| PauseSynth | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3 |
| Pow | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3 |
| PrintLevel | Sound.SC3.Server.Command, Sound.SC3.Server, Sound.SC3 |
| Proxy | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3 |
| packFFT | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| packFFTSpec | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pan2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3 |
| pan4 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3 |
| panAz | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3 |
| panB | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3 |
| panB2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3 |
| pause | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3 |
| pauseSelf | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3 |
| pauseSelfWhenDone | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3 |
| peak | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3 |
| phasor | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3 |
| pinkNoise |
| 1 (Function) | Sound.SC3.UGen.Noise.Base |
| 2 (Function) | Sound.SC3.UGen.Noise.Monadic, Sound.SC3.UGen, Sound.SC3 |
| pitch | Sound.SC3.UGen.Analysis, Sound.SC3.UGen, Sound.SC3 |
| pitchShift | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3 |
| play | Sound.SC3.Server.Play, Sound.SC3.Server, Sound.SC3 |
| playBuf | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3 |
| proxyIndex | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3 |
| proxySource | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3 |
| pulse | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3 |
| pulseCount | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3 |
| pulseDivider | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3 |
| pv_Add | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_BinScramble |
| 1 (Function) | Sound.SC3.UGen.FFT.Base |
| 2 (Function) | Sound.SC3.UGen.FFT.Monadic, Sound.SC3.UGen, Sound.SC3 |
| pv_BinShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_BinWipe | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_BrickWall | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_ConformalMap | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_Copy | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_CopyPhase | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_Diffuser | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_HainsworthFoote | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_JensenAndersen | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_LocalMax | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagAbove | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagBelow | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagClip | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagFreeze | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagMul | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagNoise | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagSmear | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_MagSquared | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_Max | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_Min | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_Mul | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_PhaseShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_PhaseShift270 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_PhaseShift90 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_RandComb |
| 1 (Function) | Sound.SC3.UGen.FFT.Base |
| 2 (Function) | Sound.SC3.UGen.FFT.Monadic, Sound.SC3.UGen, Sound.SC3 |
| pv_RandWipe |
| 1 (Function) | Sound.SC3.UGen.FFT.Base |
| 2 (Function) | Sound.SC3.UGen.FFT.Monadic, Sound.SC3.UGen, Sound.SC3 |
| pv_RectComb | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pv_RectComb2 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |
| pvcollect | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3 |