glGetTextureParameterIuiv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTextureParameterIuiv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLuint -- ^ @params@.
  -> m ()
glGetTextureParameterIuiv :: GLenum -> GLenum -> Ptr GLenum -> m ()
glGetTextureParameterIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn392 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTextureParameterIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetTextureParameterIuiv #-}
ptr_glGetTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetTextureParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTextureParameterIuiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterIuiv"

-- glGetTextureParameterIuivEXT ------------------------------------------------

glGetTextureParameterIuivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glGetTextureParameterIuivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glGetTextureParameterIuivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn439 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTextureParameterIuivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLenum
v4

{-# NOINLINE ptr_glGetTextureParameterIuivEXT #-}
ptr_glGetTextureParameterIuivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetTextureParameterIuivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetTextureParameterIuivEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterIuivEXT"

-- glGetTextureParameterfv -----------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTextureParameterfv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfloat -- ^ @params@.
  -> m ()
glGetTextureParameterfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetTextureParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetTextureParameterfv #-}
ptr_glGetTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterfv"

-- glGetTextureParameterfvEXT --------------------------------------------------

glGetTextureParameterfvEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glGetTextureParameterfvEXT :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetTextureParameterfvEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn440 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfvEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glGetTextureParameterfvEXT #-}
ptr_glGetTextureParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfvEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterfvEXT"

-- glGetTextureParameteriv -----------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.
glGetTextureParameteriv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@.
  -> m ()
glGetTextureParameteriv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetTextureParameteriv #-}
ptr_glGetTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameteriv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameteriv"

-- glGetTextureParameterivEXT --------------------------------------------------

glGetTextureParameterivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetTextureParameterivEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTextureParameterivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn379 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterivEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetTextureParameterivEXT #-}
ptr_glGetTextureParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterivEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureParameterivEXT"

-- glGetTextureSamplerHandleARB ------------------------------------------------

glGetTextureSamplerHandleARB
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLuint -- ^ @sampler@.
  -> m GLuint64
glGetTextureSamplerHandleARB :: GLenum -> GLenum -> m GLuint64
glGetTextureSamplerHandleARB GLenum
v1 GLenum
v2 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO GLuint64)
-> GLenum -> GLenum -> IO GLuint64
dyn441 FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleARB GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glGetTextureSamplerHandleARB #-}
ptr_glGetTextureSamplerHandleARB :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleARB :: FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleARB = IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureSamplerHandleARB"

-- glGetTextureSamplerHandleIMG ------------------------------------------------

-- | This command is an alias for 'glGetTextureSamplerHandleARB'.
glGetTextureSamplerHandleIMG
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLuint -- ^ @sampler@.
  -> m GLuint64
glGetTextureSamplerHandleIMG :: GLenum -> GLenum -> m GLuint64
glGetTextureSamplerHandleIMG GLenum
v1 GLenum
v2 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO GLuint64)
-> GLenum -> GLenum -> IO GLuint64
dyn441 FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleIMG GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glGetTextureSamplerHandleIMG #-}
ptr_glGetTextureSamplerHandleIMG :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleIMG :: FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleIMG = IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureSamplerHandleIMG"

-- glGetTextureSamplerHandleNV -------------------------------------------------

glGetTextureSamplerHandleNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLuint -- ^ @sampler@.
  -> m GLuint64
glGetTextureSamplerHandleNV :: GLenum -> GLenum -> m GLuint64
glGetTextureSamplerHandleNV GLenum
v1 GLenum
v2 = IO GLuint64 -> m GLuint64
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint64 -> m GLuint64) -> IO GLuint64 -> m GLuint64
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO GLuint64)
-> GLenum -> GLenum -> IO GLuint64
dyn441 FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleNV GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glGetTextureSamplerHandleNV #-}
ptr_glGetTextureSamplerHandleNV :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleNV :: FunPtr (GLenum -> GLenum -> IO GLuint64)
ptr_glGetTextureSamplerHandleNV = IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
 -> FunPtr (GLenum -> GLenum -> IO GLuint64))
-> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
-> FunPtr (GLenum -> GLenum -> IO GLuint64)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO GLuint64))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureSamplerHandleNV"

-- glGetTextureSubImage --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTextureSubImage.xhtml OpenGL 4.x>.
glGetTextureSubImage
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> GLsizei -- ^ @bufSize@.
  -> Ptr a -- ^ @pixels@.
  -> m ()
glGetTextureSubImage :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> GLint
-> Ptr a
-> m ()
glGetTextureSubImage GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 GLint
v11 Ptr a
v12 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> GLint
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> GLint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> GLint
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> GLint
-> Ptr a
-> IO ()
dyn442 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> GLint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> GLint
   -> Ptr a
   -> IO ())
ptr_glGetTextureSubImage GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 GLint
v11 Ptr a
v12

{-# NOINLINE ptr_glGetTextureSubImage #-}
ptr_glGetTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetTextureSubImage :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> GLint
   -> Ptr a
   -> IO ())
ptr_glGetTextureSubImage = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> GLint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> GLint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> GLint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> GLint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> GLint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> GLint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> GLint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTextureSubImage"

-- glGetTrackMatrixivNV --------------------------------------------------------

glGetTrackMatrixivNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> GLuint -- ^ @address@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetTrackMatrixivNV :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTrackMatrixivNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn366 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTrackMatrixivNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetTrackMatrixivNV #-}
ptr_glGetTrackMatrixivNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTrackMatrixivNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTrackMatrixivNV = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTrackMatrixivNV"

-- glGetTransformFeedbackVarying -----------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTransformFeedbackVarying.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedbackVarying.xhtml OpenGL 4.x>.
glGetTransformFeedbackVarying
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLuint -- ^ @index@.
  -> GLsizei -- ^ @bufSize@.
  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.
  -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.
  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [GlslTypeToken](Graphics-GL-Groups.html#GlslTypeToken).
  -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.
  -> m ()
glGetTransformFeedbackVarying :: GLenum
-> GLenum
-> GLint
-> Ptr GLint
-> Ptr GLint
-> Ptr GLenum
-> Ptr GLchar
-> m ()
glGetTransformFeedbackVarying GLenum
v1 GLenum
v2 GLint
v3 Ptr GLint
v4 Ptr GLint
v5 Ptr GLenum
v6 Ptr GLchar
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> Ptr GLint
-> Ptr GLint
-> Ptr GLenum
-> Ptr GLchar
-> IO ()
dyn321 FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
ptr_glGetTransformFeedbackVarying GLenum
v1 GLenum
v2 GLint
v3 Ptr GLint
v4 Ptr GLint
v5 Ptr GLenum
v6 Ptr GLchar
v7

{-# NOINLINE ptr_glGetTransformFeedbackVarying #-}
ptr_glGetTransformFeedbackVarying :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())
ptr_glGetTransformFeedbackVarying :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
ptr_glGetTransformFeedbackVarying = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLenum
       -> GLint
       -> Ptr GLint
       -> Ptr GLint
       -> Ptr GLenum
       -> Ptr GLchar
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLenum
       -> GLint
       -> Ptr GLint
       -> Ptr GLint
       -> Ptr GLenum
       -> Ptr GLchar
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> Ptr GLint
         -> Ptr GLint
         -> Ptr GLenum
         -> Ptr GLchar
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> Ptr GLint
         -> Ptr GLint
         -> Ptr GLenum
         -> Ptr GLchar
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbackVarying"

-- glGetTransformFeedbackVaryingEXT --------------------------------------------

-- | This command is an alias for 'glGetTransformFeedbackVarying'.
glGetTransformFeedbackVaryingEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLuint -- ^ @index@.
  -> GLsizei -- ^ @bufSize@.
  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.
  -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.
  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [GlslTypeToken](Graphics-GL-Groups.html#GlslTypeToken).
  -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.
  -> m ()
glGetTransformFeedbackVaryingEXT :: GLenum
-> GLenum
-> GLint
-> Ptr GLint
-> Ptr GLint
-> Ptr GLenum
-> Ptr GLchar
-> m ()
glGetTransformFeedbackVaryingEXT GLenum
v1 GLenum
v2 GLint
v3 Ptr GLint
v4 Ptr GLint
v5 Ptr GLenum
v6 Ptr GLchar
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
-> GLenum
-> GLenum
-> GLint
-> Ptr GLint
-> Ptr GLint
-> Ptr GLenum
-> Ptr GLchar
-> IO ()
dyn321 FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
ptr_glGetTransformFeedbackVaryingEXT GLenum
v1 GLenum
v2 GLint
v3 Ptr GLint
v4 Ptr GLint
v5 Ptr GLenum
v6 Ptr GLchar
v7

{-# NOINLINE ptr_glGetTransformFeedbackVaryingEXT #-}
ptr_glGetTransformFeedbackVaryingEXT :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())
ptr_glGetTransformFeedbackVaryingEXT :: FunPtr
  (GLenum
   -> GLenum
   -> GLint
   -> Ptr GLint
   -> Ptr GLint
   -> Ptr GLenum
   -> Ptr GLchar
   -> IO ())
ptr_glGetTransformFeedbackVaryingEXT = IO
  (FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLenum
       -> GLint
       -> Ptr GLint
       -> Ptr GLint
       -> Ptr GLenum
       -> Ptr GLchar
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLenum
       -> GLint
       -> Ptr GLint
       -> Ptr GLint
       -> Ptr GLenum
       -> Ptr GLchar
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> Ptr GLint
         -> Ptr GLint
         -> Ptr GLenum
         -> Ptr GLchar
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum
      -> GLint
      -> Ptr GLint
      -> Ptr GLint
      -> Ptr GLenum
      -> Ptr GLchar
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLenum
         -> GLint
         -> Ptr GLint
         -> Ptr GLint
         -> Ptr GLenum
         -> Ptr GLchar
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbackVaryingEXT"

-- glGetTransformFeedbackVaryingNV ---------------------------------------------

glGetTransformFeedbackVaryingNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLuint -- ^ @index@.
  -> Ptr GLint -- ^ @location@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetTransformFeedbackVaryingNV :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetTransformFeedbackVaryingNV GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn443 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackVaryingNV GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetTransformFeedbackVaryingNV #-}
ptr_glGetTransformFeedbackVaryingNV :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackVaryingNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackVaryingNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbackVaryingNV"

-- glGetTransformFeedbacki64_v -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.
glGetTransformFeedbacki64_v
  :: MonadIO m
  => GLuint -- ^ @xfb@.
  -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).
  -> GLuint -- ^ @index@.
  -> Ptr GLint64 -- ^ @param@.
  -> m ()
glGetTransformFeedbacki64_v :: GLenum -> GLenum -> GLenum -> Ptr GLint64 -> m ()
glGetTransformFeedbacki64_v GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()
dyn444 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetTransformFeedbacki64_v GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint64
v4

{-# NOINLINE ptr_glGetTransformFeedbacki64_v #-}
ptr_glGetTransformFeedbacki64_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ())
ptr_glGetTransformFeedbacki64_v :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetTransformFeedbacki64_v = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbacki64_v"

-- glGetTransformFeedbacki_v ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.
glGetTransformFeedbacki_v
  :: MonadIO m
  => GLuint -- ^ @xfb@.
  -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).
  -> GLuint -- ^ @index@.
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetTransformFeedbacki_v :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetTransformFeedbacki_v GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn381 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbacki_v GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetTransformFeedbacki_v #-}
ptr_glGetTransformFeedbacki_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbacki_v :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbacki_v = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbacki_v"

-- glGetTransformFeedbackiv ----------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.
glGetTransformFeedbackiv
  :: MonadIO m
  => GLuint -- ^ @xfb@.
  -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetTransformFeedbackiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetTransformFeedbackiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetTransformFeedbackiv #-}
ptr_glGetTransformFeedbackiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTransformFeedbackiv"

