Tensor | |
1 (Type/Class) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Type/Class) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
toNormalUnsafe | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
toOrthoUnsafe | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
toProjectiveUnsafe | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
toQ | |
1 (Function) | Data.Vect.Double.Util.Quaternion |
2 (Function) | Data.Vect.Float.Util.Quaternion |
toU | |
1 (Function) | Data.Vect.Double.Util.Quaternion |
2 (Function) | Data.Vect.Float.Util.Quaternion |
translate2X | |
1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
translate2Y | |
1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
translate3X | |
1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
translate3Y | |
1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
translate3Z | |
1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
translate4 | |
1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
translate4W | |
1 (Function) | Data.Vect.Double.Util.Dim4 |
2 (Function) | Data.Vect.Float.Util.Dim4 |
translate4X | |
1 (Function) | Data.Vect.Double.Util.Dim4 |
2 (Function) | Data.Vect.Float.Util.Dim4 |
translate4Y | |
1 (Function) | Data.Vect.Double.Util.Dim4 |
2 (Function) | Data.Vect.Float.Util.Dim4 |
translate4Z | |
1 (Function) | Data.Vect.Double.Util.Dim4 |
2 (Function) | Data.Vect.Float.Util.Dim4 |
translateAfter4 | |
1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
translateBefore4 | |
1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
translation | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
transpose | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
trim | |
1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |