shapes-0.1.0.0: physics engine and other tools for 2D shapes

Safe HaskellNone
LanguageHaskell2010

Physics.Engine

Description

Another piece of the sample implementation of a physics engine that uses this library.

Documentation

data Engine a Source #

Instances

PhysicsEngine (Engine a) Source # 
type PEWorld (Engine a) Source # 
type PEWorld (Engine a) = World
type PEWorldObj (Engine a) Source # 
type PEExternalObj (Engine a) Source # 
type PEExternalObj (Engine a) = a
type PEPhysicalObj (Engine a) Source # 
type PEContactBehavior (Engine a) Source # 
type PENumber (Engine a) Source # 
type PEShape (Engine a) Source # 
type PEShape (Engine a) = Shape