-- glGetTranslatedShaderSourceANGLE --------------------------------------------

glGetTranslatedShaderSourceANGLE
  :: MonadIO m
  => GLuint -- ^ @shader@.
  -> GLsizei -- ^ @bufSize@.
  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.
  -> Ptr GLchar -- ^ @source@.
  -> m ()
glGetTranslatedShaderSourceANGLE :: GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> m ()
glGetTranslatedShaderSourceANGLE GLenum
v1 GLint
v2 Ptr GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ())
-> GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()
dyn345 FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ())
ptr_glGetTranslatedShaderSourceANGLE GLenum
v1 GLint
v2 Ptr GLint
v3 Ptr GLchar
v4

{-# NOINLINE ptr_glGetTranslatedShaderSourceANGLE #-}
ptr_glGetTranslatedShaderSourceANGLE :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
ptr_glGetTranslatedShaderSourceANGLE :: FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ())
ptr_glGetTranslatedShaderSourceANGLE = IO (FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()))
-> IO
     (FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLenum -> GLint -> Ptr GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetTranslatedShaderSourceANGLE"

-- glGetUniformBlockIndex ------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformBlockIndex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformBlockIndex.xhtml OpenGL 4.x>.
glGetUniformBlockIndex
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> Ptr GLchar -- ^ @uniformBlockName@ pointing to @COMPSIZE()@ elements of type @GLchar@.
  -> m GLuint
glGetUniformBlockIndex :: GLenum -> Ptr GLchar -> m GLenum
glGetUniformBlockIndex GLenum
v1 Ptr GLchar
v2 = IO GLenum -> m GLenum
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLenum -> m GLenum) -> IO GLenum -> m GLenum
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLchar -> IO GLenum)
-> GLenum -> Ptr GLchar -> IO GLenum
dyn445 FunPtr (GLenum -> Ptr GLchar -> IO GLenum)
ptr_glGetUniformBlockIndex GLenum
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glGetUniformBlockIndex #-}
ptr_glGetUniformBlockIndex :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
ptr_glGetUniformBlockIndex :: FunPtr (GLenum -> Ptr GLchar -> IO GLenum)
ptr_glGetUniformBlockIndex = IO (FunPtr (GLenum -> Ptr GLchar -> IO GLenum))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLenum)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLchar -> IO GLenum))
 -> FunPtr (GLenum -> Ptr GLchar -> IO GLenum))
-> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLenum))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLenum)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLenum))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformBlockIndex"

-- glGetUniformBufferSizeEXT ---------------------------------------------------

glGetUniformBufferSizeEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> m GLint
glGetUniformBufferSizeEXT :: GLenum -> GLint -> m GLint
glGetUniformBufferSizeEXT GLenum
v1 GLint
v2 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> IO GLint) -> GLenum -> GLint -> IO GLint
dyn446 FunPtr (GLenum -> GLint -> IO GLint)
ptr_glGetUniformBufferSizeEXT GLenum
v1 GLint
v2

{-# NOINLINE ptr_glGetUniformBufferSizeEXT #-}
ptr_glGetUniformBufferSizeEXT :: FunPtr (GLuint -> GLint -> IO GLint)
ptr_glGetUniformBufferSizeEXT :: FunPtr (GLenum -> GLint -> IO GLint)
ptr_glGetUniformBufferSizeEXT = IO (FunPtr (GLenum -> GLint -> IO GLint))
-> FunPtr (GLenum -> GLint -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> IO GLint))
 -> FunPtr (GLenum -> GLint -> IO GLint))
-> IO (FunPtr (GLenum -> GLint -> IO GLint))
-> FunPtr (GLenum -> GLint -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformBufferSizeEXT"

-- glGetUniformIndices ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformIndices.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformIndices.xhtml OpenGL 4.x>.
glGetUniformIndices
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLsizei -- ^ @uniformCount@.
  -> Ptr (Ptr GLchar) -- ^ @uniformNames@ pointing to @COMPSIZE(uniformCount)@ elements of type @Ptr GLchar@.
  -> Ptr GLuint -- ^ @uniformIndices@ pointing to @COMPSIZE(uniformCount)@ elements of type @GLuint@.
  -> m ()
glGetUniformIndices :: GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> m ()
glGetUniformIndices GLenum
v1 GLint
v2 Ptr (Ptr GLchar)
v3 Ptr GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()
dyn447 FunPtr (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ())
ptr_glGetUniformIndices GLenum
v1 GLint
v2 Ptr (Ptr GLchar)
v3 Ptr GLenum
v4

{-# NOINLINE ptr_glGetUniformIndices #-}
ptr_glGetUniformIndices :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ())
ptr_glGetUniformIndices :: FunPtr (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ())
ptr_glGetUniformIndices = IO
  (FunPtr
     (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()))
-> FunPtr
     (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()))
 -> FunPtr
      (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()))
-> FunPtr
     (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLint -> Ptr (Ptr GLchar) -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformIndices"

-- glGetUniformLocation --------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniformLocation.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformLocation.xhtml OpenGL 4.x>.
glGetUniformLocation
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> Ptr GLchar -- ^ @name@.
  -> m GLint
glGetUniformLocation :: GLenum -> Ptr GLchar -> m GLint
glGetUniformLocation GLenum
v1 Ptr GLchar
v2 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLchar -> IO GLint)
-> GLenum -> Ptr GLchar -> IO GLint
dyn324 FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocation GLenum
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glGetUniformLocation #-}
ptr_glGetUniformLocation :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocation :: FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocation = IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
 -> FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformLocation"

-- glGetUniformLocationARB -----------------------------------------------------

-- | This command is an alias for 'glGetUniformLocation'.
glGetUniformLocationARB
  :: MonadIO m
  => GLhandleARB -- ^ @programObj@ of type @handleARB@.
  -> Ptr GLcharARB -- ^ @name@.
  -> m GLint
glGetUniformLocationARB :: GLenum -> Ptr GLchar -> m GLint
glGetUniformLocationARB GLenum
v1 Ptr GLchar
v2 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLchar -> IO GLint)
-> GLenum -> Ptr GLchar -> IO GLint
dyn325 FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocationARB GLenum
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glGetUniformLocationARB #-}
ptr_glGetUniformLocationARB :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)
ptr_glGetUniformLocationARB :: FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocationARB = IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
 -> FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformLocationARB"

