fused-effects-random: Random number generation for fused-effects.

This is a package candidate release! Here you can preview how this package release will appear once published to the main package index (which can be accomplished via the 'maintain' link below). Please note that once a package has been published to the main package index it cannot be undone! Please consult the package uploading documentation for more information.

[maintain] [Publish]

Random number generation as an effect using fused-effects.


[Skip to Readme]

Properties

Versions 1.0.0.0, 1.1.0.0, 1.1.0.0
Change log CHANGELOG.md
Dependencies base (>=4.10 && <5), fused-effects (==1.1.*), random (>=1.1 && <1.3), transformers (>=0.4 && <0.6) [details]
License BSD-3-Clause
Copyright 2019-2020 Rob Rix
Author Rob Rix
Maintainer robrix@github.com
Category Control
Home page https://github.com/fused-effects/fused-effects-random
Bug tracker https://github.com/fused-effects/fused-effects-random/issues
Source repo head: git clone https://github.com/fused-effects/fused-effects-random
Uploaded by robrix at 2020-07-12T18:30:48Z

Modules

[Index]

Downloads

Maintainer's Corner

For package maintainers and hackage trustees


Readme for fused-effects-random-1.1.0.0

[back to package description]

fused-effects-random

BSD3 license Build Status

This package provides a random number generation effect for fused-effects that wraps the API provided by System.Random.