GlomeView: SDL Frontend for Glome ray tracer
Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an SDL window.
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- GlomeView-0.3.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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Versions [RSS] | 0.2, 0.3 |
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Dependencies | base (>=4 && <5), deepseq, GlomeTrace (>=0.2), GlomeVec (>=0.2), monad-par, random, SDL, time, vector [details] |
License | LicenseRef-GPL |
Copyright | Copyright 2008,2010 Jim Snow |
Author | Jim Snow |
Maintainer | Jim Snow <jsnow@cs.pdx.edu> |
Category | graphics |
Home page | http://haskell.org/haskellwiki/Glome |
Uploaded | by JimSnow at 2014-04-07T19:35:55Z |
Distributions | |
Reverse Dependencies | 1 direct, 0 indirect [details] |
Executables | Glome |
Downloads | 2085 total (9 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
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Status | Docs not available [build log] Successful builds reported [all 16 reports] |