Versions |
0.1, 0.2, 0.2.1, 0.2.2, 0.2.3, 0.3, 0.3.1, 0.4, 0.4.1, 0.5, 0.5.1, 0.6, 0.6.1, 0.6.2, 0.6.3, 0.6.4, 0.7, 0.8, 0.9, 0.10, 0.11, 0.12, 0.13, 0.14, 0.15, 0.15.1, 0.15.2, 0.16, 0.17, 0.17.1, 0.17.2, 0.18, 0.19, 0.20, 0.20.1, 0.21, 0.22, 0.23, 0.24, 0.24.1, 0.24.2, 0.25, 0.26, 0.26.1, 0.27, 0.28, 0.29, 0.29.1, 0.30, 0.31, 0.32, 0.32.1, 0.33, 0.34, 0.34.1, 0.35, 0.35.1, 0.36, 0.36.1, 0.36.2, 0.36.3, 0.37, 0.37.1, 0.37.2, 0.38, 0.39, 0.40, 0.41, 0.41.1, 0.41.2, 0.41.3, 0.41.4, 0.41.5, 0.42, 0.42.1, 0.43, 0.44, 0.44.1, 0.45, 0.46, 0.47, 0.47.1, 0.48, 0.49, 0.49, 0.50, 0.50.1, 0.51, 0.52, 0.52.1, 0.53, 0.54, 0.55, 0.56, 0.57, 0.57.1, 0.58, 0.58.1, 0.59, 0.60, 0.60.1, 0.60.2, 0.61, 0.62, 0.63, 0.64, 0.64.1, 0.64.2, 0.65, 0.65.1, 0.66, 0.66.1, 0.67, 0.68, 0.68.1, 0.69, 0.69.1, 0.70, 0.70.1, 0.71, 0.71.1, 0.72, 0.73, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 1.10, 2.0, 2.1, 2.1.1, 2.2, 2.3, 2.3.1, 2.3.2, 2.4, 2.5 |
Change log |
CHANGELOG.md |
Dependencies |
base (<=4.12.0.0), brick, bytestring, config-ini, containers (>=0.5.7), contravariant, data-clist (>=0.1), deepseq (>=1.3 && <1.5), directory (>=1.2.5.0), dlist, filepath, microlens (>=0.3.0.0), microlens-mtl, microlens-th, semigroups, stm (>=2.4), template-haskell, text, text-zipper (>=0.7.1), transformers, unix, vector, vty (>=5.24), word-wrap (>=0.2) [details] |
License |
BSD-3-Clause |
Copyright |
(c) Jonathan Daugherty 2015-2018 |
Author |
Jonathan Daugherty <cygnus@foobox.com> |
Maintainer |
Jonathan Daugherty <cygnus@foobox.com> |
Category |
Graphics |
Home page |
https://github.com/jtdaugherty/brick/
|
Bug tracker |
https://github.com/jtdaugherty/brick/issues
|
Source repo |
head: git clone git://github.com/jtdaugherty/brick.git |
Uploaded |
by JonathanDaugherty at 2019-08-30T23:27:35Z |
brick
is a Haskell terminal user interface (TUI) programming toolkit.
To use it, you write a pure function that describes how your user
interface should look based on your current application state and you
provide a state transformation function to handle events.
brick
exposes a declarative API. Unlike most GUI toolkits which
require you to write a long and tedious sequence of "create a widget,
now bind an event handler", brick
just requires you to describe your
interface using a set of declarative layout combinators.
Under the hood, this library builds upon
vty, so some knowledge of Vty
will be helpful in using this library.
Example
Here's an example interface (see programs/ReadmeDemo.hs
):
withBorderStyle unicode $
borderWithLabel (str "Hello!") $
(center (str "Left") <+> vBorder <+> center (str "Right"))
Result:
┌─────────Hello!─────────┐
│ │ │
│ │ │
│ Left │ Right │
│ │ │
│ │ │
└────────────────────────┘
Featured Projects
To get an idea of what some people have done with brick
, take a look
at these projects:
tetris
, an implementation of the Tetris game
gotta-go-fast
, a typing tutor
haskell-player
, an afplay
frontend
mushu
, an MPD
client
matterhorn
, a client for Mattermost
viewprof
, a GHC profile viewer
tart
, a mouse-driven ASCII art drawing program
silly-joy
, an interpreter for Joy
herms
, a command-line tool for managing kitchen recipes
purebred
, a mail user agent
2048Haskell
, an implementation of the 2048 game
bhoogle
, a Hoogle client
clifm
, a file manager
towerHanoi
, animated solutions to The Tower of Hanoi
VOIDSPACE
, a space-themed typing-tutor game
solitaire
, the card game
sudoku-tui
, a Sudoku implementation
summoner-tui
, an interactive frontend to the Summoner tool
These third-party packages also extend brick
:
Release Announcements / News
Find out about brick
releases and other news on Twitter:
https://twitter.com/brick_haskell/
Getting Started
Check out the many demo programs to get a feel for different aspects of
the library:
$ cabal new-build -f demos
$ find dist-newstyle -type f -name \*-demo
To get started, see the user guide.
Documentation
Documentation for brick
comes in a variety of forms:
Feature Overview
brick
comes with a bunch of batteries included:
- Vertical and horizontal box layout widgets
- Basic single- and multi-line text editor widgets
- List widget
- Progress bar widget
- Simple dialog box widget
- Border-drawing widgets (put borders around or in between things)
- Generic scrollable viewports
- General-purpose layout control combinators
- Extensible widget-building API
- User-customizable attribute themes
- Type-safe, validated input form API (see the
Brick.Forms
module)
- A filesystem browser for file and directory selection
- Borders can be configured to automatically connect!
Brick-Users Discussion
The brick-users
Google Group / e-mail list is a place to discuss
library changes, give feedback, and ask questions. You can subscribe at:
[https://groups.google.com/group/brick-users](https://groups.google.com/group/brick-users)
Status
There are some places were I have deliberately chosen to worry about
performance later for the sake of spending more time on the design
(and to wait on performance issues to arise first). brick
is also
something of an experimental project of mine and some aspects of the
design involve trade-offs that might not be right for your application.
Brick is not intended to be all things to all people; rather, I want it
to provide a good foundation for building complex terminal interfaces
in a declarative style to take away specific headaches of building,
modifying, and working with such interfaces, all while seeing how far we
can get with a pure function to specify the interface.
brick
exports an extension API that makes it possible to make your own
packages and widgets. If you use that, you'll also be helping to test
whether the exported interface is usable and complete!
Reporting bugs
Please file bug reports as GitHub issues. For best results:
-
Include the versions of relevant software packages: your terminal
emulator, brick
, ghc
, and vty
will be the most important
ones.
-
Clearly describe the behavior you expected ...
-
... and include a minimal demonstration program that exhibits the
behavior you actually observed.
Contributing
If you decide to contribute, that's great! Here are some guidelines you
should consider to make submitting patches easier for all concerned:
- If you want to take on big things, talk to me first; let's have a
design/vision discussion before you start coding. Create a GitHub
issue and we can use that as the place to hash things out.
- Please make changes consistent with the conventions I've used in the
codebase.
- Please adjust or provide Haddock and/or user guide documentation
relevant to any changes you make.
- New commits should be
-Wall
clean.
- Please do NOT include package version changes in your patches.
Package version changes are only done at release time when the full
scope of a release's changes can be evaluated to determine the
appropriate version change.