Rational | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
Read | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
read | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readFile | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readIO | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readList | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readLn | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readNew | |
1 (Function) | Clash.Explicit.BlockRam, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.BlockRam, Clash.Prelude.Safe, Clash.Prelude |
readParen | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
ReadS | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reads | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
readsPrec | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
Real | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
RealFloat | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
RealFrac | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
realToFrac | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
recip | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reduceAnd | Clash.Prelude.BitReduction, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reduceAnd# | Clash.Sized.Internal.BitVector |
reduceOr | Clash.Prelude.BitReduction, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reduceOr# | Clash.Sized.Internal.BitVector |
reduceXor | Clash.Prelude.BitReduction, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reduceXor# | Clash.Sized.Internal.BitVector |
regEn | |
1 (Function) | Clash.Explicit.Signal, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Signal, Clash.Prelude.Safe, Clash.Prelude |
register | |
1 (Function) | Clash.Explicit.Signal, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Signal, Clash.Prelude.Safe, Clash.Prelude |
register# | Clash.Signal.Internal |
registerB | |
1 (Function) | Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.Safe, Clash.Prelude |
regMaybe | |
1 (Function) | Clash.Explicit.Signal, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Signal, Clash.Prelude.Safe, Clash.Prelude |
rem | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rem# | |
1 (Function) | Clash.Sized.Internal.BitVector |
2 (Function) | Clash.Sized.Internal.Index |
3 (Function) | Clash.Sized.Internal.Unsigned |
4 (Function) | Clash.Sized.Internal.Signed |
repeat | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
replace | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
replaceBit | Clash.Prelude.BitIndex, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
replaceBit# | Clash.Sized.Internal.BitVector |
replaceTree | Clash.Sized.RTree, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
replicate | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
Reset | Clash.Signal.Internal, Clash.Explicit.Signal, Clash.Signal, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
ResetKind | Clash.Signal.Internal, Clash.Explicit.Signal, Clash.Signal, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
resetSynchronizer | Clash.Explicit.Signal, Clash.Signal, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
Resize | Clash.Class.Resize, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
resize | Clash.Class.Resize, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
resize# | |
1 (Function) | Clash.Sized.Internal.BitVector |
2 (Function) | Clash.Sized.Internal.Index |
3 (Function) | Clash.Sized.Internal.Unsigned |
4 (Function) | Clash.Sized.Internal.Signed |
resizeF | Clash.Sized.Fixed, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
ResizeFC | Clash.Sized.Fixed, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
ResizeSFC | Clash.Sized.Fixed, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
ResizeUFC | Clash.Sized.Fixed, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
return | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
reverse | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
Right | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
riseEvery | |
1 (Function) | Clash.Explicit.Prelude.Safe |
2 (Function) | Clash.Prelude.Safe, Clash.Prelude |
rom | |
1 (Function) | Clash.Explicit.ROM, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.ROM, Clash.Prelude.Safe, Clash.Prelude |
rom# | Clash.Explicit.ROM |
romFile | |
1 (Function) | Clash.Explicit.ROM.File, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.ROM.File, Clash.Prelude |
romFile# | Clash.Explicit.ROM.File |
romFilePow2 | |
1 (Function) | Clash.Explicit.ROM.File, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.ROM.File, Clash.Prelude |
romPow2 | |
1 (Function) | Clash.Explicit.ROM, Clash.Explicit.Prelude.Safe, Clash.Explicit.Prelude |
2 (Function) | Clash.Prelude.ROM, Clash.Prelude.Safe, Clash.Prelude |
rotate | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateL | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateL# | |
1 (Function) | Clash.Sized.Internal.BitVector |
2 (Function) | Clash.Sized.Internal.Unsigned |
3 (Function) | Clash.Sized.Internal.Signed |
rotateLeft | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateLeftS | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateR | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateR# | |
1 (Function) | Clash.Sized.Internal.BitVector |
2 (Function) | Clash.Sized.Internal.Unsigned |
3 (Function) | Clash.Sized.Internal.Signed |
rotateRight | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
rotateRightS | Clash.Sized.Vector, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
round | Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |
RTree | Clash.Sized.RTree, Clash.Explicit.Prelude.Safe, Clash.Prelude.Safe, Clash.Explicit.Prelude, Clash.Prelude |