| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Standard10
Contents
- glAccum :: MonadIO m => GLenum -> GLfloat -> m ()
- glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m ()
- glBegin :: MonadIO m => GLenum -> m ()
- glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m ()
- glBlendFunc :: MonadIO m => GLenum -> GLenum -> m ()
- glCallList :: MonadIO m => GLuint -> m ()
- glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr () -> m ()
- glClear :: MonadIO m => GLbitfield -> m ()
- glClearAccum :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glClearColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glClearDepth :: MonadIO m => GLdouble -> m ()
- glClearIndex :: MonadIO m => GLfloat -> m ()
- glClearStencil :: MonadIO m => GLint -> m ()
- glClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glColor3bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glColor3dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glColor3fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glColor3iv :: MonadIO m => Ptr GLint -> m ()
- glColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glColor3sv :: MonadIO m => Ptr GLshort -> m ()
- glColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
- glColor3ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glColor3uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
- glColor3usv :: MonadIO m => Ptr GLushort -> m ()
- glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()
- glColor4bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glColor4dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glColor4fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glColor4iv :: MonadIO m => Ptr GLint -> m ()
- glColor4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glColor4sv :: MonadIO m => Ptr GLshort -> m ()
- glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
- glColor4ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glColor4uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor4us :: MonadIO m => GLushort -> GLushort -> GLushort -> GLushort -> m ()
- glColor4usv :: MonadIO m => Ptr GLushort -> m ()
- glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
- glColorMaterial :: MonadIO m => GLenum -> GLenum -> m ()
- glCopyPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m ()
- glCullFace :: MonadIO m => GLenum -> m ()
- glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m ()
- glDepthFunc :: MonadIO m => GLenum -> m ()
- glDepthMask :: MonadIO m => GLboolean -> m ()
- glDepthRange :: MonadIO m => GLdouble -> GLdouble -> m ()
- glDisable :: MonadIO m => GLenum -> m ()
- glDrawBuffer :: MonadIO m => GLenum -> m ()
- glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glEdgeFlag :: MonadIO m => GLboolean -> m ()
- glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m ()
- glEnable :: MonadIO m => GLenum -> m ()
- glEnd :: MonadIO m => m ()
- glEndList :: MonadIO m => m ()
- glEvalCoord1d :: MonadIO m => GLdouble -> m ()
- glEvalCoord1dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord1f :: MonadIO m => GLfloat -> m ()
- glEvalCoord1fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glEvalCoord2dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glEvalCoord2fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m ()
- glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
- glEvalPoint1 :: MonadIO m => GLint -> m ()
- glEvalPoint2 :: MonadIO m => GLint -> GLint -> m ()
- glFeedbackBuffer :: MonadIO m => GLsizei -> GLenum -> Ptr GLfloat -> m ()
- glFinish :: MonadIO m => m ()
- glFlush :: MonadIO m => m ()
- glFogf :: MonadIO m => GLenum -> GLfloat -> m ()
- glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glFogi :: MonadIO m => GLenum -> GLint -> m ()
- glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glFrontFace :: MonadIO m => GLenum -> m ()
- glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glGenLists :: MonadIO m => GLsizei -> m GLuint
- glGetBooleanv :: MonadIO m => GLenum -> Ptr GLboolean -> m ()
- glGetClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glGetDoublev :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glGetError :: MonadIO m => m GLenum
- glGetFloatv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glGetIntegerv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glGetLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMapdv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glGetMapfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMapiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetPixelMapfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glGetPixelMapuiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glGetPixelMapusv :: MonadIO m => GLenum -> Ptr GLushort -> m ()
- glGetPolygonStipple :: MonadIO m => Ptr GLubyte -> m ()
- glGetString :: MonadIO m => GLenum -> m (Ptr GLubyte)
- glGetTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glGetTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexImage :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glGetTexLevelParameterfv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()
- glGetTexLevelParameteriv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
- glGetTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glHint :: MonadIO m => GLenum -> GLenum -> m ()
- glIndexMask :: MonadIO m => GLuint -> m ()
- glIndexd :: MonadIO m => GLdouble -> m ()
- glIndexdv :: MonadIO m => Ptr GLdouble -> m ()
- glIndexf :: MonadIO m => GLfloat -> m ()
- glIndexfv :: MonadIO m => Ptr GLfloat -> m ()
- glIndexi :: MonadIO m => GLint -> m ()
- glIndexiv :: MonadIO m => Ptr GLint -> m ()
- glIndexs :: MonadIO m => GLshort -> m ()
- glIndexsv :: MonadIO m => Ptr GLshort -> m ()
- glInitNames :: MonadIO m => m ()
- glIsEnabled :: MonadIO m => GLenum -> m GLboolean
- glIsList :: MonadIO m => GLuint -> m GLboolean
- glLightModelf :: MonadIO m => GLenum -> GLfloat -> m ()
- glLightModelfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glLightModeli :: MonadIO m => GLenum -> GLint -> m ()
- glLightModeliv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glLightf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glLighti :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glLineStipple :: MonadIO m => GLint -> GLushort -> m ()
- glLineWidth :: MonadIO m => GLfloat -> m ()
- glListBase :: MonadIO m => GLuint -> m ()
- glLoadIdentity :: MonadIO m => m ()
- glLoadMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glLoadMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glLoadName :: MonadIO m => GLuint -> m ()
- glLogicOp :: MonadIO m => GLenum -> m ()
- glMap1d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()
- glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()
- glMap2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()
- glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()
- glMapGrid1d :: MonadIO m => GLint -> GLdouble -> GLdouble -> m ()
- glMapGrid1f :: MonadIO m => GLint -> GLfloat -> GLfloat -> m ()
- glMapGrid2d :: MonadIO m => GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m ()
- glMapGrid2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m ()
- glMaterialf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMateriali :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glMatrixMode :: MonadIO m => GLenum -> m ()
- glMultMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glMultMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glNewList :: MonadIO m => GLuint -> GLenum -> m ()
- glNormal3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glNormal3bv :: MonadIO m => Ptr GLbyte -> m ()
- glNormal3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glNormal3dv :: MonadIO m => Ptr GLdouble -> m ()
- glNormal3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glNormal3fv :: MonadIO m => Ptr GLfloat -> m ()
- glNormal3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glNormal3iv :: MonadIO m => Ptr GLint -> m ()
- glNormal3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glNormal3sv :: MonadIO m => Ptr GLshort -> m ()
- glOrtho :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glPassThrough :: MonadIO m => GLfloat -> m ()
- glPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()
- glPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
- glPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m ()
- glPixelStoref :: MonadIO m => GLenum -> GLfloat -> m ()
- glPixelStorei :: MonadIO m => GLenum -> GLint -> m ()
- glPixelTransferf :: MonadIO m => GLenum -> GLfloat -> m ()
- glPixelTransferi :: MonadIO m => GLenum -> GLint -> m ()
- glPixelZoom :: MonadIO m => GLfloat -> GLfloat -> m ()
- glPointSize :: MonadIO m => GLfloat -> m ()
- glPolygonMode :: MonadIO m => GLenum -> GLenum -> m ()
- glPolygonStipple :: MonadIO m => Ptr GLubyte -> m ()
- glPopAttrib :: MonadIO m => m ()
- glPopMatrix :: MonadIO m => m ()
- glPopName :: MonadIO m => m ()
- glPushAttrib :: MonadIO m => GLbitfield -> m ()
- glPushMatrix :: MonadIO m => m ()
- glPushName :: MonadIO m => GLuint -> m ()
- glRasterPos2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glRasterPos2dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glRasterPos2fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos2i :: MonadIO m => GLint -> GLint -> m ()
- glRasterPos2iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos2s :: MonadIO m => GLshort -> GLshort -> m ()
- glRasterPos2sv :: MonadIO m => Ptr GLshort -> m ()
- glRasterPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glRasterPos3dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glRasterPos3fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glRasterPos3iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glRasterPos3sv :: MonadIO m => Ptr GLshort -> m ()
- glRasterPos4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRasterPos4dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glRasterPos4fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glRasterPos4iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glRasterPos4sv :: MonadIO m => Ptr GLshort -> m ()
- glReadBuffer :: MonadIO m => GLenum -> m ()
- glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glRectd :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRectdv :: MonadIO m => Ptr GLdouble -> Ptr GLdouble -> m ()
- glRectf :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glRectfv :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()
- glRecti :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glRectiv :: MonadIO m => Ptr GLint -> Ptr GLint -> m ()
- glRects :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glRectsv :: MonadIO m => Ptr GLshort -> Ptr GLshort -> m ()
- glRenderMode :: MonadIO m => GLenum -> m GLint
- glRotated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRotatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glScaled :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glScalef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glSelectBuffer :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glShadeModel :: MonadIO m => GLenum -> m ()
- glStencilFunc :: MonadIO m => GLenum -> GLint -> GLuint -> m ()
- glStencilMask :: MonadIO m => GLuint -> m ()
- glStencilOp :: MonadIO m => GLenum -> GLenum -> GLenum -> m ()
- glTexCoord1d :: MonadIO m => GLdouble -> m ()
- glTexCoord1dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord1f :: MonadIO m => GLfloat -> m ()
- glTexCoord1fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord1i :: MonadIO m => GLint -> m ()
- glTexCoord1iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord1s :: MonadIO m => GLshort -> m ()
- glTexCoord1sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glTexCoord2dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glTexCoord2fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord2i :: MonadIO m => GLint -> GLint -> m ()
- glTexCoord2iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord2s :: MonadIO m => GLshort -> GLshort -> m ()
- glTexCoord2sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glTexCoord3dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glTexCoord3fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glTexCoord3iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glTexCoord3sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glTexCoord4dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glTexCoord4fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glTexCoord4iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glTexCoord4sv :: MonadIO m => Ptr GLshort -> m ()
- glTexEnvf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexGend :: MonadIO m => GLenum -> GLenum -> GLdouble -> m ()
- glTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glTexGenf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTexGeni :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glTexParameterf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTexParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTranslated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glTranslatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glVertex2dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glVertex2fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex2i :: MonadIO m => GLint -> GLint -> m ()
- glVertex2iv :: MonadIO m => Ptr GLint -> m ()
- glVertex2s :: MonadIO m => GLshort -> GLshort -> m ()
- glVertex2sv :: MonadIO m => Ptr GLshort -> m ()
- glVertex3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glVertex3dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex3fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glVertex3iv :: MonadIO m => Ptr GLint -> m ()
- glVertex3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glVertex3sv :: MonadIO m => Ptr GLshort -> m ()
- glVertex4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertex4dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex4fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glVertex4iv :: MonadIO m => Ptr GLint -> m ()
- glVertex4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glVertex4sv :: MonadIO m => Ptr GLshort -> m ()
- glViewport :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ()
Graphics.GL.Standard10
glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m () Source #
Usage: glAlphaFunc func ref
The parameter func is a AlphaFunction, one of: GL_ALWAYS, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_LEQUAL, GL_LESS, GL_NEVER, GL_NOTEQUAL.
glBegin :: MonadIO m => GLenum -> m () Source #
Usage: glBegin mode
The parameter mode is a PrimitiveType, one of: GL_LINES, GL_LINES_ADJACENCY, GL_LINES_ADJACENCY_ARB, GL_LINES_ADJACENCY_EXT, GL_LINE_LOOP, GL_LINE_STRIP, GL_LINE_STRIP_ADJACENCY, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINE_STRIP_ADJACENCY_EXT, GL_PATCHES, GL_PATCHES_EXT, GL_POINTS, GL_POLYGON, GL_QUADS, GL_QUADS_EXT, GL_QUAD_STRIP, GL_TRIANGLES, GL_TRIANGLES_ADJACENCY, GL_TRIANGLES_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_EXT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLE_STRIP_ADJACENCY_EXT.
glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m () Source #
Usage: glBitmap width height xorig yorig xmove ymove bitmap
The parameter xorig is a CoordF.
The parameter yorig is a CoordF.
The parameter xmove is a CoordF.
The parameter ymove is a CoordF.
The length of bitmap should be COMPSIZE(width,height).
glBlendFunc :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glBlendFunc sfactor dfactor
The parameter sfactor is a BlendingFactorSrc, one of: GL_CONSTANT_ALPHA_EXT, GL_CONSTANT_COLOR_EXT, GL_DST_ALPHA, GL_DST_COLOR, GL_ONE, GL_ONE_MINUS_CONSTANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_ZERO.
The parameter dfactor is a BlendingFactorDest, one of: GL_CONSTANT_ALPHA_EXT, GL_CONSTANT_COLOR_EXT, GL_DST_ALPHA, GL_ONE, GL_ONE_MINUS_CONSTANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_COLOR, GL_ZERO.
Manual page: https://www.opengl.org/sdk/docs/man/html/glBlendFunc.xhtml
glCallList :: MonadIO m => GLuint -> m () Source #
Usage: glCallList list
The parameter list is a List.
glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr () -> m () Source #
Usage: glCallLists n type lists
The parameter type is a ListNameType, one of: GL_2_BYTES, GL_3_BYTES, GL_4_BYTES, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT.
The length of lists should be COMPSIZE(n,type).
glClear :: MonadIO m => GLbitfield -> m () Source #
Usage: glClear mask
The parameter mask is a ClearBufferMask, one of: GL_ACCUM_BUFFER_BIT, GL_COLOR_BUFFER_BIT, GL_COVERAGE_BUFFER_BIT_NV, GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT.
Manual page: https://www.opengl.org/sdk/docs/man/html/glClear.xhtml
glClearAccum :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glClearAccum red green blue alpha
glClearColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glClearColor red green blue alpha
The parameter red is a ColorF.
The parameter green is a ColorF.
The parameter blue is a ColorF.
The parameter alpha is a ColorF.
Manual page: https://www.opengl.org/sdk/docs/man/html/glClearColor.xhtml
glClearDepth :: MonadIO m => GLdouble -> m () Source #
Usage: glClearDepth depth
Manual page: https://www.opengl.org/sdk/docs/man/html/glClearDepth.xhtml
glClearIndex :: MonadIO m => GLfloat -> m () Source #
Usage: glClearIndex c
The parameter c is a MaskedColorIndexValueF.
glClearStencil :: MonadIO m => GLint -> m () Source #
Usage: glClearStencil s
The parameter s is a StencilValue.
Manual page: https://www.opengl.org/sdk/docs/man/html/glClearStencil.xhtml
glClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #
Usage: glClipPlane plane equation
The parameter plane is a ClipPlaneName, one of: GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5.
The length of equation should be 4.
glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () Source #
Usage: glColor3b red green blue
The parameter red is a ColorB.
The parameter green is a ColorB.
The parameter blue is a ColorB.
The vector equivalent of this command is glColor3bv.
glColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glColor3d red green blue
The parameter red is a ColorD.
The parameter green is a ColorD.
The parameter blue is a ColorD.
The vector equivalent of this command is glColor3dv.
glColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glColor3f red green blue
The parameter red is a ColorF.
The parameter green is a ColorF.
The parameter blue is a ColorF.
The vector equivalent of this command is glColor3fv.
glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source #
Usage: glColor3i red green blue
The parameter red is a ColorI.
The parameter green is a ColorI.
The parameter blue is a ColorI.
The vector equivalent of this command is glColor3iv.
glColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () Source #
Usage: glColor3s red green blue
The parameter red is a ColorS.
The parameter green is a ColorS.
The parameter blue is a ColorS.
The vector equivalent of this command is glColor3sv.
glColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m () Source #
Usage: glColor3ub red green blue
The parameter red is a ColorUB.
The parameter green is a ColorUB.
The parameter blue is a ColorUB.
The vector equivalent of this command is glColor3ubv.
glColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m () Source #
Usage: glColor3ui red green blue
The parameter red is a ColorUI.
The parameter green is a ColorUI.
The parameter blue is a ColorUI.
The vector equivalent of this command is glColor3uiv.
glColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m () Source #
Usage: glColor3us red green blue
The parameter red is a ColorUS.
The parameter green is a ColorUS.
The parameter blue is a ColorUS.
The vector equivalent of this command is glColor3usv.
glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m () Source #
Usage: glColor4b red green blue alpha
The parameter red is a ColorB.
The parameter green is a ColorB.
The parameter blue is a ColorB.
The parameter alpha is a ColorB.
The vector equivalent of this command is glColor4bv.
glColor4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glColor4d red green blue alpha
The parameter red is a ColorD.
The parameter green is a ColorD.
The parameter blue is a ColorD.
The parameter alpha is a ColorD.
The vector equivalent of this command is glColor4dv.
glColor4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glColor4f red green blue alpha
The parameter red is a ColorF.
The parameter green is a ColorF.
The parameter blue is a ColorF.
The parameter alpha is a ColorF.
The vector equivalent of this command is glColor4fv.
glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source #
Usage: glColor4i red green blue alpha
The parameter red is a ColorI.
The parameter green is a ColorI.
The parameter blue is a ColorI.
The parameter alpha is a ColorI.
The vector equivalent of this command is glColor4iv.
glColor4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glColor4s red green blue alpha
The parameter red is a ColorS.
The parameter green is a ColorS.
The parameter blue is a ColorS.
The parameter alpha is a ColorS.
The vector equivalent of this command is glColor4sv.
glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m () Source #
Usage: glColor4ub red green blue alpha
The parameter red is a ColorUB.
The parameter green is a ColorUB.
The parameter blue is a ColorUB.
The parameter alpha is a ColorUB.
The vector equivalent of this command is glColor4ubv.
glColor4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m () Source #
Usage: glColor4ui red green blue alpha
The parameter red is a ColorUI.
The parameter green is a ColorUI.
The parameter blue is a ColorUI.
The parameter alpha is a ColorUI.
The vector equivalent of this command is glColor4uiv.
glColor4us :: MonadIO m => GLushort -> GLushort -> GLushort -> GLushort -> m () Source #
Usage: glColor4us red green blue alpha
The parameter red is a ColorUS.
The parameter green is a ColorUS.
The parameter blue is a ColorUS.
The parameter alpha is a ColorUS.
The vector equivalent of this command is glColor4usv.
glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m () Source #
Usage: glColorMask red green blue alpha
The parameter red is a Boolean, one of: GL_FALSE, GL_TRUE.
The parameter green is a Boolean, one of: GL_FALSE, GL_TRUE.
The parameter blue is a Boolean, one of: GL_FALSE, GL_TRUE.
The parameter alpha is a Boolean, one of: GL_FALSE, GL_TRUE.
Manual page: https://www.opengl.org/sdk/docs/man/html/glColorMask.xhtml
glColorMaterial :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glColorMaterial face mode
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter mode is a ColorMaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_DIFFUSE, GL_EMISSION, GL_SPECULAR.
glCopyPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m () Source #
Usage: glCopyPixels x y width height type
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter type is a PixelCopyType, one of: GL_COLOR, GL_COLOR_EXT, GL_DEPTH, GL_DEPTH_EXT, GL_STENCIL, GL_STENCIL_EXT.
glCullFace :: MonadIO m => GLenum -> m () Source #
Usage: glCullFace mode
The parameter mode is a CullFaceMode, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
Manual page: https://www.opengl.org/sdk/docs/man/html/glCullFace.xhtml
glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m () Source #
Usage: glDeleteLists list range
The parameter list is a List.
glDepthFunc :: MonadIO m => GLenum -> m () Source #
Usage: glDepthFunc func
The parameter func is a DepthFunction, one of: GL_ALWAYS, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_LEQUAL, GL_LESS, GL_NEVER, GL_NOTEQUAL.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDepthFunc.xhtml
glDepthMask :: MonadIO m => GLboolean -> m () Source #
Usage: glDepthMask flag
The parameter flag is a Boolean, one of: GL_FALSE, GL_TRUE.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDepthMask.xhtml
glDepthRange :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glDepthRange near far
Manual page: https://www.opengl.org/sdk/docs/man/html/glDepthRange.xhtml
glDisable :: MonadIO m => GLenum -> m () Source #
Usage: glDisable cap
The parameter cap is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
glDrawBuffer :: MonadIO m => GLenum -> m () Source #
Usage: glDrawBuffer buf
The parameter buf is a DrawBufferMode, one of: GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_LEFT, GL_NONE, GL_NONE_OES, GL_RIGHT.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDrawBuffer.xhtml
glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glDrawPixels width height format type pixels
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
glEdgeFlag :: MonadIO m => GLboolean -> m () Source #
Usage: glEdgeFlag flag
The parameter flag is a Boolean, one of: GL_FALSE, GL_TRUE.
The vector equivalent of this command is glEdgeFlagv.
glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m () Source #
Usage: glEdgeFlagv flag
The parameter flag is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of flag should be 1.
glEnable :: MonadIO m => GLenum -> m () Source #
Usage: glEnable cap
The parameter cap is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
Manual page: https://www.opengl.org/sdk/docs/man/html/glEnable.xhtml
glEvalCoord1d :: MonadIO m => GLdouble -> m () Source #
Usage: glEvalCoord1d u
The parameter u is a CoordD.
The vector equivalent of this command is glEvalCoord1dv.
glEvalCoord1f :: MonadIO m => GLfloat -> m () Source #
Usage: glEvalCoord1f u
The parameter u is a CoordF.
The vector equivalent of this command is glEvalCoord1fv.
glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glEvalCoord2d u v
The parameter u is a CoordD.
The parameter v is a CoordD.
The vector equivalent of this command is glEvalCoord2dv.
glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () Source #
Usage: glEvalCoord2f u v
The parameter u is a CoordF.
The parameter v is a CoordF.
The vector equivalent of this command is glEvalCoord2fv.
glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m () Source #
Usage: glEvalMesh1 mode i1 i2
The parameter mode is a MeshMode1, one of: GL_LINE, GL_POINT.
The parameter i1 is a CheckedInt32.
The parameter i2 is a CheckedInt32.
glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m () Source #
Usage: glEvalMesh2 mode i1 i2 j1 j2
The parameter mode is a MeshMode2, one of: GL_FILL, GL_LINE, GL_POINT.
The parameter i1 is a CheckedInt32.
The parameter i2 is a CheckedInt32.
The parameter j1 is a CheckedInt32.
The parameter j2 is a CheckedInt32.
glEvalPoint1 :: MonadIO m => GLint -> m () Source #
Usage: glEvalPoint1 i
glFeedbackBuffer :: MonadIO m => GLsizei -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glFeedbackBuffer size type buffer
The parameter type is a FeedbackType, one of: GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4D_COLOR_TEXTURE.
The parameter buffer is a FeedbackElement.
The length of buffer should be size.
glFinish :: MonadIO m => m () Source #
Usage: glFinish
Manual page: https://www.opengl.org/sdk/docs/man/html/glFinish.xhtml
glFlush :: MonadIO m => m () Source #
Usage: glFlush
Manual page: https://www.opengl.org/sdk/docs/man/html/glFlush.xhtml
glFogf :: MonadIO m => GLenum -> GLfloat -> m () Source #
Usage: glFogf pname param
The parameter pname is a FogParameter, one of: GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START.
The parameter param is a CheckedFloat32.
glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glFogfv pname params
The parameter pname is a FogParameter, one of: GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glFogi :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glFogi pname param
The parameter pname is a FogParameter, one of: GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START.
The parameter param is a CheckedInt32.
glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glFogiv pname params
The parameter pname is a FogParameter, one of: GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glFrontFace :: MonadIO m => GLenum -> m () Source #
Usage: glFrontFace mode
The parameter mode is a FrontFaceDirection, one of: GL_CCW, GL_CW.
Manual page: https://www.opengl.org/sdk/docs/man/html/glFrontFace.xhtml
glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glFrustum left right bottom top zNear zFar
glGenLists :: MonadIO m => GLsizei -> m GLuint Source #
Usage: glGenLists range
glGetBooleanv :: MonadIO m => GLenum -> Ptr GLboolean -> m () Source #
Usage: glGetBooleanv pname data
The parameter pname is a GetPName, one of: GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_FUNC_QCOM, GL_ALPHA_TEST_QCOM, GL_ALPHA_TEST_REF, GL_ALPHA_TEST_REF_QCOM, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_BLEND, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_WRITEMASK, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_DEFORMATIONS_MASK_SGIX, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER_EXT, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT_FACE, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LIST_BASE, GL_LIST_INDEX, GL_LIST_MODE, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MATRIX_MODE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_CLIP_DISTANCES, GL_MAX_CLIP_PLANES, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_EVAL_ORDER, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MINMAX_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MULTISAMPLE_SGIS, GL_NAME_STACK_DEPTH, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_READ_BUFFER, GL_READ_BUFFER_EXT, GL_READ_BUFFER_NV, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_RENDER_MODE, GL_RESCALE_NORMAL_EXT, GL_RGBA_MODE, GL_SAMPLES_SGIS, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_SGIS, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D_EXT, GL_SHADE_MODEL, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPRITE_AXIS_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_STENCIL_BITS, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_MATRIX, GL_TEXTURE_STACK_DEPTH, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VIEWPORT, GL_ZOOM_X, GL_ZOOM_Y.
The parameter data is a Boolean, one of: GL_FALSE, GL_TRUE.
The length of data should be COMPSIZE(pname).
glGetClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetClipPlane plane equation
The parameter plane is a ClipPlaneName, one of: GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5.
The length of equation should be 4.
glGetDoublev :: MonadIO m => GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetDoublev pname data
The parameter pname is a GetPName, one of: GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_FUNC_QCOM, GL_ALPHA_TEST_QCOM, GL_ALPHA_TEST_REF, GL_ALPHA_TEST_REF_QCOM, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_BLEND, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_WRITEMASK, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_DEFORMATIONS_MASK_SGIX, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER_EXT, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT_FACE, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LIST_BASE, GL_LIST_INDEX, GL_LIST_MODE, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MATRIX_MODE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_CLIP_DISTANCES, GL_MAX_CLIP_PLANES, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_EVAL_ORDER, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MINMAX_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MULTISAMPLE_SGIS, GL_NAME_STACK_DEPTH, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_READ_BUFFER, GL_READ_BUFFER_EXT, GL_READ_BUFFER_NV, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_RENDER_MODE, GL_RESCALE_NORMAL_EXT, GL_RGBA_MODE, GL_SAMPLES_SGIS, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_SGIS, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D_EXT, GL_SHADE_MODEL, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPRITE_AXIS_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_STENCIL_BITS, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_MATRIX, GL_TEXTURE_STACK_DEPTH, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VIEWPORT, GL_ZOOM_X, GL_ZOOM_Y.
The length of data should be COMPSIZE(pname).
glGetError :: MonadIO m => m GLenum Source #
Usage: glGetError
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetError.xhtml
glGetFloatv :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetFloatv pname data
The parameter pname is a GetPName, one of: GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_FUNC_QCOM, GL_ALPHA_TEST_QCOM, GL_ALPHA_TEST_REF, GL_ALPHA_TEST_REF_QCOM, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_BLEND, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_WRITEMASK, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_DEFORMATIONS_MASK_SGIX, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER_EXT, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT_FACE, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LIST_BASE, GL_LIST_INDEX, GL_LIST_MODE, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MATRIX_MODE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_CLIP_DISTANCES, GL_MAX_CLIP_PLANES, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_EVAL_ORDER, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MINMAX_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MULTISAMPLE_SGIS, GL_NAME_STACK_DEPTH, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_READ_BUFFER, GL_READ_BUFFER_EXT, GL_READ_BUFFER_NV, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_RENDER_MODE, GL_RESCALE_NORMAL_EXT, GL_RGBA_MODE, GL_SAMPLES_SGIS, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_SGIS, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D_EXT, GL_SHADE_MODEL, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPRITE_AXIS_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_STENCIL_BITS, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_MATRIX, GL_TEXTURE_STACK_DEPTH, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VIEWPORT, GL_ZOOM_X, GL_ZOOM_Y.
The length of data should be COMPSIZE(pname).
glGetIntegerv :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glGetIntegerv pname data
The parameter pname is a GetPName, one of: GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_FUNC_QCOM, GL_ALPHA_TEST_QCOM, GL_ALPHA_TEST_REF, GL_ALPHA_TEST_REF_QCOM, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_BLEND, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_WRITEMASK, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_DEFORMATIONS_MASK_SGIX, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER_EXT, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_START, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT_FACE, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LIST_BASE, GL_LIST_INDEX, GL_LIST_MODE, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MATRIX_MODE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_CLIP_DISTANCES, GL_MAX_CLIP_PLANES, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_EVAL_ORDER, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MINMAX_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MULTISAMPLE_SGIS, GL_NAME_STACK_DEPTH, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_READ_BUFFER, GL_READ_BUFFER_EXT, GL_READ_BUFFER_NV, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_RENDER_MODE, GL_RESCALE_NORMAL_EXT, GL_RGBA_MODE, GL_SAMPLES_SGIS, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_SGIS, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D_EXT, GL_SHADE_MODEL, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPRITE_AXIS_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_STENCIL_BITS, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_MATRIX, GL_TEXTURE_STACK_DEPTH, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VIEWPORT, GL_ZOOM_X, GL_ZOOM_Y.
The length of data should be COMPSIZE(pname).
glGetLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetLightfv light pname params
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The length of params should be COMPSIZE(pname).
glGetLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetLightiv light pname params
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The length of params should be COMPSIZE(pname).
glGetMapdv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetMapdv target query v
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter query is a GetMapQuery, one of: GL_COEFF, GL_DOMAIN, GL_ORDER.
The length of v should be COMPSIZE(target,query).
glGetMapfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetMapfv target query v
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter query is a GetMapQuery, one of: GL_COEFF, GL_DOMAIN, GL_ORDER.
The length of v should be COMPSIZE(target,query).
glGetMapiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetMapiv target query v
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter query is a GetMapQuery, one of: GL_COEFF, GL_DOMAIN, GL_ORDER.
The length of v should be COMPSIZE(target,query).
glGetMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetMaterialfv face pname params
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The length of params should be COMPSIZE(pname).
glGetMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetMaterialiv face pname params
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The length of params should be COMPSIZE(pname).
glGetPixelMapfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetPixelMapfv map values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The length of values should be COMPSIZE(map).
glGetPixelMapuiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glGetPixelMapuiv map values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The length of values should be COMPSIZE(map).
glGetPixelMapusv :: MonadIO m => GLenum -> Ptr GLushort -> m () Source #
Usage: glGetPixelMapusv map values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The length of values should be COMPSIZE(map).
glGetPolygonStipple :: MonadIO m => Ptr GLubyte -> m () Source #
Usage: glGetPolygonStipple mask
The length of mask should be COMPSIZE().
glGetString :: MonadIO m => GLenum -> m (Ptr GLubyte) Source #
Usage: glGetString name
The parameter name is a StringName, one of: GL_EXTENSIONS, GL_RENDERER, GL_VENDOR, GL_VERSION.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetString.xhtml
glGetTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexEnvfv target pname params
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The length of params should be COMPSIZE(pname).
glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexEnviv target pname params
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The length of params should be COMPSIZE(pname).
glGetTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glGetTexGendv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexGenfv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexGeniv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glGetTexImage :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glGetTexImage target level format type pixels
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(target,level,format,type).
Manual page: https://www.opengl.org/sdk/docs/man/html/glGetTexImage.xhtml
glGetTexLevelParameterfv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexLevelParameterfv target level pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTexLevelParameteriv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexLevelParameteriv target level pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glGetTexParameterfv target pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glGetTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glGetTexParameteriv target pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a GetTextureParameter, one of: GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_COLOR_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The length of params should be COMPSIZE(pname).
glHint :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glHint target mode
The parameter target is a HintTarget, one of: GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_BACK_NORMALS_HINT_PGI, GL_BINNING_CONTROL_HINT_QCOM, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONVOLUTION_HINT_SGIX, GL_FOG_HINT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, GL_FULL_STIPPLE_HINT_PGI, GL_GENERATE_MIPMAP_HINT, GL_GENERATE_MIPMAP_HINT_SGIS, GL_LINE_QUALITY_HINT_SGIX, GL_LINE_SMOOTH_HINT, GL_MATERIAL_SIDE_HINT_PGI, GL_MAX_VERTEX_HINT_PGI, GL_MULTISAMPLE_FILTER_HINT_NV, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_PACK_CMYK_HINT_EXT, GL_PERSPECTIVE_CORRECTION_HINT, GL_PHONG_HINT_WIN, GL_POINT_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_RECLAIM_MEMORY_HINT_PGI, GL_SCALEBIAS_HINT_SGIX, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COMPRESSION_HINT_ARB, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TRANSFORM_HINT_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_WIDE_LINE_HINT_PGI.
The parameter mode is a HintMode, one of: GL_DONT_CARE, GL_FASTEST, GL_NICEST.
Manual page: https://www.opengl.org/sdk/docs/man/html/glHint.xhtml
glIndexMask :: MonadIO m => GLuint -> m () Source #
Usage: glIndexMask mask
The parameter mask is a MaskedColorIndexValueI.
glInitNames :: MonadIO m => m () Source #
Usage: glInitNames
glIsEnabled :: MonadIO m => GLenum -> m GLboolean Source #
Usage: glIsEnabled cap
The parameter cap is a EnableCap, one of: GL_ALPHA_TEST, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_AUTO_NORMAL, GL_BLEND, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_TABLE_SGI, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D_EXT, GL_CULL_FACE, GL_DEPTH_TEST, GL_DITHER, GL_EDGE_FLAG_ARRAY, GL_FOG, GL_FOG_OFFSET_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAMEZOOM_SGIX, GL_HISTOGRAM_EXT, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_INTERLACE_SGIX, GL_IR_INSTRUMENT1_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE_SMOOTH, GL_LINE_STIPPLE, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MINMAX_EXT, GL_MULTISAMPLE_SGIS, GL_NORMALIZE, GL_NORMAL_ARRAY, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TEX_GEN_SGIX, GL_POINT_SMOOTH, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_STIPPLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_REFERENCE_PLANE_SGIX, GL_RESCALE_NORMAL_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_MASK_SGIS, GL_SCISSOR_TEST, GL_SEPARABLE_2D_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SPRITE_SGIX, GL_STENCIL_TEST, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_SGIS, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_VERTEX_ARRAY.
Manual page: https://www.opengl.org/sdk/docs/man/html/glIsEnabled.xhtml
glIsList :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsList list
The parameter list is a List.
glLightModelf :: MonadIO m => GLenum -> GLfloat -> m () Source #
Usage: glLightModelf pname param
The parameter pname is a LightModelParameter, one of: GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE.
glLightModelfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () Source #
Usage: glLightModelfv pname params
The parameter pname is a LightModelParameter, one of: GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE.
The length of params should be COMPSIZE(pname).
glLightModeli :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glLightModeli pname param
The parameter pname is a LightModelParameter, one of: GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE.
glLightModeliv :: MonadIO m => GLenum -> Ptr GLint -> m () Source #
Usage: glLightModeliv pname params
The parameter pname is a LightModelParameter, one of: GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE.
The length of params should be COMPSIZE(pname).
glLightf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #
Usage: glLightf light pname param
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The parameter param is a CheckedFloat32.
glLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glLightfv light pname params
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glLighti :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glLighti light pname param
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The parameter param is a CheckedInt32.
glLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glLightiv light pname params
The parameter light is a LightName, one of: GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7.
The parameter pname is a LightParameter, one of: GL_AMBIENT, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_LINEAR_ATTENUATION, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glLineStipple :: MonadIO m => GLint -> GLushort -> m () Source #
Usage: glLineStipple factor pattern
The parameter factor is a CheckedInt32.
The parameter pattern is a LineStipple.
glLineWidth :: MonadIO m => GLfloat -> m () Source #
Usage: glLineWidth width
The parameter width is a CheckedFloat32.
Manual page: https://www.opengl.org/sdk/docs/man/html/glLineWidth.xhtml
glListBase :: MonadIO m => GLuint -> m () Source #
Usage: glListBase base
The parameter base is a List.
glLoadIdentity :: MonadIO m => m () Source #
Usage: glLoadIdentity
glLoadMatrixd :: MonadIO m => Ptr GLdouble -> m () Source #
Usage: glLoadMatrixd m
The length of m should be 16.
glLoadMatrixf :: MonadIO m => Ptr GLfloat -> m () Source #
Usage: glLoadMatrixf m
The length of m should be 16.
glLoadName :: MonadIO m => GLuint -> m () Source #
Usage: glLoadName name
The parameter name is a SelectName.
glLogicOp :: MonadIO m => GLenum -> m () Source #
Usage: glLogicOp opcode
The parameter opcode is a LogicOp, one of: GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_CLEAR, GL_COPY, GL_COPY_INVERTED, GL_EQUIV, GL_INVERT, GL_NAND, GL_NOOP, GL_NOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_SET, GL_XOR.
Manual page: https://www.opengl.org/sdk/docs/man/html/glLogicOp.xhtml
glMap1d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () Source #
Usage: glMap1d target u1 u2 stride order points
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter u1 is a CoordD.
The parameter u2 is a CoordD.
The parameter order is a CheckedInt32.
The parameter points is a CoordD.
The length of points should be COMPSIZE(target,stride,order).
glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source #
Usage: glMap1f target u1 u2 stride order points
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter u1 is a CoordF.
The parameter u2 is a CoordF.
The parameter order is a CheckedInt32.
The parameter points is a CoordF.
The length of points should be COMPSIZE(target,stride,order).
glMap2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () Source #
Usage: glMap2d target u1 u2 ustride uorder v1 v2 vstride vorder points
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter u1 is a CoordD.
The parameter u2 is a CoordD.
The parameter uorder is a CheckedInt32.
The parameter v1 is a CoordD.
The parameter v2 is a CoordD.
The parameter vorder is a CheckedInt32.
The parameter points is a CoordD.
The length of points should be COMPSIZE(target,ustride,uorder,vstride,vorder).
glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source #
Usage: glMap2f target u1 u2 ustride uorder v1 v2 vstride vorder points
The parameter target is a MapTarget, one of: GL_GEOMETRY_DEFORMATION_SGIX, GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_TEXTURE_DEFORMATION_SGIX.
The parameter u1 is a CoordF.
The parameter u2 is a CoordF.
The parameter uorder is a CheckedInt32.
The parameter v1 is a CoordF.
The parameter v2 is a CoordF.
The parameter vorder is a CheckedInt32.
