twirl: Simple 2D Game Engine

This is a package candidate release! Here you can preview how this package release will appear once published to the main package index (which can be accomplished via the 'maintain' link below). Please note that once a package has been published to the main package index it cannot be undone! Please consult the package uploading documentation for more information.

[maintain] [Publish]

A batteries included 2D game engine focusing on simplicity and ease of use.


[Skip to Readme]

Properties

Versions 0.4.0.1, 0.4.0.3, 0.4.0.4
Change log None available
Dependencies base (>=4.7 && <5), bytestring, containers, file-embed, linear, mtl, pretty-simple, sdl2, sdl2-image, sdl2-mixer, sdl2-ttf, text, time, transformers, twirl, vector [details]
License Zlib
Copyright (c) 2021-2023 Lassi Haasio
Author Lassi Haasio
Maintainer ilikeavocadoes@devmail.cc
Category Game Engine
Source repo head: git clone https://git.sr.ht/~ilikeavocadoes/twirl
Uploaded by LassiHaasio at 2023-03-30T18:00:37Z

Modules

Flags

Manual Flags

NameDescriptionDefault
debugDisabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Maintainer's Corner

Package maintainers

For package maintainers and hackage trustees


Readme for twirl-0.4.0.1

[back to package description]

Twirl

Twirl is a 2D game engine, which focuses in simplicity, ease of use, and strong static typing. Twirl is scripted using Haskell, a purely functional programming language with a strong static type system. Twirl is used as an imported Haskell library.