reflex-animation: Continuous animations support for reflex

[ bsd3, frp, library ] [ Propose Tags ]

This package provides a set of functions for creating and playing continuous animations of the form Time -> a. Finite animations (with a length) and infinite animations complement one another, we chose a representation of finite animations which has only a length (and not a starting point) to keep things simple. If needed such animations can be converted to infinite animations, combined, and clipped as required.


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Versions [RSS] 0.1, 0.1.1, 0.1.2, 0.1.3, 0.1.4, 0.1.5
Dependencies base (>=4.6 && <4.9), bifunctors, containers (>=0.5 && <0.6), profunctors (>=1.0 && <6.0), reflex (>=0.2 && <0.4), reflex-transformers (>=0.2), semigroups (>=0.16 && <0.18), vector-space [details]
License BSD-3-Clause
Copyright 2015 Oliver Batchelor
Author Oliver Batchelor
Maintainer saulzar@gmail.com
Category FRP
Home page https://github.com/saulzar/reflex-animation
Bug tracker https://github.com/saulzar/reflex-animation/issues
Source repo head: git clone https://github.com/saulzar/reflex-animation.git
Uploaded by saulzar at 2015-10-20T03:52:22Z
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Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 3584 total (15 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2015-10-20 [all 1 reports]

Readme for reflex-animation-0.1.5

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reflex-animation Build Status

This package provides a set of functions for creating and playing continuous animations of the form Time -> a. Finite animations (with a length) and infinite animations complement one another, we chose a representation of finite animations which has only a length (and not a starting point) to keep things simple. If needed such animations can be converted to infinite animations, combined, and clipped as required