The parameter points is a CoordF.
The length of points should be COMPSIZE(target,ustride,uorder,vstride,vorder).
glMapGrid2d :: MonadIO m => GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m () Source #
Usage: glMapGrid2d un u1 u2 vn v1 v2
The parameter u1 is a CoordD.
The parameter u2 is a CoordD.
The parameter v1 is a CoordD.
The parameter v2 is a CoordD.
glMapGrid2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m () Source #
Usage: glMapGrid2f un u1 u2 vn v1 v2
The parameter u1 is a CoordF.
The parameter u2 is a CoordF.
The parameter v1 is a CoordF.
The parameter v2 is a CoordF.
glMaterialf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #
Usage: glMaterialf face pname param
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The parameter param is a CheckedFloat32.
glMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glMaterialfv face pname params
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glMateriali :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glMateriali face pname param
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The parameter param is a CheckedInt32.
glMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glMaterialiv face pname params
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter pname is a MaterialParameter, one of: GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_INDEXES, GL_DIFFUSE, GL_EMISSION, GL_SHININESS, GL_SPECULAR.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glMatrixMode :: MonadIO m => GLenum -> m () Source #
Usage: glMatrixMode mode
The parameter mode is a MatrixMode, one of: GL_MODELVIEW, GL_MODELVIEW0_EXT, GL_PROJECTION, GL_TEXTURE.
glMultMatrixd :: MonadIO m => Ptr GLdouble -> m () Source #
Usage: glMultMatrixd m
The length of m should be 16.
glMultMatrixf :: MonadIO m => Ptr GLfloat -> m () Source #
Usage: glMultMatrixf m
The length of m should be 16.
glNewList :: MonadIO m => GLuint -> GLenum -> m () Source #
Usage: glNewList list mode
The parameter list is a List.
The parameter mode is a ListMode, one of: GL_COMPILE, GL_COMPILE_AND_EXECUTE.
glNormal3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () Source #
Usage: glNormal3b nx ny nz
The vector equivalent of this command is glNormal3bv.
glNormal3bv :: MonadIO m => Ptr GLbyte -> m () Source #
Usage: glNormal3bv v
The length of v should be 3.
glNormal3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glNormal3d nx ny nz
The parameter nx is a CoordD.
The parameter ny is a CoordD.
The parameter nz is a CoordD.
The vector equivalent of this command is glNormal3dv.
glNormal3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glNormal3f nx ny nz
The parameter nx is a CoordF.
The parameter ny is a CoordF.
The parameter nz is a CoordF.
The vector equivalent of this command is glNormal3fv.
glNormal3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source #
Usage: glNormal3i nx ny nz
The vector equivalent of this command is glNormal3iv.
glNormal3iv :: MonadIO m => Ptr GLint -> m () Source #
Usage: glNormal3iv v
The length of v should be 3.
glNormal3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () Source #
Usage: glNormal3s nx ny nz
The vector equivalent of this command is glNormal3sv.
glNormal3sv :: MonadIO m => Ptr GLshort -> m () Source #
Usage: glNormal3sv v
The length of v should be 3.
glOrtho :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glOrtho left right bottom top zNear zFar
glPassThrough :: MonadIO m => GLfloat -> m () Source #
Usage: glPassThrough token
The parameter token is a FeedbackElement.
glPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m () Source #
Usage: glPixelMapfv map mapsize values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The parameter mapsize is a CheckedInt32.
The length of values should be mapsize.
glPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m () Source #
Usage: glPixelMapuiv map mapsize values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The parameter mapsize is a CheckedInt32.
The length of values should be mapsize.
glPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m () Source #
Usage: glPixelMapusv map mapsize values
The parameter map is a PixelMap, one of: GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_S_TO_S.
The parameter mapsize is a CheckedInt32.
The length of values should be mapsize.
glPixelStoref :: MonadIO m => GLenum -> GLfloat -> m () Source #
Usage: glPixelStoref pname param
The parameter pname is a PixelStoreParameter, one of: GL_PACK_ALIGNMENT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_OML, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_UNPACK_ALIGNMENT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH_EXT, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS_EXT, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS_EXT, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES.
The parameter param is a CheckedFloat32.
glPixelStorei :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glPixelStorei pname param
The parameter pname is a PixelStoreParameter, one of: GL_PACK_ALIGNMENT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_OML, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_UNPACK_ALIGNMENT, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_ROW_LENGTH_EXT, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_PIXELS_EXT, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_ROWS_EXT, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES.
The parameter param is a CheckedInt32.
glPixelTransferf :: MonadIO m => GLenum -> GLfloat -> m () Source #
Usage: glPixelTransferf pname param
The parameter pname is a PixelTransferParameter, one of: GL_ALPHA_BIAS, GL_ALPHA_SCALE, GL_BLUE_BIAS, GL_BLUE_SCALE, GL_DEPTH_BIAS, GL_DEPTH_SCALE, GL_GREEN_BIAS, GL_GREEN_SCALE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_MAP_COLOR, GL_MAP_STENCIL, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_RED_BIAS, GL_RED_SCALE.
The parameter param is a CheckedFloat32.
glPixelTransferi :: MonadIO m => GLenum -> GLint -> m () Source #
Usage: glPixelTransferi pname param
The parameter pname is a PixelTransferParameter, one of: GL_ALPHA_BIAS, GL_ALPHA_SCALE, GL_BLUE_BIAS, GL_BLUE_SCALE, GL_DEPTH_BIAS, GL_DEPTH_SCALE, GL_GREEN_BIAS, GL_GREEN_SCALE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_MAP_COLOR, GL_MAP_STENCIL, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_RED_BIAS, GL_RED_SCALE.
The parameter param is a CheckedInt32.
glPixelZoom :: MonadIO m => GLfloat -> GLfloat -> m () Source #
Usage: glPixelZoom xfactor yfactor
glPointSize :: MonadIO m => GLfloat -> m () Source #
Usage: glPointSize size
The parameter size is a CheckedFloat32.
Manual page: https://www.opengl.org/sdk/docs/man/html/glPointSize.xhtml
glPolygonMode :: MonadIO m => GLenum -> GLenum -> m () Source #
Usage: glPolygonMode face mode
The parameter face is a MaterialFace, one of: GL_BACK, GL_FRONT, GL_FRONT_AND_BACK.
The parameter mode is a PolygonMode, one of: GL_FILL, GL_LINE, GL_POINT.
Manual page: https://www.opengl.org/sdk/docs/man/html/glPolygonMode.xhtml
glPolygonStipple :: MonadIO m => Ptr GLubyte -> m () Source #
Usage: glPolygonStipple mask
The length of mask should be COMPSIZE().
glPopAttrib :: MonadIO m => m () Source #
Usage: glPopAttrib
glPopMatrix :: MonadIO m => m () Source #
Usage: glPopMatrix
glPushAttrib :: MonadIO m => GLbitfield -> m () Source #
Usage: glPushAttrib mask
The parameter mask is a AttribMask, one of: GL_ACCUM_BUFFER_BIT, GL_ALL_ATTRIB_BITS, GL_COLOR_BUFFER_BIT, GL_CURRENT_BIT, GL_DEPTH_BUFFER_BIT, GL_ENABLE_BIT, GL_EVAL_BIT, GL_FOG_BIT, GL_HINT_BIT, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LIST_BIT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_BIT_3DFX, GL_MULTISAMPLE_BIT_ARB, GL_MULTISAMPLE_BIT_EXT, GL_PIXEL_MODE_BIT, GL_POINT_BIT, GL_POLYGON_BIT, GL_POLYGON_STIPPLE_BIT, GL_SCISSOR_BIT, GL_STENCIL_BUFFER_BIT, GL_TEXTURE_BIT, GL_TRANSFORM_BIT, GL_VIEWPORT_BIT.
glPushMatrix :: MonadIO m => m () Source #
Usage: glPushMatrix
glPushName :: MonadIO m => GLuint -> m () Source #
Usage: glPushName name
The parameter name is a SelectName.
glRasterPos2d :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glRasterPos2d x y
The parameter x is a CoordD.