-- glGetUniformOffsetEXT -------------------------------------------------------

glGetUniformOffsetEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> m GLintptr -- ^ of type @BufferOffset@.
glGetUniformOffsetEXT :: GLenum -> GLint -> m GLintptr
glGetUniformOffsetEXT GLenum
v1 GLint
v2 = IO GLintptr -> m GLintptr
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLintptr -> m GLintptr) -> IO GLintptr -> m GLintptr
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> IO GLintptr)
-> GLenum -> GLint -> IO GLintptr
dyn448 FunPtr (GLenum -> GLint -> IO GLintptr)
ptr_glGetUniformOffsetEXT GLenum
v1 GLint
v2

{-# NOINLINE ptr_glGetUniformOffsetEXT #-}
ptr_glGetUniformOffsetEXT :: FunPtr (GLuint -> GLint -> IO GLintptr)
ptr_glGetUniformOffsetEXT :: FunPtr (GLenum -> GLint -> IO GLintptr)
ptr_glGetUniformOffsetEXT = IO (FunPtr (GLenum -> GLint -> IO GLintptr))
-> FunPtr (GLenum -> GLint -> IO GLintptr)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> IO GLintptr))
 -> FunPtr (GLenum -> GLint -> IO GLintptr))
-> IO (FunPtr (GLenum -> GLint -> IO GLintptr))
-> FunPtr (GLenum -> GLint -> IO GLintptr)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> IO GLintptr))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformOffsetEXT"

-- glGetUniformSubroutineuiv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniformSubroutine.xhtml OpenGL 4.x>.
glGetUniformSubroutineuiv
  :: MonadIO m
  => GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).
  -> GLint -- ^ @location@.
  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.
  -> m ()
glGetUniformSubroutineuiv :: GLenum -> GLint -> Ptr GLenum -> m ()
glGetUniformSubroutineuiv GLenum
v1 GLint
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr GLenum -> IO ()
dyn81 FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformSubroutineuiv GLenum
v1 GLint
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetUniformSubroutineuiv #-}
ptr_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformSubroutineuiv = IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformSubroutineuiv"

-- glGetUniformdv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.
glGetUniformdv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLdouble@.
  -> m ()
glGetUniformdv :: GLenum -> GLint -> Ptr GLdouble -> m ()
glGetUniformdv GLenum
v1 GLint
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ())
-> GLenum -> GLint -> Ptr GLdouble -> IO ()
dyn449 FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ())
ptr_glGetUniformdv GLenum
v1 GLint
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetUniformdv #-}
ptr_glGetUniformdv :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ())
ptr_glGetUniformdv :: FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ())
ptr_glGetUniformdv = IO (FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformdv"

-- glGetUniformfv --------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.
glGetUniformfv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLfloat@.
  -> m ()
glGetUniformfv :: GLenum -> GLint -> Ptr GLfloat -> m ()
glGetUniformfv GLenum
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
-> GLenum -> GLint -> Ptr GLfloat -> IO ()
dyn450 FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfv GLenum
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetUniformfv #-}
ptr_glGetUniformfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfv :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfv = IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformfv"

-- glGetUniformfvARB -----------------------------------------------------------

-- | This command is an alias for 'glGetUniformfv'.
glGetUniformfvARB
  :: MonadIO m
  => GLhandleARB -- ^ @programObj@ of type @handleARB@.
  -> GLint -- ^ @location@.
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(programObj,location)@ elements of type @GLfloat@.
  -> m ()
glGetUniformfvARB :: GLenum -> GLint -> Ptr GLfloat -> m ()
glGetUniformfvARB GLenum
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
-> GLenum -> GLint -> Ptr GLfloat -> IO ()
dyn451 FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfvARB GLenum
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetUniformfvARB #-}
ptr_glGetUniformfvARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfvARB :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfvARB = IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformfvARB"

-- glGetUniformi64vARB ---------------------------------------------------------

glGetUniformi64vARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLint64 -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint64@.
  -> m ()
glGetUniformi64vARB :: GLenum -> GLint -> Ptr GLint64 -> m ()
glGetUniformi64vARB GLenum
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
-> GLenum -> GLint -> Ptr GLint64 -> IO ()
dyn452 FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vARB GLenum
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glGetUniformi64vARB #-}
ptr_glGetUniformi64vARB :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vARB :: FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vARB = IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformi64vARB"

-- glGetUniformi64vNV ----------------------------------------------------------

glGetUniformi64vNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint64EXT@.
  -> m ()
glGetUniformi64vNV :: GLenum -> GLint -> Ptr GLint64 -> m ()
glGetUniformi64vNV GLenum
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
-> GLenum -> GLint -> Ptr GLint64 -> IO ()
dyn453 FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vNV GLenum
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glGetUniformi64vNV #-}
ptr_glGetUniformi64vNV :: FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ())
ptr_glGetUniformi64vNV :: FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vNV = IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformi64vNV"

-- glGetUniformiv --------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.
glGetUniformiv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint@.
  -> m ()
glGetUniformiv :: GLenum -> GLint -> Ptr GLint -> m ()
glGetUniformiv GLenum
v1 GLint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
-> GLenum -> GLint -> Ptr GLint -> IO ()
dyn454 FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformiv GLenum
v1 GLint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetUniformiv #-}
ptr_glGetUniformiv :: FunPtr (GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformiv :: FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformiv = IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformiv"

-- glGetUniformivARB -----------------------------------------------------------

-- | This command is an alias for 'glGetUniformiv'.
glGetUniformivARB
  :: MonadIO m
  => GLhandleARB -- ^ @programObj@ of type @handleARB@.
  -> GLint -- ^ @location@.
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(programObj,location)@ elements of type @GLint@.
  -> m ()
glGetUniformivARB :: GLenum -> GLint -> Ptr GLint -> m ()
glGetUniformivARB GLenum
v1 GLint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
-> GLenum -> GLint -> Ptr GLint -> IO ()
dyn455 FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformivARB GLenum
v1 GLint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetUniformivARB #-}
ptr_glGetUniformivARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformivARB :: FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformivARB = IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformivARB"

