Name: GlomeView Version: 0.3 Synopsis: SDL Frontend for Glome ray tracer Description: Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an SDL window. License: GPL License-file: LICENSE Author: Jim Snow Maintainer: Jim Snow Copyright: Copyright 2008,2010 Jim Snow Homepage: http://haskell.org/haskellwiki/Glome Stability: experimental Category: graphics build-type: Simple Cabal-Version: >= 1.2.3 extra-source-files: README.txt,TestScene.hs Executable Glome Main-Is: Glome.hs ghc-options: -O2 -threaded extensions: BangPatterns Build-Depends: base >= 4 && < 5, time, monad-par, deepseq, random, vector, GlomeVec >= 0.2, GlomeTrace >= 0.2, SDL