gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.GeometryShader4

Contents

Synopsis

Extension Support

gl_ARB_geometry_shader4 :: Bool Source #

Checks that the GL_ARB_geometry_shader4 extension is available.

GL_ARB_geometry_shader4

glFramebufferTextureARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source #

Usage: glFramebufferTextureARB target attachment texture level

The parameter target is a FramebufferTarget.

The parameter attachment is a FramebufferAttachment.

The parameter texture is a Texture.

The parameter level is a CheckedInt32.

This command is an alias for glFramebufferTexture.

glFramebufferTextureLayerARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source #

Usage: glFramebufferTextureLayerARB target attachment texture level layer

The parameter target is a FramebufferTarget.

The parameter attachment is a FramebufferAttachment.

The parameter texture is a Texture.

The parameter level is a CheckedInt32.

The parameter layer is a CheckedInt32.

This command is an alias for glFramebufferTextureLayer.

glProgramParameteriARB :: MonadIO m => GLuint -> GLenum -> GLint -> m () Source #

Usage: glProgramParameteriARB program pname value

The parameter pname is a ProgramParameterPName.

This command is an alias for glProgramParameteri.

pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_INPUT_TYPE_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_OUTPUT_TYPE_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_VERTICES_OUT_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINES_ADJACENCY_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINE_STRIP_ADJACENCY_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_VARYING_COMPONENTS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_PROGRAM_POINT_SIZE_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLES_ADJACENCY_ARB :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB :: forall a. (Num a, Eq a) => a Source #