Attrac: Visualisation of Strange Attractors in 3-Dimensions

[ bsd3, graphics, program ] [ Propose Tags ] [ Report a vulnerability ]

This software uses innovative techniques to achieve 3-D visualisation of the point sets known as Strange Attractors resulting from iteration of non-linear maps on points in Euclidean Space. Version 0.1.3 requires new versions of OpenGL and GLUT libraries. Use version 0.1.2 is you have old OpenGL and GLUT and don't want to upgrade.


[Skip to Readme]

Downloads

Maintainer's Corner

Package maintainers

For package maintainers and hackage trustees

Candidates

  • No Candidates
Versions [RSS] 0.1.0, 0.1.1, 0.1.2, 0.1.3
Dependencies array, base (>=2 && <4), colour, GLUT (>=2.2.2.0), OpenGL (>=2.4.0.1), random [details]
Tested with ghc ==6.10.4
License BSD-3-Clause
Author Ruben Henner Zilibowitz <rzilibowitz at yahoo dot com dot au>
Maintainer Ruben Henner Zilibowitz <rzilibowitz at yahoo dot com dot au>
Category Graphics
Home page http://patch-tag.com/r/rhz/StrangeAttractors
Uploaded by RubenZilibowitz at 2010-03-15T10:01:26Z
Distributions
Reverse Dependencies 1 direct, 0 indirect [details]
Executables Attrac
Downloads 4256 total (5 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Docs not available [build log]
All reported builds failed as of 2016-10-24 [all 14 reports]

Readme for Attrac-0.1.3

[back to package description]
Attrac

This software uses innovative techniques to achieve 3-D visualisation
of the point sets known as Strange Attractors resulting from iteration
of non-linear maps on points in Euclidean Space.

Instructions
'm' -> output transform matrix 
'p' -> output current point    
'f' -> output frames elapsed   
'r' -> post redisplay          
' ' -> reset transform matrix  
'c' -> randomise coefficients  
's' -> select next Sprott code from list 
'e' -> Enter a Sprott code on the command line
ESC -> exit

<left mouse button>   -> drag mouse to translate in XY plane
<middle mouse button> -> drag mouse to scale
<right mouse button>  -> drag mouse to rotate around X and Y axes

Ruben Henner Zilibowitz