fwgl-0.1.0.3: FRP 2D/3D game engine

Safe HaskellNone
LanguageHaskell2010

FWGL.Shader.Default2D

Synopsis

Documentation

newtype Image Source

An uniform that represents the texture used in the default 2D shader.

Constructors

Image Sampler2D 

newtype Depth Source

An uniform that represents the depth used in the default 2D shader.

Constructors

Depth Float 

newtype Transform2 Source

An uniform that represents the transformation matrix used in the default 2D shader.

Constructors

Transform2 M3 

newtype View2 Source

An uniform that represents the view matrix used in the default 2D shader.

Constructors

View2 M3 

newtype UV Source

Constructors

UV V2