imj-base: Game engine with geometry, easing, animated text, delta rendering.
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Game engine that is intended to help implementing games for the terminal.
Contains types and classes about discrete and continuous geometry, collision detection, animated UIs, animated colored text and easing functions.
Also contains a renderer (delta-renderer) optimized to avoid screen tearing in the terminal.
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Properties
Versions | 0.1.0.0, 0.1.0.2 |
---|---|
Change log | CHANGELOG.md |
Dependencies | ansi-terminal (>=0.6.3.1 && <0.9), base (>=4.8 && <4.11), imj-base, imj-prelude (>=0.1 && <0.2), mtl (>=2.2.1 && <2.3), primitive (>=0.6 && <0.7), random (>=1.1 && <1.2), terminal-size (>=0.3.2.1 && <0.3.3), text (>=1.2 && <1.3), time (>=1.8 && <1.9), vector (>=0.12.0.1 && <0.12.1), vector-algorithms (>=0.7.0.1 && <0.8) [details] |
License | BSD-3-Clause |
Copyright | 2017 - 2018 Olivier Sohn |
Author | Olivier Sohn |
Maintainer | olivier.sohn@gmail.com |
Category | Animation, Game Engine, Graphics, Algorithms, Mathematics, Optimisation, Optimization, User Interface, Terminal |
Home page | https://github.com/OlivierSohn/hamazed/blob/master/imj-base/README.md |
Bug tracker | https://github.com/OlivierSohn/hamazed/issues/ |
Source repo | head: git clone https://github.com/OlivierSohn/hamazed/(imj-base) |
Uploaded | by OlivierSohn at 2018-01-01T08:39:33Z |
Modules
- Imj
- Data
- Vector
- Unboxed
- Mutable
- Imj.Data.Vector.Unboxed.Mutable.Dynamic
- Mutable
- Unboxed
- Vector
- Example
- DeltaRender
- Imj.Example.DeltaRender.FromMonadIO
- Imj.Example.DeltaRender.FromMonadReader
- Imj.Example.SequentialTextTranslationsAnchored
- DeltaRender
- GameItem
- Weapon
- Imj.GameItem.Weapon.Laser
- Imj.GameItem.Weapon.Laser.Types
- Imj.GameItem.Weapon.Laser
- Weapon
- Geo
- Imj.Geo.Continuous
- Imj.Geo.Continuous.Conversion
- Imj.Geo.Continuous.Types
- Imj.Geo.Discrete
- Imj.Geo.Discrete.Bresenham
- Imj.Geo.Discrete.Bresenham3
- Imj.Geo.Discrete.Resample
- Imj.Geo.Discrete.Types
- Imj.Geo.Types
- Imj.Geo.Continuous
- Graphics
- Imj.Graphics.Class
- Imj.Graphics.Class.Colorable
- Imj.Graphics.Class.DiscreteColorableMorphing
- Imj.Graphics.Class.DiscreteDistance
- Imj.Graphics.Class.DiscreteInterpolation
- Imj.Graphics.Class.DiscreteMorphing
- Imj.Graphics.Class.Draw
- Imj.Graphics.Class.Drawable
- Imj.Graphics.Class.HasLayeredColor
- Imj.Graphics.Class.Render
- Imj.Graphics.Color
- Imj.Graphics.Color.Types
- Imj.Graphics.Interpolation
- Imj.Graphics.Interpolation.Evolution
- Imj.Graphics.Interpolation.SequentiallyInterpolatedList
- Math
- Imj.Graphics.Math.Ease
- Imj.Graphics.Render
- Imj.Graphics.Render.Delta
- Imj.Graphics.Render.Delta.Buffers
- Imj.Graphics.Render.Delta.Buffers.Dimensions
- Imj.Graphics.Render.Delta.Cell
- Imj.Graphics.Render.Delta.Cells
- Imj.Graphics.Render.Delta.Clear
- Imj.Graphics.Render.Delta.Console
- Imj.Graphics.Render.Delta.DefaultPolicies
- Imj.Graphics.Render.Delta.Draw
- Imj.Graphics.Render.Delta.Env
- Imj.Graphics.Render.Delta.Flush
- Internal
- Imj.Graphics.Render.Delta.Internal.Types
- Imj.Graphics.Render.Delta.Types
- Imj.Graphics.Render.Delta.Buffers
- Imj.Graphics.Render.FromMonadReader
- Imj.Graphics.Render.Naive
- Imj.Graphics.Render.Delta
- Text
- Imj.Graphics.Text.Alignment
- Imj.Graphics.Text.Animation
- Imj.Graphics.Text.ColorString
- Imj.Graphics.Text.ColorString.Interpolation
- UI
- Imj.Graphics.UI.Animation
- Imj.Graphics.UI.Colored
- Imj.Graphics.UI.RectContainer
- Imj.Graphics.UI.RectContainer.MorphParallel4
- Imj.Graphics.Class
- Imj.Input
- Imj.Input.Blocking
- Imj.Input.NonBlocking
- Imj.Input.Types
- Imj.Iteration
- Physics
- Imj.Physics.Discrete
- Imj.Physics.Discrete.Collision
- Imj.Physics.Discrete.Types
- Imj.Physics.Discrete
- Imj.Threading
- Imj.Timing
- Imj.Util
- Data
Downloads
- imj-base-0.1.0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
Package maintainers
For package maintainers and hackage trustees