reflex-dom-fragment-shader-canvas: A reflex-dom widget to draw on a canvas with a fragment shader program
This simple reflex-dom widget takes a Dynamic t Text
value representing
the source code of a WebGL fragment shader, and renders it to
a HTML canvas element.
A live demo can be found at https://nomeata.github.io/reflex-dom-fragment-shader-canvas/.
It also provides possible compiler errors in another Dynamic t Text
.
Downloads
- reflex-dom-fragment-shader-canvas-0.2.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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For package maintainers and hackage trustees
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Versions [RSS] | 0.1, 0.1.0.1, 0.1.0.2, 0.2 |
---|---|
Change log | ChangeLog.md |
Dependencies | base (>=4.2 && <5), containers, ghcjs-dom (>=0.9.2 && <0.10), jsaddle (>=0.9.4 && <0.10), lens (>=4.0.7 && <5.0), reflex-dom (>=0.4), reflex-dom-fragment-shader-canvas, text, transformers [details] |
Tested with | ghc ==8.2 |
License | MIT |
Copyright | 2018 Joachim Breitner |
Author | Joachim Breitner |
Maintainer | mail@joachim-breitner.de |
Category | Web |
Home page | https://github.com/nomeata/reflex-dom-fragment-shader-canvas |
Source repo | head: git clone https://github.com/nomeata/reflex-dom-fragment-shader-canvas |
Uploaded | by JoachimBreitner at 2018-10-12T10:24:25Z |
Distributions | |
Executables | demo |
Downloads | 1979 total (13 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
Your Rating | |
Status | Docs not available [build log] All reported builds failed as of 2018-10-12 [all 3 reports] |