-- glGetUniformui64vARB --------------------------------------------------------

glGetUniformui64vARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLuint64 -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint64@.
  -> m ()
glGetUniformui64vARB :: GLenum -> GLint -> Ptr GLuint64 -> m ()
glGetUniformui64vARB GLenum
v1 GLint
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
-> GLenum -> GLint -> Ptr GLuint64 -> IO ()
dyn456 FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vARB GLenum
v1 GLint
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glGetUniformui64vARB #-}
ptr_glGetUniformui64vARB :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vARB :: FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vARB = IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformui64vARB"

-- glGetUniformui64vNV ---------------------------------------------------------

glGetUniformui64vNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint64EXT@.
  -> m ()
glGetUniformui64vNV :: GLenum -> GLint -> Ptr GLuint64 -> m ()
glGetUniformui64vNV GLenum
v1 GLint
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
-> GLenum -> GLint -> Ptr GLuint64 -> IO ()
dyn457 FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vNV GLenum
v1 GLint
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glGetUniformui64vNV #-}
ptr_glGetUniformui64vNV :: FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ())
ptr_glGetUniformui64vNV :: FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vNV = IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformui64vNV"

-- glGetUniformuiv -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.
glGetUniformuiv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint@.
  -> m ()
glGetUniformuiv :: GLenum -> GLint -> Ptr GLenum -> m ()
glGetUniformuiv GLenum
v1 GLint
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr GLenum -> IO ()
dyn458 FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformuiv GLenum
v1 GLint
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetUniformuiv #-}
ptr_glGetUniformuiv :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformuiv :: FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformuiv = IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformuiv"

-- glGetUniformuivEXT ----------------------------------------------------------

-- | This command is an alias for 'glGetUniformuiv'.
glGetUniformuivEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint@.
  -> m ()
glGetUniformuivEXT :: GLenum -> GLint -> Ptr GLenum -> m ()
glGetUniformuivEXT GLenum
v1 GLint
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
-> GLenum -> GLint -> Ptr GLenum -> IO ()
dyn458 FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformuivEXT GLenum
v1 GLint
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetUniformuivEXT #-}
ptr_glGetUniformuivEXT :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformuivEXT :: FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
ptr_glGetUniformuivEXT = IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUniformuivEXT"

-- glGetUnsignedBytei_vEXT -----------------------------------------------------

glGetUnsignedBytei_vEXT
  :: MonadIO m
  => GLenum -- ^ @target@.
  -> GLuint -- ^ @index@.
  -> Ptr GLubyte -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLubyte@.
  -> m ()
glGetUnsignedBytei_vEXT :: GLenum -> GLenum -> Ptr GLubyte -> m ()
glGetUnsignedBytei_vEXT GLenum
v1 GLenum
v2 Ptr GLubyte
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
-> GLenum -> GLenum -> Ptr GLubyte -> IO ()
dyn459 FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytei_vEXT GLenum
v1 GLenum
v2 Ptr GLubyte
v3

{-# NOINLINE ptr_glGetUnsignedBytei_vEXT #-}
ptr_glGetUnsignedBytei_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytei_vEXT :: FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytei_vEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUnsignedBytei_vEXT"

-- glGetUnsignedBytevEXT -------------------------------------------------------

glGetUnsignedBytevEXT
  :: MonadIO m
  => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).
  -> Ptr GLubyte -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLubyte@.
  -> m ()
glGetUnsignedBytevEXT :: GLenum -> Ptr GLubyte -> m ()
glGetUnsignedBytevEXT GLenum
v1 Ptr GLubyte
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLubyte -> IO ())
-> GLenum -> Ptr GLubyte -> IO ()
dyn460 FunPtr (GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytevEXT GLenum
v1 Ptr GLubyte
v2

{-# NOINLINE ptr_glGetUnsignedBytevEXT #-}
ptr_glGetUnsignedBytevEXT :: FunPtr (GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytevEXT :: FunPtr (GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytevEXT = IO (FunPtr (GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLubyte -> IO ()))
 -> FunPtr (GLenum -> Ptr GLubyte -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetUnsignedBytevEXT"

-- glGetVariantArrayObjectfvATI ------------------------------------------------

glGetVariantArrayObjectfvATI
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).
  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.
  -> m ()
glGetVariantArrayObjectfvATI :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVariantArrayObjectfvATI GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantArrayObjectfvATI GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVariantArrayObjectfvATI #-}
ptr_glGetVariantArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantArrayObjectfvATI :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantArrayObjectfvATI = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantArrayObjectfvATI"

-- glGetVariantArrayObjectivATI ------------------------------------------------

glGetVariantArrayObjectivATI
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).
  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetVariantArrayObjectivATI :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVariantArrayObjectivATI GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantArrayObjectivATI GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVariantArrayObjectivATI #-}
ptr_glGetVariantArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantArrayObjectivATI :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantArrayObjectivATI = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantArrayObjectivATI"

-- glGetVariantBooleanvEXT -----------------------------------------------------

glGetVariantBooleanvEXT
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).
  -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glGetVariantBooleanvEXT :: GLenum -> GLenum -> Ptr GLubyte -> m ()
glGetVariantBooleanvEXT GLenum
v1 GLenum
v2 Ptr GLubyte
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
-> GLenum -> GLenum -> Ptr GLubyte -> IO ()
dyn363 FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
ptr_glGetVariantBooleanvEXT GLenum
v1 GLenum
v2 Ptr GLubyte
v3

{-# NOINLINE ptr_glGetVariantBooleanvEXT #-}
ptr_glGetVariantBooleanvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())
ptr_glGetVariantBooleanvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
ptr_glGetVariantBooleanvEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantBooleanvEXT"

