gore-and-ash-actor: Gore&Ash engine extension that implements actor style of programming

[ bsd3, game, library ] [ Propose Tags ]
Versions [RSS] 1.1.0.0, 1.1.1.0, 1.2.1.0, 1.2.2.0
Change log CHANGELOG.md
Dependencies base (>=4.7 && <5), containers (>=0.5.6.2), deepseq (>=1.4), exceptions (>=0.8.0.2), gore-and-ash (>=1.1.0.0), hashable (>=1.2.3.3), mtl (>=2.2), resourcet (>=1.1.7.1), transformers (>=0.4.2), transformers-base (>=0.4.4), unordered-containers (>=0.2.5.1) [details]
License BSD-3-Clause
Copyright 2016 Anton Gushcha
Author Anton Gushcha
Maintainer ncrashed@gmail.com
Category Game
Home page https://github.com/Teaspot-Studio/gore-and-ash-actor
Uploaded by NCrashed at 2016-11-19T14:29:33Z
Distributions
Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 3002 total (12 in the last 30 days)
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Readme for gore-and-ash-actor-1.2.2.0

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gore-and-ash-actor

The module provides API for actor based style of programming for Gore&Ash engine.

Installing

Add following to your stack.yml to packages section:

- location:
    git: https://github.com/Teaspot-Studio/gore-and-ash-actor.git
    commit: <PLACE HERE FULL HASH OF LAST COMMIT> 

When defining you application stack, add ActorT:

type AppStack = ModuleStack [ActorT, ... other modules ... ] IO

And derive ActorMonad for your resulting AppMonad:

newtype AppMonad a = AppMonad (AppStack a)
  deriving (Functor, Applicative, Monad, MonadFix, MonadIO, MonadThrow, MonadCatch, ActorMonad)