The parameter y is a CoordD.
The vector equivalent of this command is glRasterPos2dv.
glRasterPos2f :: MonadIO m => GLfloat -> GLfloat -> m () Source #
Usage: glRasterPos2f x y
The parameter x is a CoordF.
The parameter y is a CoordF.
The vector equivalent of this command is glRasterPos2fv.
glRasterPos2i :: MonadIO m => GLint -> GLint -> m () Source #
Usage: glRasterPos2i x y
The parameter x is a CoordI.
The parameter y is a CoordI.
The vector equivalent of this command is glRasterPos2iv.
glRasterPos2s :: MonadIO m => GLshort -> GLshort -> m () Source #
Usage: glRasterPos2s x y
The parameter x is a CoordS.
The parameter y is a CoordS.
The vector equivalent of this command is glRasterPos2sv.
glRasterPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glRasterPos3d x y z
The parameter x is a CoordD.
The parameter y is a CoordD.
The parameter z is a CoordD.
The vector equivalent of this command is glRasterPos3dv.
glRasterPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glRasterPos3f x y z
The parameter x is a CoordF.
The parameter y is a CoordF.
The parameter z is a CoordF.
The vector equivalent of this command is glRasterPos3fv.
glRasterPos3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source #
Usage: glRasterPos3i x y z
The parameter x is a CoordI.
The parameter y is a CoordI.
The parameter z is a CoordI.
The vector equivalent of this command is glRasterPos3iv.
glRasterPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () Source #
Usage: glRasterPos3s x y z
The parameter x is a CoordS.
The parameter y is a CoordS.
The parameter z is a CoordS.
The vector equivalent of this command is glRasterPos3sv.
glRasterPos4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glRasterPos4d x y z w
The parameter x is a CoordD.
The parameter y is a CoordD.
The parameter z is a CoordD.
The parameter w is a CoordD.
The vector equivalent of this command is glRasterPos4dv.
glRasterPos4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glRasterPos4f x y z w
The parameter x is a CoordF.
The parameter y is a CoordF.
The parameter z is a CoordF.
The parameter w is a CoordF.
The vector equivalent of this command is glRasterPos4fv.
glRasterPos4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source #
Usage: glRasterPos4i x y z w
The parameter x is a CoordI.
The parameter y is a CoordI.
The parameter z is a CoordI.
The parameter w is a CoordI.
The vector equivalent of this command is glRasterPos4iv.
glRasterPos4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glRasterPos4s x y z w
The parameter x is a CoordS.
The parameter y is a CoordS.
The parameter z is a CoordS.
The parameter w is a CoordS.
The vector equivalent of this command is glRasterPos4sv.
glReadBuffer :: MonadIO m => GLenum -> m () Source #
Usage: glReadBuffer src
The parameter src is a ReadBufferMode, one of: GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_LEFT, GL_RIGHT.
Manual page: https://www.opengl.org/sdk/docs/man/html/glReadBuffer.xhtml
glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glReadPixels x y width height format type pixels
The parameter x is a WinCoord.
The parameter y is a WinCoord.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
Manual page: https://www.opengl.org/sdk/docs/man/html/glReadPixels.xhtml
glRectdv :: MonadIO m => Ptr GLdouble -> Ptr GLdouble -> m () Source #
Usage: glRectdv v1 v2
The parameter v1 is a CoordD.
The parameter v2 is a CoordD.
The length of v1 should be 2.
The length of v2 should be 2.
glRectfv :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () Source #
Usage: glRectfv v1 v2
The parameter v1 is a CoordF.
The parameter v2 is a CoordF.
The length of v1 should be 2.
The length of v2 should be 2.
glRectiv :: MonadIO m => Ptr GLint -> Ptr GLint -> m () Source #
Usage: glRectiv v1 v2
The parameter v1 is a CoordI.
The parameter v2 is a CoordI.
The length of v1 should be 2.
The length of v2 should be 2.
glRectsv :: MonadIO m => Ptr GLshort -> Ptr GLshort -> m () Source #
Usage: glRectsv v1 v2
The parameter v1 is a CoordS.
The parameter v2 is a CoordS.
The length of v1 should be 2.
The length of v2 should be 2.
glRenderMode :: MonadIO m => GLenum -> m GLint Source #
Usage: glRenderMode mode
The parameter mode is a RenderingMode, one of: GL_FEEDBACK, GL_RENDER, GL_SELECT.
glRotated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glRotated angle x y z
glRotatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glRotatef angle x y z
glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m () Source #
Usage: glScissor x y width height
The parameter x is a WinCoord.
The parameter y is a WinCoord.
Manual page: https://www.opengl.org/sdk/docs/man/html/glScissor.xhtml
glSelectBuffer :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glSelectBuffer size buffer
The parameter buffer is a SelectName.
The length of buffer should be size.
glShadeModel :: MonadIO m => GLenum -> m () Source #
Usage: glShadeModel mode
The parameter mode is a ShadingModel, one of: GL_FLAT, GL_SMOOTH.
glStencilFunc :: MonadIO m => GLenum -> GLint -> GLuint -> m () Source #
Usage: glStencilFunc func ref mask
The parameter func is a StencilFunction, one of: GL_ALWAYS, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_LEQUAL, GL_LESS, GL_NEVER, GL_NOTEQUAL.
The parameter ref is a StencilValue.
The parameter mask is a MaskedStencilValue.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilFunc.xhtml
glStencilMask :: MonadIO m => GLuint -> m () Source #
Usage: glStencilMask mask
The parameter mask is a MaskedStencilValue.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilMask.xhtml
glStencilOp :: MonadIO m => GLenum -> GLenum -> GLenum -> m () Source #
Usage: glStencilOp fail zfail zpass
The parameter fail is a StencilOp, one of: GL_DECR, GL_INCR, GL_INVERT, GL_KEEP, GL_REPLACE, GL_ZERO.
The parameter zfail is a StencilOp, one of: GL_DECR, GL_INCR, GL_INVERT, GL_KEEP, GL_REPLACE, GL_ZERO.
The parameter zpass is a StencilOp, one of: GL_DECR, GL_INCR, GL_INVERT, GL_KEEP, GL_REPLACE, GL_ZERO.
Manual page: https://www.opengl.org/sdk/docs/man/html/glStencilOp.xhtml
glTexCoord1d :: MonadIO m => GLdouble -> m () Source #
Usage: glTexCoord1d s
The parameter s is a CoordD.
The vector equivalent of this command is glTexCoord1dv.
glTexCoord1f :: MonadIO m => GLfloat -> m () Source #
Usage: glTexCoord1f s
The parameter s is a CoordF.
The vector equivalent of this command is glTexCoord1fv.
glTexCoord1i :: MonadIO m => GLint -> m () Source #
Usage: glTexCoord1i s
The parameter s is a CoordI.
The vector equivalent of this command is glTexCoord1iv.
glTexCoord1s :: MonadIO m => GLshort -> m () Source #
Usage: glTexCoord1s s
The parameter s is a CoordS.
The vector equivalent of this command is glTexCoord1sv.
glTexCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glTexCoord2d s t
The parameter s is a CoordD.
The parameter t is a CoordD.
The vector equivalent of this command is glTexCoord2dv.
glTexCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () Source #
Usage: glTexCoord2f s t
The parameter s is a CoordF.
The parameter t is a CoordF.
The vector equivalent of this command is glTexCoord2fv.
glTexCoord2i :: MonadIO m => GLint -> GLint -> m () Source #
Usage: glTexCoord2i s t
The parameter s is a CoordI.
The parameter t is a CoordI.