-- glGetVariantFloatvEXT -------------------------------------------------------

glGetVariantFloatvEXT
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).
  -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLfloat@.
  -> m ()
glGetVariantFloatvEXT :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVariantFloatvEXT GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantFloatvEXT GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVariantFloatvEXT #-}
ptr_glGetVariantFloatvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantFloatvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantFloatvEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantFloatvEXT"

-- glGetVariantIntegervEXT -----------------------------------------------------

glGetVariantIntegervEXT
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).
  -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLint@.
  -> m ()
glGetVariantIntegervEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVariantIntegervEXT GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantIntegervEXT GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVariantIntegervEXT #-}
ptr_glGetVariantIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantIntegervEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantIntegervEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantIntegervEXT"

-- glGetVariantPointervEXT -----------------------------------------------------

glGetVariantPointervEXT
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).
  -> Ptr (Ptr a) -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @Ptr a@.
  -> m ()
glGetVariantPointervEXT :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVariantPointervEXT GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn377 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVariantPointervEXT GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetVariantPointervEXT #-}
ptr_glGetVariantPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVariantPointervEXT :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVariantPointervEXT = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVariantPointervEXT"

-- glGetVaryingLocationNV ------------------------------------------------------

glGetVaryingLocationNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.
  -> m GLint
glGetVaryingLocationNV :: GLenum -> Ptr GLchar -> m GLint
glGetVaryingLocationNV GLenum
v1 Ptr GLchar
v2 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLchar -> IO GLint)
-> GLenum -> Ptr GLchar -> IO GLint
dyn324 FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetVaryingLocationNV GLenum
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glGetVaryingLocationNV #-}
ptr_glGetVaryingLocationNV :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)
ptr_glGetVaryingLocationNV :: FunPtr (GLenum -> Ptr GLchar -> IO GLint)
ptr_glGetVaryingLocationNV = IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
 -> FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
-> FunPtr (GLenum -> Ptr GLchar -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLchar -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVaryingLocationNV"

-- glGetVertexArrayIndexed64iv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayIndexed.xhtml OpenGL 4.x>.
glGetVertexArrayIndexed64iv
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr GLint64 -- ^ @param@.
  -> m ()
glGetVertexArrayIndexed64iv :: GLenum -> GLenum -> GLenum -> Ptr GLint64 -> m ()
glGetVertexArrayIndexed64iv GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()
dyn461 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexArrayIndexed64iv GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint64
v4

{-# NOINLINE ptr_glGetVertexArrayIndexed64iv #-}
ptr_glGetVertexArrayIndexed64iv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexArrayIndexed64iv :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexArrayIndexed64iv = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayIndexed64iv"

-- glGetVertexArrayIndexediv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayIndexed.xhtml OpenGL 4.x>.
glGetVertexArrayIndexediv
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetVertexArrayIndexediv :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIndexediv GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn314 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIndexediv GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetVertexArrayIndexediv #-}
ptr_glGetVertexArrayIndexediv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIndexediv :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIndexediv = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayIndexediv"

-- glGetVertexArrayIntegeri_vEXT -----------------------------------------------

glGetVertexArrayIntegeri_vEXT
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetVertexArrayIntegeri_vEXT :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegeri_vEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn314 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegeri_vEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetVertexArrayIntegeri_vEXT #-}
ptr_glGetVertexArrayIntegeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegeri_vEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegeri_vEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayIntegeri_vEXT"

-- glGetVertexArrayIntegervEXT -------------------------------------------------

glGetVertexArrayIntegervEXT
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetVertexArrayIntegervEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayIntegervEXT GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegervEXT GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexArrayIntegervEXT #-}
ptr_glGetVertexArrayIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegervEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegervEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayIntegervEXT"

-- glGetVertexArrayPointeri_vEXT -----------------------------------------------

glGetVertexArrayPointeri_vEXT
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr (Ptr a) -- ^ @param@.
  -> m ()
glGetVertexArrayPointeri_vEXT :: GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVertexArrayPointeri_vEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr (Ptr a)
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn462 FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a.
FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointeri_vEXT GLenum
v1 GLenum
v2 GLenum
v3 Ptr (Ptr a)
v4

{-# NOINLINE ptr_glGetVertexArrayPointeri_vEXT #-}
ptr_glGetVertexArrayPointeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointeri_vEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointeri_vEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayPointeri_vEXT"

-- glGetVertexArrayPointervEXT -------------------------------------------------

glGetVertexArrayPointervEXT
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ element of type @Ptr a@.
  -> m ()
glGetVertexArrayPointervEXT :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVertexArrayPointervEXT GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn377 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointervEXT GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetVertexArrayPointervEXT #-}
ptr_glGetVertexArrayPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointervEXT :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointervEXT = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayPointervEXT"

-- glGetVertexArrayiv ----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayiv.xhtml OpenGL 4.x>.
glGetVertexArrayiv
  :: MonadIO m
  => GLuint -- ^ @vaobj@.
  -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glGetVertexArrayiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexArrayiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexArrayiv #-}
ptr_glGetVertexArrayiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexArrayiv"

-- glGetVertexAttribArrayObjectfvATI -------------------------------------------

glGetVertexAttribArrayObjectfvATI
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glGetVertexAttribArrayObjectfvATI :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVertexAttribArrayObjectfvATI GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribArrayObjectfvATI GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVertexAttribArrayObjectfvATI #-}
ptr_glGetVertexAttribArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribArrayObjectfvATI :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribArrayObjectfvATI = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribArrayObjectfvATI"

-- glGetVertexAttribArrayObjectivATI -------------------------------------------

glGetVertexAttribArrayObjectivATI
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetVertexAttribArrayObjectivATI :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribArrayObjectivATI GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribArrayObjectivATI GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribArrayObjectivATI #-}
ptr_glGetVertexAttribArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribArrayObjectivATI :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribArrayObjectivATI = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribArrayObjectivATI"

-- glGetVertexAttribIiv --------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribIiv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetVertexAttribIiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribIiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribIiv #-}
ptr_glGetVertexAttribIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribIiv"

-- glGetVertexAttribIivEXT -----------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribIiv'.
glGetVertexAttribIivEXT
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetVertexAttribIivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribIivEXT GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIivEXT GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribIivEXT #-}
ptr_glGetVertexAttribIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIivEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribIivEXT"

-- glGetVertexAttribIuiv -------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribIuiv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.
  -> m ()
glGetVertexAttribIuiv :: GLenum -> GLenum -> Ptr GLenum -> m ()
glGetVertexAttribIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn392 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetVertexAttribIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetVertexAttribIuiv #-}
ptr_glGetVertexAttribIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetVertexAttribIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetVertexAttribIuiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribIuiv"

-- glGetVertexAttribIuivEXT ----------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribIuiv'.
glGetVertexAttribIuivEXT
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.
  -> m ()
glGetVertexAttribIuivEXT :: GLenum -> GLenum -> Ptr GLenum -> m ()
glGetVertexAttribIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn392 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetVertexAttribIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glGetVertexAttribIuivEXT #-}
ptr_glGetVertexAttribIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetVertexAttribIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glGetVertexAttribIuivEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribIuivEXT"

-- glGetVertexAttribLdv --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribLdv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.
  -> m ()
glGetVertexAttribLdv :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVertexAttribLdv GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn463 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdv GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetVertexAttribLdv #-}
ptr_glGetVertexAttribLdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdv = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribLdv"

-- glGetVertexAttribLdvEXT -----------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribLdv'.
glGetVertexAttribLdvEXT
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.
  -> m ()
glGetVertexAttribLdvEXT :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVertexAttribLdvEXT GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn463 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdvEXT GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetVertexAttribLdvEXT #-}
ptr_glGetVertexAttribLdvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdvEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribLdvEXT"

-- glGetVertexAttribLi64vNV ----------------------------------------------------

glGetVertexAttribLi64vNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64EXT@.
  -> m ()
glGetVertexAttribLi64vNV :: GLenum -> GLenum -> Ptr GLint64 -> m ()
glGetVertexAttribLi64vNV GLenum
v1 GLenum
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
-> GLenum -> GLenum -> Ptr GLint64 -> IO ()
dyn464 FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexAttribLi64vNV GLenum
v1 GLenum
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glGetVertexAttribLi64vNV #-}
ptr_glGetVertexAttribLi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())
ptr_glGetVertexAttribLi64vNV :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexAttribLi64vNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribLi64vNV"

-- glGetVertexAttribLui64vARB --------------------------------------------------

glGetVertexAttribLui64vARB
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLuint64EXT -- ^ @params@.
  -> m ()
glGetVertexAttribLui64vARB :: GLenum -> GLenum -> Ptr GLuint64 -> m ()
glGetVertexAttribLui64vARB GLenum
v1 GLenum
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
-> GLenum -> GLenum -> Ptr GLuint64 -> IO ()
dyn376 FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVertexAttribLui64vARB GLenum
v1 GLenum
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glGetVertexAttribLui64vARB #-}
ptr_glGetVertexAttribLui64vARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVertexAttribLui64vARB :: FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVertexAttribLui64vARB = IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribLui64vARB"

-- glGetVertexAttribLui64vNV ---------------------------------------------------

glGetVertexAttribLui64vNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).
  -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.
  -> m ()
glGetVertexAttribLui64vNV :: GLenum -> GLenum -> Ptr GLuint64 -> m ()
glGetVertexAttribLui64vNV GLenum
v1 GLenum
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
-> GLenum -> GLenum -> Ptr GLuint64 -> IO ()
dyn376 FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVertexAttribLui64vNV GLenum
v1 GLenum
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glGetVertexAttribLui64vNV #-}
ptr_glGetVertexAttribLui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVertexAttribLui64vNV :: FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVertexAttribLui64vNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribLui64vNV"

-- glGetVertexAttribPointerv ---------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttribPointerv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttribPointerv.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttribPointerv.xhtml OpenGL 4.x>.
glGetVertexAttribPointerv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPointerPropertyARB](Graphics-GL-Groups.html#VertexAttribPointerPropertyARB).
  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.
  -> m ()
glGetVertexAttribPointerv :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVertexAttribPointerv GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn377 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointerv GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetVertexAttribPointerv #-}
ptr_glGetVertexAttribPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointerv :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointerv = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribPointerv"

-- glGetVertexAttribPointervARB ------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribPointerv'.
glGetVertexAttribPointervARB
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPointerPropertyARB](Graphics-GL-Groups.html#VertexAttribPointerPropertyARB).
  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.
  -> m ()
glGetVertexAttribPointervARB :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVertexAttribPointervARB GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn377 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervARB GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetVertexAttribPointervARB #-}
ptr_glGetVertexAttribPointervARB :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervARB :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervARB = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribPointervARB"

-- glGetVertexAttribPointervNV -------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribPointerv'.
glGetVertexAttribPointervNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.
  -> m ()
glGetVertexAttribPointervNV :: GLenum -> GLenum -> Ptr (Ptr a) -> m ()
glGetVertexAttribPointervNV GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()
dyn377 FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervNV GLenum
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glGetVertexAttribPointervNV #-}
ptr_glGetVertexAttribPointervNV :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervNV :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervNV = IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribPointervNV"

-- glGetVertexAttribdv ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribdv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.
  -> m ()
glGetVertexAttribdv :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVertexAttribdv GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn463 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdv GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetVertexAttribdv #-}
ptr_glGetVertexAttribdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdv = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribdv"

-- glGetVertexAttribdvARB ------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribdv'.
glGetVertexAttribdvARB
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.
  -> m ()
glGetVertexAttribdvARB :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVertexAttribdvARB GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn463 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvARB GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetVertexAttribdvARB #-}
ptr_glGetVertexAttribdvARB :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvARB :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvARB = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribdvARB"