The vector equivalent of this command is glTexCoord2iv.
glTexCoord2s :: MonadIO m => GLshort -> GLshort -> m () Source #
Usage: glTexCoord2s s t
The parameter s is a CoordS.
The parameter t is a CoordS.
The vector equivalent of this command is glTexCoord2sv.
glTexCoord3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glTexCoord3d s t r
The parameter s is a CoordD.
The parameter t is a CoordD.
The parameter r is a CoordD.
The vector equivalent of this command is glTexCoord3dv.
glTexCoord3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glTexCoord3f s t r
The parameter s is a CoordF.
The parameter t is a CoordF.
The parameter r is a CoordF.
The vector equivalent of this command is glTexCoord3fv.
glTexCoord3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source #
Usage: glTexCoord3i s t r
The parameter s is a CoordI.
The parameter t is a CoordI.
The parameter r is a CoordI.
The vector equivalent of this command is glTexCoord3iv.
glTexCoord3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () Source #
Usage: glTexCoord3s s t r
The parameter s is a CoordS.
The parameter t is a CoordS.
The parameter r is a CoordS.
The vector equivalent of this command is glTexCoord3sv.
glTexCoord4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glTexCoord4d s t r q
The parameter s is a CoordD.
The parameter t is a CoordD.
The parameter r is a CoordD.
The parameter q is a CoordD.
The vector equivalent of this command is glTexCoord4dv.
glTexCoord4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glTexCoord4f s t r q
The parameter s is a CoordF.
The parameter t is a CoordF.
The parameter r is a CoordF.
The parameter q is a CoordF.
The vector equivalent of this command is glTexCoord4fv.
glTexCoord4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source #
Usage: glTexCoord4i s t r q
The parameter s is a CoordI.
The parameter t is a CoordI.
The parameter r is a CoordI.
The parameter q is a CoordI.
The vector equivalent of this command is glTexCoord4iv.
glTexCoord4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glTexCoord4s s t r q
The parameter s is a CoordS.
The parameter t is a CoordS.
The parameter r is a CoordS.
The parameter q is a CoordS.
The vector equivalent of this command is glTexCoord4sv.
glTexEnvf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #
Usage: glTexEnvf target pname param
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter param is a CheckedFloat32.
glTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glTexEnvfv target pname params
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glTexEnvi target pname param
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter param is a CheckedInt32.
glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glTexEnviv target pname params
The parameter target is a TextureEnvTarget, one of: GL_TEXTURE_ENV.
The parameter pname is a TextureEnvParameter, one of: GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glTexGend :: MonadIO m => GLenum -> GLenum -> GLdouble -> m () Source #
Usage: glTexGend coord pname param
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
glTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () Source #
Usage: glTexGendv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The length of params should be COMPSIZE(pname).
glTexGenf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #
Usage: glTexGenf coord pname param
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter param is a CheckedFloat32.
glTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glTexGenfv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glTexGeni :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glTexGeni coord pname param
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter param is a CheckedInt32.
glTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glTexGeniv coord pname params
The parameter coord is a TextureCoordName, one of: GL_S, GL_T, GL_R, GL_Q.
The parameter pname is a TextureGenParameter, one of: GL_EYE_LINE_SGIS, GL_EYE_PLANE, GL_EYE_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_TEXTURE_GEN_MODE.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glTexImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glTexImage1D target level internalformat width border format type pixels
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width).
Manual page: https://www.opengl.org/sdk/docs/man/html/glTexImage1D.xhtml
glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source #
Usage: glTexImage2D target level internalformat width height border format type pixels
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter level is a CheckedInt32.
The parameter internalformat is a TextureComponentCount.
The parameter border is a CheckedInt32.
The parameter format is a PixelFormat, one of: GL_ABGR_EXT, GL_ALPHA, GL_BLUE, GL_CMYKA_EXT, GL_CMYK_EXT, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_GREEN, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RED, GL_RED_EXT, GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX.
The parameter type is a PixelType, one of: GL_BITMAP, GL_BYTE, GL_FLOAT, GL_INT, GL_SHORT, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT.
The length of pixels should be COMPSIZE(format,type,width,height).
Manual page: https://www.opengl.org/sdk/docs/man/html/glTexImage2D.xhtml
glTexParameterf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #
Usage: glTexParameterf target pname param
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedFloat32.
glTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #
Usage: glTexParameterfv target pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedFloat32.
The length of params should be COMPSIZE(pname).
glTexParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #
Usage: glTexParameteri target pname param
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter param is a CheckedInt32.
glTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #
Usage: glTexParameteriv target pname params
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
The parameter pname is a TextureParameterName, one of: GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_SGIS, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_QUAD_TEXTURE_SELECT_SGIS, GL_SHADOW_AMBIENT_SGIX, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_R_OES, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T.
The parameter params is a CheckedInt32.
The length of params should be COMPSIZE(pname).
glTranslated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glTranslated x y z
glTranslatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glTranslatef x y z
glVertex2d :: MonadIO m => GLdouble -> GLdouble -> m () Source #
Usage: glVertex2d x y
The parameter x is a CoordD.
The parameter y is a CoordD.
The vector equivalent of this command is glVertex2dv.
glVertex2f :: MonadIO m => GLfloat -> GLfloat -> m () Source #
Usage: glVertex2f x y
The parameter x is a CoordF.
The parameter y is a CoordF.
The vector equivalent of this command is glVertex2fv.
glVertex2i :: MonadIO m => GLint -> GLint -> m () Source #
Usage: glVertex2i x y
The parameter x is a CoordI.
The parameter y is a CoordI.
The vector equivalent of this command is glVertex2iv.
glVertex2s :: MonadIO m => GLshort -> GLshort -> m () Source #
Usage: glVertex2s x y
The parameter x is a CoordS.
The parameter y is a CoordS.
The vector equivalent of this command is glVertex2sv.
glVertex3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertex3d x y z
The parameter x is a CoordD.
The parameter y is a CoordD.
The parameter z is a CoordD.
The vector equivalent of this command is glVertex3dv.
glVertex3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glVertex3f x y z
The parameter x is a CoordF.
The parameter y is a CoordF.
The parameter z is a CoordF.
The vector equivalent of this command is glVertex3fv.
glVertex3i :: MonadIO m => GLint -> GLint -> GLint -> m () Source #
Usage: glVertex3i x y z
The parameter x is a CoordI.
The parameter y is a CoordI.
The parameter z is a CoordI.
The vector equivalent of this command is glVertex3iv.
glVertex3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () Source #
Usage: glVertex3s x y z
The parameter x is a CoordS.
The parameter y is a CoordS.
The parameter z is a CoordS.
The vector equivalent of this command is glVertex3sv.
glVertex4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source #
Usage: glVertex4d x y z w
The parameter x is a CoordD.
The parameter y is a CoordD.
The parameter z is a CoordD.
The parameter w is a CoordD.
The vector equivalent of this command is glVertex4dv.
glVertex4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () Source #
Usage: glVertex4f x y z w
The parameter x is a CoordF.
The parameter y is a CoordF.
The parameter z is a CoordF.
The parameter w is a CoordF.
The vector equivalent of this command is glVertex4fv.
glVertex4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () Source #
Usage: glVertex4i x y z w
The parameter x is a CoordI.
The parameter y is a CoordI.
The parameter z is a CoordI.
The parameter w is a CoordI.
The vector equivalent of this command is glVertex4iv.
glVertex4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () Source #
Usage: glVertex4s x y z w
The parameter x is a CoordS.
The parameter y is a CoordS.
The parameter z is a CoordS.
The parameter w is a CoordS.
The vector equivalent of this command is glVertex4sv.
glViewport :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m () Source #
Usage: glViewport x y width height
The parameter x is a WinCoord.
The parameter y is a WinCoord.
Manual page: https://www.opengl.org/sdk/docs/man/html/glViewport.xhtml