-- glGetVertexAttribdvNV -------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribdv'.
glGetVertexAttribdvNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> Ptr GLdouble -- ^ @params@ pointing to @1@ element of type @GLdouble@.
  -> m ()
glGetVertexAttribdvNV :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVertexAttribdvNV GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn463 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvNV GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glGetVertexAttribdvNV #-}
ptr_glGetVertexAttribdvNV :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvNV :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribdvNV"

-- glGetVertexAttribfv ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribfv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.
  -> m ()
glGetVertexAttribfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVertexAttribfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVertexAttribfv #-}
ptr_glGetVertexAttribfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribfv"

-- glGetVertexAttribfvARB ------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribfv'.
glGetVertexAttribfvARB
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.
  -> m ()
glGetVertexAttribfvARB :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVertexAttribfvARB GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvARB GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVertexAttribfvARB #-}
ptr_glGetVertexAttribfvARB :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvARB :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvARB = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribfvARB"

-- glGetVertexAttribfvNV -------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribfv'.
glGetVertexAttribfvNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.
  -> m ()
glGetVertexAttribfvNV :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVertexAttribfvNV GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvNV GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glGetVertexAttribfvNV #-}
ptr_glGetVertexAttribfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribfvNV"

-- glGetVertexAttribiv ---------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.
glGetVertexAttribiv
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.
  -> m ()
glGetVertexAttribiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribiv #-}
ptr_glGetVertexAttribiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribiv"

-- glGetVertexAttribivARB ------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribiv'.
glGetVertexAttribivARB
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).
  -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.
  -> m ()
glGetVertexAttribivARB :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribivARB GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivARB GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribivARB #-}
ptr_glGetVertexAttribivARB :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivARB :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivARB = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribivARB"

-- glGetVertexAttribivNV -------------------------------------------------------

-- | This command is an alias for 'glGetVertexAttribiv'.
glGetVertexAttribivNV
  :: MonadIO m
  => GLuint -- ^ @index@.
  -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.
  -> m ()
glGetVertexAttribivNV :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribivNV GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivNV GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVertexAttribivNV #-}
ptr_glGetVertexAttribivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVertexAttribivNV"

-- glGetVideoCaptureStreamdvNV -------------------------------------------------

glGetVideoCaptureStreamdvNV
  :: MonadIO m
  => GLuint -- ^ @video_capture_slot@.
  -> GLuint -- ^ @stream@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.
  -> m ()
glGetVideoCaptureStreamdvNV :: GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()
glGetVideoCaptureStreamdvNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn465 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVideoCaptureStreamdvNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLdouble
v4

{-# NOINLINE ptr_glGetVideoCaptureStreamdvNV #-}
ptr_glGetVideoCaptureStreamdvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVideoCaptureStreamdvNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVideoCaptureStreamdvNV = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoCaptureStreamdvNV"

-- glGetVideoCaptureStreamfvNV -------------------------------------------------

glGetVideoCaptureStreamfvNV
  :: MonadIO m
  => GLuint -- ^ @video_capture_slot@.
  -> GLuint -- ^ @stream@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glGetVideoCaptureStreamfvNV :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetVideoCaptureStreamfvNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn466 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVideoCaptureStreamfvNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glGetVideoCaptureStreamfvNV #-}
ptr_glGetVideoCaptureStreamfvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVideoCaptureStreamfvNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVideoCaptureStreamfvNV = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoCaptureStreamfvNV"

-- glGetVideoCaptureStreamivNV -------------------------------------------------

glGetVideoCaptureStreamivNV
  :: MonadIO m
  => GLuint -- ^ @video_capture_slot@.
  -> GLuint -- ^ @stream@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetVideoCaptureStreamivNV :: GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
glGetVideoCaptureStreamivNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn314 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureStreamivNV GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLint
v4

{-# NOINLINE ptr_glGetVideoCaptureStreamivNV #-}
ptr_glGetVideoCaptureStreamivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureStreamivNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureStreamivNV = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoCaptureStreamivNV"

-- glGetVideoCaptureivNV -------------------------------------------------------

glGetVideoCaptureivNV
  :: MonadIO m
  => GLuint -- ^ @video_capture_slot@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetVideoCaptureivNV :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVideoCaptureivNV GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureivNV GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVideoCaptureivNV #-}
ptr_glGetVideoCaptureivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureivNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoCaptureivNV"

-- glGetVideoi64vNV ------------------------------------------------------------

glGetVideoi64vNV
  :: MonadIO m
  => GLuint -- ^ @video_slot@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64EXT@.
  -> m ()
glGetVideoi64vNV :: GLenum -> GLenum -> Ptr GLint64 -> m ()
glGetVideoi64vNV GLenum
v1 GLenum
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
-> GLenum -> GLenum -> Ptr GLint64 -> IO ()
dyn464 FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVideoi64vNV GLenum
v1 GLenum
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glGetVideoi64vNV #-}
ptr_glGetVideoi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())
ptr_glGetVideoi64vNV :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVideoi64vNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoi64vNV"

-- glGetVideoivNV --------------------------------------------------------------

glGetVideoivNV
  :: MonadIO m
  => GLuint -- ^ @video_slot@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glGetVideoivNV :: GLenum -> GLenum -> Ptr GLint -> m ()
glGetVideoivNV GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn348 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoivNV GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glGetVideoivNV #-}
ptr_glGetVideoivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoivNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoivNV"

-- glGetVideoui64vNV -----------------------------------------------------------

glGetVideoui64vNV
  :: MonadIO m
  => GLuint -- ^ @video_slot@.
  -> GLenum -- ^ @pname@.
  -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.
  -> m ()
glGetVideoui64vNV :: GLenum -> GLenum -> Ptr GLuint64 -> m ()
glGetVideoui64vNV GLenum
v1 GLenum
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
-> GLenum -> GLenum -> Ptr GLuint64 -> IO ()
dyn376 FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVideoui64vNV GLenum
v1 GLenum
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glGetVideoui64vNV #-}
ptr_glGetVideoui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVideoui64vNV :: FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
ptr_glGetVideoui64vNV = IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGetVideoui64vNV"